- Update 8.20 - V1.0.503 - 20 August 2026
Bug FixesFixed an issue in multiplayer where players with pets and players without pets could not share Relics with each other.Fixed an issue where, in some cases, Relics in the shop could be placed into the pet backpack while carrying a pet.Fixed an issue where fully charged shots from the Legendary Lightning Javelin could fail to reduce the Battle Skill cooldown of the Legendary Air Cannon.
- Update 8.19 - V1.0.499 - 19 August 2026
This update brings the Pet system, buffs to Frost Relics, and several bug fixes.New ContentAdded the Pet system. After obtaining a pet, talk to it to open a temporary backpack.Added the Seed feature. You can check the current run’s seed from the in-game menu, and apply seeds at the flowerpot on the left side of the camp.Added a damage breakdown feature. Switch to the damage details panel to view the damage composition of your current build.Balance AdjustmentsSome Frost Relics suffered a sharp drop in damage when Armor was lost during combat. We adjusted how certain Relics gain damage bonuses, so losing Armor mid-fight will no longer reduce their damage.New effect for Kinetic OrbEmbarkation: Grants 1 \.When entering combat: Each \ increases your Final Damage by 0.5% until combat ends.New effect for Forged Kinetic OrbEmbarkation: Grants 2 \.When entering combat: Each \ increases your Fina…
- Update 8.7 - V1.0.491 - 7 August 2026
Bug FixesFixed an issue where players could be accidentally one-shot by the Corpse Collector's Arrow Rain.Fixed an issue where black bars appeared on certain screen resolutions.Fixed some compatibility issues on Steam Deck.
- Update 8.6 - V1.0.488 - 6 August 2026
Bug FixesFixed an issue where some items could not be properly dismantled when Auto Dismantle was enabled.Fixed an issue where the Encyclopedia pages could not be turned when using a controller.Fixed an issue where characters could occasionally hold their weapons backward on the results screen.
- Update 8.5 - V1.0.487 - 5 August 2026
UpdatesAdded the \ difficulty.Added golden versions for Weapon and Weapon Parts. After clearing The Blood Moon Has Arrived difficulty, you can obtain the corresponding skins for the weapons you carried at the time of clearing.Added achievements for new difficulties.Added a Battle Scar refresh feature. You can now reroll Battle Scars when selecting them at the start of a run.Added the Training Room. Talk to Dummy in camp to enter the Training Room and freely configure and test builds.Added an Item Encyclopedia to the system menu.Added English voice acting.Balance AdjustmentsBattle Scars adjustment: Silent Hermit now no longer takes effect outside combat.Overloaded Capacitor remaked:When entering combat: Immediately fully charges Ultimate. Your next Ultimate doesn't cost energy.On Ultimate: Fires 10 Capacitor Rounds, each dealing 200% Lightning Damage. Deals double damage to enemies affec…
- Update 8.1 - V1.0.479 - 31 July 2026
Balance Adjustments1.Blood Moon Necklace reworked.Updated Effect: When entering combat: your Bullet Attack increases by 20% every second until combat ends.Forbidden-Forged Blood Moon Necklace reworked.Updated effect: When entering combat: your Bullet Attack increases by 50% every second until combat ends.2.The effects of Lord's Mercy and Forged Lord's Mercy have been changed. Added: The additional Physical Battle Skill Damage is affected by \ damage bonuses.3.The effects of Ring of Suffering / Forbidden-Forged Ring of Suffering have been changed.Updated effect: Your Smite Chance additionally grants an equal amount of Physical Damage Bonus. (Unique Passive)4.The effect of Overload Coil has been changed.Updated effect: Your bonus Lightning Damage grants half of the \ damage cap.The effect of Forged Overload Coil has been changed.Updated effect: Your bonus Lightning Damage grants an equal…
- Update 7.30 - V1.0.466 - 30 July 2026
Dear players,The reason there was no update yesterday is that the dev team has been planning tuning changes based on recent feedback. Today, we are prioritizing a major performance optimization update and a major balance adjustment update.Unlike many other games, the core of Pass the Fear's combat thrill comes from the fact that every bullet is calculated independently, and most of our triggers do not have hard limits. As players spend more time with the game, unlock higher difficulties, obtain stronger Relics, and reach the Secret Realm, more and more "absurd" builds have started to appear. We are very happy that players are experiencing the full range of our game design.However, the problems have also become clear. Recently, we have seen more and more players reporting stuttering, freezes, crashes, and lost saves in our community, on forums, and in review sections. This has made us ta…
- Update 7.28 - V1.0.462 - 28 July 2026
OptimizationsAdded a Maximum Frame Rate option in Settings. If the game stutters, please lower the maximum frame rate according to your hardware load. If high-load issues still occur, please join the community and send us feedback. We will continue following up on these issues.Added effect quality tiers for dropped items. At lower effect settings, dropped items on the ground now use fewer resources.Holding the Ultimate button now continuously casts the Ultimate.Bug FixesFixed an issue where, with the Battle Scar: Lover's Betrayal, buying a new Weapon Part in the shop while already holding a Weapon and a Weapon Part would directly replace the existing Weapon Part.Fixed an issue where chests in event rooms could be opened early, then reset and opened again after completing the event.Fixed an issue where monsters could recover health indefinitely while Reversed Judgment was held.Balance Ad…
