SPSTEAMPULSELIVE ANALYTICS
Astro Fighters

Astro Fighters Steam metadata

Paul Connor | Mar 28, 2025 | game

Released

0players observed · 4 October 2026 - 08:24:58 UTC

ActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

Astro Fighters metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews31
  • Release dateMar 28, 2025
  • DeveloperPaul Connor
  • PublisherPaul Connor

Genres: Action

Company pages: Developer: Paul ConnorPublisher: Paul Connor

Top Steam chartsTop 100 gamesGame directorySteam Store page

Astro Fighters Steam metadata

Astro Fighters metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3560690/metadata
Steam Storehttps://store.steampowered.com/app/3560690/
Steam Communityhttps://steamcommunity.com/app/3560690
PCGamingWiki search
IGDB searchSearch IGDB for Astro Fighters

Reviews, pricing, and metadata

Review summary

Positive

94% positive, 29 positive, 2 negative

Price and discount

$8.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Steam Achievements

Achievements

47

Platform releases
  • Steam 28 March 2025

Latest Steam announcements

  • STEAMDECK Compatibility - Unofficial but working brilliantly I am proud to say! - 5 December 2025

    Now runs on STEAMDECK!I've purchased a Steam Deck OLED from Valve and have optimized the game to run on the handheld. Performance is brilliant on the High quality setting and can also be bumped up to Ultra for even higher shadow resolutions. I've played the game through to completion in handheld mode and the performance was brilliant. Although this isn't yet officially Steam Deck verified by Valve I have no hesitation as the developer recommending my game as a great experience on the flagship handheld.Play tips added on level loads I've added play tips that now appear when moving away from the main menu into gameplay. These will hopefully help players realise the strategies available to them and will inspire new strategies and tactics when battling the enemy.

  • New On Ship UI Button Prompts Added - 27 November 2025

    On Ship Button Prompts AddedThe game doesn't have a tutorial and although button prompts exist around the edges of the play field it isn't obvious what is expected of new players. To counter this I have now added 3 button prompts which will appear next to the players controlled ship to help players make appropriate choices and progress easier through the initial minutes of the game.Players can decide to turn these prompts off in the settings menu and each player can have different prompts active depending on their familiarity with the game.Hopefully this will help to ease in new players to this very deep shmup.I am personally still enjoying Astro Fighters and I am currently busy working towards delivering the sequel in March next year. Happy to report we are still on track.This update has also made its way to the demo version of the game.ThanksPaul

  • Ship Shroud Colour Changing - UI Update - 26 November 2025

    Ship Shroud Colour ChangeFor easier visibility players can change the colour of their ship shroud to make it easy to spot their ship in the on screen mayhem. This is especially useful when playing couch co-op with a friend as you can both set your shroud to your colour of choice.I've added ship models to the settings menu screen to give an indication as to how the ship shroud will look in game.

  • Fire Direction Animated Indicators Added To Player Ship - 19 November 2025

    Fire Direction IndicatorsAnimated fire direction indicators were added to the sequel which is still in active development. I've retrospectively added them to this game because it is a very usefull visual indicator to which direction your ship is set to fire in.Reward Sound Stacking Issue FixedIt has been reported that when picking up multiple reward medals at the same time the audio stacks and the noise is way to loud. I have addressed this issue in code and the reward sound effect will no longer stack.

  • UI bug fixed on menu screens - 13 November 2025

    UI Bug FixedI have been made aware by a streamer that a bug exists where the menu system becomes unresponsive when using keyboard and mouse inputs. Code has been added to better manage the Unity Event System and this seems to have resolved the reported issue.

