Money Simulator: Brokeville (Free Prologue) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players36 · 22 September 2026 - 10:42:21 UTC
- SteamPulse tracked peak280
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score85% positive
- Total reviews1,267
- Release dateNov 27, 2025
- DeveloperOrganica
- PublisherPlayWay S.A.
Genres: Casual, Indie, Simulation, Free To Play
Company pages: Developer: OrganicaPublisher: PlayWay S.A.
Money Simulator: Brokeville (Free Prologue) Steam news
Money Simulator: Brokeville (Free Prologue) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Devlog #5 – Performance & Bug Fix Update - 12 February 2026
🚀Devlog #5 – Performance & Bug Fix Update In this update, our main goal was : make the game smoother, more stable, and more reliable.We did a serious cleanup behind the scenes. A lot of work went into fixing performance drops, random stutters, and systems that were using more resources than they should.Please don't forget to add full version to your wishlist! 🧠 PERFORMANCE IMPROVEMENTS This is the heart of the update.🧹 Reduced Unnecessary Resource UsageSome systems were using more memory than they should. We tracked them down and cleaned them up.Overall memory usage has been reduced.Systems now properly release resources when no longer needed.Long play sessions should now feel more stable.⚡ Reduced Random StuttersWe focused heavily on eliminating sudden performance drops.Major FPS drops have been fixed.Micro-stutters have been significantly reduced.Gameplay now feels more consistent,…
- Devlog #4 – Bug Fixes & Improvements - 3 January 2026
🛠️ Bug Fixes & Improvements Hello everyone!Thank you for your ongoing support and feedback.This update is focused on addressing long-standing issues, improving reliability, and polishing the core gameplay experience. Please don't forget to add full version to your wishlist! 🧠 DESIGN & SYSTEM IMPROVEMENTS🔴 Critical FixesAdjusted delivery durations for better pacing.Fixed missing characters in Korean and Asian languages.Fixed reversed Arabic text.Fixed an issue where the store cash register could stop accepting prices and block all progression.Fixed multiple cash registers causing input conflicts and customer lock-ups.Fixed store objects (trash cans, desks, checkouts, fridges) duplicating endlessly.Fixed store objects sinking into the floor over time.Fixed products disappearing from shelves after leaving and re-entering the store.Fixed products appearing but not being interactable.Fixe…
- Devlog #3 – Bug Fixes & Improvements - 20 December 2025
🛠️ Bug Fixes & ImprovementsHello everyone!Thank you for your ongoing support and feedback.This update is focused on addressing long-standing issues, improving simulation reliability, and polishing the core gameplay experience. 🧠 DESIGN & SYSTEM IMPROVEMENTSShelf stocker is now able to unload the supply truck.Improved accessibility of employee hour sliders.Delivery timers no longer remain stuck on screen.Fixed intro music timing.Localization updates:Fixed broken Chinese charactersPrepared missing TR / EN sheets🎮 MECHANICS & GAMEPLAYPlayer, Camera & ControlsFixed camera jitter and shaking during jumps and fast movement.Improved camera targeting in dialogues.Fixed mouse input feeling sluggish even at max sensitivity.Reduced visual mouse stutter and improved sensitivity behavior.IK, Animation & Character StatesFixed multiple IK issues:Object holding IK jitter while turningHand stuck afte…
- Devlog #2 – Bug Fixes & Improvements - 10 December 2025
Devlog – Bug Fixes & ImprovementsHello everyone! Thank you so much for the incredible support. Your feedback continues to guide our work and helps us bring Brokeville — and the full release — closer to the polished experience we envision.Below is a clear summary of all fixes and improvements included in this update.🎮 Design & Balance AdjustmentsIncreased overall energy drain to improve pacing and challenge balance.Added adjustable camera sensitivity for cars and motorcycles.Improved queue logic at cash registers for smoother customer flow.Enhanced NPC traffic awareness for more natural braking behavior.Improved motorcycle AI responsiveness and decision-making.Unified detection distances for traffic and crowds to ensure consistent world behavior.🔧 Logic & System FixesReduced FPS camera latency for a smoother look experience.Fixed the Crypto App money glitch.Resolved an issue where purc…
- First Devlog After Release – 2.12.2025 - 2 December 2025
Hello everyone! Thank you so much for playing Money Simulator: Brokeville! It genuinely motivates us to see your thoughts on the prologue, your feedback is the biggest driving force pushing both us and the game to the next level. Since the prologue’s release, we’ve been gathering every piece of feedback from Steam reviews, YouTube videos, Discord messages, and the Discussions section. We turn all of it directly into fixes and improvements. Here is the checklist for our very first devlog:🎮 Design & Balance AdjustmentsDay length has been increased from 15 minutes to 25 minutes.Vehicle prices reduced for better early progression.Y’allmart work hours reduced.Motorcycle fuel consumption slowed by 4×.Paint spray can capacity increased by 1.5×.Bicycle race NPC speed balanced.The game now always starts on Monday.Energy drain speed reduced. 🔧 Logic & Systems FixesRandom game crash problem fixe…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 January 2026 | Devlog #4 – Bug Fixes & Improvements | 1819386365120499 |
| 2 | 20 December 2025 | Devlog #3 – Bug Fixes & Improvements | 1819386365098165 |
| 3 | 10 December 2025 | Devlog #2 – Bug Fixes & Improvements | 1818752592120572 |
| 4 | 2 December 2025 | First Devlog After Release – 2.12.2025 | 1817483467049372 |
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