SPSTEAMPULSELIVE ANALYTICS
From The Top

From The Top Steam metadata

JUNKFALL33 | Dec 9, 2025 | game

Released

0players observed · 22 September 2026 - 06:25:46 UTC

ActionCasualIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak37
  • Units sold (VGI)13,691
  • Revenue (VGI)$43,372
  • Review score85% positive

From The Top metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak37
  • Units sold (VGI)13,691
  • Revenue (VGI)$43,372
  • Review score85% positive
  • Total reviews131
  • Release dateDec 9, 2025
  • DeveloperJUNKFALL33
  • PublisherJUNKFALL33

Genres: Action, Casual, Indie, Simulation

Company pages: Developer: JUNKFALL33Publisher: JUNKFALL33

Top Steam chartsTop 100 gamesGame directorySteam Store page

From The Top Steam metadata

From The Top metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3585160/metadata
Steam Storehttps://store.steampowered.com/app/3585160/
Steam Communityhttps://steamcommunity.com/app/3585160
PCGamingWiki search
IGDB searchSearch IGDB for From The Top

Reviews, pricing, and metadata

Review summary

Very Positive

85% positive, 112 positive, 19 negative

Price and discount

$3.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

7

Platform releases
  • Steam 9 December 2025

Latest Steam announcements

  • Discounts! and New game announcement! - 25 June 2026

    Summer Sale Discount!AWESOME 2025 HIT GAME, FROM THE TOP, IS NOW ON DISCOUNT GUYS. BUY IT PLEASE K THANKSSSSAND NOW FOR THE NEW GAMEI'M BACK! 😎So for those not in the knows, the tl;dr of it is thatI've been working on a sequel to this game this past couple monthsI've mostly been showing it off on the discord server and youtube channel. The steam page just got up like 3 weeks ago!Yup, das right! Things are happening whether you like it or not!Which hopefully you do, I put in a lot of effort guys 🥺Here's some awesome and sick feature we already have working in the game!CUSTOMISATIONGONE ARE THE DAYS OF BUYING A PREMADE TOP AND COMBINING IT WITH EACH OTHER MAYBE ONCE IN A BLUE MOON, NOW WE HAVE FULL CUSTOMISATION BABYYYYYYY. COMBATDAS RIGHT, THE ACTION ORIENTED GAME HAVE COMBAT, AND THE RULES ARE MOSTLY THE SAME. Except now:There's 2 abilities that share an energy barThe durability and s…

  • Update 1.421 - 1 March 2026

    Bug FixSave file no longer gets corrupted if you went to main menu at the beginning of a new stageAND NOW FOR THE SNEAKPEAKSSooooo, Things has been a bit quite since last month. Now part of it is actually Chinese new year, tis was awesome. but the other part is because I've been working on something Awesome 😎Now Quick Disclaimer, this is literally the first month of the project, so nothing is set in stone and it's not even playable yet. BUT, I think we already got a looker 👀 DAS RIGHT, WE'RE GOING Y2K BABYYYYYYLike a moth to a flame, I too am a zoomer getting nostalgic about the early 2000s 😔Once again, this is so early there isn't any real game (or even sound) in it yet. But I think (UNLESS A SIGNIFICANT AMOUNT OF THE CREATIVE DIRECTION CHANGES DUE TO UNFORSEEN CIRCUMSTANCE) This seems to be the vibe we're sticking with. If you want to see more updates like this, be sure to join the…

  • Update 1.42 - 22 January 2026

    GAME GO VIRAL?!?!?!Awesome and epic moment hit the game last week. It went viral! Again! Thanks to this one tweet, the game gained a lot of visibility over this past week, it's really awesome! Thank you so much for the positive feedback and enthusiasm. I do feel that the game doesn't quite meet the expectations some people have for it, but at least most people seem to be having fun with it, which is great! To answer some questions, yes, this game is our first commercial project, we did it part-time over the course of a year (which unfortunately shows in some parts). Regardless, we're very happy with the reception and please look forward to our future games!That said onto the bug fixes!Bug FixYou no longer unlock Bell when entering FoundryThis is actually a leftover from when Bell was supposed be unlocked in the foundry. Fixed nowVamp now no longer shows up as a boss fight on stage 2 and…

