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The Last Chronomancer

The Last Chronomancer Steam news

Guld | Jul 21, 2025 | game

Released

0players observed · 25 September 2026 - 19:40:11 UTC

AdventureRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

The Last Chronomancer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews21
  • Release dateJul 21, 2025
  • DeveloperGuld
  • PublisherGuld

Genres: Adventure, RPG, Strategy

Company pages: Developer: GuldPublisher: Guld

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The Last Chronomancer Steam news

The Last Chronomancer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch v3.1 - 9 October 2025

    Patch 3.1: Minor Fixes -Fixed a Bug involving Shield Maidens when their Substitute Target was killed before they could cast Protect.-Fixed an entrance issue on the Blackfort.-Fixed a couple of table legs inside the Blackfort.-Fixed an issue where Dekkard stepped overtop of a chair in the Greathall.-Fixed some minor visual issues on the pillars in the Crystal City.-Made the pathway for Jei and Jett less "angled"-Fixed a dialogue error from Saz when she gives you a Necklace.-Fixed an issue with Cleanse being able to be used on Mana Burn.

  • Cloud Saves have now been implemented! - 1 October 2025

    Cloud Saves have now been implemented!!! NOTE: To be extra safe, you may want to do a manual backup of your Save Files before updating !! Location: \/SteamApps/common/The Last Chronomancer/www/save/ -This feature should help players retain their Game Progress in the event of a hard drive failure.-It will also allow you to stay updated on multiple devices. NOTE: I am unable to test this feature on a Steam Deck, so please let me know if you encounter any issues. Thank you all for everything! 🍻 -Guld

  • Patch v3.0: Minor Bugfixes - 21 September 2025

    Patch v3.0: Minor Bugfixes-Fixed an issue with Ch4 Achievement not registering -Fixed an issue with Lung Achievement not registering-Increased Avril's MP

  • Patch 2.9: Achievements! - 18 September 2025

    Steam Achievements should now be fully implemented!

  • Patch V2.8 - 12 September 2025

    Patch 2.8 A couple of Minor Fixes have been implemented, and more importantly I have begun the implementation of Steam Achievements! This will be a Test Patch to confirm functionality and compatibility with existing Save Files. If all goes well I'll be rolling out the rest of the Achievements after that.

  • Patch 2.7: Final Four Bosses & More! - 28 August 2025

    Patch 2.7 Final Four Bosses & More! Final Four BossesMultiple players have mentioned concerns with the Final Four Bosses (Jaga, Gamesh, Claye and Lox). I have implemented the following changes to help alleviate those concerns... HPs Reduced:While I still want the fights to remain lengthy challenges, the length of these fights does seem to be a bit much and the lack of visual impact to the HP bar seemed to discourage some players. Their HP has been reduced as below... -Jaga 50k -> 40k -Gamesh 50k -> 35k -Claye 70k -> 50k -Lox 166k -> 100kBug Fixes:-Removed a Buff that happened when Jaga and Lox used their Rage Timer skills. It was boosting their HP and that was not intended.-Fixed an issue where Jaga and Lox both gained a PowerUp Animation prior to being able to use their final Rage skills. They should both now be in sync.Balance and Manageability:Status Ailments -Blinding Light's chance…

  • Patch 2.6 - 27 August 2025

    Patch 2.6 Minor ChangesScout-Guild Knives and Dive are now Physical Attacks (instead of a Magic Spell).-Fury is now a Certain Hit rather than a Magical Attack.Final Fight Reworked-Corrupted Blade nerfed. Damage Reduced, and no longer a guaranteed Critical. This skill was intended as a Debuff Attack, not a 1 hit kill. It was often followed by Lokin's Blade which is intended as a 1 hit kill and that could result in half the team being wiped out instantly.-Various rotations and spells modified. Also lowered the Magic Power for Stage 3. -Confirmed that the fight was still winnable with a very under-leveled Team.

  • Patch 2.5 - 25 August 2025

    Patch 2.5 Security Added some extra Steam Authentication to the main .exe (TheLastChronomancer.exe). If Windows/AntiVirus flags it as an issue, you can mark it as Safe. Please let me know if you experience any abnormalities with this. Class and Skill ChangesDragoon: -Windwalker downgraded Evasion Boost from 60% to 50%.-Dragoon now has Aura:Evade (level 25/Chasm) that boosts Evade for the party by 25%. -Dragoon's Spear Toss no longer adds the Expose Debuff. Instead it adds "Vulnerable" which reduces both MDef & Def by 20% for 3 turns. Templar:-Barrier has been changed. It now applies the Barrier to all heroes, and the HP of the Barrier has been increased from 250 to 500. The MP cost has also increased from 25 to 50MP. And the amount of MDef it increases has been changed from 20% to 50%. Mage:-Syphon now applies a Debuff called "Mana Burn" which will burn the opponent's MP for 3 Turns. Ra…

  • Patch v2.4 - 9 August 2025

    -Emperor Claye's Magic Power has been decreased.-Increased the money drops from the mobs on the Plains of Norrin.-Increased the Elemental Weaknesses for Claye, Gamesh, and Jaga.-Significant Buff to Dragon Cleaver's Dmg.-Windwalker (Dragoon Skill) buffed from 30% to 60%.-Sleep State Duration reduced (Was 3-5Turns now 2-3Turns)-Added a new Heavy Shield: "Sanctuary" to Skelvra Refuge. Gains skill "Sanctum" (Minor version of Heal Omni). This should allow Heroes that can use Heavy Shields (Soldier, Defender, Druid, Templar, Cleric) to have an additional secondary Group Healing option for more interesting team combinations.