- Update 7.27 - V1.0.457 - 27 July 2026
OptimizationsVSync is now enabled by default for new players. If you still experience high device load or performance issues after enabling VSync, please join our community and provide feedback. We will continue investigating and working on improvements.Bug FixesFixed an issue where the boss health bar might not disappear after the boss was defeated in certain situations.Fixed an issue where, if a player disconnected during a run and reconnected after the battle ended, and the stage ends but the reconnecting player could not open the chest.Fixed an issue where the slime created by Sins of Weaverlock could sometimes fail to disappear.Fixed an issue where the cooldown of the reroll button at the Blacksmith would not work properly after obtaining a Mythic Weapon through forging.Balance AdjustmentsBlood Moon Difficulty Adjustments:Reduced enemy HP and increased the appearance rate of Mythic…
- Update 7.26 - V1.0.450 - 26 July 2026
UpdateAdded Blood Moon difficulty.OptimizationsIn Reality difficulty, after defeating a boss and choosing a Pearl, you can now press TAB to open your inventory.Clearing Hard difficulty now directly unlocks Nightmare, Hell, and Reality difficulty.When forging a Legendary Weapon at the blacksmith, if the new result is a Mythic Weapon, the refresh now has a 1-second cooldown.Bug FixesFixed an issue where Wavelock, Stand as One: the Three Knights will no longer be killed by Sword of Judgment before fusing, which previously prevented the fusion.Fixed several reconnect issues. If reconnecting fails due to abnormal connection data in the save file, the connection data will now be reset before another reconnect attempt.Fixed an issue in co-op where dropping a Relic did not remove it from the inventory, while still successfully dropping a Relic, allowing infinite duplication.Fixed an issue where…
- Update 7.25 - V1.0.446 - 25 July 2026
OptimizationsOptimized scene rendering for improved performance, easing GPU load by roughly 50%.Key remapping now supports mouse side buttons and controller stick-press (click) buttons.Bug FixesFixed an issue where after using the Mask of Slaughter to devour the Five-Color Supreme Ring and the Five-Color Ring, they could not be combined in the bottom Buff bar.Fixed an issue where after unlocking a higher difficulty in single-player mode, joining a lower-difficulty multiplayer lobby would overwrite your single-player difficulty.Fixed a display issue with the unlock conditions in the Encyclopedia.Fixed an issue where the Pearl "Snobbish" would incorrectly gain the Pearl "Agitated" effect.Fixed an issue where the "World Reflected" achievement could not be unlocked.Balance ChangesReduced the health of the Corpse Collector's Summons.Temporary Feature AdjustmentBorderless Window mode has been…
- Update 7.24 - V1.0.439 - 24 July 2026
Improvements• Added multiplayer server support and server-generated Lobby Codes. Lobby Code connection logic has also been improved: if a direct Steam connection fails, the game will now attempt to connect through the server using the Lobby Code.• Moved the Bound Blacksmith—the Forbidden Forging NPC—from the Hub to the end-of-stage shop.• Added multi-character voice-over support to Hunter’s Notes. First-person clues are now voiced by the character currently being played.• Added an audio cue when reviving a teammate.Bug Fixes• Fixed an issue where weapons could not be fired in certain situations even with a full magazine.• Fixed an issue where the \ achievement could not be unlocked.• Fixed an issue where keyboard and mouse UI prompts could appear while using a controller.• Fixed an issue where movement inputs remained active after opening the Inventory while selecting equipment with a c…
- Update 7.24 - V1.0.431 - 23 July 2026
Bug FixesResolved an issue preventing players from viewing other lobbies or joining specific rooms in the multiplayer lobby.Fixed a bug where treasures would spawn outside the playable area on certain maps.Corrected the problem that some description panels on the far right edge would render off-screen.Special Patch NotesThe multiplayer function for Storm Cowards relies on native Steam networking features. We have deployed relevant fixes to the live build. Please refer to the instructions below for a smooth multiplayer experience:Keep your Steam client online. Open the Friends & Chat panel in the bottom-right corner to verify your online status (offline status will cause connection failures).Make sure you and your teammates are connected to servers within the same region. If using game accelerators, select identical acceleration nodes for your group.If a VPN is in use, configure it to ma…
- Hotfix Update - 23 July 2026
A bug has been identified: some players may get their characters stuck and unable to move when fighting Lorelei, the boss in Act 5. This issue has now been fixed.If you are experiencing this problem, please fully close the game, install the latest update and resume your playthrough.We apologize for any inconvenience caused.
