SPSTEAMPULSELIVE ANALYTICS
Tribute of Minos

Tribute of Minos Steam news

Sean Marty | Mar 13, 2025 | game

Released

0players observed · 23 September 2026 - 08:16:19 UTC

ActionAdventureCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

Tribute of Minos news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews2
  • Release dateMar 13, 2025
  • DeveloperSean Marty
  • PublisherSean Marty

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: Sean MartyPublisher: Sean Marty

Top Steam chartsTop 100 gamesGame directorySteam Store page

Tribute of Minos Steam news

Tribute of Minos news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Another Update wooo - 18 May 2025

    Bunch of new stuff to make the game easier, add content and replay ability, as well as try to smooth things out. Added a level/progression system. Gain experience from exploring and slaying enemies. Experience is used to level up and get perks! How original! Fully leveling up grants a character specific perk. Couple new musics because why not. Some rebalancing for various items and such as always I end up forgetting. Now you can hold space to skip ahead instead of waiting forever to restore energy. Maybe some other stuff, I forget I should really start keeping track for better updates.

  • Quality of Life Update - 5 May 2025

    Option to change font in the options menu, could be hard to read when high. Hotkey decals in combat for those who can't find them easily. Dodging costs less energy and should be slightly easier. Map can be accessed not just from the pause menu. With the implementation of a map feature, thread became pretty useless, now you gain speed near thread. Hopefully less enemies spawn near the player upon first starting a run. Reduced the size of one of the minotaur's attacks. I don't remember everything, but several rebalances in items and consumables. Significant buffs to The Boy character. Maybe some other stuff I don't remember

  • Larger than the previous small updates - 12 April 2025

    I can't list all the changes because honestly, there was a lot and I don't remember them. However, this update should make the game easier. Small fixes and balances for many things. Most importantly, this update brings a mini map to the game. Don't get lost, just pause to see the map. It is a very simple map, and can be disabled if you wish to keep it more difficult. Thank you for reading, I will keep making updates and fixing stuff as this comes along.

Patch notes and updates

S.noRelease datePatch nameGID number
118 May 2025Another Update wooo1799817379577847
25 May 2025Quality of Life Update1798454487741207
312 April 2025Larger than the previous small updates1796631172302489

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