SPSTEAMPULSELIVE ANALYTICS
DSS 2: War Industry

DSS 2: War Industry Steam metadata

vikingfabian | Oct 28, 2025 | game

Released

5players observed · 4 October 2026 - 03:34:35 UTC

SimulationStrategySteam Store

  • Latest observed players5 · 4 October 2026 - 03:34:35 UTC
  • SteamPulse tracked peak124
  • Units sold (VGI)10,321
  • Revenue (VGI)$118,000
  • Review score86% positive

DSS 2: War Industry metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players5 · 4 October 2026 - 03:34:35 UTC
  • SteamPulse tracked peak124
  • Units sold (VGI)10,321
  • Revenue (VGI)$118,000
  • Review score86% positive
  • Total reviews161
  • Release dateOct 28, 2025
  • Developervikingfabian
  • Publishervikingfabian

Genres: Simulation, Strategy

Company pages: Developer: vikingfabianPublisher: vikingfabian

Top Steam chartsTop 100 gamesGame directorySteam Store page

DSS 2: War Industry Steam metadata

DSS 2: War Industry metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3582440/metadata
Steam Storehttps://store.steampowered.com/app/3582440/
Steam Communityhttps://steamcommunity.com/app/3582440
PCGamingWiki search
IGDB searchSearch IGDB for DSS 2: War Industry

Reviews, pricing, and metadata

Review summary

Very Positive

86% positive, 139 positive, 22 negative

Price and discount

$17.99

Platforms

Windows, Linux

Categories

Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Shared/Split Screen Co-op

Achievements

93

Platform releases
  • Steam 28 October 2025

Latest Steam announcements

  • Quality of Life Update (Part 1) - 29 September 2026

    UpdateThese improvements were selected from player suggestions on Steam and Discord. Thank you for your help! Change log:* Updated to the latest MonoGame framework and .NET 10* Black market limit: I added 500 as limit, it grows with 50 for each city capture* A hover button for all city resources* Can pick army or guards on automation* Will set captured cities to auto* Ultra wide support - adjustable ui placement * All relation actions will trigger messages* An UI easter egg* improved pony model* Increased the byte size boundaries on player saves * Build priority - apply to all button * When spending workers, immigrants will be used first* Auto guard recruiting is reduced by 1/3* Added add/remove option on build tool* Removed the multiplayer gift achievements * Save interval option, increased default to 45 minutes* Steam timeline support * Domination victory will now ignore unclaimed lan…

  • Post multiplayer patch 5 - 20 September 2026

    UPDATE* fixed display relation empty faction crash

  • Post multiplayer patch 4 - 14 September 2026

    UPDATE Change log: * fixed leaderboard crash * Performance: Removed build order city references * fixed: faction diplomacy select city highlights errors Network issues (Must start a new save to see the loading issues fixed) * Fixed build order client read crash * Fixed: City automation becomes unchecked. * Fixed: Postal service settings revert to automatic. * Fixed: Tags are not saved. * Fixed: Additional resource storage is not saved * Fixed: City guards are not visible on the ramparts * Fixed: build orders end up below ground * Fixed: resource processing off bounds crash * fixed: end empty net session crash

  • Post multiplayer patch 3 - 1 September 2026

    UPDATEChange log:* Fixed empty client player display crash* Fixed detail path out of bounds crash* Fixed empty player crash in count wars* Fixed multiplayer find tile crash* maybe fixed: client tuorial end crash* fixed another empty relation crash

  • Post multiplayer patch 2 - 28 August 2026

    UPDATE Fixed empty diplomacy relation crash in multiplayer

  • Post multiplayer patch 1 - 27 August 2026

    UPDATE * Fixed gold smelting* Added 5 fuel to gold smelting cost* Fixed faction index error crash on diplomacy* Remote player display is blocked until handover is complete* Handles failure to join, no available faction* fixed ui crash in battle lab

  • Mac support! - 14 August 2026

    Mac users can now run DSS through Pixel Port https://pixelport.gg/games/dss-2-war-industry/I have also increased the steam cloud size to maximum available: 10GB

  • Post mounts final patch - 1 August 2026

    UPDATEChange Log:* Fixed: no limit production of city guard uses resources even when you've reached cap* fixed: building tooltip got stuck on zoom* Repaired the auto build options

