SPSTEAMPULSELIVE ANALYTICS
Rivers of Astrum: Daughter of Darkness

Rivers of Astrum: Daughter of Darkness Steam news

Paper Tiger | Mar 27, 2025 | game

Released

0players observed · 5 October 2026 - 19:59:33 UTC

ActionAdventureCasualEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

Rivers of Astrum: Daughter of Darkness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews48
  • Release dateMar 27, 2025
  • DeveloperPaper Tiger
  • PublisherPaper Tiger Games L.L.C.

Genres: Action, Adventure, Casual, Early Access

Company pages: Developer: Paper TigerPublisher: Paper Tiger Games L.L.C.

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Rivers of Astrum: Daughter of Darkness Steam news

Rivers of Astrum: Daughter of Darkness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • An impending delay - 7 August 2026

    Hey everyone! So, those of you in the discord will know by now, but for those of you who aren't, I recently ran the numbers on the current render times, and realized that this update was projected to take about 15 months at the current rate. Obviously, I had to do something about that. Long story, short: I changed the lighting to allow for faster rendering, while keeping the mood 100% intact. However, the new math now shows that this update is still looking like it'll be in the 7-8 month range, as opposed to my usual 4-6 ... but it's a far cry from 15, so i'll take it. All that said, I have a standing rule. I don't show a character nude, publicly, until she's been nude in the game. But, as a way of an apology for the impending delay, I wanted to share this 4K nude shot of the game's newest main character addition, miss Maryn Corrigan! ːsteamhappyː If anyone has any questions, please let…

  • Bugfix Version 0.3.4.1 - 22 June 2026

    - Corrected Steam Achievements. They should no longer clear / reload at the beginning of every playthrough.

  • Version 0.3.4 is Live to the public! - 13 June 2026

    Greetings everyone! Rivers of Astrum: Daughter of Darkness, version 0.3.4 is now officially live! A few things in store and a few known issues:Added 672 Renders, 9 Animations, and 11,494 words. Continuing the story. Character and Gallery screens have been adjusted, to fit new additions.STEAM ACHIEVEMENTS: Should be correctly being applied now. Though it will undoubtedly require a new save file to trigger them. I'd greatly appreciate knowing whether or not they're finally working for others!Replay Gallery expanded to include new scenes.I recently became aware that Kiara's opening scene was overlooked for addition to the Replay Gallery. It will make its way there in version 0.3.6. Hetero event at the "Queensguard Rest Stop" scene has now been gated behind a decision, for players with hetero content enabled. This was done to prevent the possibility of going the lesbian route in Kiara's int…

  • Banned in Russia - 27 May 2026

    Hey everyone! This will only matter to some, but I just received notification from Steam that - due to legislation in Russia - the game is no longer allowed to be sold there. Apologies for anyone this affects, but it is unfortunately out of my hands. ~ Paper Tiger

  • Version 0.3.4 goes Live on June 13th! - 17 May 2026

    Greetings everyone! Super excited! We've got a public release date now that i can set in stone! The public release of version 0.3.4 will be 13 June, 2026! A quick rundown of what's coming in the next update: Added 672 Renders, 9 Animations, and 11,494 words. Continuing the story.Character and Gallery screens have been adjusted, to fit new additions.STEAM ACHIEVEMENTS: Should be correctly being applied now. Though it will undoubtedly require a new save file to trigger them.Replay Gallery expanded to include new scenes.Hetero event at the "Queensguard Rest Stop" scene has now been gated behind a decision, for players with hetero content enabled. This was done to prevent the possibility of going the lesbian route in Kiara's introduction scene, yet being forced down the hetero route in the rest stop scene, afterwards. That was unintended behavior.Several renders added to the Tunnels scene,…

  • Version 0.3.4 has gone out to the beta team! - 14 May 2026

    Greetings, everyone! As of 5 minutes ago, the beta team was notified of the new upload. Once that clears and/or is corrected as needed, i can set a public release date in stone! As always, I'm so excited for you guys to continue the journey into the mysteries of Astrum, and the lives of the cast!It still blows my mind that my passion project is enjoyed by anyone at all, let alone so many.I can't wait to hear what you all think!In gratitude,~ Paper Tiger.

