Mo The Moai news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3562110
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperSamuel Alvarez
- PublisherSamuel Alvarez
- Parent gameNot available
Genres: Action, Adventure, Indie
Company pages: Developer: Samuel AlvarezPublisher: Samuel Alvarez
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Mo The Moai Steam news
Mo The Moai news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 0.7.1.0 and WE ARE IN SCHMOOVEMENT FESTIVAL - 21 September 2026
A new update for the Mo The Moai demo is here, just in time for the upcoming Schmoovement event! This version includes gameplay, audio, camera, dialogue, and configuration improvements.The demo will be available at the Schmoovement event, so we hope to see you there! GameplayYou can now jump and throw the Moai.Added a second control scheme as an option. Level & CameraFixed the position of a tree checkpoint that was incorrectly placed and could not be properly seen by the camera.Slightly reduced the camera shake earthquake effect to make it less intense.Graphics & OptionsCRT filter: reworked the effect.Added an option to enable or disable the CRT filter.Added FPS/frame rate options.Added VSync options.Added animations to dialogue.Adjusted the starting audio volume so that all levels begin at 50% volume.See you at Schmoovement!
- Version V.0.7.0.0 - 7 September 2026
A new update is now available! This update focuses on improving the visual quality of the game, optimizing performance, polishing gameplay, and adding new details throughout the world. Visual Improvements Improved visuals for The End of the World .Improved visuals for the intro sequence. Redesigned the visuals of switches, walls, platforms, clouds, and checkpoints. Improved the visuals of the tutorial waterfall. Added small visual improvements to the rest area. Updated the sprites used in cinematics. Made slight visual adjustments to Vi's design. Made minor improvements to the player charging particles. Updated the sprites and models of the Orbs. Birds have been added to bring more life to the environments! Gameplay Improvements The tutorial level has been adjusted and its difficulty reduced, providing a smoother introduction for new players.Fixed an issue with the jump input. You can n…
- Weekly Development Update 17/07/2026 - 18 August 2026
Finally, I uploaded the video to YouTube and updated the game.This week, I’m going to fix some bugs with the NPCs, rework some visual elements, and modify the starting area of the game. All of this is to prepare for the final big update to the demo, which I’ll be releasing soon.Please support the video!
- Version 0.6.3.3 - 5 August 2026
New ContentNew transitions when loading between scenes.Bug Fixes & ImprovementsIncreased the size of the player's ground detection area.Tutorial dialogue no longer repeats in Normal Mode.Clouds now respawn faster, so you won't have to wait as long.Improved the explanation of the differences between Easy Mode and Normal Mode.Optimized the main level to reduce loading times.Improved the explanation of Layout mode and No Layout mode to avoid confusion.Fixed grammatical errors in the Spanish version.
- Weekly Development Update 03/07/2026 - 3 August 2026
There isn't much to report this week. I'm still working on the video, and I've optimized the game so that the main level doesn't take as long to load.
- Weekly Development Update 27/07/2026 - 27 July 2026
Hi everyone! This week I've fixed a few bugs:The tutorial text was always showing up in the demo.Fixed issues with the ground detector.I've also made some improvements, including:Reworked the explanation of Normal Mode and Easy Mode.Fine-tuned the falls in the final area of the game.Added a new transition between scenes.Once I finish the current long video, I'll update the demo so you can all play it with these fixes included.
- Weekly Development Update 20/07/2026 - 20 July 2026
The last area is officially finished! There are still a few final touches left, but I think it turned out pretty epic.This week I'll be working on a long YouTube video. I hope you'll support it when it comes out 🗿.
- Weekly Development Update 13/07/2026 - 13 July 2026
Hey everyone!I'm still working on the new area. The plan is to finish it this week, or next week if things end up taking longer than expected. It's not ready to be shown in-game yet, but here's a concept art of what I want the final area to look like.We also reached 952 wishlists! Thank you all so much for your support. I'll keep giving it my all to make sure the game is the best it can be.
- Development Update 06/07/2026 - 6 July 2026
Hey everyone!Since I won't be making weekly update videos anymore, I thought it would be cool to keep sharing development updates here on Steam instead.This week I've been fixing bugs related to the level editor, the game's boss, the Moai's behavior, and the new blocks in the latest area.I've also changed how items work in the game. They no longer disappear when you restart a day, so you'll be able to keep much more of your progress.Over the next two weeks, I'll be focusing on decorating and polishing the game's final area. Once it's finished, I'll open a playtest on my Discord server for the last two areas to see if there's anything that still needs to be changed or improved.So if you don't want to miss it, make sure to join the Discord:https://discord.com/invite/K3SxJAb4KX
- V 0.6.3.2 - 23 May 2026
Bug Fixes:Jump canceling in mid-air fixed.Jump particle effect fixed.The character no longer performs random bounces (at least, I hope so).Fixed some UI sizing issues.Changes:The throw mechanic has been slightly changed. The bond between you and Mo will now break over time, even if no obstacle is blocking the way.New backgrounds for the intro and restart screens.Some pipe blocks have been slightly adjusted to better fit their colliders.Stats are no longer reset when restarting your world; they are only reset when all save data is deleted.