  • Multiplayer Update - 28 July 2026

    DSS has become the world's largest peer-to-peer multiplayer game! “Don't do it!” - that was the advice I got from my programmer friends, but DSS is a game about dreaming big!What do you say? Is it fun, or did I fly too close to the sun?!Online MultiplayerCo-op only. Friends only.It uses a peer-to-peer network over the Steam API. No external servers are used.Players can drop in or out at any time.New players will have their own faction that will replace a bot.Players can share resources with each other.64-player max limit.Players can mix difficulty settings and casual/advanced controls, if you want to play with your children for example.You can modify security settings at your own risk. Zero protection against cheating. The starting positions of players are not balanced.The multiplayer will expose your IP address to other players.It does not allow mixing of local and online multiplayer (…

  • Multiplayer Trailer - 24 July 2026

    Teaser trailer: Dev blog: Planned release date is August 21st

  • Join the Multiplayer beta test - 10 July 2026

    Looking for help to test the MultiplayerPlease let me know about your experience, and any issues you have. Instructions: Right click the game “DSS 2: War Industry”: open properties ➜ betas ➜ "beta_test".https://docs.google.com/document/d/1XQ_BDPMCf4WUWx_DuLiihDB99iKpXhWLgnMq-rW_eHY/edit?usp=sharingChange log: https://docs.google.com/document/d/1FEQNrAZmVvhgWhdXlX30V8hnZR6raE_-yzDGYhd2Q9k/edit?usp=sharingThe game is designed for co-op only, competetive gameplay will never be supported.

  • Post mounts patch 12 - 7 July 2026

    UPDATEChange Log:* Fixed printing of large negative number crash* Fixed: Allies can drag you into wars in peaceful mode* Diplomacy Ui improvements* Fixed: upgraded farms were producing too much

  • Post mounts patch 12 - 4 July 2026

    UPDATE* Fixed: French letter ' crashed the font* Fixed: Manor lord and Great hall were showing the wrong count* setting to hide input help* fixed get relations crash

  • Post mounts patch 11 - 3 July 2026

    UPDATEChange Log:* Fixed resetting of stockpile limit* stockpile manual limit is remembered when unchecked* Fixed empty main city crash on load* Fixed: Removing guard posts doesn't reduce the count* Fixed controller tab input play/pause leak* Fixed: tech spread dont work between all cities

  • Post mounts patch 10 - 29 June 2026

    UPDATEChange Log:* lowered intro volume* fixed city pointers data drift on save* Heavy padded Armor and Padded armor on the stockpile menu, their locations are switched

  • Introducing the Pin system - 25 June 2026

    Hello my lords and ladies! This is my “I am still alive”-update. Multiplayer update progressI had some testers run the multiplayer and it has been running great, except some bugs here and there. There have been some mixed opinions on the “Gifted awards”, they are a very odd achievement system - you will see. But I still believe in it. I will add the option to opt out of any multiplayer achievements to keep everyone happy.What I have left to work on is just a hundred little small bugs and optimizations.Release is still planned for August. It feels like every big game in history is releasing in September, so the pressure is on! Pin locationsPins are a new feature that will be released with the multiplayer update. They are designed to have several uses. You can ping locations for other players. Or use it as reminders/communication for yourself and your team. Both text and icons can be atta…

  • Schools queue patch - 13 June 2026

    UPDATEMaster guild has endless loop option

  • Settler start patch - 4 June 2026

    UPDATEChange Log:* Repaired: settler start size will block tutorial* The story start adds 1.5 hours on settler start size* Settler start will set stockpile limits to 100, to make it easier to start for new players

  • I bundled with my favorite game - 28 May 2026

    Multiplayer is planned to release in AugustThe network solution is a bit unorthodox, since the game is way too large to use any established techniques.It uses a mix of server-to-peer and peer-to-peer networking. The player who starts the map will host the game and its bots. All other players will host their own cities and armies to minimize any feeling of lag.Players share their camera view with each other and only send updates for items in view.The network is designed to handle information to be sent in a scrambled order and be pieced together by the receiver.This is so the multi-core processes are able to send information, without having to wait for a sync-up. Plus, the game doesn’t have to resend old information during packet loss.You can drop in and out of the game at any time. New players will replace a fitting bot faction.A theoretical limit of 64 players. I don't recommend playin…

