SPSTEAMPULSELIVE ANALYTICS
Starlight Tactics™

Starlight Tactics™ Steam metadata

Escape Hatch Entertainment,LLC | Apr 7, 2015 | game

Released

0players observed · 16 October 2026 - 12:07:16 UTC

ActionIndieStrategySpaceSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,871
  • Revenue (VGI)$13,119
  • Review score52% positive

Starlight Tactics™ metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,871
  • Revenue (VGI)$13,119
  • Review score52% positive
  • Total reviews31
  • Release dateApr 7, 2015
  • DeveloperEscape Hatch Entertainment,LLC
  • PublisherEscape Hatch Entertainment, LLC

Genres: Action, Indie, Strategy

Company pages: Developer: Escape Hatch Entertainment,LLCPublisher: Escape Hatch Entertainment, LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Starlight Tactics™ Steam metadata

Starlight Tactics™ metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/354050/metadata
Steam Storehttps://store.steampowered.com/app/354050/
Steam Communityhttps://steamcommunity.com/app/354050
PCGamingWiki search
IGDB searchSearch IGDB for Starlight Tactics™

Reviews, pricing, and metadata

Review summary

Mixed

52% positive, 16 positive, 15 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Multi-player, Shared/Split Screen, Steam Achievements, Steam Trading Cards, Partial Controller Support

Achievements

59

Platform releases
  • Steam 7 April 2015

Latest Steam announcements

  • Release 1.77 Posted - NAN Campaign Fixes and new default for turret targetting - 12 August 2017

    Release 1.77 08.12.17 Independent turret targeting is now the default mode in combat Rebalanced lieutenant difficulty on later missions in USF Campaign Updated in-game instruction manual CP Rewards correctly accumulating during NAN Campaign Corrected handoff between completion of USF Campaign and beginning of NAN Campaign Overlay in NAN Campaign now uses camoflage instead of tiger stripes Astrotanker will now use active avoidance during campaign NAN campaign starting distances adjusted in first three missions Easier to select the AstroTanker The decals on the Rainier are rezzed-up now

  • Release 1.77 Posted - NAN Campaign Fixes and new default for turret targetting - 12 August 2017

    Release 1.77 08.12.17 Independent turret targeting is now the default mode in combat Rebalanced lieutenant difficulty on later missions in USF Campaign Updated in-game instruction manual CP Rewards correctly accumulating during NAN Campaign Corrected handoff between completion of USF Campaign and beginning of NAN Campaign Overlay in NAN Campaign now uses camoflage instead of tiger stripes Astrotanker will now use active avoidance during campaign NAN campaign starting distances adjusted in first three missions Easier to select the AstroTanker The decals on the Rainier are rezzed-up now

  • Release 1.75 Posted - Game Balance Tweaks and Fixes - 31 July 2017

    Raised salvage amount given to player when ship is destroyed in combat Raised decommission amount given to player when ship is returned in SpaceDock Lowered chances of enemy gaining better upgrades in Lieutenant and Captain difficulties in Campaign Fixed outcome display to show a "DAMAGED" status when just turrets are damaged in combat Fix to ship names in some campaign missions Fixes to ship progression Fixed bugs related to display of icons Updated user manual

  • Release 1.75 Posted - Game Balance Tweaks and Fixes - 31 July 2017

    Raised salvage amount given to player when ship is destroyed in combat Raised decommission amount given to player when ship is returned in SpaceDock Lowered chances of enemy gaining better upgrades in Lieutenant and Captain difficulties in Campaign Fixed outcome display to show a "DAMAGED" status when just turrets are damaged in combat Fix to ship names in some campaign missions Fixes to ship progression Fixed bugs related to display of icons Updated user manual

  • Release 1.72 Posted - NAN Campaign + massive update to game - 10 July 2017

    Release 1.72 07.09.2017 CUMULATIVE UPDATE The NAN Campaign has arrived! See the war from the point of view of the USF's enemy through a new 50 mission campaign! Updated graphics Lighting model updated and improved Turrets can now operate in synchronized or individual mode - you can aim and fire at multiple ships at one time! Ship’s systems matter – fire at engines to slow down ships, fire at turrets to remove firing capability, fire at hull to destroy ship Add color to your fleet with the new color picker available in Skirmish and Campaign modes (camo and tiger stripes also available)! Control for speeding up game for a faster experience Stronger and more consistent AI More detailed AI Status screen Better rewards after missions Salvage CPs for destroyed ships New context sensitive Training Mode Can now set starting distance in skirmish mode New sounds added throughout for button clicks…

  • Release 1.72 Posted - NAN Campaign + massive update to game - 10 July 2017

    Release 1.72 07.09.2017 CUMULATIVE UPDATE The NAN Campaign has arrived! See the war from the point of view of the USF's enemy through a new 50 mission campaign! Updated graphics Lighting model updated and improved Turrets can now operate in synchronized or individual mode - you can aim and fire at multiple ships at one time! Ship’s systems matter – fire at engines to slow down ships, fire at turrets to remove firing capability, fire at hull to destroy ship Add color to your fleet with the new color picker available in Skirmish and Campaign modes (camo and tiger stripes also available)! Control for speeding up game for a faster experience Stronger and more consistent AI More detailed AI Status screen Better rewards after missions Salvage CPs for destroyed ships New context sensitive Training Mode Can now set starting distance in skirmish mode New sounds added throughout for button clicks…

