SPSTEAMPULSELIVE ANALYTICS
Curse of Dominion

Curse of Dominion Steam metadata

Lonevale | Coming soon | game

Coming Soon

GameSteam Store content

IndieRPGStrategy

  • Steam app typegame
  • Steam App ID3575920
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperLonevale

Curse of Dominion metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3575920
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperLonevale
  • PublisherLonevale
  • Parent gameNot available

Genres: Indie, RPG, Strategy

Company pages: Developer: LonevalePublisher: Lonevale

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Curse of Dominion Steam metadata

Curse of Dominion metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3575920/metadata
Steam Communityhttps://steamcommunity.com/app/3575920
PCGamingWiki search
IGDB searchSearch IGDB for Curse of Dominion

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, Color Alternatives, Custom Volume Controls

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Curse of Dominion - Playtest Concluded & Public Demo Now Live - 18 September 2026

    Thank you to everyone who participated in the closed playtest during the Steam Party-Based RPG Fest. The feedback gathered over the past few days has been incredibly valuable for refining the tactical combat.Playtest Closed, Demo Open While the playtest was originally scheduled to run until September 21st, it is closing early today on September 18th. Instead of a restricted playtest, the official Curse of Dominion Demo is now publicly available for everyone to download and play directly from the Steam store page. The demo includes all the content featured in the playtest, alongside a few fresh bug fixes.

  • Curse of Dominion - August 2026 Development Update - 27 August 2026

    Development on Curse of Dominion progressed significantly throughout August, focusing on core gameplay refinement, character roster updates, and preparation for the first major public testing phase.Upcoming Closed Playtest – Registration OpenCurse of Dominion will participate in the Steam Party-Based RPG Fest from September 14th to September 21st. A closed playtest will be hosted during this event, featuring one complete grid battle set in a newly developed snow level. This playtest will also debut a never-before-heard music track composed by ieleielei Music. Player feedback from this event will be used to further refine and balance the tactical combat. Registration is currently open on the game's Steam page.Class OutfitsThe initial release will feature a polished selection of core outfit styles: Novice, Duelist, Archer, Sorcerer, and the unique King outfit for the protagonist. While th…

  • Curse of Dominion - July 2026 Development Update - 26 July 2026

    July has been a productive month for Curse of Dominion. I tackled a variety of updates, from overhauling the protagonist's unique progression and updating his 3D model to implementing quality-of-life features for combat and adding the first of several planned side activities in the player hub. Here is a look at what was accomplished in July.The Dominion System & Protagonist ProgressionThe biggest mechanical shift this month involves how the main character levels up. While the rest of your army will continue to progress through standard class tiers (like Tier I, Tier II, etc.) into specific roles like Novice, Sage, or Marksman, the protagonist is entirely unique. After the introductory chapter, he transitions permanently into the "King" class.Instead of swapping classes, the protagonist grows in power by investing directly into the new Dominion system. I spent time building out the UI, w…

  • Curse of Dominion – June 2026 Development Update - 24 June 2026

    June brought a lot of exciting technical milestones and environmental polish to Curse of Dominion. While last month was focused on class design, this month I tackled a wide variety of tasks, ranging from engine upgrades to some major tactical gameplay improvements. Here is a look at what I’ve been up to.Tactical Grid & EnvironmentsProbably my biggest personal victory this month was expanding the capabilities of the core combat grid.Multi-Elevation Grid System: I successfully got my custom grid system working across different elevations! The grid tiles now seamlessly adapt to uneven terrain, snapping perfectly to things like hills and stairs. This is a massive milestone, as it enables much better verticality and tactical variation during combat. Additional Battle Maps: Armed with the new elevation system, I've been hard at work designing and building out several new battle maps to take f…

  • Curse of Dominion – May 2026 Development Update - 23 May 2026

    May has been a highly focused month of development for Curse of Dominion. While April brought sweeping changes to the environments and UI, this month I zeroed in on the core of the combat experience: class design and unit performance. Here is a look at what I’ve been working on behind the scenes.Class Progression & Roster AdditionsMy main focus this month was building out the class progression system. Every unit starts their journey in a base Tier 1 Novice class. As characters level up and reach the required proficiency grades with specific weapon types, they'll unlock access to higher-tier classes.Once equipped, a class provides unique skills tailored to that weapon type and adjusts the character's stat growths during level-ups to perfectly complement their role on the battlefield.This month, I finished designing the roster all the way through Tier 3. I'm excited to share a few of the…

