Georgie-Yolkie 64 - The Furry Tale news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score9% positive
- Total reviews11
- Release dateMay 12, 2025
- DeveloperSpacefarer Games Ltd
- PublisherSpacefarer Games Ltd
Company pages: Developer: Spacefarer Games LtdPublisher: Spacefarer Games Ltd
Georgie-Yolkie 64 - The Furry Tale Steam news
Georgie-Yolkie 64 - The Furry Tale news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch 1.2.1 Update / May 2026 - 7 May 2026
🐾 Georgie Yolkie: The Furry Tale — Update 1.2.1 Patch Notes A quality-of-life and stability update focused on smoother combat, steadier framerate, and a more reliable end-of-level flow. --- 🐉 Combat & Enemy AI • Smoother enemy reactions. Beasts in every biome (Jungle, Desert, Snow, Army camps) now share a cached audio system, so attacks, shouts, and death sounds play instantly with no hitch on first encounter. • Dragon boss tuned. Cached internal references for cleaner shockwave attacks and more reliable head-tracking on the player. • Throwing knives are now lighter on physics and no longer allocate memory every frame in flight, eliminating a small stutter during heavy combat. • Grabable objects (rocks, pots, props) react more reliably on throw and properly clean up collisions after impact. 🎮 Player Feel • Eating meat / using hearts no longer leaks audio sources, fixing a slow memory…
- Patch 1.2 / April 2026 - 25 April 2026
# 🐾 Georgie-Yolkie 64: Furry Tale — Update 1.2 Patch Notes **Out now on Steam!** --- Hey everyone! 🎉 Version 1.2 is here, and it's a big one. We've been working hard on making the game feel smoother, snappier, and a whole lot more fun to play. Here's everything that's new! --- ## 🐛 Bug Fixes ### The game no longer crashes during combat Some of you reported crashes happening mid-fight, especially after entering new areas or during big brawls with lots of enemies. We've tracked this down and squashed it. Go wild! ### Enemies no longer rocket across the screen at high framerates If you were playing at 120fps or 144fps, you may have noticed enemies (and Georgie herself!) flying absurdly far when knocked back. This was a physics timing bug — everything should now behave the same no matter what framerate you're running at. ### Weapon wheel no longer forgets what you were holding Opening th…
- Georgie-Yolkie 64 1.1.0 Update - 18 December 2025
Georgie‑Yolkie 64: The Furry Tale – Update 1.1.0 🐾✨This adventure keeps getting smoother! We’ve rolled out a fresh engine upgrade, polished performance, and added new quality‑of‑life features to make Georgie’s journey even more magical.⚙️ Core ImprovementsUpgraded to a new engine version for improved stability and future development.Complete code refactor: streamlined systems, boosted performance, and fixed lingering bugs.🎮 Gameplay & ControlsAdded the ability to zoom the camera in and out with the mouse, giving PC players more flexibility beyond controller and keyboard keys.🛠️ Bug FixesFixed UI errors that could prevent the Shop and Upgrades menus from working properly.Fixed character jitter at high FPS by refactoring movement code for smoother animation.✨ Georgie‑Yolkie 64: The Furry Tale now runs smoother, feels more responsive, and gives you more control than ever.
- N64 returns to Nintendo Switch! - 3 September 2025
We are excited to announce that GEORGIE-YOLKIE 64 is now on Nintendo Switch! The game is also compatible with Nintendo Switch 2.You can grab your copy for the following regions:https://www.nintendo.com/us/store/products/georgie-yolkie-64-the-furry-tale-switch/ (USA)https://ec.nintendo.com/AU/en/titles/70010000096224 (Europe / PAL)JAP region release Sep. 11
- Patch / September 2025 / #1.0.5 - 3 September 2025
The game engine has been upgraded for performance and bug fixes Mesh LOD levels have now been optimized Fixed certain progression softlocks that could occur. This patch aligns the game with the Nintendo Switch version. Fixed a bug that could occur with the Lion boss which could result in an infinite loop upon defeat Fixed a bug where it was possible to clip out of bounds when fighting the Dragon boss. Fixed a bug where it could become impossible to jump across the waterfall. Fixed performance issues that could occur in Felina Town. Diagnostics data is now collected automatically and sent to Spacefarer Games, to help resolve future issues and performance targets. See our privacy policy for these changes.
- Patch / June 2025 / #1.0.4 - 26 June 2025
Updated mouse cursor graphic that was missing before. Locked Framerate to 60FPS to prevent breaking game logic and enemies on high refresh monitor rates Now fading transitions between loading screens Fixed frame lag delays when performing certain actions. Fixed performance drops when navigating the pause menu.
- Patch / June 2025 / #1.0.2 - 21 June 2025
Upgraded Engine Version Fixed a Bug with level 11 in which it would be difficult to cross the gap in the bridge to the other side. Fixed collision issues with certain walls. Updated to include full native Linux and macOS support.
- Patch / May 2025 / #1.0.1 - 19 May 2025
Fixed a bug where an incorrect upgrade would sometimes be performed when selecting from the Upgrades Menu. Fixed the level bounding boxes in Felina Town to prevent getting stuck out of bounds. Added missing particle effects. Improve game engine runtime performance.
- Game Release / May 2025 / #1.0 - 12 May 2025
Thanks to your feedback, we've made the following improvements and additions in GEORGIE-YOLKIE 64 and released the final build! Fixed a bug where chests could be opened when returning to the same level again and re-opening the same chest, making it possible to obtain items and upgrades too early. Fixed a bug with the Upgrades UI where it was no longer possible to select another upgrade when changing the level on the tree. Replaced placeholder image for final boss on Level Data screen. Mitigated a crash that could occur after defeating Rattie and putting the game in a unrecoverable state. Added missing Level Exit indicators from Level 4 onwards.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 May 2026 | Patch 1.2.1 Update / May 2026 | 1832065502812629 |
| 2 | 25 April 2026 | Patch 1.2 / April 2026 | 1830797770238413 |
| 3 | 18 December 2025 | Georgie-Yolkie 64 1.1.0 Update | 1819386365090688 |
| 4 | 3 September 2025 | Patch / September 2025 / #1.0.5 | 1809869179993696 |
| 5 | 26 June 2025 | Patch / June 2025 / #1.0.4 | 1803527891492352 |
| 6 | 21 June 2025 | Patch / June 2025 / #1.0.2 | 1802893906808190 |
| 7 | 19 May 2025 | Patch / May 2025 / #1.0.1 | 1799817379592984 |
| 8 | 12 May 2025 | Game Release / May 2025 / #1.0 | 1799088287963397 |
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