  • Keyboard and Mouse Support Added - 7 November 2025

    Keyboard and Mouse Controls AddedI've added Keyboard and Mouse support to the game and i'm pleased to report the following controls are now available for Player One exclusively.W, A, S, D - MovementE - Spread ShotQ - BombShift - Slow TimeSpace Bar - Level Up ShipLeft Mouse - Fire ButtonRight Mouse - Fire Direction SwitchingENTER - Menu confirmationsThe game will detect if you are using a gamepad or keyboard during play and will react accordingly.The DEMO version of the game will be updated tomorrow.NOTE: for 2 players you will still need 2 x controllers, the game was not coded to handle a keyboard and mouse control scheme and fixing this issue would require a full controls re-write unfortunately.

  • Fire Direction Switching - now added to Astro Fighters - 6 August 2025

    Fire Direction Switching AddedThe latest major update to Astro Fighters brings the game changing ability to switch fire directions to players. If an enemy is behind your fighter you can now quickly toggle the fire direction to target them immediately.This new additional mechanic provides more opportunity to hit back at the alien invaders.This mechanic is working so well in the upcoming sequel that I just had to retro fit it into the current game!New Improved Pause Menu AddedThe pause menu now includes a controller guide as well as some useful tips for how to best approach the game and utilise the mechanics you have at your disposal. The gameplay is quite deep and it is easy to forget about Bullet Grazing, deploying Bombs and blasting your Special Spread Shot that demolishes even the enemy fire. This new pause screen will give your memory a jog and will hopefully help keep you alive long…

  • Update Version 3.3 - Background changes for Level 1 and Level 2 - 6 August 2025

    Backgrounds Changed The 1st level looked very dull and has now been changed out to something that looks much better. I've had feedback that level 2's background was making it difficult for some players to see enemies and pickups (yellowish gold rock background), this has now been changed to a black and white varient. The detail remains but the colour has been removed. Gauntlet Mode Bug Fix While making the sequel I noticed that Unity had created a sphere collider for one of my enemy objects. This was causing issues (encountered when 2 of the same enemy type overlap) and the collider has been removed. This bug if encountered would have stopped the player from progressing to the next wave of enemies. Now fixed. These updates have also been applied to the Astro Fighters DEMO. Big Update Coming Soon The next big update for this version of Astro Fighters will be the ability to shoot in the d…

  • Version 3.2 - General UI Tweaks - 21 June 2025

    Tweaking the UI Nothing too exciting, just some general UI tweaks made here and there. Upcoming Update The next update will be a new enemy type added to the games Gauntlet Mode which will feature in the sequels campain. I'm still working on the sequel, taking my time and only working on it when i'm feeling creative so the project isn't being rushed or forced. More details to come soon!

  • Versions 3.1 - UI Scale Updates - 18 June 2025

    UI Scale Updates I have applied the UI scale settings to the highscore displayed in game (not on main menu). I have also reduced the scale size of the end level notifications to accomodate the larger UI stats scale options.

  • Version 3.0 - UI scale options for STEAM DECK - 16 June 2025

    Player UI Scale Options Added I've received feedback from someone testing on Steam Deck that the player stats were a little small. In the Settings menu you can now pick between 4 different UI sizes for the player stats display. Thanks Paul

  • Version 2.9 - Explosion Size Selection Added - 11 June 2025

    Explosion Size Choices I've added a drop down on the settings menu so the player can decide the size of the explosions for themselves. Selecting "Large" will render explosions at the size I originally decided on when developing the game. Selecting "Small" will render the explosions at half the size and "Medium" will be half way between Small and Large. The default option will be set to "Small" which complies with the previous update. I just thought it would be nice to have the option to alter this within the menu, some people might like the bigger bangs ;-)

  • Version 2.8 - Explosions Fixed - 10 June 2025

    Explosion Size and Spawn Position Fixes I have received feed back from youtube "IoriBranford" that the explosions are too big and interupt the visibility of enemy bullets and the player ship. As a result of this feed back i've reduced the explosion sizes by half and also spawned them 1 x unit below the destroyed enemies. This means that everything else on screen should be rendered above the explosions. Big should out to IoriBranford. Go visit them channel on youtube, link below. https://www.youtube.com/@IoriBranford