  • Curse of Dominion – April 2026 Development Update - 17 April 2026

    It’s been a busy month of development for Curse of Dominion. April brought a lot of progress to the environments, combat feel, and core UI systems. Here is a look at how things are coming along behind the scenes.Environments & Visual FXA huge focus lately has been on making the environments feel more alive and tactically diverse.Dynamic Weather in Erindos: The player hub, Erindos, got a big visual upgrade and now features dynamic weather. I’m really happy with how this turned out—the different weather conditions add a lot of atmosphere to the hub while you're managing things between battles.New Snow Map & Tactical Terrain: I’ve added a brand-new snow-themed map. The snow isn't just cosmetic, either—these tiles will directly affect unit movement and stats during battle, forcing you to think carefully about positioning.New Magic Attacks: Alongside the snow map, I've implemented new visual…

  • Curse of Dominion: March 2026 Dev Update - 21 March 2026

    Hello everyone,I hope your 2026 is off to a great start. It has been a busy few months since the last update in December, and I have some important news regarding the development roadmap and the future of Curse of Dominion.A Refined VisionAfter much iteration, the core game design is now finalized. I’m moving out of the heavy conceptual phase and am now fully focused on implementation.While the project originally leaned toward a character-driven narrative, I’ve decided to shift the primary focus to tactics and the economic layer of maintaining a large-scale war. By keeping the story more streamlined, I can pour that energy into deep, engaging gameplay mechanics that reflect the true scale of the conflict you'll be managing.Roadmap & Release ChangesI also want to be transparent about how the game will reach you:Pivot from Demo to Release: I am no longer planning a standalone demo for the…

  • Holiday Development Update - 25 December 2025

    Happy holidays, and thank you to everyone who continues to follow Curse of Dominion.Over the past several weeks, I’ve been steadily working on the game and making foundational progress across multiple systems. The image attached to this post shows the updated protagonist design within a newly redesigned version of Erindos. Both the character and environment are still works in progress, but they reflect the current direction of the project.I’m not ready to announce a release date for the next demo yet, but I wanted to share a preview of some of what’s new and what I’ve already been making progress on. The next demo will introduce and expand on several elements that were not present in the previous release, including:Improved keyboard and mouse supportThe opening of the story, replacing the previous placeholder introductionActivities within Erindos that allow you to progress the story, le…

  • Kickstarter Wrap-Up and Future Plans for Curse of Dominion - 12 November 2025

    The Kickstarter campaign for Curse of Dominion has officially ended. While it didn’t reach its funding goal, I’m deeply grateful to everyone who backed, played the demo, and shared feedback. Your encouragement means a lot.Because the campaign wasn’t funded, I’ll need to scale back the time I can dedicate to development and take some time to outline a new timeline for the game’s progress. I’ll share those details once I have a clearer plan.The current demo will be temporarily removed from Steam as I begin preparing a new one. The next demo will represent a full, polished experience rather than a work-in-progress showcase. Its release date is still to be determined.Moving forward, I plan to take a quality-over-quantity approach. In the past I often pushed updates quickly to show progress, but I want future releases to better reflect the vision and quality this project deserves.I’m also pl…

  • Curse of Dominion - Demo Patch 0.4.2 Loyalty - 17 October 2025

    This update focuses on introducing the new Loyalty System and improving the overall experience with various bug fixes.New Feature: Loyalty SystemAdded a new loyalty mechanic that allows characters to strengthen their bonds through battle.After combat, hearts will now appear above adjacent characters to indicate that their loyalty toward one another has increased.A new Loyalty menu has been added to Erindos. This menu displays each ally’s current loyalty level and the combat bonuses earned at different loyalty ranks.Bug FixesVarious fixes and improvements to stability and performance.

