- Thank You! - 7 July 2026
Thank You!Hello everyone!First of all, we want to say thank you.When we released Draw of Destiny, we had no idea whether anyone would spend more than a few minutes playing it. Seeing players already invest several hours into the game has been incredibly motivating for us.Seeing players spend hours exploring Draw of Destiny means the world to us. Some of you have already played for 200+ minutes, and others have invested many hours into the game during its very first days in Early Access.As indie developers, it's an incredible feeling to see people enjoying something we've spent so much time creating.We're already working on new features, more cards, improved progression, additional statistics, balance changes, and many more updates based on your feedback.If you're enjoying Draw of Destiny and would like to help the project grow, one of the biggest things you can do is leave a Steam revie…
- Draw of Destiny is Out Now — Free to Play! - 3 July 2026
Draw of Destiny has officially entered Early Access!Build your deck, evolve your cards through battle and fight your way through a dark fantasy world filled with monsters and difficult choices.And yes — the game is completely Free to Play.Our goal is to grow the game together with the community during Early Access and support future development through optional DLC.Thank you to everyone who wishlisted and supported us on this journey.See you in Draw of Destiny!
- The World Has Found Its Voice - 10 June 2026
The world has become a little darker... and a lot more alive.This update introduces 10 brand-new music tracks and more than 20 ambient sound effects designed to deepen the atmosphere of every adventure.As you explore, you may hear distant chains rattling in the darkness, old wooden structures creaking, creatures growling somewhere beyond your sight, or the occasional lonely piano note echoing through the world.Binding everything together is a new musical score filled with dark whimsy, mystery, and melancholy. The soundtrack carries the mood of the adventure, creating a world that feels both unsettling and strangely enchanting.Whether you're exploring familiar locations or setting out on a new run, we hope these new audio additions make every journey more immersive than ever before.
- Early Access & New Demo Arrive July 3rd! - 9 June 2026
⚔️ Early Access & New Demo – July 3rd ⚔️The battle begins soon!Embark on a dangerous journey through 15 levels of strategic card battles. Select one of 12 unique heroes, unlock powerful cards, evolve your deck, and adapt your strategy before every encounter.With countless card combinations, hero builds, and tactical choices, every run offers a new challenge on your path toward the final boss.A brand-new demo will also be available, giving everyone a chance to experience the latest version of the game before diving into Early Access.Prepare your deck. Choose your hero. Conquer the challenge.Launches July 3rd.
- The Veil Grows Darker... - 28 May 2026
Visual OverhaulThe game's presentation has been heavily reworked to create a darker, more immersive atmosphere.Updated screens include:Title ScreenCharacter SelectionWar TableReward ScreenInside the world itself, we have also reworked:Background environmentsEnemy creaturesCard visuals and effectsThe world now feels more alive, cursed, and mysterious than ever before.Every battle is drenched in crimson light, ancient magic, and forbidden energy.New Boss EnemiesFive new powerful bosses have entered the world.Each one guards a forbidden relic of immense power.Defeat them... and you will earn a rare Ultra Card capable of changing the course of an entire run.These enemies are designed to test not only your deck... but your willingness to sacrifice everything for power.Mystic Pact LevelA new Pact Level has been added.Here, players may forge mysterious pacts with unknown forces.These pacts can…
- Demo update — new hero, pact stage, and multidamage cards - 26 February 2026
We pushed a demo update for Next Fest: meet the new hero "The Cradle" with his club called Thirty-Two, try the Multidamage card pack (split damage across multiple enemies), and face a Pact stage that asks you to trade risk for reward.There’s also a new potion-shop stage so you can get curious elixirs on your route. We’ve focused this build on adding more meaningful choices — play the demo during Next Fest and tell us what felt risky, fun, or unfair. If you like what you see, please wishlist Draw of Destiny.Play the demo • Wishlist: https://store.steampowered.com/app/3548260/Draw_of_Destiny/ • Join Discord: https://discord.gg/zaCTKdnXp8
- Draw of Destiny — Release 0.7 - 12 February 2026
New: Card Color SystemCards are now grouped into three design identities:Black — immediate power at a clear costWhite — delayed/uncertain effects with less direct controlGray — planning and stability tools to keep options open A strong deck uses all three. Card UpdatesSeraph’s Embrace (White, updated) No longer grants Life instantly. Now adds Life cards to your discard pile for later draw.Devilish Contract (Black, new) Gain Life now, pay later via a spawned Payback card. Firecaster (Gray, new) Spawns up to 3 flames on creature slots; each grants a Fire Attack card. Fewer free slots = fewer flames. Exhaust.Ashmaker (White, new) Plants a delayed explosive card into an enemy deck; it detoates when drawn.UX ImprovementsCard movement is now much smoother, powered by a new spring-based motion model.
- The Draw of Destiny Demo arrives on Steam - 30 January 2026
Hello Steam, we are finally here. This version is the first that we publish officially on Steam.GET IT NOW!Changelog:We struck a deal: in order to improve onboarding and accessibility, we reduced the features of the game. We have developed so many different functions, cards, effects, etc. in the game, that it can be easily overwhelming for new players. But no worry, everything will come back in upcoming versions.Graphics and layout improvements. We have continued to work on the look and clarity of the game, with new card images, monster graphics and more.What happens, if ... improved. When you drag a card during game and hover over different targets, previews show you, which effect the playing of the card will have.More tooltips to explain everything. To better understand the different concepts of the game, try to hover over an element, or look for yellow question marks to hover over.St…
- Demo Release at Next Fest - 6 January 2026
We have fixed the plan for the release of the Draw of Destiny Demo on Steam. The Next Fest is coming on 23rd of February, and our demo will be there. In the meantime, we will work on an idea that could change Draw of Destiny in important ways. With this idea, we could improve two parts of the game, that we have currently addressed in basic ways, only.Onboarding, andMeta-ProgressionOnboardingThe game has some special features, that are novel for the genre. E.g., you can build a new deck before each fight with spare cards from your library.Another feature is the card "tech tree" and that cards upgrade during a fight.Currently, these (+ some more), are all introduced together. This can be quite confusing to new players. Meta-ProgressionDoD 0.5 has one meta progression element: in a run, you can discover new character cards, which will be available to you in the next runs. If I am correct w…