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The Core

The Core Steam news

Electric Machine Games | Aug 13, 2026 | game

Released

0players observed · 6 October 2026 - 07:19:22 UTC

ActionAdventureIndieSteam Store

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The Core news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 13, 2026
  • DeveloperElectric Machine Games
  • PublisherElectric Machine Games

Genres: Action, Adventure, Indie

Company pages: Developer: Electric Machine GamesPublisher: Electric Machine Games

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The Core Steam news

The Core news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • THE CORE EARLY ACCESS IS RELEASED! - 13 August 2026

    Hello there! THE CORE EARLY ACCESS IS RELEASED! We’re excited to announce that The Core Early Access is LIVE and AVAILABLE on the Steam Store with a -20% DISCOUNT! We have added co-op to The Core just before the release so you and your friends can play together and face the newly added Cain’s Trials! We are planning to add much more content to the cooperative mod in the future, so stay tuned for upcoming updates! Make sure to grab the game for yourself and let your friends know about this! Having you on board would be absolutely great! Have a great day! ~The Core Team

  • Early Access Release coming next week! - 6 August 2026

    Hey there! One week left until The Core’s Early Access Release! Are you ready to discover a world of mystery and uncover the truth of what happened to humankind? As an autonomous AI core, you awaken alone in a long-forgotten facility, your memory lost. Embark on a thrilling journey to uncover your true identity and unravel the purpose behind your creation. For those who missed the previous announcement, we are adding CO-OP to the game so you and your friends can face Cain’s Trials together! Make sure to Wishlist our game, and thank you for all your support! Have a great day! ~The Core Team

  • CO-OP in The Core! - 28 July 2026

    Hello there! CO-OP will be ready for release! Yes, you heard that right: we are adding a co-op to The Core so you and your friends can play together and face the newly added Cain’s Trials! We are planning to add much more content to the cooperative mod in the future, so stay tuned for upcoming updates! Here is a link to a short video with co-op action: https://www.youtube.com/watch?v=JN7HrTnpKzw&feature=youtu.be Make sure to Wishlist our game, and thank you for all your support! Have a great day! ~The Core Team

  • The Core Early Access is releasing on the 13th of August! - 20 July 2026

    Hello there! We are coming to you with the awaited The Core’s Early Access Release Date Reveal! We’re excited to announce that The Core Early Access will be released on the 13th of August! We are still working on adding new and exciting elements to the game, so stay tuned! Make sure to Wishlist our game, and thank you for all your support! ~The Core Team

  • Steam Next Fest is Here! - 15 June 2026

    Hello there! Steam Next Fest is HERE! Join us on the SNF journey and participate in a variety of activities we plan to organize on our Discord! Take part in the Discord Speedrunning Event with cool prizes that we are running here: https://discord.com/invite/FCVbnF7485 Just a reminder that the Event will last for the whole week! Have a great day and see you at Steam Next Fest! ~The Core Team

  • Steam Next Fest is approaching! - 9 June 2026

    Hello there! Steam Next Fest is approaching! Join us on the SNF journey and participate in a variety of activities we plan to organize on our Discord! Just a reminder that the Event starts on the 15th of June! Have a great day and see you at Steam Next Fest! ~The Core Team

  • Our Second Playtest is LIVE NOW! - 22 May 2026

    ⚙️ Hello there! ⚙️ Our Second Playtest is rolling out now! With a demo build serving as a playtest version, we would be honored to have you as one of our playtesters! This is your chance to experience and explore the game and provide valuable feedback that will shape its future. After playing for some time, in this form, you can give us some feedback to improve the game: https://forms.gle/YXNDTpvneNmsBk5r6 Thank you for your support during the development process. With your help, making The Core is that much more enjoyable! Have a great day! ~The Core Team

  • Devlog - Art Style and Music Devlog - 21 May 2026

    Hello there! Today, I wanted to talk a bit about the art style and music in The Core. A lot of the game comes down to atmosphere, so the way the world looks, the way it is lit, and the way it sounds were all important from very early on. I wanted these pieces to feel like they belonged together and supported the same mood. So in this devlog, I’ll go over some of the choices behind that direction and how they came together. I came from working on mobile games for years, where the visual style is cartoony and bright. I wanted this game to be the opposite of that… dark (in some areas), atmospheric, with realistic and dramatic lighting. Along with that, I wanted the world to feel old, gritty, and in a state of decay. As for the player model design (SC-2, as known in-game), I wanted the color contrast to stand out against the dark and muted backgrounds. I took a lot of inspiration from Porta…

  • Playtest is approaching soon! - 21 May 2026

    ⚙️ Hello, there!⚙️ Playtest is approaching soon! 🗓️ We are starting our playtest on the 22nd of May! If you’re eager to jump into an early build of the game and join our dedicated team of Playtesters, we’d be honored to have you. Simply download the game from our Store Page! 🛠️ If you had a chance to participate in the previous playtest, you will have a lot of fun exploring new content and changes! We have changed the progression of the campaign, making “Cain’s Trials” part of the story! Improved first-person view New save system allows for restarting from any previous save New trials New timed trials tiers and Steam leaderboards Thank you for your support as we achieve this significant milestone. It means a lot! 🙌 Have a great day! ~The Core Team

  • Playtest Starting Today! - 10 April 2026

    Hello there! Our Playtest is rolling out now! If you are eager to join our dedicated team of Playtesters, we would be honored to have you. This is your chance to experience and explore the game and provide valuable feedback that will shape its future. Your support has been incredible, and we are inviting you to get even closer to the action. Fill out the form below to join the Playtest: https://docs.google.com/forms/d/1wjShfD_r6DHTmPvXEpQwYU3LifKkKh2JNhE8EAFZogE/viewform?edit_requested=true You will get your invite by email, so make sure to check it out! Thank you for your support during the development process. With your help, making The Core is that much more enjoyable! Have a great day! ~The Core Team

  • Playtest is rolling out soon! - 27 March 2026

    Hello there! We are starting our playtest on the 10th of April! If you’re eager to jump into an early build of the game and join our dedicated team of Playtesters, we’d be honored to have you. Simply fill out the form provided below: CLICK HERE We have added a new element to the game called “Cain’s Trials”, as well as numerous updates to the demo itself! If you had a chance to participate in the previous playtest, you will have a lot of fun exploring new content and changes! Thank you for your support as we achieve this significant milestone. It means a lot! Have a great day! ~The Core

  • Devlog: Inspiration for the Game - 26 March 2026

    Hello there! In today’s devlog, we want to share some insights about our inspiration for the game! Let’s jump right in! I’ve been working in mobile games for several years, and one of the things I’ve done is develop prototype games for publishers to test. Among the many prototypes I’ve worked on were a few ball-based games. One of them involved a turret mounted on a ball. So, I came up with a light story for the game, where the ball is a robot escaping from some hostile underground environment. For what I wanted to do, the mobile platform (touch input) didn’t end up working well, so I scrapped the game and moved on. A couple of years later, after having several successful mobile games, I wanted to try my hand at developing a fully immersive PC game. One of the ideas that came back to me was that ball-based robot game. I liked this idea for a few reasons: It's unique in that the player c…

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