- Version 0.6.3.1 - 16 April 2026
Bugs and small errors fixed:Fixed bug that makes character unflippibleBetter transition between scenesThe collider of the transition animation is now smallerFewer materials used in the game (optimization)The End of the World text in Speedrun Mode no longer appearsPhysics bugs fixedSpeedrun teleports fixedYou can't pass through Mo at the start without getting him like beforeWhen using teleports in Easy Mode, Mo will reunite with youSwitches reset after some time
- Version 0.6.3 - 6 March 2026
Level floors have been rebuiltCollision bugs have been fixedFunctional ramps have been addedCRT visualsComplete level redesign and new decorationMinor changes to the character movementNew feedback document
- Version 0.6.2.9 - 10 December 2025
This update has fixed:Physics bugsCollision bugsWhen going to the main menu, the loading screen sometimes disappearedWhen spawning in the air, a small cloud appeared around the characterBugs when colliding with walls, both with the moai and the characterFixed some visual UI issuesAdded sounds to the bed menuCheckpoints will now only appear in easy modeCloud platforms going upward will no longer slow down the character's movementChanges:Background colors for mountains and cloudsNew pixelation filterIn the initial questions/settings, you can now adjust screen size, brightness, and soundAdded:Better transitions between scenesMore polished portraits for NPCsVisual improvement to the borders modeThe UI that displayed the time has been completely removed. Now it will only show information when a day changes, and the exact time can be checked in the menuImproved character movement in the intro…
- version 0.6.2.8 - 1 October 2025
new ground for sewersbetter iluminationin the beginig you follow VIsome level desin changes
- Version 0.6.2.7 - 21 September 2025
This update introduces two major improvements:1. Bug FixesNPC save files now properly delete when pressing Delete Save.Mo’s Mother now appears in the UI alongside the other moais.Fixed a bug that occurred when skipping cinematics.Improved audio when skipping NPC dialogue.More readable control sprites in the background of the sewers.2. New Speedrun ToolsFull compatibility with LiveSplit through an ASL file that enables autosplitting.A new Speedrun Mode that skips dialogue and cutscenes.Special teleport features to support speedrun practice.
- Version 0.6.2.6 - 15 September 2025
In this update, we added the mother NPC, two side quests for her and the big sister , and three new collectibles that can be obtained by completing the quests and interacting with an NPC.We also reduced the dialogue in the game’s introduction and tutorial, changed the intro background and added decals that explain how to play.
- Version 0.6.2.5 - 22 August 2025
Here are the new features included in update 0.6.2.5:New, more legible and aesthetically pleasing typography.The pixelation effect no longer affects the typography.Background clouds and mountains now have perspective, creating a stronger sense of depth and distance.New world reset system: you can choose a specific past day to restart from and reappear exactly at the point where you started that day.The learning mode difficulty has been removed, as it no longer makes sense with the introduction of the new world reset system.We recommend deleting your old save data, since it may cause issues due to changes made to the way savefiles are handled.
- Version 0.6.4 - 26 July 2025
📢 Important NoticeThis update includes changes to the save files, so it is recommended that you delete your previous game data.🔄 ChangesThe player will no longer spawn at a checkpoint. Instead, your last position will be saved, and when the game starts, the character will remain still. You will have to choose the direction in which you want it to start running (similar to when you get up after a fall).User settings will now be saved even if you delete your game data.The colliders of collectible objects have been enlarged.Character movement has been tweaked in the NPC area.The timing of when cloud colliders activate and deactivate has been adjusted.🐞 Bug FixesCorrected spelling and grammar errors in both English and Spanish throughout the menu and tutorial sections.The menu now closes properly when the camera is moving.Fixed collider issues in the pipe area.The character will no longe…
- Version 0.6.3 - 30 June 2025
New Content:You can now sleep in the NPC lounge if you interact with your house to fast-forward time.At the end of the final day, the camera will shake and a red effect will be added.Changes and Removed Content:At the beginning, you will now be asked to choose a language between Spanish or English.The game will no longer ask for your save data.Some Spanish tutorial texts have been shortened.Bug Fixes:Fixed crash-related bugs.Fixed a bug where the character could get stuck in a corner due to collisions.Fixed a bug where the main menu would freeze during loading.
- Update 0.6.2 - 19 June 2025
Demo UpdateFixed rendering issues on screens other than 1920x1080You can now restart a game from the menuFixed several collision and bounce bugsTutorial only appears during the first playthroughNew difficulty mode “Learning Mode” that doesn’t penalize you when the three days endTime nerfed (time now passes more slowly — the 3-day cycle now lasts 47 minutes total)VSync enabledGrammar mistakes correctedMo’s dialogues in the main level no longer move with him, making them easier to readThe intro cutscene will only play when starting the game if no save file is foundNew dialogues added when the world is resetNew bordered screen mode to allow gameplay recording with webcam space that doesn’t cover important game elementsWhen resetting the world, you are now sent directly to the main level instead of the menuSlight changes to the tutorialCharge will now reactivate automatically when you touch…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 August 2026 | Version 0.6.3.3 | 1840310314339637 |
| 2 | 23 May 2026 | V 0.6.3.2 | 1833334318573848 |
| 3 | 16 April 2026 | Version 0.6.3.1 | 1830163047258719 |
| 4 | 6 March 2026 | Version 0.6.3 | 1826362059925593 |
| 5 | 26 July 2025 | Version 0.6.4 | 1806064758686382 |
| 6 | 30 June 2025 | Version 0.6.3 | 1803527891647453 |
| 7 | 19 June 2025 | Update 0.6.2 | 1802893906735427 |
| 8 | 11 May 2025 | Demo V.0.6 | 1799088287934091 |
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