  • Release 1.12 Posted - Bug Fixes - 26 April 2015

    Release 1.12 04.26.2015 Fixed: EMP Sliders now show up when moving backwards through selections EMP target line now shows up correctly (wasn't working under certain circumstances)

  • Release 1.12 Posted - Bug Fixes - 26 April 2015

    Release 1.12 04.26.2015 Fixed: EMP Sliders now show up when moving backwards through selections EMP target line now shows up correctly (wasn't working under certain circumstances)

  • Release 1.11 Posted - Changes to Turn Progression: Unit and Bug Fix - 19 April 2015

    Release 1.11 04.19.2015 Changed: Turn Progression: Unit restored to default setting Turn Progression: Unit now uses a more advanced turn progression algorithm (i.e. with a 3(A) vs. 1(B) match, the old algorithm would progress with A1 B1 A2 B1 A3 B1, which would give player B an unfair advantage - Player B would get three turns to player 1's one turn.) Now, the same match turn progression would be A1 B1 A2 A3. Fixed: Stealth Ship Decommission price now calculates correctly

  • Release 1.11 Posted - Changes to Turn Progression: Unit and Bug Fix - 19 April 2015

    Release 1.11 04.19.2015 Changed: Turn Progression: Unit restored to default setting Turn Progression: Unit now uses a more advanced turn progression algorithm (i.e. with a 3(A) vs. 1(B) match, the old algorithm would progress with A1 B1 A2 B1 A3 B1, which would give player B an unfair advantage - Player B would get three turns to player 1's one turn.) Now, the same match turn progression would be A1 B1 A2 A3. Fixed: Stealth Ship Decommission price now calculates correctly

  • Release 1.10 Posted - Fixes bug with "Turn Method: Side" turn progression - 19 April 2015

    Release 1.10 04.18.2015 Fixed: When set to "Turn Method: Side", players now switch properly after ships are destroyed on the opposite side.

  • Release 1.10 Posted - Fixes bug with "Turn Method: Side" turn progression - 19 April 2015

    Release 1.10 04.18.2015 Fixed: When set to "Turn Method: Side", players now switch properly after ships are destroyed on the opposite side.

  • Release 1.09 Posted - Can now move all ships on one side at a time - 17 April 2015

    Release 1.09 04.17.2015 Implemented: Added new option button: Turn Method Can now switch between Turn Methods: - Side (move whole side before switching players) - Unit (switch player after each ship moves) Default to Turn Method: Side Add Turn Method variable to Savefile

  • Release 1.09 Posted - Can now move all ships on one side at a time - 17 April 2015

    Release 1.09 04.17.2015 Implemented: Added new option button: Turn Method Can now switch between Turn Methods: - Side (move whole side before switching players) - Unit (switch player after each ship moves) Default to Turn Method: Side Add Turn Method variable to Savefile

  • Release 1.08 Posted - Bug fixes and enhancements - 16 April 2015

    Release 1.08 04.16.2015 Changed: AI opponents now will adjust speed and move toward enemies, as well as watching for collisions AI unarmed ships will now adjust speed to avoid enemies. Fixed: "Fleet Admiral" Achievement now awarded after completing all campaign missions as Admiral.

  • Release 1.08 Posted - Bug fixes and enhancements - 16 April 2015

    Release 1.08 04.16.2015 Changed: AI opponents now will adjust speed and move toward enemies, as well as watching for collisions AI unarmed ships will now adjust speed to avoid enemies. Fixed: "Fleet Admiral" Achievement now awarded after completing all campaign missions as Admiral.

  • Release 1.07 Posted - Changed Restart Campaign functionality - 13 April 2015

    Release 1.07 04.13.2015 Changed: Restart USF Campaign now Resets CPs, SpaceDock and Progress)

  • Release 1.07 Posted - Changed Restart Campaign functionality - 13 April 2015

    Release 1.07 04.13.2015 Changed: Restart USF Campaign now Resets CPs, SpaceDock and Progress)

  • Release 1.06 Posted - Added Abilty to bidirectionally step through Speed Selector and Weapons, Bug fixes and enhancements - 12 April 2015

    Release 1.06 04.12.2015 Implemented: Added ability to go forwards and backwards through speed and weapons choices Changed: Rezzed up UI elements where necessary Tweaked projectiles to do more appropriate damage against different lighter and heavier armored ships: Plasma ASHE now does less damage against heavily armored ships. Plasma AP and SP are weaker now in cases against heavily armored ships. Plasma SP is weaker than Plasma AP (but still penetrates shields). Fixed: Now correctly cycles through missile and drone targets Fine adjustment toggle now displays correct slider combinations When hitting "BACK" button on campaign selection screen, player now correctly returns to Front End screen (bug would occur at some resolutions) When choosing NAN as Player 1, the opening sequence (mission title and camera pull back to ships) now plays before controls appear

