- Dungeon Warfare 3 is OUT NOW! - 29 August 2025
Dungeon Warfare 3 is OUT NOW! What, are you still reading? Okay, here we go: It has been a long journey. Almost two years have passed since we announced DW 3, and we could not have made it here without your support. Thank you to everyone who played the demo and left feedback. It truly helped shape the game. We pushed hard to make DW3 worthy of the series. The pressure to top the previous games was real, and we hope you enjoy what we’ve built. What’s next? Free updates Even after a few delays, some promised features did not make it into 1.0. They will arrive as free content updates every couple of months. First up: Roguelike Mode (endgame unlock) Short runs of about five maps Draft Traps and Charms at the start and between maps Earn Relics that bend the rules and create wild synergies Build a run-breaking loadout and push for the win Gain XP for metagame upgrades and unlock stronger Reli…
- Dungeon Warfare 3 Demo Update - 9 July 2025
Hello, players! We just updated Dungeon Warfare 3 Demo with the latest localization. The update has many other improvements, including a new level. Feel free to check it out, if you haven't already. Link to the demo
- Dungeon Warfare 3 Demo is Out! - 25 February 2025
Dear Players, The demo version of Dungeon Warfare 3 is live! It will be available during Steam Next Fest, running until March 3. We apologize for not having localization ready in time. The full version will support multiple languages, as listed on the Steam store. Enjoy the game, and let us know what you think.
- Dungeon Warfare 3 Dev Update #1 - 20 February 2025
Here comes the first dev update for Dungeon Warfare 3! Read the full update: https://store.steampowered.com/news/app/3419220/view/525335573256208497?l=english
- Dungeon Warfare 3 Trailer - 6 January 2025
Happy New Year, everyone! In case you missed the news, the store page for Dungeon Warfare 3 is now live, along with a fresh trailer. Wishlist it now! View the full posting here: https://store.steampowered.com/news/app/698540/view/532086714388185663
- Dungeon Warfare 3 News - 4 July 2024
Dear Players, In case you missed the news, Dungeon Warfare 3 is in development! I'd like to share some updates I've posted in the Dungeon Warfare 2 community: https://store.steampowered.com/news/app/698540/view/3906372406927881244 https://store.steampowered.com/news/app/698540/view/4249790899155072298?l=english Thanks for playing! Jinmann
- Now Available on Nintendo Switch - 3 August 2019
Dungeon Warfare is now available on Nintendo Switch (America & Europe)! https://www.nintendo.com/games/detail/dungeon-warfare-switch/
- Dungeon Warfare 2 Mobile Release - 1 April 2019
Hello, everyone! Dungeon Warfare 2 is getting a mobile release very soon. It will be available for purchase in the App Store and Google Play tomorrow (April 3rd). Stay tuned, and thank you for your support.
- Map Contest - 12 June 2018
Hello guys, we're opening a map contest! To enter, upload a map in the Steam Workshop and post it here. Prize Pool Top three entries - The author will receive a Steam key of Dungeon Warfare 2 when it's released. Top ten entries - The entry will be included in Dungeon Warfare 2 as a droppable Unique Map. The author will be credited. To be eligible as an entry, the map must meet all of the conditions below. Conditions It must be equal or less than 35 x 25 tiles in size. It must be playable in the endless mode. It must be submitted between June 12th, 2018 and June 17th, 2018. It must have a short flavor text (maximum of 25 words) to go with. Note that the enemy waves will not be considered in the selection process. Just upload the map with a simple wave. The five entries with the most user votes will be selected as the top five entries. The other five entries will be hand picked by us. Ina…
- Coming Soon! - 30 May 2018
Greetings, We're announcing that Dungeon Warfare 2 will be released on June 29th, finally. Dungeon Warfare 2 Store Page Enjoy the trailer and make sure to put it on your wishlist. It's been a long ride. Thank you very much for your continued support and patience. See you in a month!