  • Curse of Dominion - Demo Patch 0.4.1 Fast Forward - 15 October 2025

    This update introduces one of the most requested quality-of-life features yet, alongside several improvements and bug fixes aimed at refining the overall experience.New FeaturesFast Forward for Grid Battles Tactical battles can now be accelerated with the new fast forward system. Activate fast forward during combat to significantly speed up turn animations and actions, allowing for a smoother, more efficient battle flow.Adjustable Fast Forward Speed A new option in the Gameplay Settings menu lets you choose how quickly battles advance while fast forward is active. You can select from 2x, 3x, or 4x speed, depending on your preferred pace. (Note: Fast forward is currently available only during grid-based battles.)Visual and Audio UpdatesErindos Lighting Adjustment Lighting in Erindos has been updated to better capture the city’s intended mood and atmosphere, enhancing the look and feel of…

  • The Curse of Dominion Kickstarter is Now Live! - 13 October 2025

    The Kickstarter campaign for Curse of Dominion has officially launched! This is your chance to support the development of the game, help shape its future, and gain access to exclusive rewards along the way.If you’ve enjoyed the demo or want to see this tactical RPG fully come to life, consider backing the project here:https://www.kickstarter.com/projects/tarawson/curse-of-dominionThank you so much for your support — every wishlist, share, and pledge makes a huge difference as I continue building the world of Curse of Dominion.

  • Curse of Dominion – Demo Patch 0.4.0 Erindos Arena - 2 October 2025

    The latest update to the Curse of Dominion demo brings some exciting new features alongside important fixes and polish. The highlight of this patch is the addition of the Arena, a new way to test your skills in Erindos through one-on-one duels.New FeaturesArena in Erindos – Step into the new duel mode where you can challenge opponents in one-on-one combat.Expanded input rebinding – More customization options are now available for keyboard and mouse players.Updated controller reference – The pause menu in Erindos and the Arena now displays an updated controller layout, showing the correct actions for each button.Fixes & ImprovementsPlayStation 4 controller icons now display correctly instead of showing Xbox buttons.Conquest map visuals have been updated so territories are properly filled with color instead of just outlined.

  • Duel System Arrives October 2nd - 27 September 2025

    The next major update for the Curse of Dominion demo will release on October 2nd, introducing the first version of the Duel System.In Elvorith, duels are more than contests of skill—they are battles that can shape the future of nations. When blessing bearers clash, victory may mean more than survival: the power of a blessing itself can pass to the victor, and history has often been rewritten by a single duel.Within Erindos, however, duels serve a different purpose. Overseen by the city’s battle master, they provide warriors with the chance to train in controlled matches, sharpening their instincts and preparing for the struggles that lie beyond the safety of the walls.This update brings those practice duels into the demo for the first time. You’ll be able to face 1v1 combat against an AI opponent, offering a more personal and intense test of skill than the tactical battles fought across…

  • Curse of Dominion - Demo Patch 0.3.0 Zoomed in Battles - 20 September 2025

    HighlightsNew zoomed in battles for single-target actionsNew slide ability in ErindosClearer turn readability via updated indicator portraitsFixes and polish across combat, UI, and level geometryNew FeaturesZoomed in BattlesSingle-target actions now trigger a close-up view to improve combat readability.Added new attack, hit, and reaction animations to enhance combat visuals.Sound effects and Music are still a work in progress.Slide (Erindos)You can now use a slide while exploring Erindos.Provides a slight burst of speed for traversal.Sound effect is still a work in progress.Indicator PortraitsUnit portraits in battle desaturate noticeably after a unit has acted.Makes it easier to see who still has an action remaining at a glance.Fixes and ImprovementsFilled a gap between the castle wall and stair geometry in Erindos that could trap the player. Extra stone added and collision adjusted.Da…

  • Curse of Dominion - Demo Patch 0.2.9 - 29 August 2025

    Thank you for continuing to support the demo of Curse of Dominion! This update focuses on improving the player experience in Erindos, refining dialogue, and adding more intuitive systems for progression.Patch Notes:UI Enhancements: Added new sound effects to the user interface in Erindos for improved feedback and immersion.Dialogue Updates: Adjusted character dialogue in Erindos to improve flow and clarity.Objective Menu: Added an objective menu to the main menu in Erindos, making it easier to track your current goals.Quit Confirmation: Implemented a confirmation prompt when selecting the "Quit Game" option, preventing accidental exits.Commander Recruitment: Improved the commander recruiting system for greater clarity. The tutorial now requires exactly five commanders, and recruitment is capped at five until the tutorial is completed. Afterward, additional commanders can be recruited fr…

  • Curse of Dominion - Demo Patch 0.2.8 - Polish and Bug Fixes - 26 August 2025

    This update focuses on smoothing out rough edges and improving the overall demo experience. Thank you to everyone who has been reporting issues—it really helps me track down and fix problems quickly!Updates in this patch:Fixed a bug where the character would jump when closing menus if the jump button was bound to the deselect button (default on controller).Updated the background music in Erindos to better match the city’s atmosphere.Fixed an issue where fast travel to allied commanders would not work properly on the first load.Fixed a bug that could cause the menu to become unresponsive under certain conditions.Added button prompts to the dialogue UI to make controls clearer during conversations.

