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We Bowling?!

We Bowling?! Steam news

Edward Powell, Wondering Fox | Apr 1, 2025 | game

Released

0players observed · 5 October 2026 - 20:29:58 UTC

ActionIndieRacingSimulationSportsSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

We Bowling?! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews35
  • Release dateApr 1, 2025
  • DeveloperEdward Powell, Wondering Fox
  • PublisherWondering Fox

Genres: Action, Indie, Racing, Simulation, Sports

Company pages: Developer: Edward Powell, Wondering FoxPublisher: Wondering Fox

Top Steam chartsTop 100 gamesGame directorySteam Store page

We Bowling?! Steam news

We Bowling?! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 5 - 17 November 2025

    We’ve been working hard to improve We Bowling, and we’re excited to share some fantastic updates with you:🎉 File Size Reduced Our game is now more lightweight — brought down from 9GB to just 5GB — making it easier for you to download and enjoy!🎮 New Game Modes Try out 4 brand-new modes that automatically calculate your speedrun times:All LevelsPage 1 LevelsPage 2 LevelsMazeless (all levels minus the 3 mazes)🌐 Official Speedrun.com Page You can now upload your runs and compete officially! Join the global speedrunning community and show off your skills.💬 Join Our Discord! Connect with other players, share your progress, and stay updated: https://discord.gg/nGYyYZrK3QThanks for your continued support! We hope these upgrades make your We Bowling experience even better. Update now and start bowling your way to the top!

  • Quick Update! - 3 October 2025

    If you have my other game "Take a Walk" you've probably already heard my sob story... But my SSD Crashed and I lost a lot of my work.. Luckily for WE BOWLING?!?! i had transferred everything to a laptop to work on during vacation! So i have a fully up to date version! This update changes nothing Gameplay wise, I just fixed some main menu quirks While I love the idea of the camera moving around the bowling alley, that caused issues with some menus never populating and leaving the player stuck The root cause has yet to be determined though i noticed it would happened on some older gpus, 20 seriers and before. So for now we have a static menu again just like the good old days! Enjoy!

  • Congratulations to our Hall of Fame inductees! - 25 June 2025

    Wow!First of congrats to everyone who was able to complete this challenge without completely crashing out. Within 24 hours no less!Its definitely a hard switch from pure speed to a more consistent playstyleOur permanent HoF inductees are GlorpValGlorpceEstro!AergisThese players will be immortalized as the first to complete the challenge!Though many were lost along the way, I'm proud that we have these legends that were able to stick out and end up on top.All that's left now is.......Ascension

  • lava will be the end of me - 24 June 2025

    lava fix

  • HotFix and CONGRATZ - 24 June 2025

    First of all SHOUT OUT TO GLORPVAL FOR BEING THE FIRST PLAYER ON THE HALLF OF FAME!!!!!!!!!! Second, fixed some bugs that came with the last update -lava ending -precision ending -save states

  • NEW TIMERS NEW HIGHSCORES NO MORE TIES (Hopefully) - 22 June 2025

    Changed the way time is calculated to avoid the .033 .066 .099 ties. Added a little something special in there for our Achievement hunters THE ULTIMATE ACHIEVEMENT; THE PERFECT GAME Head over to the Hall of Fame mode to test your worth... maybe you'll go beyond

  • Achievement HotFix - 8 June 2025

    Some nerd forgot to attach a node on one of the hidden achievements. All good now :)

  • ITS HERE!!!! Version 4!!!!!!! - 6 June 2025

    We have so much in this update! New Maps! New Highscores! New Graphics!! New Achievements! New New New

  • The Road Ahead! - 28 May 2025

    Hello All! Just wanted to give a quick update on the future of the game and whats to come. First of all, shout out to everyone who swung by the booth this weekend at Dreamhack! Was super cool meeting you all. Now for the future, I have a few things planned out: New levels ːsteammockingː Finishing out the multiplayer and finally the timer structure will be moving to the format as follows 00:00:000 PLEASE! if you have any suggestions or anything you can think to make the game smoother, or more fun LEAVE THEM IN THE COMMENTS!

  • Post Dreamhack Update!!! (NEW MAP) - 22 April 2025

    Hello! Now that easter is over there have been some changes to the game -- Pausing no longer stops your timer. There were ways to take advantage of that and spoof the scores --The level select screen has been spruced up a bit with some of my opinions on each levels difficulty --The Dreamhack level has been moved to the normal level select screen -- NEW MAP : 100 Pins has been added to the game. Its exactly what it sounds like. A lane with 100 pins --Various other changes that maybe I dont remember including times are now truncated to seconds in the leaderboards If we come to a time with scores are tied way too often, we can add another decimal point Other than that , Have Fun!

  • Super Duper Minor Fix - 20 April 2025

    Fixed the leaderboards time scale Used to say xxxxms as in 2700ms but as I've recently come to realize (Thanks Jo) thats 2.7 seconds lol Fixed the output to be in seconds rather than ms on the leaderboards

  • DreamHack Update!!!! - 16 April 2025

    So theres actually quite a bit packed into this update 1. There are now pause menus instead of Esc/Select just returning you to the main menu. The Pausemenus will have some quick settings for you to adjust as well 2.Hedgemaze has been rebuilt and as a result, all highscores have been reset. (If this doesnt fix that leaderboard issue then Im considering that rabbit hole cursed) 3.Multiplayer has received a bit more love in the form of a quick menu you can open with TAB. This menu gives you the ability to change the graphics settings as well as skins in the multiplayer game 4. THE DREAMHACK DALLAS MAP IS NOW AVAILABLE FROM THE MAIN MENU!!!! More info to come on what exactly that means ;) Dont get too Excited, ALL HISCORES WILL BE RESET ON THE 17th 5. There is a ticker that runs along the bottom of the Main Menu now that showcases the top 30 players to complete the DH Dallas Map 6. I think…

  • Multiplayer (beta) is live!!! - 7 April 2025

    Check out multiplayer, let me know how it goes Currently only 5 maps are available in MP but its a start! Remember, this is beta so expect *some* jankiness

  • Possible Fix for the Hedge maze leaderboard glitch - 2 April 2025

    If you still experience the "less than 1 second completion" it would really help me out if you can post here with 1. When it happened (start of game, after completion, etc) 2. PC specs Thank you all so much

Patch notes and updates

S.noRelease datePatch nameGID number
13 October 2025Quick Update!1811772772521052
224 June 2025lava will be the end of me1802893906876770
324 June 2025HotFix and CONGRATZ1802893906875033
422 June 2025NEW TIMERS NEW HIGHSCORES NO MORE TIES (Hopefully)1802893906836072
58 June 2025Achievement HotFix1801617199476681
66 June 2025ITS HERE!!!! Version 4!!!!!!!1801617199440672
722 April 2025Post Dreamhack Update!!! (NEW MAP)1797185861806179
820 April 2025Super Duper Minor Fix1797185861721116
916 April 2025DreamHack Update!!!!1797185861611889
107 April 2025Multiplayer (beta) is live!!!1795917897460447
112 April 2025Possible Fix for the Hedge maze leaderboard glitch1795917897297487

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