Valiant Villagers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews5
- Release dateJan 23, 2026
- DeveloperNolasco Matus
- PublisherNolasco Matus
Genres: Adventure, Indie, RPG, Strategy, Early Access
Company pages: Developer: Nolasco MatusPublisher: Nolasco Matus
Valiant Villagers Steam news
Valiant Villagers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 11 New Skills, better game feel and Bug fixes! - 6 June 2026
Added 11 new skills available through leveling up! Including 2 new legendary skills. These range from using your speed to deal even more hits, new ways to buff allies, and even using your HP as your attack stat!Fixed an instance of item duplication.Added damage numbers.Changed screen shake values.Changed text positioning in battle window.
- Hotfix - Menu bugs and Small difficulty adjustments - 29 April 2026
Added true damage to magical units on very hard.Fixed Instance where sometimes the action menu wouldn't let you back out.Fixed Stars resetting on suspend.
- Conversations Menu! - 18 April 2026
Added a new conversation menu that allows the player to re watch dialogue that was seen during a run. This menu will also show what conversations the player is yet to unlock for each class.Bug Fixes:Fixed a bug related to navigating the color change menu with a controller.Changes:Changed Knight class base stats to better align with the rest of the classes.
- Mouse Support! - 11 March 2026
The game is now fully playable with the mouse cursor including menu interaction.Up Next: A Conversation Glossary!
- 13/02/2026 Hotfix - 13 February 2026
- Fixed a bug where sometimes rally skills wouldn't work anymore after loading a suspend save.- Fixed a bug where some skills wouldn't be saved on suspend.- Fixed a bug where sometimes you were able to input commands during an enemy fading away upon death.
- BACK TO WORK UPDATE! - 10 February 2026
Here are the changes for this new patch:Added a 'How to play' section to the main menu.Changed wording on the escape and defend objectives for better clarity.Changed wording on the flaming sigil item for better clarity.
- EARLY ACCESS IS OUT NOW! - 23 January 2026
Thank you to everyone for your support! I hope you enjoy the early access version of Valiant Villagers! And look forward to future updates!
- GAMEPLAY CHANGES! COLORS! AND BUG FIXES! - 12 August 2025
Colors!Added color variants for villagers!Healing changes!Healing now costs 4 hp to cast, in turn, every map after the first one gives 3 rations to each villager!Bug fixes!Winged cavaliers reclassing on a flying tile now positions them to the nearest non flying tile available.The combat forecast displays skill damage now.Pillagers will attack when blocked from moving towards a village, they will also aggro if no more villages are available.
- Naming! Also bug fixes! - 7 July 2025
Added Naming for units.Fixed an issue where a sorcerer couldnt be killed.Fixed an issue with the grid on one of the 3rd maps not displaying properly.Fixed an issue with the King's Shield skill where it would sometimes not work properly on consecutive maps.Fixed an issue where tabbing out of the class change screen would sometimes result in a softlock.Fixed an issue where under specific circumstances, your selection in the class change menu or skills menu wouldnt commit properly.
- Demo hotfix - 03/07 - 3 July 2025
A big bug fix! This update should make it so softlocks are not present to my knowledge due to a change in logic. Do let me know if you find any more in the disscusion forus though! I appreciate the community and how helpful you all have been! I wanna iron out all these kinks with the demo and I don't want to release the full version with any of these major bugs so thanks to all of you for your continuous support :D
- Demo hotfix - 25 June 2025
Fixed an issue with the hit and run skill not working correctly.Fixed an issue where turns taken by your units wouldnt save on suspend.
- FINAL DEMO UPDATE - 13 June 2025
Fixed Inconsitencies in class skills belonging to the berserker, royal knight, and wizard classes.This will be the final update for the demo! I will now continue to work on the 1.0 release of the game. If more major bug reports come up I will fix those but ideally I will now just focus on the full game.Thank you to everyone for your support and I hope you keep enjoying the Valiant Villagers demo!Stay tuned for a release date and for features that will be in the full game!
- DEMO HOTFIX - 12 June 2025
Hello all! this is a quick hotfix after really digging for softlocks, I really hope I managed to find em all now. If any of you still have softlock issues do let me know! But according to testing it now should be smooth sailing. Apologies for the issues with the demo and thank you to everyone for your patience. I will continue to fix any bugs that arise, although let's hope there's no more gamebreaking ones! Thank you for your support and I hope you are all having fun playing :)
- DEMO UPDATE 3 - 12 June 2025
You can now save and suspend your current run! Loading it will delete the save file as well as starting a new run. This is to prevent rigging by loading your save over and over.Fixed the inspire buff not adding movement to allies.Fixed academy insight ocurring outside of intended instances.Fixed mounted unit promotions where the promo pool was smaller than intended.
- Valiant Villagers DEMO - UPDATE 2 - 7 June 2025
Added flags as map markers.Fixed Bugs where inputs would stop working after certain actions.Fixed Bugs related to Sage Wards.Fixed Bugs related to pressing the confirm button during a units fade animation on death.
- Valiant Villagers - Demo Hotfix! - 19 May 2025
Hot fix related to a bug when carrying on the healing action with animations on with a controller, where it would on ocassion result in a soft lock.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 6 June 2026 | 11 New Skills, better game feel and Bug fixes! | 1834602721195010 |
| 2 | 29 April 2026 | Hotfix - Menu bugs and Small difficulty adjustments | 1831432155565686 |
| 3 | 18 April 2026 | Conversations Menu! | 1830163047263076 |
| 4 | 11 March 2026 | Mouse Support! | 1826992588591198 |
| 5 | 13 February 2026 | 13/02/2026 Hotfix | 1824644522839789 |
| 6 | 10 February 2026 | BACK TO WORK UPDATE! | 1823825466508174 |
| 7 | 3 July 2025 | Demo hotfix - 03/07 | 1803527891738263 |
| 8 | 25 June 2025 | Demo hotfix | 1803527891486126 |
| 9 | 13 June 2025 | FINAL DEMO UPDATE | 1802354289602539 |
| 10 | 12 June 2025 | DEMO HOTFIX | 1802354289575242 |
| 11 | 12 June 2025 | DEMO UPDATE 3 | 1802354289571223 |
| 12 | 7 June 2025 | Valiant Villagers DEMO - UPDATE 2 | 1801617199466863 |
| 13 | 19 May 2025 | Valiant Villagers - Demo Hotfix! | 1799817379610838 |
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