  • Update 1.41 - 8 January 2026

    New FeatureRoutes now no longer resets between saves!You remember back when we added the save system and there's that weird limitation of the map always being reset everytime and how it might end/ruin some runs?We fixed that now! Now the route no longer resets! It's actually not that hard to implementYou're also limited to only the rooms in the path you've unlocked, so no more jumping between routes in the entire row!SeedssssssAs a bonus feature, we can now also do seeded runs!You can select and input seeds during character selection. And see what seed you're using in the option menu!Mous size toggle!On smaller screen -particularly of the deck variety- it can be a bit hard to see the cursor, so now there's an option in the setting to make it really huge!Will adjust the sizing, but tis handy!Give Up toggle!That Give up button is way too easy to press sometimes, so now there's a toggle to…

  • Update 1.41 (Beta) - 3 January 2026

    No new feature this time, just debugging some problemsBug FixPlayer top now will restart the next round instead of just reducing life and keep goingThis was my attempt at fixing some other issue, but it ends up causing a game breaking bug, oopsThankfully it was caught before it got live, so YippeeeeStone should stop causing crashes. I thinkAfter reading the logs from a fresh crash, I think I finally pin down the issue. Hopefully it's fixed now, Fingers crossedFusion top in your save file no longer get randomized! Rejoice!Fun fact, it's not actually random, it's either Control Wheel DEF20, Guard Wheel DEF20, or Stone Wheel RGN5If you're wondering how I was able to pin this down, it's because these are my own save file that I accidentally integrate into the game. The fix was to delete my save file from the game. OOpsContinuing from a save now only unlocks the rooms in a row that was conne…

  • Update 1.4 (Beta) - 30 December 2025

    Happy holidays!Epic and gaming holiday gang! Sorry for being out this past couple of weeks, the holidays been keeping me busy, but I'm mostly back now! New FeatureRoutes now no longer resets between saves!You remember back when we added the save system and there's that weird limitation of the map always being reset everytime and how it might end/ruin some runs?We fixed that now! Now the route no longer resets! It's actually not that hard to implementSeedssssssAs a bonus feature, we can now also do seeded runs!You can select and input seeds during character selection. And see what seed you're using in the option menu!Mouse size toggle!On smaller screen -particularly of the deck variety- it can be a bit hard to see the cursor, so now there's an option in the setting to make it really huge!Will adjust the sizing, but tis handy!Give Up toggle!That Give up button is way too easy to press som…

  • Update 1.29 - 17 December 2025

    Bug FixRelic now saves when you press continue! huzzrah!Just like any other save function problem, the fix is unfortunately to start a new game.Reduce crashes on Fortress and SlimeI ran into the crash once myself, and found a fix, but not quite sure if it's the same problem everybody is experiencing,If anyone is still having problems with it, Let me know and I'll get in contact with you Pressing restart on a run that have passed the first stage, doesn't start you immediately on the next stage. Me big dumb, sowwyyyyNew Public Beta BranchEver since the game's inception, we've had big problems with a lack of a dedicated playtester on our team. A lot of Bugs and problems slipped through the crack caused by the simple fact that there isn't enough hands playing the game and testing out all the possible edge cases and features. This is exemplified when a new (big) feature is added into the gam…

  • Update 1.28 - 13 December 2025

    Bug FixEntering Stage 3 boss now no longer crash your gameChoosing some dialogue on Stage 2 Boss now no longer prevents you from launching Continue button now crashes lessContinue button on menu now no longer crashes the game when you go back to the main menu on stage 3 or during ending sequenceNo longer crashes when saving at the start of the stage after finishing a boss fightSaving and continuing with a fusion top in your team no longer crashes the game.You'll need to start a run for this to take effectGive up button doesn't appear when enemy top stamina become full during game resolve animation The game telling you to give up after every win was pretty funny thoOccasional crashes during Encounter finish now happens less oftenOccasional Crashes caused by Fortress and Slime now happens less oftenUpgraded Ghost and Ascend now properly have their cooldown recovery speed reducedPreviously…