  • Important News For Linux Users! - 5 May 2026

    Hey everyone! So, "The Linux Issue(tm)" has been brought to my attention. For those unfamiliar with the issue, I am being told that the game will not launch on Linux, as it is missing a Linux-specific launch file. Building the Linux version through Ren'Py doesn't seem to be generating that file. Players are telling me that using Proton Experimental through Steam is allowing them to launch it on Linux, but this is having a side effect of causing the game to block them at a certain point in the story, preventing progression. I do not personally know how Proton Experimental is altering the code in order to integrate itself, so I can't say that I'd know how to resolve that. I'll be honest. I don't know a lot about Linux. I've never used it, nor have I ever really known anyone who did. But what I DO know, is that im a dedicated, stubborn asshole, and I WILL figure it out. That said, it's gon…

  • Version 0.3.4 is Nearly Done! - 5 April 2026

    Greetings everyone! Tonight, i set the very last of the plot renders in the queue for this update! I still need to run through - once all of the art is complete - and do a production run. Set the pacing, the sound and music work, voices, transitions... all that. But the big bottleneck is always the art, and we're through it now, so it should be going into beta testing here within the next week! Almost there!

  • Version 0.3.4 Status! - 6 February 2026

    Greetings everyone! So, I am finally on the other side of my grief, and I am back to work in full. The typical speed at which I work, is 10 renders per day. This is primarily because the setting and rendering of those 10 renders usually encompasses a 24 hour window. There are fluctuations of course, depending on what - specifically - is in the shots. But roughly 70 renders per week is a good average. There is no change there, and things are proceeding as normal. I do my best to be as transparent as I can be about the process, and how the events in my life are affecting it. The loss of Biscuit was very public, and obviously slowed things down a lot. However, as I mentioned, I'm on the other end of that, and nothing notable is holding me back as we continue full steam ahead. As of tonight, the entirety of the update is written and coded. That said, (and as i typically say): The art is the…

  • On moving forward! - 11 January 2026

    Hey guys!If any of you have been paying attention to the discord announcements, you'll see ive had a few ups and downs lately. I am trying to get a handle on that, but grief is grief, what can i say. Though I really DO feel like I'm through the worst of it now, finally.But enough of the downer stuff. I wanted to take a moment to talk about something. Primarily, I want to reaffirm my commitment to developing and completing the game. I took a hit when I lost Biscuit, but I'm standing back up now, and he wouldn't want me to let this project die :) To that end, we're working on completing the next big scene, with Sandra and Vex. Discord users will have seen a few shots from that upcoming update by now. A lot happens in there, but I will spare you all the spoilers. I'm really excited for everyone to start getting some real glimpses of where the primary plot arch is going :)Other than that...…

  • Version 0.3.2b (Bugfix) is now Live! - 23 November 2025

    Greetings everyone! Version 0.3.2b just went live! It's a small bugfix patch. Here be the notes! :) Corrected a definition bug, that could cause a "Sayer not found" hard crash, when viewing scenes from the Replay Gallery.Added several minor translation lines that were missed in the original localization to Simplified Chinese.STEAM ACHIEVEMENTS: Appear to be non-functional for the majority of players. They tested fine before the upload, but something is blocking them. I am working to find the cause and correct it. Please bare with me :).

  • Version 0.3.2 is now LIVE! - 14 November 2025

    Hey everyone! It's been a hell of a dev cycle. A lot's happened. Many of you were around for it, so I won't go back into detail on that, but Rivers of Astrum: Daughter of Darkness, version 0.3.2 is now live on Steam! Before we get started ... BIG DEAL ... There's an almost certainty that prior saves will not work in this version, due to the retcon changes made to the code, to incorporate the Simplified Chinese translation. I try as much as I can to avoid save game compatibility issues, but I'm simply beginning to believe (due to the nature of their CAUSE), that - with my direction for the game - it may simply be something that has to be suffered through from time to time (for both you guys and me) until the game achieves its 1.0 release. I wanted to make that much known upfront at least. I certainly don't do it on purpose, but there are a thousand instances i can think of in which it -…

