- Dev QuestEvent 2 Started - 2 December 2017
Dear Players, A while ago we announced to take QuestEvent to a whole new level. During the illness of Fivang (Creator of QE) we had to push the start of the development back to a later date. We are proudly to present that Fivang is back in business and ready to start working on QuestEvent 2! Yeah! There will be no any release date on this moment yet. But we really want to know your feedback of the game. Check our Steam Forums and post your ideas, suggestions and feedback there in the topics where is belong. All the feedback will be taken within the dev stages and ideas will be created to real content. Together we will make QuestEvent 2! QuestEvent 2 will be free for the players that have the current version of QuestEvent by just an Free Update! Dev Blogs will be posted on Mondays every 2 weeks. Started from Monday the 11th of december 2017. Note that the second Dev Blog will be some lat…
- QuestEvent on his Return! - 29 September 2017
Dear players, It's been a while since the last update of QuestEvent. Also the update of February is not yet released. This is caused by some multiply reasons that we like to share. What is the problem? Currently we are working on a total redesign and overhaul of the game. This will take some time, but it will be worth it. Also our director Fivang is currently waiting on a donor for a transplantation.. As Fivang works on QE on his own, it will take some time before we can begin with the redesigning of the game. Around the start of next year Fivang will get the surgery. or even later in 2018 The recovery time is about 1 or 2 months (Depends on complications) When can we expect an update? After the recovery we will work very hard on QuestEvent 2.0! We will start over again from scratch buty in the same engine. (RPG Maker VX Ace) Will the new version be free? If you bought QuestEvent alread…
- QuestEvent in 2017 - 16 January 2017
Dear players, We are currently 2 weeks into 2017. We all hopet hat you had an amazing holidays. With a big update just around the corner, QuestEvent will start the year amazing. We are working hard on the new version of QuestEvent and will push out the new TestBuild just before February. After that we will fix all the bugs and push it to the players. February will be the month of QuestEvent. Also we want to thank our TestBuild Testers. The latest TestBuild is completely bug free. So we can go on with building the new content on it =) Get ready for QuestEvent V1.0 in February. Regards, QE Team
- Testbuild Released to our Beta Testers - 25 December 2016
Dear players, This is just a quick announcement that we are proud that we just released a testbuild to our beta testers! In the testbuild includes the new Dungeoneering system, Wooductting, Firemaking and fishing updates. The only thing that we missing is the Mining and Smithing Skills... More about that in 2017! From the QE Headquarters we wish you a merry christmas and a happy 2017! Regards, QE Team
- Shortly in QuestEvent... - 16 December 2016
Dear players, It is been a long time since the last update and we want to give you some more information about the update that is coming to Steam on the first of February 2017! Down below you'll find a list off ALL the new features and content of QuestEvent Full Version 1 Yew Tree Scripting (Level 60 Tree) Firemaking Yew Logs Scripting (Level 60 Logs) Cooking Skill - More Furnaces Dungeoneering Expansion: 5 Easy-Small Dungeons 5 Easy-Medium Dungeons 5 Easy-Large Dungeons 5 Medium-Small Dungeons 5 Medium-Medium Dungeons 5 Medium-Large Dungeons 5 Hard-Small Dungeons 5 Hard-Medium Dungeons 5 Hard-Large Dungeons Mining Skill Resources (ORES) Smithing Skill Resources (ITEMS) Smelthing Resources (BARS) Mining Dungeons (Just 1 in February) Combat Rebalancing New Intro Music This list contains the new content that AT LEAST will be in the game! More content can be added but nothing will be scrap…
- Update - QuestEvent 0.7 - 6 December 2016
Dear Players, You all see that we are behind schedule of the planned launch date of the new version.. We are very sorry about that! Why is it taking so long? We know that is almost 8 months since the last update that we released. But that has also a reason. We working on the full expansion of Dungeoneering in stead of a seperated update for that. Dungeoneering is a unique and hard piece of sscripting that requires a lot of work. Beside that we are also working on the perfect balancing of Mining and Smithing together with the new Combat Systeem. But... We will reveale a new release date of QuestEvent V1! QuestEvent 1? Ans 0.7, 0,8 and 0.9 then? It will be a huge step forward to release all those content at the same time. As we do not seperate the updates anymore but release it all at once, we decidede to make it QuestEvent V1. Everything will be completed of what is in the game at that p…
- Work in Progress: QuestEvent - Fall Update - 24 September 2016