  • Update 1.21 - 11 December 2025

    Thank YouWe've Reached over a 200 sales! Woohooo! I'm gonna stop with the Thank You on every patch notes now. Doesn't mean I'm any less thankful, don't get me wrong! It just gets a bit cheesy by this point. Anyway, unto the updates!ChangesRepair button now disappear once you reached maximum repairThere's now an epilepsy warning right before the ending sequenceYou can now use esc on setting to exitNow return to main menu after clearing progressNerf the Power of ControlJust to maintain the Starter triangle, Our resident Attack type was getting absolutely destroyed by our resident stamina type last updateUnfortunately this means its matchup with the first boss is even worse, but I think It's a worthy exchangeNew FeatureYou can now Give up early!Maybe you make a mistake, or maybe things are just taking too long, Now you have the option to give up early!The button will appear on the bottom o…

  • Update 1.15 - 10 December 2025

    Thank YouWe've Reached over a 100 sales! Woohooo! Once again, thank you so much for playing the game, and even leaving positive reviews despite all of its flaw! Once again, If you want to help find bugs and issues in the game be sure to join the discord server and report everything you can find. I'm always to help if you any issues and problems with the game!FixesStarting with Jack now no longer crashes the gameFor this to take effect, you'll have to reset the progress of the game in the settings, but going forward, it shouldn't happen again.If it isn't clear how to do this, scroll down in the settings/option menu and press this buttonFreezing an enemy top with control no longer stops it from ever recovering its cooldown permanently nowFull Screen setting now no longer reset every time you turn off the gameNew FeatureSteam Deck interim supportNot official quite yet, but I got a steamdec…

  • Update 1.11 - 10 December 2025

    Thank YouFirst I'd like to say a big thank you for everybody who've been buying and playing the game! Secondly I'd like to apologize for all the game breaking bugs and crashes you've been experiencing. We're working hard to fix them, but we're but a small team of developer releasing our first game and we frankly bit off more than we can chew. If you're experiencing issues with the game, make sure to join our community and report any issues so it can be fixed ASAP! FixesStage 1 music now loops properlyFinishing dialogue after enemy reset their top no longer create a sequence break that creates an invisible launched top and the previous top hovering in the air. This problem only occurs on the second and third stage boss and has now been fixedTrying to drag and drop a top to the center of the stage while fighting no longer cause the game to crashStarting of with Z no longer crashes the gam…

  • 1.0 IS HERE - 9 December 2025

    1.0 IS HEREHeya gang.First off, big news! Game is released! In a surprising fashion, mayhaps a surprise release of some kind. A month back I joined Frosty Mini game showcase, in exchange for a surprise release in the event. Tis is why I've been quite for like a month, I've just been grinding on it for this time, and the time is now here! There's a lot of changes on the full releases, too many to write down in this announcement but all that matters is that it's now released and fully playable! Oh and also we got a new trailer! As always, if you have any bugs or problems with the game, please join the discord server or post the issue on the steam community page. Thank you everyone for staying with us this past year of development, Hope to see you on our next one Many cheers!

  • Demo Bug fix - 10 November 2025

    Demo Bug fixHeya gang.First off, I’d like to welcome everyone who found this game through Reto, Raijin and other Social Media! You’re all very welcome here, and we’re incredibly grateful for all the feedback we’ve received so far.That said, the extra foot traffic we’ve been getting has definitely exposed a lot of the game’s faults. Which is a good thing! This is a natural part of game development, and we’re glad to have so many free playtesters helping us improve the game.Based on the feedback and reports we’ve received, here are some key changes in this update:Bug FixesDouble or Nothing now correctly changes knockout damage to 2 life instead of increasing it by 2.Fortress now correctly ignores static object damage.You can no longer go into negative money by spam-clicking Repair.Repair cost is now calculated correctly. Previously, spam-clicking would let you repair using outdated prices…

  • Delay Announcement - 4 November 2025

    On our first demo patch notes, I announced that we’d be releasing the game this November. Back then, I thought it might be a bad idea but crossed my fingers and hope everything would work out.Well, it turns out it didn’t and it really was a bad idea. In short, the game is getting delayed. Out of fear of another delay, I won’t be announcing a new projected release date just yet.I’m truly sorry to anyone who was looking forward to the November release, things just didn’t go as planned.Thank you for your patience and understanding. I’ll strive to do better next time.Cheers.