  • Post mounts patch 8 - 25 May 2026

    UPDATE* Goo easter egg* Fixed: bots dont build logistics* Repaired the mouse in Commander minigame* Fixed "deep well" culture

Patch notes and updates

S.noRelease datePatch nameGID number
120 September 2026Post multiplayer patch 51844115010498766
214 September 2026Post multiplayer patch 41843481262702568
31 September 2026Post multiplayer patch 31842212951313953
428 August 2026Post multiplayer patch 21842212951302320
527 August 2026Post multiplayer patch 11842212951299178
61 August 2026Post mounts final patch1839676055890004
77 July 2026Post mounts patch 121836506165578083
84 July 2026Post mounts patch 121836506165572496
93 July 2026Post mounts patch 111836506165570171
1029 June 2026Post mounts patch 101836506165560991
1113 June 2026Schools queue patch1835236783565255
124 June 2026Settler start patch1834602721186848
1325 May 2026Post mounts patch 81833334318576608
1412 May 2026Post mounts patch 71832065502824088
159 May 2026Post mounts patch 61832065502817880
165 May 2026Post mount - patch 51831432155581167
171 May 2026Post mounts patch 41831432155572059
1828 April 2026Post mount patch 21830797770245640
1925 April 2026Post mount - patch 11830797770239170
2022 April 2026Mounts patch 11830797770230115

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3582440
Live current players5
SteamPulse tracked peak124
Live count (today's peak floor)5
Price$17.99
Free to playNo
Discount0%
Original price USD$17.99
Current price USD$17.99
Release dateOct 28, 2025
Developervikingfabian
Publishervikingfabian
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent86%
Positive reviews139
Negative reviews22
Total reviews161
Steam recommendations188
Achievements93
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3582440/

Short description

In this real-time grand strategy game, command armies, build cities, and manage a dynamic economy. Establish automated supply routes within your territory to streamline production. Fortify your defenses and brace for intense battles. Can you lead your empire to dominance?

About this game

DSS is a real-time grand strategy game with city-building and resource management. Experience a groundbreaking game with limitless armies, endless cities, and unparalleled resource simulation. Built to redefine wargames and push the boundaries of scale and depth. City Building Construct and develop your cities to support your war efforts. Workers will automatically complete tasks in order of priority. Send settlers to found new cities. Capture and Breed Mounts Soldiers can be any combination of animals, weapons and equipment. Multiplayer Co-op Players can drop in or out at any time. Share resources with each other. 64-player online or 4-player split-screen. Customizable per-player difficulty and casual/advanced controls—great for teaming up with younger players or beginners. Other Features Defenses : Turtle up with fortifications and guard posts. Resource Management : Establish production chains using logistics networks to ensure an efficient economy. Upgrades : Research science, unlock tech trees, and gain experience. Automation : Set up your medieval industry to keep running while you’re off conquering new lands. Army Tactics : Command your forces across the map while keeping them well-supplied and fed. Modular Military Units : Create soldiers by combining items and specializations. Diplomacy : Coerce others into joining your cause. Flexible Game Modes : From intense boss battles to peaceful, creative building. Dynamic Difficulty : Most systems run by themselves — you choose what to focus on or leave alone. Massive Scale : Hundreds of thousands of soldiers and workers are simulated in real time. Map Generator : Each game offers new tactical situations. Creation Tools : Design maps, flags, characters, and voxel models. Battle Lab : Form armies and pit them against each other.

Supported languages

English, German, Japanese, Russian, Simplified Chinese, Spanish - Spain, Turkish, French, Portuguese - Brazil, Italian, Korean, Polish, Thai

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
48LAN Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
28Full controller support
64Adjustable Text Size
67Camera Comfort
66Color Alternatives
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
79Save Anytime
59Steam Input API Support
69Stereo Sound
23Steam Cloud
25Steam Leaderboards
44Remote Play Together
62Family Sharing
63Steam Timeline

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany12Gewalt Alkohol / Tabak
igrs18Interaksi Daring Penggunaan bahasa Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $17.99
  • Highest observed: $17.99

DSS 2: War Industry's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $17.99, the highest is $17.99, and the first visible tracked price is $17.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

DSS 2: War Industry's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $17.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $17.99. The latest run records $17.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $17.99
  • Current list price: $17.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records DSS 2: War Industry at $17.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$17.99$17.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $17.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$17.99$17.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $17.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$17.99$17.99No discountSteam Store

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