- Pass the Fear Is Out Now! - 23 July 2026
Pass the Fear, the multiplayer co-op Roguelite bullet-hell shooter, is OUT NOW!From our earliest demo tests to today, we have received an incredible amount of feedback and suggestions from players. Your input has helped us continuously improve the characters, Weapons, Relics, difficulty, and overall progression of the game.Thank you to every Demon Hunter who joined the playtests, offered suggestions, and shared feedback with us!The full release does far more than complete the remaining chapters. New characters, difficulties, systems, builds, and the story hidden deep within the island are now ready to be discovered. Get a quick look at the major additions in the official launch trailer below.New Chapters and a New Story — Demon Hunters, Assemble!The demo only showed a portion of the complete Pass the Fear experience. The full release adds approximately 2.5 new chapters, expanding the jo…
- Pass the Fear launches on July 23! - 15 June 2026
Hey Demon Hunters, thanks for waiting!We truly appreciate all your attention and support. It’s official —Pass the Fear will launch on July 23, 2026!The demo featured 4 playable characters, a basic experience with Weapons, Weapon Parts, Relics, and Tarot. Building upon the demo, the full release brings a massive content expansion: brand-new Stages ,more chapters and a wealth of new Relics.Also with more difficulties and revamped combat. Meanwhile, we will go all out to elevate game. The demo is scheduled to be taken offline on June 21, 2026. We look forward to seeing you all in the full release!We can’t wait to embark on this journey with you all.Expanded Stages & StoryAfter defeating Scholar Raven at the Air Harbor, the squad stepped into the Upper Residences — a land overrun by chaos and monsters, where madness hangs thick in the air.We prepared plenty of complete chapters and formidab…
- Patch 2.27 - V1.1.88 - 27 February 2026
Improvements Fixed some text errors Modified the room display rulesSpecifically optimized some issues during certain BOSS battles, including: Addressed cases where the Little Potted Plant would sometimes not knock back players. Basically resolved an issue that sometimes Master Magician's Barrel will fly out of the map. Bug Fixes Controller revive: Now works correctly when the progress bar is full. Thank you for playing the demo. Please keep sharing your feedback via community channels — we will continue to improve the game.
- Patch 2.25 - V1.1.84 - 25 February 2026
ImprovementsAdjusted text for some Relics, Weapons, Skills and other content. Added and optimized BGM and SFX. Optimized the layout and functions of the multiplayer lobby for more stable online experience, including: -Removed password settings; rooms are now Public or Private. -Password rooms are no longer displayed in the lobby. Join rooms directly via room number search. -Hidden ping display to reduce online performance overhead. Bug Fixes Resolved occasional mismatched weapon quality and effects during upgrades. Addressed lobby issues where rooms failed to show or couldn't be joined. Corrected progression block in the Little Potted Plant level. Thank you for your patience with the new online features. Please keep sending feedback via community channels — we'll keep improving!
- Pass the Fear Joins Steam Next Fest - 24 February 2026
Pass the Fear will be participating in Steam Next FestThis version includes experience optimizations based on feedback from the last test, covering online functionality, adjustments to the fire-type treasures, balance tweaks, and improved combat feedback, aiming to provide a better experience for everyone.The overview of changes is as follows:New ContentNew Character: Elena, temporarily removed Jenny;New BOSS: the Beast Tamer;New Weapon: Flame Curse;New Feature: Online Lobby (test). You can now enter other players' rooms from the lobby. Please try to join rooms with lower latency; the new online feature is still under testing, so please bear with any issues.Gameplay OptimizationSystem Overhaul: The weapon upgrade system has been redesigned. Now you obtain fragments by dismantling weapons and accessories and use the fragments at the blacksmith to upgrade. Upgrading weapons now adds a new…
- Pass the Fear Joins Steam Next Fest on February 23 - 17 February 2026
Greetings, Demon Hunters, Pass the Fear will be participating in Steam Next Fest on February 23, with the playable Demo available at the same time! For full details on what's included in this Demo version, please check the image below.