  • Patch 2.3 - 7 August 2025

    -Fixed a bug on NewGame+ where Johan wasn't fully healed to start the game.-Updated icons for all of the Armor Types as well as the Relics-Added a "Status" description for each hero that explains what Weapons & Armor Types they can equip. Added an "Update" event to some key map areas so it should update for all players Saved Data after they play for a bit.-The Jaga & Gamesh Chasm fight has been changed/nerfed. This fight was a bit too gimmicky/long, and players might struggle with it after being given a new unfamiliar team. Jaga & Gamesh have both had their DEF and MDEF lowered slightly, as well as a change in their skill rotations. Additionally, Arkh will automatically activate his Desperation Skill at the start of Turn 8 to effectively end the battle. Also fixed their positioning, so if Gamesh is pulled into the Front Row it becomes more visually apparent.-Updated dialogue for the NPC…

  • Patch 2.2 - 1 August 2025

    -Fixed a shadow issue in Stoneholdt (North Entrance) and a touchup in Ziegfried's room at Goldmill.-Gave Mara a Healing Relic.-Added a Wandering Merchant to Falconvale.-Multiple Enemies updated with Silence and Bleed Attacks.-Panthro given Bite + Scratch Attacks. Also given Bleed Effects.-Added some extra reminders, and a path block, for Riko to use the Portal Scrolls.-Reverted the Timed Input change from Patch v2.1 for Emperor Claye. All Stolen Items are the same, regardless of whether Timed Inputs are selected or not.

  • Patch v2.1 - 31 July 2025

    v2.1 -Added clarification that FullScreen F4 works at any time -Fixed a clipping issue in the Pentam Tunnel Stairs -Purge(Enemy Skill) will now properly remove Poison as well -Added a "Secret Code" encryption to Jett's Viper letters -Fixed a Minor Typo by Shae while in the Galleon -Added a Purge (triggered by Silence) for Clyde (Sanguine Tunnels) -Added an indication that Tent removes KO status -Gave Raven a more subtle smile -Increased Atk for Crystal Grunt by 20% -Maxotauro now have Sandstorm -Floor shadows fixed for Mor Inn -"Bandages" renamed to "Bandage" -Made it so that you can only Steal the Emperor's Scroll if using Timed Inputs. Otherwise you get Claye's Gauntlet. -Talon (Thrown Weapon) Atk reduced slightly (+65 > +60) -Loot added to Skelvra Inn -New Icons for Dispel (Ginrei) and Crushing Blow (Keegan) -Cleanse (Cleric + Templar) and Harmony Hymn (Bard) can no longer be used ou…

  • Patch v2.0 - 26 July 2025

    -Fixed an issue with bridges acting as bush/water tiles. (2 in Westwell, 1 in Starrysea, 1 Skelvra Refuge) -Added Terrain (Wind State) for Riko on the Biko Bridge. -Added an animated flame battleback for the Black Dragon fight. -Added a conditional Purge to Pomeroy, Lox, and Gamesh -Randy (Optional Mini-Boss @ Lumbermill)Nerfed (Added a Save Prompt when you talk to him, Bio every 4 turns (was 3), HP now 2200 (was 2600)

  • Patch v1.9 - 24 July 2025

    Patch v1.9-Fixed an Issue when exiting from the Kobold Overlook to Pentam Pathway (after speaking to Stanton)-Added an explanation to use Swap/Use the Front Row for Crystal Cross in the Sova Tutorial Pop-Up-Added a hint to Toggle Fullscreen with F4 at the beginning of the game

Patch notes and updates

S.noRelease datePatch nameGID number
19 October 2025Patch v3.11813041031219787
21 October 2025Cloud Saves have now been implemented!1811772772434643
321 September 2025Patch v3.0: Minor Bugfixes1811138915500488
412 September 2025Patch V2.81810503566456332
528 August 2025Patch 2.7: Final Four Bosses & More!1809235871598886
627 August 2025Patch 2.61809235871546017
79 August 2025Patch v2.41807332909649177
87 August 2025Patch 2.31807332909579919
91 August 2025Patch 2.21806698490716879
1031 July 2025Patch v2.11806698490689256
1126 July 2025Patch v2.01806064758679202
1224 July 2025Patch v1.91806064758598094

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