  • Curse of Dominion - Demo Patch 0.2.7 - DLSS Restored - 25 August 2025

    Thank you again for playing and sharing your feedback on Curse of Dominion!Updates in this patch:Restored DLSS support. It is now stable and ready to use for improved performance and visual quality.Continued backend optimizations to ensure smoother gameplay and stability.I’ll keep refining the demo as I prepare for the bigger updates ahead—your feedback makes a huge difference!

  • Curse of Dominion - Demo Patch 0.2.6 - Black Screen on Launch Fix - 21 August 2025

    Thank you for your patience and support as I continue refining Curse of Dominion!Fixed a critical issue that caused the game to crash on startup for some players.Temporarily disabled DLSS and NVIDIA Reflex while I work on improving their stability. These features will return in a future update once they are functioning reliably.

  • Curse of Dominion - Demo Patch 0.2.5 - 11 August 2025

    This update focuses on improving battle flow, fixing persistence issues, and enhancing visuals for a more polished experience.Changes & FixesFixed an issue where characters who died in battle would remain dead in future battles.Updated mud textures to appear greener and blend more naturally with surrounding grass.Dominion Revival charges now reset properly after each battle.HP and SP are now fully restored after battle.Level-up dialogue boxes now clear correctly after battle.Game instance data now fully resets when returning to the main menu, preventing unintended carryover between sessions.

Patch notes and updates

S.noRelease datePatch nameGID number
129 August 2025Curse of Dominion - Demo Patch 0.2.91809235871601946
226 August 2025Curse of Dominion - Demo Patch 0.2.8 - Polish and Bug Fixes1808601382616318
325 August 2025Curse of Dominion - Demo Patch 0.2.7 - DLSS Restored1808601382585230
421 August 2025Curse of Dominion - Demo Patch 0.2.6 - Black Screen on Launch Fix1808601382436737
511 August 2025Curse of Dominion - Demo Patch 0.2.51807332909710360
66 August 2025Curse of Dominion – Demo Patch 0.2.41807332909525698
72 August 2025Curse of Dominion – Demo Patch 0.2.31806698490759927
81 August 2025Curse of Dominion - Demo Patch 0.2.21806698490727571
930 July 2025Curse of Dominion - Demo Patch 0.2.11806698490635218

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3575920
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperLonevale
PublisherLonevale
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Lead captains in grid-based battles across a conquest map where every victory expands your territory and income. Invest in regions, upgrade gear, and build class paths and loyalty bonds in a campaign focused on strategy, growth, and momentum.

About this game

Command from Erindos Between battles, you return to Erindos to train, upgrade, and refine your roster as you prepare for the next combat. Captains develop through a class system unlocked by levels and weapon mastery, while loyalty grows between allies who fight side-by-side, rewarding squads you build and keep together. Manage your resources and invest in what you control to sustain your advantage in your campaign. Master the Grid You lead a roster of captains across a continental map, fighting grid-based battles where positioning, formation, and coordinated play decide the outcome. Each victory expands your territory, and each captured region strengthens your campaign through ongoing income. Decisive Combat Watch your tactical choices unfold as the perspective zooms in on the clash. Keep your captains ready, so every captured territory makes the next battle more winnable, and every battle makes the dominion harder to break.

Supported languages

English * , Japanese, Korean, Portuguese - Brazil, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
66Color Alternatives
68Custom Volume Controls
78Adjustable Difficulty
60Gamepad Recommended
80#category_playable_at_your_own_pace
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
69Stereo Sound
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência Conteúdo sexual
steam germany16Drastische Gewalt Sexuelle Andeutungen Alkohol / Tabak
igrs18Penampilan Tokoh Kekerasan Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Curse of Dominion's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Curse of Dominion's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Curse of Dominion at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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