- Patch v1.4.3 - 7 September 2026
Fixed not being able to hover locked meta-charms Allow unequipping meta-charms. 10x the limit on concurrently dropped credits Added some blockers behind some pipes you could get stuck behind in the Engine room Fixed AR Collector unlocking without Outbreak (but only on game-reboot) Fixed Trophy magazine with incorrect value in some cases
- Endless balance patch v1.4.2 - 27 August 2026
First, a huge thank you to everyone jumping into the Endless update, the leaderboards are looking great!While these balance changes make Endless mode significantly harder, we’ve adjusted scoring to keep the competition fair: reaching Room 75 now awards roughly the same score that Room 500 used to.Endless ChangesEnemy spawning speed now scales with endless roomsEnemy budget (how many enemies) now scales more linearly in endless (before when endless start a big chunk of budget was added and it capped after a few rooms, now linearly increases with diminishing increase per room)Increased enemy damage scaling per room from 2% to 5%Increased enemy health scaling per room from 5% to 12%Added enemy flat +8 health scaling per endless room, applied before % scaling.Added additional 10% health scaling to bosses per endless roomEnemies now get 1% movement speed, knockback and hitslow resistance per…
- Galactic Vault Deploys to PS5 & Xbox Series X|S on September 3rd! - 25 August 2026
Operators,Galactic Vault is coming to PlayStation 5 and Xbox Series X|S on September 3rd, 2026!Yes, that’s in just over a week already! The console version will also retail at $19.99We're super excited to bring Galactic Vault to even more players alongside our partner Take IT Studio! who did all the heavy lifting on the porting process.You can already wishlist Galactic Vault on consoles here:👉 Playstation Store: store.playstation.com/concept/10019665👉 Xbox: https://www.xbox.com/en-US/games/store/galactic-vault/9nw6wf7x636kAnother huge thanks to everyone who has played so far! Without you this port would not have been possible! Now convince all your console friends to get their Operator boots on!PS: We're checking if a Switch (2) version is also possible for the future! 🤫~ MeepMeep Games
- Upcoming Endless Balance Patch - 24 August 2026
👋 Operators,It’s been almost a week since the Endless update went live, and we’ve been keeping a close eye on how it’s playing out. To be completely honest with you: endless runs are way too long. We never intended Endless to turn into a multi-hour marathon or feel like a grindy chore.We want endless runs to be intense, punchy, and respectful of your time.⚙️ What’s Changing?More Aggressive Scaling: We're significantly ramping up the difficulty scaling so runs naturally wrap up around 50–75 rooms rather than room 500+.Additional Scaling Parameters: We're adding scaling to more different aspects of the run, while not 100% set in stone things like enemy spawning rate, movement speed, resistance etc. will be scaled now. This will also ramp the difficulty and reduce grind.Higher Score Gains: To keep the leaderboards fair and competitive, score gains are getting a massive boost. In theory, t…
- Patch v1.4.1 - 21 August 2026
Fixed lightmap issues in infected endless hallway Fixed boss rolling in endless (you will get less repeated bosses now) Slightly increase Meta-charm drop rate for endless rooms Reduced price-scaling per purchase in endless from 5% to 4% Added 'Increase credit gain by 15%' to endless upgrade pool Fixed melee lifesteal on MeleeLeap and PowerSlide.
- The Endless Update ♾️ - 19 August 2026
Operators,Our 4th Major Update is officially here! We’ve packed this update with massive new replayability features, extra meta-progression, community-requested features, and more languages! We're also running a 25% discount until 31th August 4pm CEST!♾️ Endless Mode & LeaderboardsReady to see how long you can truly survive?Play Forever: Pick your difficulty, flip the toggle to Endless, and keep fighting until you finally meet your match!Climb the Ranks: Score your spot on the leaderboards and prove to the community who the ultimate player is. How far can you push your run?🔮 Meta-progression CharmsEven more meta progression has arrived! We’ve completely reworked Influencer Charms and added a brand-new progression system to power up your runs:The Meta-Charm Console: Explore the brand-new console to manage your charms.Fashion Meets Stats: Find Meta-Charms during your Endless runs and com…
- Endless update teaser #3 - 18 August 2026
Operators,Here's the third and final sneak peak for the update! A feature many people requested: Crosshair customization!Ready for the big update tomorrow??? We are!~MeepMeep Games
- Endless update teaser #2 - 17 August 2026
Operators, Here's a second sneak peak for the update! I reached room 56 in Endless ːsteamhappyːStay tuned for tomorrow's sneak peak, it's one of the most requested features by the community!~MeepMeep Games
- Endless update coming August 19th! - 14 August 2026
Operators,After a bit of radio silence, we're BACK! And we haven't been sitting still at all. We've been working hard on our next major patch: 'The Endless Update'. The title already gives away the biggest feature, but this update will be PACKED with cool additions, community requested features, and a bunch of stability and bug fixes.Mark your calendar! The Endless Update is coming August 19th at 4:00 PM CEST.Here is a small sneak peek showing the most important new feature (no doubt!), you can now pet Zub!Stay tuned for more sneak peeks for the update! We'll be sharing one on Monday and another on Tuesday!~MeepMeep Games
- IndieMania & Endless Update progress - 15 July 2026
Operators, We’re excited to announce that Galactic Vault will be featured in IndieMania 3! Tune in this Friday at 11 AM PT / 2 PM ET on IGN, Mike Odyssey, and participating co-streamers.The Endless Update is also progressing real nice! We know this is a feature a lot of you wanted, so we're making sure it hits all the right spots and is as polished as possible! This update will also include community requests, so make sure to drop your suggestions in our discord (https://discord.gg/xzNvYEp2ms)More news soon!~ MeepMeep Games