  • Public Release Date Set! - 18 October 2025

    Hey guys! We're almost there. If anyone has noticed within the last few hours, Steam Achievements for the game have been popping up. There will only be a handful for now, and none of them will be achievable until the public release of version 0.3.2, but they were the last step. THE PUBLIC STEAM RELEASE OF VERSION 0.3.2 IS SCHEDULED FOR 14, NOVEMBER, 2025. What Version 0.3.2 will Bring (The Changelog):Added 9 animations, 501 renders, and approximately 3,600 words. Continuing the story.Due to feedback, the font size was slightly increased, to account for the smaller natural size of the game's font.Nonconsensual Content Returned for all future Steam releases, unless told otherwise by Steam.Galleries facelifted, and new Character Screens added. Welcome our new heroes to the team!Steam Achievements added! There are only a handful for now, they will be integrated as the story continues!.Game…

  • Replay Galleries confirmed! - 12 October 2025

    Hey everyone, So one of the biggest deals for me, and one of the most requested items, was a scene replay gallery. It's coming in this update, which is very close at hand, but i just wanted to share what that's going to look like, in-game! I've only got 5 tasks left on the update checklist, after which it will go to the beta testers. If anyone is interested in signing up for beta testing, feel free to ping me on discord. Please note that there are some obligations that come with beta testing. I appreciate anyone will to help me iron out bugs, but i don't want anyone to take advantage just for early access either. But, if you're interested, you know where to find me! Hit me up and we can discuss it :) This is what the replay gallery currently looks like, and it will obviously get filled out with more scenes as they are introduced. We're almost there! ~ Paper Tiger

  • Queen Ellis revealed in 4K, (plus development news!) - 11 September 2025

    Greetings, everyone! I do apologize on being late with this, but here is the final wallpaper in the series. The TL;DR of everything I'm about to say is "We're back to the grind!" The long version: Losing Biscuit rocked me. It's been a long time since i've experienced grief that substantially. If I'm honest, a small part of me thought that it may be MONTHS on end, before I'd be emotionally stable enough to get back to game work. But, even then, i was making forward progress, as much as I could stand to, while saying goodbye to Biscuit. Today, that progress kicked up quite a bit, and I felt all the old motivations coming back MUCH sooner than I thought they would. I would apologize for the slowdown, but grief is grief, and Biscuit was my best friend. Taking time to grieve that loss is not something I feel the need to apologize for. But, that said, we're back at it now! And I'm kicking off…

  • Selene Proudbrooke - 11 August 2025

    Hey everyone, I do apologize for this shot in the series being late. I lost my best friend in this world 3 days ago (Biscuit, my cat, and the best little buddy I could've ever asked for.) To say it's been difficult would be the understatement of the century, and it has certainly slowed game work down. But i still move forward, as much as I can stand to, while im grieving his loss. However, this is number 6 in a series of 7. Today, we have the wallpaper for miss Selene Proudbrooke. The link to download the high quality version can be found here. Best wishes, and please understand that development will slow down a little bit while im recovering from the loss of my best friend :( ~ Paper Tiger

  • Kiara 4K Wallpaper - 6 August 2025

    Hey everyone! #5 in the series is a teaser for one of the ladies introduced in the upcoming update. Meet Kiara (the woman who stepped up to train with Colt in the training yard)! Full quality version can be found here! Progress continues!~Paper Tiger

  • 4K Wallpaper - Captain Sandra Gale - 3 August 2025

    Greetings everyone!, Continuing the series, today we have a 4K Wallpaper for Captain Sandra Gale! Direct download link to the full quality version: Download This is #4 in a series of 7 :) More to come! ~ Paper Tiger

  • Cara N'Raya - 4K Wallpaper - 31 July 2025

    Greetings everyone! Continuing the series, today we have a 4K wallpaper for miss Cara'Senna N'Raya! The direct download for the full-quality version can be located here! We've made some really good headway so far this week. The update my be done sooner than I thought :) Stay Tuned for more! ~ Paper Tiger

  • Kim Wallpaper! - 28 July 2025

    Hey everyone! Progress continues! I'm already about 20% done with the largest event of this next update, so it's coming along quite nicely! In the meantime, I'm doing a series of wallpapers for the ladies of Astrum. Today, we have miss Kim Ashmoore ːsteamhappyː The direct link to the full-quality version can be found here! Stay tuned for more! ~ Paper Tiger

Patch notes and updates

S.noRelease datePatch nameGID number
122 June 2026Bugfix Version 0.3.4.11835871199313182
223 November 2025Version 0.3.2b (Bugfix) is now Live!1816849002018435
316 July 2025Small content patch!1805431065300517
428 March 2025Post Launch Bugfix!1795283637843701

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