Brány Skeldalu news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players3 · 24 September 2026 - 17:32:16 UTC
- SteamPulse tracked peak59
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score95% positive
- Total reviews84
- Release dateApr 30, 2025
- DeveloperNapoleon Games
- PublisherJindřich Skeldal
Genres: RPG
Company pages: Developer: Napoleon GamesPublisher: Jindřich Skeldal
Brány Skeldalu Steam news
Brány Skeldalu news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Minimap and other patch notes for beta - 14 June 2026
Summary of changes over the last few weeksMap EditorBug fix: Fixed a syntax error report in the dialogue editor when using strings.Bug fix: Saving COL now correctly overwrites the COL file instead of the selected image.Bug fix: Fixed an issue with loading HI files in the preview window.New feature: Added a "add to book" branch in the dialogue editor.New feature: Added an "animated description" branch in the dialogue editor (now structured as a branch).New feature: Map Editor now allows selecting walls outside the highlighted region.New feature: Batch export of multiple files from an adventure at once.New feature: Palette and Color Editor now includes functions to reorganize colors within the palette.New feature: Added an MP3 player to the preview window.New feature: Added a sound and music player directly into the selection controls.New feature: Added support for playing MUS files.New f…
- Beta update patch notes - 28 March 2026
GameAdded support for new editor features (see Editor section)Restored item combination in the inventory (was broken in the original 1998 game)Fixed a world map freeze in the Magika campaignImproved stair behavior – characters should no longer face the wrong direction after using stairsFixed a buffer overflow in the book parserFixed: If a campaign saved in an older version is loaded—where new nodes have been added to dialogs—this will no longer cause the fact state (fact database) to be deleted.EditorFixed map saving issue where some flags were not properly appliedFixed script command if jump cond - condition was not properly saved.Added condition to check the elemental type of the currently held item (e.g. fire-based items)New tool for moving corridors within a map or between map floorsAdded precise monster positioning within a tile (useful for stationary monsters to avoid visual clipp…
- Beta update notes - 21 March 2026
Release notes:GameFixed a crash that occurred during tradingFixed an issue where sound effects in MP3 stereo were not loading properly—the game generally cannot play stereo MP3 sound effects; the error occurred when downmixing to monoAdded the ability to position monster sprites verticallyEditor:UI redesign for wall and floor palettes in the map editor"Import Adventure" feature – the ability to load adventures from the Workshop into the editorUI redesign for importing monster sprites into the editor. Sprites must be imported all at once because the editor needs to generate a shared color palette. Just a reminder that the entire animation can use 127 colors for solid pixels and 128 colors for semi-transparent pixels (50% alpha), and 1 index is reserved for full transparencyColors in generated color palettes are now sorted by hueThe COL editor shows which colors have 50% opacityOption to…
- Editor Open Beta - 14 March 2026
Editor Open Beta is now available for public testing. To join, switch to the "public_beta" branch in the game's Properties window. Please note: During this phase, the Steam Workshop is visible only to existing owners of the game.WARNING: Newly saved positions in the beta version are not compatible with the original version. To be safe, back up your old positions if you want to keep them. Otherwise, unless you overwrite the position, it will remain in its original stateWhat's new?A launcher has been added, where you can select the language of the game. In the launcher, you can also select a campaign downloaded from the workshop, which can then be played.A beta editor has been added. Remember that this is still a work in progress, and may contain errors and imperfections. However, you can already create new campaigns with the editor and publish them to the Steam workshop. The editor can b…
- Retro dungeon crawler Brany Skeldalu gets a Linux version and source code re-release - 28 May 2025
Gates of Skeldal (Czech: Brány Skeldalu) originally released in 1998 and recently it gained a Native Linux version along with a source code re-release. Read the full article here: https://www.gamingonlinux.com/2025/05/retro-dungeon-crawler-brany-skeldalu-gets-a-linux-version-and-source-code-re-release/
- Linux executable - 28 May 2025
This update add linux version.
- Source code released - 20 May 2025
The Gates of Skeldal source code has now been released under the MIT license. This isn't entirely new, as the source code was publicly available even before its Steam release, but we hope this formal release will help increase its reach. https://github.com/ondra-novak/gates_of_skeldal Now you can modify the game, improve it, help with bug fixes and testing, compile it on all sorts of weird hardware, and so on. Please note that only the source code is released under the MIT license, not the graphics, game design, sound, or other assets, and definitely not the brand!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 14 June 2026 | Minimap and other patch notes for beta | 1835236783567794 |
| 2 | 28 March 2026 | Beta update patch notes | 1828441623106958 |
| 3 | 21 March 2026 | Beta update notes | 1827626365759815 |
| 4 | 28 May 2025 | Linux executable | 1800991756270328 |
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