- Development Update #2 - 9 March 2018
Hello guys, It's been a while since the last update. I'm sharing some of the new features we've been working on the past few months. 1. Item system As you kill the adventurers, they will now drop valuable items such as jewels and tomes that will empower your arsenal. You can equip these items and enjoy the powerful passive benefits. You'll be given slots for your equipments and inventory to store unused items. Currently, there are six types of equippable items with four rarity tiers (common - uncommon - rare - unique). In addition to aforementioned equippable items, consumable items will drop. Consumable items include tokens that give you additional skill/mastery point, tokens that modify maps permanently (e.g. add or remove unit types in a map) or even a map token that opens gateway to procedurally generated dungeons (meaning you will have endless maps to play on). Past week, I've been…
- Development Update #2 - 9 March 2018
Hello guys, It's been a while since the last update. I'm sharing some of the new features we've been working on the past few months. 1. Item system As you kill the adventurers, they will now drop valuable items such as jewels and tomes that will empower your arsenal. You can equip these items and enjoy the powerful passive benefits. You'll be given slots for your equipments and inventory to store unused items. Currently, there are six types of equippable items with four rarity tiers (common - uncommon - rare - unique). In addition to aforementioned equippable items, consumable items will drop. Consumable items include tokens that give you additional skill/mastery point, tokens that modify maps permanently (e.g. add or remove unit types in a map) or even a map token that opens gateway to procedurally generated dungeons (meaning you will have endless maps to play on). Past week, I've been…
- Development Update - 8 November 2017
Hello guys, first of all, I am sorry to keep you waiting for a long time without any updates. As a fellow gamer, I know what it feels like to wait for a game release. It's past time I posted an update. When I posted the announcement of Dungeon Warfare 2, I had hoped to release the game in late October. But once it was clear that it was impossible to finish the game in time, I had a major morale hit which had caused further delay. Right now, we (just two guys) are working in grueling pace to finish up the game. Alas, some of the features are taking longer to implement than we had estimated. We are hoping to release the game within November. I hate to say this, but there is a chance that it will be delayed to December. I have begun to write new soundtracks for DW2 and last week I managed to write four soundtracks. I am sharing one of the tracks (which is going to be a battle theme) with y…
- Development Update - 8 November 2017
Hello guys, first of all, I am sorry to keep you waiting for a long time without any updates. As a fellow gamer, I know what it feels like to wait for a game release. It's past time I posted an update. When I posted the announcement of Dungeon Warfare 2, I had hoped to release the game in late October. But once it was clear that it was impossible to finish the game in time, I had a major morale hit which had caused further delay. Right now, we (just two guys) are working in grueling pace to finish up the game. Alas, some of the features are taking longer to implement than we had estimated. We are hoping to release the game within November. I hate to say this, but there is a chance that it will be delayed to December. I have begun to write new soundtracks for DW2 and last week I managed to write four soundtracks. I am sharing one of the tracks (which is going to be a battle theme) with y…
- v1.31 Hotfix #1 - 10 August 2017
Changelogs Added Steam Trading Cards Pressing Esc will now open/close game menu Dwarf Bombers will no longer target Barricades with Indestructible upgrade Fixed a bug that allowed players to gain infinite gold Fixed Inferno Trap - Sticky Flame upgrade not working properly Fixed minor text issues Thank you for your support.
- v1.31 Hotfix #1 - 10 August 2017
Changelogs Added Steam Trading Cards Pressing Esc will now open/close game menu Dwarf Bombers will no longer target Barricades with Indestructible upgrade Fixed a bug that allowed players to gain infinite gold Fixed Inferno Trap - Sticky Flame upgrade not working properly Fixed minor text issues Thank you for your support.
- Announcing Dungeon Warfare 2! - 30 June 2017
It's been already two years since the early access period. I can't thank you everyone enough for playing the game. As a game developer, few things are happier than seeing people enjoy the game and hearing positive feedbacks about it. Thanks to your support, we have decided to make a sequel. Dungeon Warfare 2 has been in development for some time now, and we're happy to officially announce it today. We're planning to release the game at around early Q4 2017. See you in a couple of months! Here goes some screenshots and gifs of the exciting new things in action!
- Announcing Dungeon Warfare 2! - 30 June 2017
It's been already two years since the early access period. I can't thank you everyone enough for playing the game. As a game developer, few things are happier than seeing people enjoy the game and hearing positive feedbacks about it. Thanks to your support, we have decided to make a sequel. Dungeon Warfare 2 has been in development for some time now, and we're happy to officially announce it today. We're planning to release the game at around early Q4 2017. See you in a couple of months! Here goes some screenshots and gifs of the exciting new things in action!
- v1.31 - 1 May 2017
By popular demand, we have added a new upgrade for Barricade which makes the barricade impervious to damage. Although expensive, it will give players some degree of freedom of permanently shifting the terrain to their advantage. Also, adjustment have been made to the spawn rate of the 'special' unit types such as dwarves, wizards, and horsemen so that they are no longer included in every single wave in late game. All in all, this will result in decreased difficulty of endless mode. Time to challenge your previous xp records! Dungeon Warfare 2 is under development. Stay tuned for official announcement sometime next month. Thank you for playing. Changelogs Added a new ultimate upgrade for Barricade (Indestructible) Reduced the spawn rate of special unit types in endless mode Applied new German translation (Thanks to KaeTuuN) Minor UI improvement Bug fixes
- v1.31 - 1 May 2017
By popular demand, we have added a new upgrade for Barricade which makes the barricade impervious to damage. Although expensive, it will give players some degree of freedom of permanently shifting the terrain to their advantage. Also, adjustment have been made to the spawn rate of the 'special' unit types such as dwarves, wizards, and horsemen so that they are no longer included in every single wave in late game. All in all, this will result in decreased difficulty of endless mode. Time to challenge your previous xp records! Dungeon Warfare 2 is under development. Stay tuned for official announcement sometime next month. Thank you for playing. Changelogs Added a new ultimate upgrade for Barricade (Indestructible) Reduced the spawn rate of special unit types in endless mode Applied new German translation (Thanks to KaeTuuN) Minor UI improvement Bug fixes