Dear players, On this moment we are working hard on the newest version of QuestEvent. As it has been a long time since the last update (April 2016) we like to tell you why it takes so long. We are working on 2 new skills that will affect the combat system. We are also bringing in around 100 new items into the game. And to get those 2 new skills to work, we need more maps. Just a lot of work to design and script. What will be in the update? Mining Skill Smithing Skill New Weapons New Armour Dungeoneering Skill Expansion I * More places to cook. Woodcutting Skill Expansion II ** Firemaking Skill Expansion *** And even more... * = We will update the current dungeon and add all the EASY ones so you have more dungeons to play with. This will be the first step to the huge Dungeoneering Update! ** = We will introduce the Yew Tree (Level 60) and the Magic Tree (Level 75) *** = We will add the Y…
- Developing QuestEvent 0.7 - 7 June 2016
Dear players, The last update at the end of April was a big one. With Cooking skill and a overhaul of the Fishing Skill. The next update will be even bigger than before. We will introduce 2 new skills, new combat system (Better increase of your attack, strenght and defence) This all together makes it possible to have fair combat to other mobs in the game! We are currently just started developing this whole update, so a release date can't be set yet. We know that we said in the last post that it will be out in the second week of June. unfortunately we'll not be ready before that date. We will keep you up-to-date along this update is being developed and tested. List of included content with the next update: Mining Skill Smithing Skill Combat Rebalancing New maps and dungeons (not Dungeoneering) New Quest (To start mining and smithing - like a tutorial) Regards, QE Team
- QuestEvent 0.6 now live! - 13 April 2016
Dear players, Today we are releasing a new build of QuestEvent! Version 0.6 has been released to your Steam Application. Start the update and play QuestEvent with a lot of more features! New in this version: Cooking Skill Fishing Skill Expansion More Choises at options. Cooking Skill We released the Cooking Skill together with the fishing update. You can now cook your freshly catched fish. On this moment their is just 1 Cooking Range available. This one can be found the house of the farmer (With the Cabbage Quest). You have to light up the range first with a normal log. This one will stay burned for 2 minutes. (will be expanded later on) and you can choose to cook just 1 or ALL of 1 type. Fishing Skill Expansion To let the Cooking Skill be working just fine. we have added 12 new fish types to catch! Spreaded out over the skill. You also will catch between 1 or 10 fishes at the same time…
- QuestEvent 0.6 now live! - 13 April 2016
Dear players, Today we are releasing a new build of QuestEvent! Version 0.6 has been released to your Steam Application. Start the update and play QuestEvent with a lot of more features! New in this version: Cooking Skill Fishing Skill Expansion More Choises at options. Cooking Skill We released the Cooking Skill together with the fishing update. You can now cook your freshly catched fish. On this moment their is just 1 Cooking Range available. This one can be found the house of the farmer (With the Cabbage Quest). You have to light up the range first with a normal log. This one will stay burned for 2 minutes. (will be expanded later on) and you can choose to cook just 1 or ALL of 1 type. Fishing Skill Expansion To let the Cooking Skill be working just fine. we have added 12 new fish types to catch! Spreaded out over the skill. You also will catch between 1 or 10 fishes at the same time…
- Big update coming... - 24 March 2016
Dear players, this is just a quick note that we are still budy with the big update that is coming out next month! It will include some fishing updates and even 3 new skills! We also have plans for the update after this one... something down to earth of QuestEvent. Can you guess it? If so. you can win 4 free copies of QuestEvent! Respond down below to make any chance and share QuestEvent to even make your chance bigger! Winners will be announced on Sunday 3th of April! Take care, QE Team
- Big update coming... - 24 March 2016
Dear players, this is just a quick note that we are still budy with the big update that is coming out next month! It will include some fishing updates and even 3 new skills! We also have plans for the update after this one... something down to earth of QuestEvent. Can you guess it? If so. you can win 4 free copies of QuestEvent! Respond down below to make any chance and share QuestEvent to even make your chance bigger! Winners will be announced on Sunday 3th of April! Take care, QE Team
- Update Blog Week #10 - 7 March 2016
Dear Players, In this article we will bring you along the process of our new QuestEvent Update that is comng out End of March 2016! This week we will annnounce the updates that are in it and explain a bit more about some of them. Update list Down below you find a list of the new content that will be released with the new update. Fishing Expansion Cooking Skill Mining Skill Smithing Skill Hitpoints updated Bug Fixes and some little things This is just a short list. More things can be added later on. Fishing Expansion This week we will talk about the Fishing Expansion. On this moment you can only fish some Raw Fish. Raw Fish will be replaced with Raw Shrimps in the update, so you don't lose any fish you catched so far. Beside of that little thing we have added another 11 fish sorts. Sardine, Anchovies, Herring, Trout, Pike, Salmon, Tuna, Lobster, Swordfish, Shark and Manta Ray. They are a…