  • Release 1.06 Posted - Added Abilty to bidirectionally step through Speed Selector and Weapons, Bug fixes and enhancements - 12 April 2015

    Release 1.06 04.12.2015 Implemented: Added ability to go forwards and backwards through speed and weapons choices Changed: Rezzed up UI elements where necessary Tweaked projectiles to do more appropriate damage against different lighter and heavier armored ships: Plasma ASHE now does less damage against heavily armored ships. Plasma AP and SP are weaker now in cases against heavily armored ships. Plasma SP is weaker than Plasma AP (but still penetrates shields). Fixed: Now correctly cycles through missile and drone targets Fine adjustment toggle now displays correct slider combinations When hitting "BACK" button on campaign selection screen, player now correctly returns to Front End screen (bug would occur at some resolutions) When choosing NAN as Player 1, the opening sequence (mission title and camera pull back to ships) now plays before controls appear

Patch notes and updates

S.noRelease datePatch nameGID number
112 August 2017Release 1.77 Posted - NAN Campaign Fixes and new default for turret targetting4249665521682769313
231 July 2017Release 1.75 Posted - Game Balance Tweaks and Fixes4249665521682769420
310 July 2017Release 1.72 Posted - NAN Campaign + massive update to game4249665521682769518
426 April 2015Release 1.12 Posted - Bug Fixes4249665521682769632
519 April 2015Release 1.11 Posted - Changes to Turn Progression: Unit and Bug Fix4249665521682769752
619 April 2015Release 1.10 Posted - Fixes bug with "Turn Method: Side" turn progression4249665521682769870
717 April 2015Release 1.09 Posted - Can now move all ships on one side at a time4249665521682769981
816 April 2015Release 1.08 Posted - Bug fixes and enhancements4249665521682770103
913 April 2015Release 1.07 Posted - Changed Restart Campaign functionality4249665521682770231
1012 April 2015Release 1.06 Posted - Added Abilty to bidirectionally step through Speed Selector and Weapons, Bug fixes and enhancements4249665521682770362
1110 April 2015Release 1.05 Posted - Bug Fixes and enhancements4249665521682770481

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID354050
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateApr 7, 2015
DeveloperEscape Hatch Entertainment,LLC
PublisherEscape Hatch Entertainment, LLC
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent52%
Positive reviews16
Negative reviews15
Total reviews31
Steam recommendationsNot available
Achievements59
Average playtime forever198 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/354050/

Short description

Travel a hundred years into the future to command an advanced space fleet in full 3D turn-based tactical space combat through the greatest conflict humankind has ever known. Protect the Sky!

About this game

NOW INCLUDES THE NAN CAMPAIGN! One hundred years from tomorrow...World War IV has started! Will you join the United Star Force to defend Earth and its colonies from the relentless attacks of the Non-Aligned Nations? Or will you assume the role of commander in the NAN, striking at our Star System to gain dominance over the most powerful military organization in history? Do you have what it takes to command an advanced space fleet in the greatest conflict humankind has ever known? With over sixty starships with customizable weapons and defenses available to you, can you take the fight to the enemy and control the Star System? STARLIGHT TACTICS is a full 3D turn-based tactical space combat experience. PROTECT THE SKY! Key Features: Full 3D Turn-Based Tactical Combat Ever wanted to feel like you were really in space making strategic decisions that control the life and death of your fleet? Control the heading (yaw), pitch and roll of massive starships as you stategize your next move in a fight amongst the planets and moons of our star system. Intense Single Player USF and NAN Campaigns Play through two exciting and immersive single player campaigns with fifty missions each as you fight amongst beautifully rendered planets in our star system. Freeplay Skirmish Mode Brush up on your tactical skills as you play against the AI or a human opponent (shared mouse and screen experience). You own your fleet Be careful not to scratch the paint on your space fleet! Destroyers, Stealth Ships, Littoral Combat Ships, Cruisers and Carriers all persist from mission to mission in a SpaceDock where you requisition, inspect, repair, upgrade and decommission your forces. In addition, you can choose colors for your fleet! Ship's Systems matter/b] Aim for a ship's turrets to take away it's destructive capability. Aim at engines to diminish speed. Or just pound on the hull until the ship is destroyed! You choose your tactics! Physics come into play Ships are hit by weapons and go into a roll. Plasma weapons impact asteroids and send them hurling off toward enemy ships. Ships can ram each other and cause catastrophic damage. Soundtrack by David Arkenstone David Arkenstone, three tim…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
24Shared/Split Screen
22Steam Achievements
29Steam Trading Cards
18Partial Controller Support
23Steam Cloud
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbeNot available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 16, 2026 to Oct 16, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Starlight Tactics™'s USD price history spans from Oct 16, 2026 to Oct 16, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Starlight Tactics™'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 16, 2026 through Oct 16, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Starlight Tactics™ at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-16$9.99$9.99No discountSteam Store

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