- Major Update - v1.15 Update - 18 September 2026
Major Update! It's John's House v1.15 is Here!This update brings a ton of fixes, optimizations, and fresh content to make the experience smoother and scarier than ever.PlatformNow available on macOS and Windows!Performance & FixesNumerous bug fixes and general optimizationsOptimized models for less stuttering and higher frame ratesUpdated graphics settings for better performance controlVisuals & AudioNew sound design throughoutUpdated textures and visualsNew music tracksUpdated jumpscaresContent UpdatesUpdated areasOptimized anomaliesDifficulty ChangesIt's John's House mode now has a twist: complete each room within a time limit or die - but you no longer restart from the beginning on death
- Major Update – v 1.1 - 7 March 2026
Release Notes – v1.1This is a major update focused on controller support and core system improvements.Controller SupportController support across gameplay and UIReworked input handling for smoother navigationInteraction System RewriteComplete rewrite of the MouseOver systemNow uses Raycast-based detectionImproved precision, stability, and scalabilityReduced unnecessary checks for better performanceCore OptimizationsReduced frame dropsOptimized update loops and AI processingGeneral performance and stability improvementsPatrol AI RedesignAI now detects laundering soundsInvestigates detected sound sourcesImproved investigation and patrol behaviour for a more atmospheric experience
- AI Behavior Update - 29 November 2025
Patch Notes – AI Improvements🧠 Mama AIFixed a bug where Mama could get stuck in front of cabinets and never leave.Added a cabinet safety timeout so Mama always returns to patrol after several seconds.Improved cabinet state transitions and ensured all detection flags reset correctly.Improved chasing and patrol logic for more consistent transitions.👀 Enemy SightRefined detection for hiding players and cabinet-checking behavior.Improved chance calculations based on player mistakes (spotting and checking probability).More reliable vision raycasts and better handling when Mama is already chasing.🚪 Doors & MovementImproved door-opening behavior to prevent Mama from freezing at doorways.More stable NavMesh movement and destination checks.🔊 AudioSmoothed out chase/ambient sound transitions.Improved footstep and state-based sound playback.
- Patch Notes v1.03 – Chinese Voiceover Update - 19 November 2025
Hi everyone,I’m happy to announce that Chinese voiceover is now available in It’s John’s House! You can now experience the full story and atmosphere in your own (Chinese) language.As with any new localization, small mistakes can happen. If you notice mispronunciations, misspellings, or any other issues, feel free to report them in the It’s John’s House community hub. I’ll try to fix everything as quickly as possible.Thank you so much for your support!Best regards, Patrik M
- Ravenwood Manor Map is Here! - 18 November 2025
Too many lost souls… too many victims. Dr. John Ravenwood knows… he wants to play with you. It’s boring without you. He gave you a map to give you more chances… a little help for the lost.Map is Here! You can now find the Ravenwood Manor map in the Hall. The map will help guide you, showing where you are and where you can go, along with your recent options.Here is how it looks: Thank you for your feedback, it really helps to improve and make things better!Best, Patrik M
- Working on Chinese Voiceover for It’s John’s House - 14 November 2025
Hi everyone,I know It's John's House relies heavily on the voice of John Ravenwood, so I’m working hard to bring you the full experience of the game with his voice coming soon in Chinese. This update is on the way, so follow us if you’re interested or want to know more. Wishing you all the best, Patrik M.