- QuestEvent 0.5.1 now live! - 2 March 2016
Dear Players, We have just released a game update with some bug fixes. Note that not all the bugs are fixed yet. Down below you find a list of fixed bugs: We only have updated the English version at this moment. Fixes / updates Fixed some Grammar and Spelling Fixed Q Hotkey - Down below you find a list off all the Hotkeys Reduced Bonfire times with 33% (2.5 sec to 1.8 sec per log) Made the roadblocks in the Dungeon a little bit faster (Carts) Exploring has been renamed to Dungeoneering. EXP has been renamed to XP Hotkeys I = Items / Backpack E = Equipment S = Open Skillbook T = Start Tutorial again D = Start Dungeoneering H = Explaining Dungeoneering (only in Dungeons) Q = Quit Dungeoneering (only in Dungeons) More Hotkeys will be added later on. In the other news... Now we have updated the game with some basic fixes and small updates. We will now focus us on a really big update. We don…
- Some issues... - 5 February 2016
Dear players, We noticed that the game is not bugfree yet, as we receive some bug reports. Those bugs will be fixed in the upcoming month together with a update to the game. We will update the game on some points where it is nessecary to do so. NOTE: This is not a game update. but just a bugfix update. We are planning to add some features in the nearby future... More about that later on this month. Regards, QE Team Yes.. We are back!
- External Forum Open! - 10 September 2015
Just a quick message that our external forum is now open for game ideas for QuestEvent 3D, feedback on the current version and more! http://forum.questevent.org/index.php Regards, Fivang CEO of QuestEvent
- Upcoming Plans QuestEvent - 7 September 2015
Dear players, With this announcement we want to tell all of our fans and players that QuestEvent will no longer been updated. But other great plans are coming! Why no updates anymore? We are very glad to have a great community that helps us at the development of QuestEvent. A lot of negative feedback was given and we decided to take those negative feedback very seriously. Theirfor we decideded to make a whole new game for QuestEvent. More fancy, Better graphics and a new engine. to focus on that, we cant do any updates on our existing game at this moment. as we want to deliver better quality for you. Wow!, Wait! is QuestEvent coming into 3D? Yes! that is main focus of our new QE game. 3D game made in Unity 5.1 will bring you better quality of grapichs and gameplay. We are very excided about this and what you involved during development! How can we be part of the development? In a few da…
- Summer Break Update - 1 August 2015
Dear QuestEvent Players, As you notice, we haven't done much in July. This is because the Summer Break we are having on this moment. July and August are 2 busy months for Work and Holidays. We decided to focus us on those 2 things to get fresh into a new period of great updates in September! We are working behind the scenes to have an update ready begin September. Our new website and forum will be released with the update in September. The countdown has been changed to the correct date. We are also busy with 3D modelling and running some first tests of a QuestEvent 3D Version :D We can't wait until we see you all again in September. Have a great holiday to you all. Regards, QE Team
- Planned Updates - 13 June 2015
Down below you find a list of planned updates where we work on and we want to release THIS YEAR! Any feedback about those update is more than welcome. Shape it your way! Minimap Skill Expansions (All skills) New Skills: Cooking, Mining, Smithing and Herblore New Quest Serie New Battle System RGQS (Random Generated Quest System) Stablish Fighting / powers More random Fights More maps Achievements (No Steam-Linked) 3D Version??? And maybe more... After this is all released, we will move to a Full Release of QE! ??? = We are looking into this and hope to do this in the future. The 3D version is not something we want to be finished before Full Release.
- Update: QuestEvent V0.5! - 9 June 2015
Today we releasing a new build of QuestEvent with a new feature that helps you levelling some faster! Read more here down below. Bonfires The QE team has been working hard to implement the "Bonfire" upgrade for the next update. Players will now be able to burn up to 24 logs of any type automatically without waiting for the fire to burn out. (as long as you have the necessary Firemaking level for the log and the logs in your inventory) . This makes leveling up your Firemaking skill much faster, as you no longer have to wait for each fire to burn out before burning another log. Rebalancing Firemaking / Woodcutting After some complains that Woodcutting takes a lot of time we have looked into it to change some times of cutting those logs. Down below you find a list of what we did. Reduced Willow Cutting from 4 seconds to 3 seconds. (per log) Reduced Maple Cutting from 5.8 seconds to 4 secon…