Keep Digging news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players23 · 15 October 2026 - 10:11:49 UTC
- SteamPulse tracked peak3,964
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score79% positive
- Total reviews3,225
- Release dateSep 11, 2025
- DeveloperWild Dog
- PublisherWild Dog
Genres: Adventure, Casual, Indie, Simulation
Company pages: Developer: Wild DogPublisher: Wild Dog
Keep Digging Steam news
Keep Digging news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- [v2.1.1.10471] Memory Usage Reduction Update - 20 July 2026
v2.1.1.10471 Patch NotesKeep Digging v2.1.1.10471 is now available.This update reduces memory usage so the game can launch and run more reliably on a wider range of PC configurations. We will continue working to reduce memory usage and improve stability.If you continue to encounter issues, please report them along with details about the circumstances in which they occurred.Bug FixesReduced memory usage by approximately 1 GB. This is expected to resolve an issue that prevented the game from launching on PCs with 8 GB of RAM.Fixed several crashes.
- [v2.1.0.10274] Bug Fix Update - 15 July 2026
v2.1.0.10274 Patch NotesKeep Digging v2.1.0.10274 has been released.This update is a hotfix for v2.1.0.9805, which was released recently.Bug FixesFixed a crash that occurred in compatibility mode (DirectX 11).Fixed crashes that occurred on some systems.Crash dumps are now saved when a GPU crash occurs. GPU crash information will be sent automatically, and we will use this data to release further hotfixes as needed.
- [v2.1.0.9805] Major Performance Tuning Update - 15 July 2026
v2.1.0.9805 Patch NotesKeep Digging v2.1.0.9805 has been released.In this update, we have made major revisions to graphics-related settings and resources so that the game can launch and run more stably across a wider range of PC environments.To improve launch issues that occurred on some systems, we have reviewed the use of rendering features that can place a heavy load on hardware and readjusted the in-game graphics resources.If you continue to experience issues, we would appreciate it if you could report them with details about the situation in which they occurred.Optimization & PerformanceDiscontinued the use of rendering features such as Nanite, Lumen, and MegaLight to improve performance.Reviewed, optimized, and readjusted the overall graphics resources.Reduced performance drops when moving quickly or digging at high speed.Added DirectX 11 compatibility mode. Please try this option…
- [v2.0.1.7360] Balance Adjustments, Bug Fixes, and Performance Improvements - 1 May 2026
v2.0.1.7360 Patch NotesOptimization and PerformanceRebuilt and optimized several high-load 3D models.This should improve cases where the game could not launch due to insufficient VRAM, as well as cases with high GPU load. Further optimization is also planned.Expanded Steam Deck support, and the game is now officially marked as Playable.Raised the frame rate cap from 120 FPS to 240 FPS.Balance AdjustmentsAdjusted and reduced battery consumption for drills and ropes.Adjusted and reduced the amount of money required to craft equipment at the forge.Adjusted collision in the reset statue area.Changed the names and categories of cash-in items.Bug FixesFixed an issue where, if the backpack was full, using materials and blueprints from a chest to forge equipment would fail to create the item while still consuming the materials.Fixed an issue where equipment could sometimes fail to craft correct…
- [v2.0.0.7291] Patch Fixing Crashes Caused by Insufficient VRAM - 28 April 2026
ApologyThank you for always playing Keep Digging. Since shortly after release, we have received feedback from many players that they could not play because the game crashed or because there was not enough memory. After investigating the issue, we have just released a patch that includes major VRAM reductions and other fixes. Please check the update.v2.0.0.7291 Patch NotesFixed an issue where launching Version 2.0 on PCs with GPUs that have 7 GB or less VRAM caused the game to crashFixed an issue where players who had previously played Version 1.0 could crash on startupFixed an issue where an unintended sequence could play during the endingFixed an issue where fossils could spawn in some locations where they could not be picked up
- Keep Digging Version 2.0 Is Out Now! Remade as a Survival Crafting Game! - 28 April 2026
Thank you for waiting! Keep Digging Version 2.0 has just been released!First, please check out the gameplay trailer!Keep Digging Version 2.0 Gameplay Trailer Released!■ What is Keep Digging Version 2.0? This is a massive free update that rebuilds the game systems and map from the ground up, based on the original Keep Digging.In this update, the game systems have been redesigned as a survival crafting game focused on digging. We have added many survival-crafting elements, including a completely new procedurally generated 5000m-deep map, an inventory system, tool crafting, forging, the smelter, and enchantments.There are more than 350 new items. New emotes with special effects, costumes such as samurai and gorilla outfits, and more have also been added, greatly expanding the fun of digging, bringing items back, crafting, and upgrading.We have also made many quality-of-life updates, includ…
- Regarding the Release Timing of Keep Digging Version 2.0 - 17 March 2026
Regarding the Release TimingTo all our players, we sincerely apologize for keeping you waiting.For Keep Digging Version 2.0, we had originally planned to release it around winter 2025, but development has taken longer than expected.We are currently in the final stages of preparation for release, and we expect to be able to launch it in April.With Version 2.0, our vision grew far beyond the original scope because we wanted to make this update as good as possible. As a result, the amount of work required also increased significantly. The content itself has become much richer because of this, but we would like to once again offer our deepest apologies for the significant delay compared to what we originally promised.As mentioned in a previous news update, Version 2.0 will be released as a free update. We will continue polishing it until the very end so we can deliver it to everyone in the…
- Keep Digging Version 2.0 Announced! - 2 December 2025
To Everyone Playing Keep DiggingThank you as always for your support. Today, I’d like to talk a bit seriously about the current state of the studio and about Version 2.0.First, a heartfelt thank youThis year, Wild Dog was honestly in a really precarious state. To be completely honest, things were so tough that we weren’t even sure the studio would make it through the year.In the middle of all that, Keep Digging ended up being played by far more people than we expected, and thanks to all of your support, we now have a realistic outlook that we’ll be able to keep making games next year too.That said, we’re still just a small indie game studio, and it’s not like we suddenly have a lot of room to breathe. Even so, we want to make sure we use this “barely hanging on” chance to properly give something back to everyone who supported us.About Version 2.0From a business perspective, Version 2.0…
- Bug Fixes / Optimization Update [v1.0.1.3523] - 12 September 2025
A Thank-You from the Development TeamIt’s been two days since release, and we’re thrilled to see so many of you playing. From the feedback we’ve received, we prioritized fixes for the most urgent issues in this update. We’ll continue development so everyone can enjoy the game even more—thank you for your continued support!📧 Support: [email protected] NotesYou can now choose between Normal Mode and Performance (Lightweight) Mode at startup. This can help reduce GPU load.Fixed an issue where CPU usage would spike to 100% during shader compilation while loading maps. Usage is now capped at 80%.Added an FPS limiter to reduce excessive load on PCs.Fixed an issue on some systems where holes wouldn’t sync when joining a multiplayer session in progress. If this happens again, we’d appreciate it if you could send your save data to our support email.Added Y-axis inversion.Adjuste…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 15 July 2026 | [v2.1.0.10274] Bug Fix Update | 1838407329254856 |
| 2 | 28 April 2026 | [v2.0.0.7291] Patch Fixing Crashes Caused by Insufficient VRAM | 1830797770246307 |
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