Polygonal Conflict news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3569030
- PriceNo longer available on Steam Store
- Release dateQ4 2026
- Developerdmrgames
- Publisherdmrgames
- Parent gameNot available
Genres: Action, Indie, Massively Multiplayer, Strategy
Company pages: Developer: dmrgamesPublisher: dmrgames
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Polygonal Conflict Steam news
Polygonal Conflict news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Introducing the Gallery tab and Future Plans - 31 May 2026
This update brings an important new section to the game — the "Gallery" tab.It's your personal reference guide to all vehicles and units. Now you can explore the entire arsenal in detail, all in one place: • Firearms • Cars, IFVs, and APCs • Tanks • Planes and helicopters • Air defense systems • Soldier equipment variants • Squads • Armies, and even entire factionsBut this is just the beginning. The Gallery is being built with big plans in mind. In future updates, it will evolve into a full-fledged inventory and editor:• Create your own game modes and presets. • A unit constructor: you'll be able to design unique weapons, vehicles, soldiers, squads, armies, and factions. • Full customization: set your own name, flag, color scheme, and lore.Stay tuned — there's a lot more to come!
- [DEVELOPMENT] Introducing the Army Configurator - 19 March 2026
I’ve finished working on the Army Configurator. It allows players to create their own armies consisting of groups, which in turn consist of different types of soldiers! Players will be able to create their own soldiers, their own groups, their own armies, and their own battles! So far, I’ve only implemented an assault group for the NATO and Soviet armies, as well as one type of soldier—the rifleman. I’ll be adding a grenadier and a machine gunner soon.
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