Apocalypse Approaches news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3581870
- PriceNo longer available on Steam Store
- Release dateComing soon
- Developerideo ame
- Publisherideo ame
- Parent gameNot available
Company pages: Developer: ideo amePublisher: ideo ame
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Apocalypse Approaches Steam news
Apocalypse Approaches news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Alpha 4.1 Has Released - 8 September 2026
Patch NotesThe Tutorial & CitadelAdded a new cutscene in the tutorial with the seerUpdated all dialogue to better reflect our updated narrative design intentionsUpdated the positions of all NPCs in town to better guide the player in how to progressFixed a bug causing dialogue variables to not properly reset when pressing "New Game" after having already pressed continue before exiting the game.Other ChangesReverted a change on Time Orbs & Gold Pickups, they now drop on the floor and stay there when in an encounter again. When an encounter completes, and outside locked rooms, they auto-gravitate to the player.Shop popups now use the gold icon instead of the word "gold" in listed pricesFixed main-menu visual bugsFixed main-menu crash associated with flow-time
- Apocalypse Approaches Alpha 4.0 has been released! - 31 July 2026
Apocalypse Approaches Alpha 4.0 has been released!Apocalypse Approaches had the pleasure of showcasing Alpha 4.0 early to people at GodotCon, an awesome event we hope to return to. Now, you can download the latest update to the demo we showcased there for free on Steam! This version contains new features, visuals, and audio, as well as many adjustments to balance & a new take on the overclocking mechanic. Tension Turned to Time DilationSince Alpha 3.0, we've been experimenting with systems that would allow the player to manipulate time and how that could affect their build direction. Players would experience the effect of time speeding up and slowing down by way of Overclocking (for speed-up) and Flow Time (for slow-down). We really liked flow time, but found that the trade of overclocking per cog doesn't scale well with a full run. To solve this, we've removed Tension Capacity from the…
- Apocalypse Approaches Alpha 3.0 has been released! - 13 March 2026
Apocalypse Approaches Alpha 3.0 has been released!You can download the latest update to the demo for free on Steam! This version contains the newest features, including a new movement tool called Blink, more Cogs, and permanent upgrades that persist between runs. 1-Minute ClockIn version Alpha 2.0 and prior, the Clock could go up to a maximum of 3 minutes. From playtesting, we found that players who gained enough time would feel safe and stop worrying about the clock. We want our players to always be thinking about the clock and constantly fighting to keep it from running out, so we've decided to lower the maximum time to 1 minute. Also, this means that you’re perpetually in the last minute before the end of the world!Dodge Roll is now Blink!As development for Apocalypse Approaches has progressed, we have found that a fast-paced & high-octane gameplay is preferred over slower and more m…
- Gearing Up: Alpha 2.0 Out Now! - 20 October 2025
Good News, Everyone! Alpha 2.0 has just released!If you have not already, be sure to download the latest update to the demo from steam. It's completely free, and gives you a great first look at our newest features and direction for the game. Introducing Subdials!Subdials are special items you can now find in a run. They act as smaller clocks that can run alongside your primary clock. Each of them has a special ability that is active while the subdial is running. So, be careful when you activate your subdials, managing these time pools properly is key to performing well in a run!As a general rule of thumb, subdials have 3 Themes: Body, Mind, and Soul. These themes target certain playstyles and buff certain stats. Introducing Cogs!Cogs are small items you can equip to your character to increase their strength and unlock new abilities. You have a maximum amount of "Cog Slots" you can equip…
- Apocalypse Approaches Alpha 1.1 - Out Now! - 31 May 2025
Setting(s) Up Version alpha 1.1 is here, and with it a big helping of quality-of-life changes to all parts of the game! It seems like just 3 minutes ago we launched Apocalypse Approaches on Steam, and we’re thrilled at all the amazing feedback we’ve been receiving. The game is changing every day, but we’d like to give a big thank you to all our early-bird testers, past and present, for being a part of that metamorphosis! At any rate, here are the broad-strokes patch notes this time around Visual Changed timer visuals and other HUD elements to be more readable Added dynamic button prompts for controls Improved combat VFX and made dealing/receiving damage more obvious Gameplay Increased max level of all modifiers to V Time is now paused in shops Added Tutorial section to the first run Removed dual-wielding: only one weapon can now be held at a time Accordingly, improved the quality of dro…
- Join the official Apocalypse Approaches Discord community server! - 1 April 2025
Join the Apocalypse Approaches Discord Community! Hello everyone! We’re excited to announce the official Apocalypse Approaches Discord Server! 🎉 Whether you're here to discuss strategies, share feedback, or just hang out with fellow players, this is the place to be. Exclusive updates & sneak peeks Gameplay discussions & strategy sharing Direct feedback to the devs Be part of the journey early and help shape Apocalypse Approaches into something truly special! 👉 Join now: https://discord.gg/xxFHgpXXcy
- Apocalypse Approaches Alpha arrives on Steam! - 22 March 2025
Good news everyone! As the title suggests, the alpha for Apocalypse Approaches is now available for download on Steam! Playtest Info This version focuses heavily on combat and the dungeon crawling side of the game. We are incredibly interested in feedback on our combat, progression, and level generation, and how the time mechanic ties into it all, so we've focused on featuring those aspects in the current release. As it is freely available for download, you may do so at any time. If you try it out, we appreciate you taking the time to leave a review and, if you enjoyed, adding it to your steam wish-list. We will update this demo as we add more features in the alpha stage, so stay tuned! If you have more comprehensive feedback, please visit this page and fill out the feedback form: https://www.ideoame.com/playtest Up Next Over the next few months, as we add more intended features to the…
- Apocalypse Approaches attending GDC! - 13 March 2025
Exciting news—we’ll be attending GDC this year! If you’re attending, we’d love to connect, chat about game development, and maybe even give a sneak peek at what we’re working on. In the meantime, as you surely have noticed, our Steam page is now live! Wishlisting helps us out a ton and ensures you stay up to date with all our latest news. If you're here, that means you've likely already done that, so thanks so much for your support!! https://store.steampowered.com/app/3581870/Apocalypse_Approaches/ Let us know if you’ll be at GDC too! See you there!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 8 September 2026 | Alpha 4.1 Has Released | 1843481262687584 |
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