  • Version 2.7 Update - Controls updated - 7 June 2025

    D-Pad is now supported for both players I've added D-Pad support for player movements and also updated the UI selection sounds as these were reportedly muted and not fitting of the game. Special Thanks Acknowlegement Thanks to Jordan / Guren for their honest feedback on the game. Link to their great youtube video "Why I love space shmups" below. https://www.youtube.com/watch?v=A8CEEBYHwPI&t=78s

  • Version 2.6 - New effects added and UI hide adjustment in game - 30 May 2025

    New Effects Added New effects have been added for when the player levels up, uses a special shot or deploys a smart bomb. Also as part of this recent update i've modified the player detection of the UI (scores etc) which will make the UI move out of the players way a little earlier. Astro Fighters 2 is COMING SOON! I am busy working on a sequel for the game and will share more information very soon. If you enjoyed Astro Fighters please post a review of the game, it really does help promote the game on steam and shows your support giving me more encouragement to keep adding to the game and its sequel. Thanks for playing! Paul

  • Version 2.6 - New effects added and UI hide adjustment in game - 30 May 2025

    New Effects Added New effects have been added for when the player levels up, uses a special shot or deploys a smart bomb. Also as part of this recent update i've modified the player detection of the UI (scores etc) which will make the UI move out of the players way a little earlier. Astro Fighters 2 is COMING SOON! I am busy working on a sequel for the game and will share more information very soon. If you enjoyed Astro Fighters please post a review of the game, it really does help promote the game on steam and shows your support giving me more encouragement to keep adding to the game and its sequel. Thanks for playing! Paul

  • Version 2.5 - New enemies added to Gauntlet Mode - 25 May 2025

    New Enemies Added 2 new enemies have been added to the Gauntlet Mode that will feature in the sequel which is currently in development. Sound Effect added for menu selections Small sound effect added for menu selections

  • New enemy added to Gauntlet Mode - 23 May 2025

    Gauntlet Mode - New Enemy Added A new enemy which will feature in the sequel to this game has been added to Gauntlet Mode. This new enemy will attempt to get directly behind the player to launch a volley of bullets and will be accompanied by other enemies. Only players of the highest skill level in Gauntlet Mode will encounter this new enemy. I hope you are all still enjoying the game and pressing for new high scores. I am currently working on the sequel to the game and hope to share more information on my progress soon. Thanks for playing Astro Fighters! Paul

  • Tweaks to Gauntlet Mode - 18 May 2025

    Gauntlet Mode Pacing Tweak I've tweaked the random enemy generation so the pacing of difficulty increases faster. I've played the mode a lot and the early few minutes felt like there were no surprises coming. All changed now though and the game mode feels fresh to me after playing it for about 5 hours. A good sign I would like to think. Hope those of you good enough to unlock this mode enjoy giving it a try. Remember there are enemy types in this mode not found in the main campaign.

  • New enemy added to Gauntlet Mode - 17 May 2025

    Gauntlet Mode - New Enemy Added A new enemy which will feature in the sequel to this game has been added to Gauntlet Mode. This new enemy will fire multiple bursts of bullets across the play field and will be accompanied by other enemies. Only players of the highest skill level in Gauntlet Mode will encounter this new enemy. I hope you are all still enjoying the game and pressing for new high scores. I am currently working on the sequel to the game and hope to share more information on my progress soon. Thanks for playing Astro Fighters! Paul