  • Demo Overhaul (again) - 3 August 2025

    Demo overhaul (again)Hello everybody! Welcome to the second patch notes for From the Top! So, last time the game did release in a bit of a rough state. Definitely better than the original original release, but still not quite a polished product. This time around, we’re focusing on rebalancing, bug squashing, and some much-needed QoL improvements!One thing to note: this will probably be the last patch notes for the demo specifically (unless further game breaking bugs are discovered), as we shift focus toward adding more content into the base game rather than adjusting the demo.Anyway, read away!QoL ImprovementsDrag & Drop Feedback Dragging and dropping tops now shows where they’ll move during the hover, rather than waiting until the mouse button is released.Quick Launch Swap Moving a top to the first position (i.e., the launch position) can now be done by dropping it into the center of t…

  • Demo overhaul - 7 July 2025

    Demo overhaulHello everybody! Welcome to the first patch notes for From the Top!A lot has changed since the original release, and while the game is still in the “If a tree falls in a forest and no one is around to hear it, does it make a sound?” stage of development, I want to make sure all existing players of FTP know that the game is still being actively worked on, it is getting updates.BalanceTops"I actually like when the game make me feel overpowered. I just don't like it when the overpowered thing is the only thing worth using."That’s basically my philosophy when it comes to balance. Since FTP is a single-player game, this mindset generally isn’t harmful long-term. In any case, here are the changes!Control WheelIncreases max stamina from 30 to 40Reduces maximum duration of ability from 3s to 1sGuard ShieldAdded new effect to abilityRecover Stamina for all tops while activatedMapOne…

Patch notes and updates

S.noRelease datePatch nameGID number
11 March 2026Update 1.4211825727806714751
222 January 2026Update 1.421822556746158880
38 January 2026Update 1.411821288646578719
43 January 2026Update 1.41 (Beta)1819386365120483
530 December 2025Update 1.4 (Beta)1819386365114329
617 December 2025Update 1.291819386365085364
713 December 2025Update 1.281818752592129604
811 December 2025Update 1.211818752592122820
910 December 2025Update 1.151818752592119955
1010 December 2025Update 1.111818752592119748
114 November 2025Delay Announcement1815034433036763

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3585160
Live current players0
SteamPulse tracked peak37
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateDec 9, 2025
DeveloperJUNKFALL33
PublisherJUNKFALL33
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent85%
Positive reviews112
Negative reviews19
Total reviews131
Steam recommendations142
Achievements7
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3585160/

Short description

Fusing Battling tops and Roguelike Deckbuilding together to create an unlimited source of battling tops fun! Collect new tops, combine them together, pair 'em up with synergistic relic and go on a short adventure, From the Top!

About this game

Fusing Battling tops and Roguelike Deckbuilding together to create an endless decent source of battling tops fun! Collect new tops, combine them together, pair 'em up with synergistic relic and go on a short adventure, From the Top! Features Realistic simulation-: Ready, Launch, and Battle! Use your spinning top to knock your opponents out or simply out last them in a battle of attrition. -With a twist: But these aren't your regular old battling tops, these ones have abilities. Smash at them with full force, build a wall between to defend yourself, Fly high to the sky and strike and many more abilities to choose from! Build the perfect team: Collect new tops and Combine them together to create your perfect combination and pair them up with a suitable relic ! We start From the Top: Every time you start a new run, the layout and paths differs slightly every time. Choose paths according to your team and specialty and build the final boss fight!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Atos criminosos
steam germany16Drastische Gewalt
igrs18Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

From The Top's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

From The Top's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records From The Top at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$3.99$3.99No discountSteam Store

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Indie

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WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Rust49,73522 September 2026 - 07:54:51 UTC259,6461,359,516Facepunch Studios
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
War Thunder36,15222 September 2026 - 08:30:50 UTC125,317781,076Gaijin Entertainment
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment
RimWorld21,06422 September 2026 - 06:26:58 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Escape from Tarkov18,36822 September 2026 - 08:37:58 UTC46,24962,122Battlestate Games
Mount & Blade II: Bannerlord17,72222 September 2026 - 07:58:17 UTC248,034297,199TaleWorlds Entertainment
EA SPORTS FC™ 2617,48722 September 2026 - 06:36:42 UTC159,35063,186EA Canada, EA Romania

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