- Major Update – v 1.0 - 4 November 2025
Major Update – v1.0A major update has arrived for It’s John’s House! This version refines and optimizes the experience for smoother gameplay, improved visuals, and better localization.🔹 New & Updated ContentUpdated English and Hungarian dialogues – rewritten and refined for clearer tone and emotionImproved localizations – more accurate translations across the gameNew props and furniture – added details that enhance storytelling and realism🔹 Gameplay & AI ImprovementsOptimized Normal difficulty – smoother balance between tension and challengeSmarter enemy AI – improved pathfinding and reactions for more natural behaviour Polished gameplay – refined interactions and transitions for a more consistent experience🔹 Performance & Visual EnhancementsReduced stutters and frame drops – thanks to the new addressable loading systemNew post-effects – subtle sepia tone and refined grading for bett…
- Achivements - 29 October 2025
Achievements Update – Visual Refresh & Testing Complete I’ve updated and tested the achievements system! All 12 achievements have been tested, including 5 hidden ones, some of which are just for fun and encourage a little exploration.Every achievement now has a fresh new graphic design. Here’s a glimpse of three of them: Whether you’re a completionist or just stumbling into secrets, these updates make unlocking achievements more rewarding and enjoyable.Time to see how many you can find… if you dare. Thanks for following along, I’m eager to keep improving the game and share more updates soon!- Patrik M.
- Patch Notes – v0.99 - 29 October 2025
Full Patch Notes – v0.99Visuals & Atmosphere:Added a new sepia tone effect to enhance the eerie, unsettling atmosphere throughout the game.Minor lighting and post-processing adjustments for more immersive environments.Volumetric Fog adjustments.Gameplay & Balance:Anomalies have been reworked and rebalanced to provide a smoother difficulty curve and more engaging encounters.Some interaction timings adjusted to reduce frustration and improve pacing.Bug Fixes:Fixed several minor bugs and glitches reported by players.Corrected inconsistencies with object interactions and visual feedback.Performance & Stability:General optimizations to maintain stable frame rates and reduce potential stuttering.
- Patch Notes – 0.998 - 20 October 2025
Full Patch Notes – v0.998Improvements & Features:Safety Unlock for Living Room Doors: Doors in the Living Room now automatically unlock after a short delay, even if a dialogue fails to play or gets stuck. This prevents potential soft-locks and ensures smoother gameplay.Bug Fixes:General bug fixes based on player reports and internal testing.Performance:Optimized textures to reduce memory usage, improving overall performance without affecting visual quality.
- Patch Notes – 0.997.1 - 17 October 2025
Full Patch Notes – v0.997.1🔹 New Features • Hungarian dialogues added – full voiceover for John Ravenwood; Hungarian players can now experience the story completely in their native language • New achievements – unlock extra rewards for exploring, interacting with objects, and discovering anomalies🔹 Localization & Texts • Updated dialogues – English phrases and grammar corrected, improving clarity, consistency, and making conversations easier to follow • Contract updated – text and formatting revised for clarity and consistency🔹 Gameplay & AI Improvements • Fixed anomaly bugs – anomalies now trigger correctly and behave as intended • AI improvements – Mama’s behavior refined; her chance to check the cabinet now increases when the player makes mistakes, making gameplay more dynamic and tense
- Patch Notes v0.996.9 - 11 October 2025
v0.996.9 – Sound & Settings FixesAudio & Sound:Audio Settings volume now properly affects all audio channels in real-time.Music and effects sliders in the settings menu update immediately.Cached volume settings are correctly applied on game startup.Amplified some voice lines for better clarity.Improved and balanced several sound effects for a richer atmosphere.General / Miscellaneous Fixes:Resolved mixer reference issues between Addressables and Resources setups.Corrected minor bugs in audio handling for smoother playback across gameplay and menus.Improved internal settings handling to prevent mismatched preferences or missing sounds after restarting the game.Your feedback helps us make the game more stable and enjoyable.
- Performance Improvements and Crash Fixes - 9 October 2025
Hello everyone,I’ve been working on important updates for It’s John’s House, and I finally identified the cause of the performance and stability issues. This update includes crash fixes and optimizations to make the game run more smoothly, even on older hardware.The update will be released soon, and I appreciate your patience.Thank you for playing and supporting!- Patrik M.