Patch notes and updates

S.noRelease datePatch nameGID number
126 November 2025Ship Shroud Colour Changing - UI Update1817483467034751
213 November 2025UI bug fixed on menu screens1816307528912120
36 August 2025Update Version 3.3 - Background changes for Level 1 and Level 21807332909529673
421 June 2025Version 3.2 - General UI Tweaks1802893906789206
518 June 2025Versions 3.1 - UI Scale Updates1802893906694375
616 June 2025Version 3.0 - UI scale options for STEAM DECK1802354289698514
711 June 2025Version 2.9 - Explosion Size Selection Added1802261838712637
810 June 2025Version 2.8 - Explosions Fixed1801617199562570
97 June 2025Version 2.7 Update - Controls updated1801617199468648
1030 May 2025Version 2.6 - New effects added and UI hide adjustment in game1800991756342698
1130 May 2025Version 2.6 - New effects added and UI hide adjustment in game1800991756342697
1225 May 2025Version 2.5 - New enemies added to Gauntlet Mode1800357164504698
1318 May 2025Tweaks to Gauntlet Mode1799817379558464
1426 April 2025Version 2.1 - Changes to in game Rank UI and new Backgrounds added1797820624527112
1521 April 2025Version 2.0 - New Game Mode Added1797185861768028
1616 April 2025Player UI and High Score Changes1797185861619081
1716 April 2025Player UI and High Score Changes1797185861613735
1812 April 2025Version 1.4 Released1796631172306598
197 April 2025Version 1.3 Released (Bullet Graze Hit Box Changes)1795917897466689
2028 March 2025Player Death Penalty Adjusted1795283637848755

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3560690
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$8.99
Free to playNo
Discount0%
Original price USD$8.99
Current price USD$8.99
Release dateMar 28, 2025
DeveloperPaul Connor
PublisherPaul Connor
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent94%
Positive reviews29
Negative reviews2
Total reviews31
Steam recommendationsNot available
Achievements47
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3560690/

Short description

Astro Fighters is a tough old school vertical scrolling bullet hell shooter designed to test your skills with non-stop arcade style action. Fight against large bosses at the end of every level and compete for the high score across 4 difficulty modes to be the best fighter pilot in the game.

About this game

Astro Fighters is a fast-paced vertical scrolling STG focused on score attack, aggressive grazing, and arcade-style mastery. Survive dense bullet patterns, collect medals to build your score multiplier, and charge your graze gauge by flying dangerously close to enemy fire. Spend stored energy strategically to unleash powerful spread attacks, trigger screen-clearing bombs, or slow time itself to escape impossible situations. Designed for both casual survival play and hardcore 1CC score chasing, Astro Fighters rewards precision, routing, and risk-reward decision making across multiple difficulty levels. Features Aggressive graze system that rewards dangerous close-range play Collect medals and maintain score chains for maximum point potential Use graze energy for bombs, spread attacks, or spend points on time-slowing survival mechanics Four arcade difficulty modes with unique scoring opportunities Online leaderboards for every difficulty setting Procedurally generated Gauntlet Mode for endless replayability Local co-op and Steam Remote Play Together support Classic arcade-inspired vertical shooting action Challenging boss encounters filled with dense bullet patterns Built for both survival-focused players and dedicated score chasers Score Attack Gameplay Astro Fighters is designed around arcade score mastery and replayability. Every mechanic feeds into the scoring system: Maintain medal chains to maximize point gains Graze enemy bullets at close range to build resources Balance offensive power against defensive survival tools Optimize routes and enemy clears for leaderboard efficiency Push higher difficulties for greater score rewards Survival alone is only the beginning. True mastery comes from learning enemy waves, perfecting routes, and maximizing score potential under relentless pressure. Master the System Every run is a balance between survival and greed. Do you spend graze energy defensively to survive a difficult boss pattern, or save it to maximize score potential later in the run? Higher difficulties offer greater scoring rewards, denser enemy patterns, and increasingly demanding routing strategies for players chasing leaderboard do…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
28Full controller support
60Gamepad Recommended
25Steam Leaderboards
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Not available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $8.99
  • Highest observed: $8.99

Astro Fighters's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $8.99, the highest is $8.99, and the first visible tracked price is $8.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Astro Fighters's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $8.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $8.99. The latest run records $8.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $8.99
  • Current list price: $8.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Astro Fighters at $8.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$8.99$8.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $8.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$8.99$8.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $8.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$8.99$8.99No discountSteam Store

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