- Patch v1.3.3 - 9 July 2026
- Reduced First-Person animation memory overhead - Fixed 'Five for One' achievement
- Last Day of the Steam Summer Sale! ☀️ (-20% Off) + A Big Thank You! - 9 July 2026
Operators,The Steam Summer Sale is officially drawing to a close, which means today (9 hours left at the time of writing!) is your last chance to grab Galactic Vault at 20% off before the discount ends!We also wanted to take a brief moment to express our gratitude to this amazing community. To everyone who has purchased the game, spent time playing, joined the discord or shared your thoughts in a Steam review: thank you! Your support and feedback are incredibly valuable to us and help us continue to shape the game.We have some exciting news to share with you all very soon, so keep an eye on our announcements!Thank you again, and happy operating!~ Arne, Jef, Wouter & Athan from MeepMeep Games
- Patch v1.3.2 - 1 July 2026
Fixed a bug in the keybinds menu where row highlighting incorrectly shifted up a row during the binding process. Fixed some navigation issues in Acid Pit Fixed some navigation issues in Hangar Fixed custom run screen sometimes opened when starting game Fixed a reason that enemies got stuck in doors Fixed a reason drones got stuck outside hatches Fixed being able to put more points as possible in the skill-tree skills with a star Fixed player spawning in level when falling through hallway, now spawns back in hallway Fixed end-screen stats wrong when stat would be 0 Fixed spot enemies could get stuck Fixed weapon selection animations Fixed potential crash with accelerating + bouncing projectiles Updated game’s engine version Reduced the cry audio on Zubica’s intro Disabled Supply Cart objective in Acid Pit Reduced total amount of enemies and increased spawning speed during ‘Boom Boom’ wav…
- Galactic Vault: 20% discount - 25 June 2026
Galactic Vault is 20% off for Steam Summer SaleThe Infestation update went live last Monday, and operators have torn into it. New rooms, new enemies, and Zubica stalking the rooms as our nastiest boss yet. Take her down and the new weapon is yours, and it earns its slot in your loadout.Now there's another reason to dive in: Galactic Vault is joining the Steam Summer Sale with our first-ever 20% discount.Grab Galactic Vault, gear up, and survive the Infestation.
- Patch v1.3.1 - 24 June 2026
Updated splash screen to use new art Fixed ‘only ranged enemies’ wave name Fixed Rocket Boots feeling odd Increased Rocket Boots ‘Mega Rockets’ explosion area and damage Fixed knife showing in players hand when starting a run just after doing melee Zubica boss spores now spawn lower Zubica spit attack explosion size from 3 -> 3.5m and speed from 12 -> 15 Increased all spores radius from 0.22 -> 0.25 Fixed Zubica being rolled as final boss each run Fixed Outbreak weapon blueprint being rewarded each time Zubica was defeated (instead of once) Fixed a possible crash cause Fixed Tank enemy sometimes getting stuck
- 🚨Infestation Update🚨 - 22 June 2026
Infestation has spread to the vaults, rooms are infected, mutated enemies are crawling out of them, and a new boss is guarding weapon blueprints worth fighting for. The v1.3.0 Infestation Update is out now.Watch the Infestation trailer: Survive the InfestationInfected rooms bring a new objective: shoot every Infestation Bulb to stop the spread before it overruns the ship. Two new infested enemies spawn from these rooms, and they don't always stay put; sometimes they breach containment and hunt you down elsewhere.Face ZubicaA new boss takes flight with deadly spores, fast aerial strikes, and infected blobs. Beat her and claim the blueprints for the infected weapon.New infected weaponAn experimental rifle with a rapid three-round burst. High-impact rounds infect whatever they hit, and the integrated scope plus digital ammo counter keep you sharp in the chaos.Infection elementThe new Infec…
- ⚠️SYSTEM ALERT⚠️ - 12 June 2026
OperatorsThe situation has escalated. We can now officially confirm that the recent containment breach involves unknown, highly hostile lifeforms.Effective immediately, all affected biolab sectors are on hard lockdown. Do not attempt to bypass the security bulkheads. Standard-issue loadouts are struggling to neutralize these entities, so our R&D department has been authorized to fast-track experimental countermeasures.Help your fellow operators hold the line, join our discord (https://discord.gg/xzNvYEp2ms) to contain the breach and provide valuable intel! Check the discord for more details!— Management
- ⚠️SYSTEM ALERT⚠️ - 1 June 2026
Operators Automated maintenance drones were dispatched to assess the recent anomalies in the enemy biolaboratories. Unfortunately, we have lost visual contact. Final telemetry data suggests the security lenses were obstructed by a rapidly expanding, unidentified organic residue. The affected sectors have been put on hard lockdown. Standard cleanup crews have been grounded until further notice. Proceed with extreme caution. — Management
- Patch v1.2.7 - 22 May 2026
Fixed another race-condition causing freezes after cinematic sequences (intro, boss, print) (if you still experience one please let us know!) Fixed parts of PauseScreen staying when closing Fixed some boss abilities not targeting the Blink clone Fixed loading screen fade sometimes being skipped
- Changelog v1.2.6 - 13 May 2026
Fixed crash in custom run when reaching room 18 Fixed RoomNumber decal not going above 15 Added small extra view duration based on amount of Rewards gained Constrained 'Conserving Magazine (Missed shots regain ammo)' to only trigger on the main bullet when destroyed (hitting environment). Split, Shatter and extra bullets (shrapnel etc) don't trigger the effect anymore.