- Patch 0.996 – Stability & Performance Update - 8 October 2025
Update v0.996 This update is focused on improving stability, performance, and fixing some critical bugs that affected gameplay flow. Thanks for all the feedback so far, this patch should make the experience smoother and more stable across different systems.Key Changes:Addressables IntegrationSections of the game are now dynamically streamed using Unity Addressables.This reduces memory overhead and improves loading times.Should prevent certain stutters when transitioning between rooms/areas.Loading & StabilityFixed issues where the game could freeze on the loading screen under certain conditions.Added proper loading screen handling when initializing gameplay to avoid black screens.More reliable scene transitions when starting a new game or entering new sections.Bug FixesFixed a rare bug where sections could load multiple times (e.g., duplicate doors or furniture).Fixed lights not turning…
- Patch Notes - v0.955.3 - 6 October 2025
Patch Notes v0.955.3 Bug Fixes - Fixed several collider issues that could cause the player to get stuck. - Resolved ladder exit behavior to prevent clipping or being stuck at the bottom. - Added missing localization texts and fixed several translation errors. Gameplay Adjustments - Minor optimizations to player movement and ladder mechanics; player now moves slower when moving backward. - General polish and quality-of-life improvements throughout the game.
- Patch Notes v0.996.9 - 5 October 2025
v0.996.9 – Sound & Settings FixesAudio & Sound:Audio Settings volume now properly affects all audio channels in real-time.Music and effects sliders in the settings menu update immediately.Cached volume settings are correctly applied on game startup.Amplified some voice lines for better clarity.Improved and balanced several sound effects for a richer atmosphere.General / Miscellaneous Fixes:Resolved mixer reference issues between Addressables and Resources setups.Corrected minor bugs in audio handling for smoother playback across gameplay and menus.Improved internal settings handling to prevent mismatched preferences or missing sounds after restarting the game.Your feedback helps us make the game more stable and enjoyable.
- Patch Notes (v0.995) - 5 October 2025
It’s John’s House - Patch Notes (v0.995) Fixes: - Fixed font rendering issues - all in-game text now displays correctly, including Chinese and other non-Latin characters. - Brightness slider now works reliably for all players. Improvements: - Added a toggle for fog in settings. - Improved stability for lower-end hardware.
- v0.996.6 – Update! - 27 September 2025
Update 0.996.6 – Patch NotesGameplay ChangesDifficulty progression update: Players must now complete Normal mode to unlock It's John's House difficulty.Hidden achievements added: Discover secrets and earn extra rewards by completing certain challenges.Key item markers: Small visual indicators have been added above important items to make them easier to locate without breaking immersion.Lighting improvements: Extra lights added in multiple rooms to enhance atmosphere and clarity, especially in darker areas.Bug Fixes & StabilityMajor loading crash resolved: The previous crash occurring at the loading screen has been fixed.Dialog and radio fixes: Overlapping triggers no longer cause dialogs or radio clips to play incorrectly.Other minor bug fixes: General fixes to prevent unexpected behaviours in interactive objects and room events.Performance ImprovementsOptimized large textures and memor…
- New Trailer Released! - 21 September 2025
Hello everyone!I’m excited to share that the gameplay trailer for It’s John’s House is finally ready! 🥳 There’s been a lot of work and long nights behind it, and I hope you’ll enjoy what you see.Don’t forget to add the game to your wishlist (It’s coming soon 😉😉) if you haven’t already – it really helps a lot! 🙏Thank you for your support,- Patrik M.
- v0.915 – Major Update! New Features, Dialogs, Improvements - 17 September 2025
A major update has arrived for It’s John’s House! Explore new anomalies, finalized voice-over, save points, and a swaying flashlight that heightens tension. Darker, more twisted dialogues and smarter AI make every encounter unpredictable. Updated rooms, hidden view points, and improved visuals bring the house’s horrors to life like never before.Full Patch Notes – v0.915🔹 New FeaturesVoice-over finalized – full narration now fully implementedSave points – restart from the last room after death, making exploration less punishingSwaying flashlight – adds more atmosphere (can be disabled in Settings)View points – new locations where the player can pause and observe the environmentNew anomalies – more creepy, mysterious events to discover🔹 Gameplay & AI ImprovementsDialogues rewritten – darker, creepier, more twisted, and more emotionalAnomaly tooltips – now appear with a short delay; must…