- Revealing the new key art for COCOBOY! - 15 September 2026
COCOBOY's key art has been remastered!Hey Coco Crew! I wanted to quickly share that the key art for COCOBOY has been updated, and is live now across Steam and other platforms.This change was a long time coming, and it should now much closer reflect the final game's details and themes. Paper textures and wear has been added to give the art a more authentic "abandoned game box" vibe, with a border that pops out quite nicely.That's all I can share for now! The game is still coming along. If you're interested in more updates, you can join our Discord. Folks there saw this art a few days early!Thanks,Adrian from Cocoteam
- COCOBOY enters Prismatic Indie Showcase 2026! + Dev Update - 7 September 2026
Prismatic Indie ShowcaseHey Coco Crew — We're excited to announce that COCOBOY is participating in the Prismatic Indie Showcase for 2026!We're sharing this event with lots of other great indies, so if you haven't already then check it out when you get a chance. https://store.steampowered.com/curator/46223259-Prismatic-Indie-Showcase/sale/prismaticindieshowcaseDemo DiscNew to COCOBOY? Demo Disc is available now! It's currently at 23, 100% positive reviews — so it's probably good! Check it out, and let us know what you think.Development UpdateCOCOBOY is currently deep into development! The first two core levels are now complete, and the rest of the game's structure and story has been planned out. Now comes the hard work of filling the game up with levels, modcarts, merch, forum pages, and of course secrets!Here's a new look at the game, featuring new content not present in Demo Disc. Demo…
- COCOBOY enters InterfaceX26! - 27 April 2026
Hey all – We're excited to announce that COCOBOY is participating in the InterfaceX26 event!While applying to this event, I was shocked at just how perfect the theme matched with this little game, and was even more joyed to see that made it in! COCOBOY shares the event with 150+ other games featuring diegetic interfaces (interacting with in-universe objects rather than floating UI elements), retro technology and fake operating systems. New to COCOBOY? The demo is available right now! It's currently sitting at 21, 100% positive reviews – so it's probably good. Perchance.If you like COCOBOY, odds are you'll like at least one of the 150 other games here, so check out the event when you get the chance! Looking for more updates on COCOBOY development? Join our Discord!Thanks for reading,- Adrian
- Demo Disc v1.0.10 - Small Patch - 12 March 2026
Hey Coco Crew! The tenth patch for Demo Disc has been rolled out, finally fixing a pesky game engine bug.FixesFixed game window being very dark when fullscreened and using a resolution other than the monitor's native resolutionFixed by updating to Unity Engine version 6000.3.11f1
- Demo Disc v1.0.9 - Small Patch - 23 February 2026
Hey Coco Crew! The latest patch is out now with a big roundup of polish and updates addressing feedback so far.New FeaturesRoom CrouchingPress Shift/Ctrl/Alt on keyboard, or click Right Stick on controllerAccess lower areas of the room that you couldn't before!Try not to uncrouch while under a desk, you will bang your head and give yourself a cococoncussionCocoboy Crouching and StretchingCocoboy wanted to get in on the crouching fun too!Press down to squish down, and press up to squish up.Invert Camera X and Camera YAdded to Settings -> Gameplay to invert axis for Room camera controls.AdjustmentsReturn to Attic button on Pause Menu now plays a short cutscene before warping CocoboyReturn to Attic button is now enabled in the Attic after completing the tutorial, and brings Cocoboy to the Attic Hub areaAddresses backtracking issuesTutorial sticky notes now start pulsating after being displ…
- Demo Disc v1.0.8 - Performance Patch - 14 February 2026
Hey, Coco Crew! A new patch is live now, featuring some massive performance improvements – you can expect to get at least double the FPS compared to the previous version!OptimizationsCocoboy and Laptop screens now only update when they're visible by the playerDisabled unnecessary settings on Cocoboy and Laptop screen render camerasRemoved unnecessary every-frame processes from a handful of scriptsLaptop battery level now updates much less frequentlyClosing room curtains now disables their nearby trees from renderingOptimized physics settingsAdjustmentsSlowmo Modcart now effects the animation speed of more objects and entities
- Demo Disc v1.0.7 - Small Patch - 8 February 2026
FixesFixed various issues related to Merch and object placementObjects no longer glitch out after being placed and falling from angled heights – they now properly fall and ragdoll aroundObjects can be placed in towers more consistentlyAdjusting (rotating) objects now rotate them along the object's Y-axisFor example, a plushie that falls down face-flat can now be rotated to instead face the ceiling
- Demo Disc v1.0.6 - Small Patch - 8 February 2026
FixesUpdated Steam integration code and made steps to hopefully fix an issue where some players weren't successfully triggering Achievements.
- Demo Disc v1.0.5 - Small Patch - 7 February 2026
Hey Coco Crew! A new patch is going live, focusing on fixes for players facing low framerates. A few gameplay changes regarding jumping mechanics have been made along the way.AdjustmentsReworked Cocoboy jumping Jump height is now fully variable rather than using explicit short and tall jump heights Jumping is now a touch heavier on the way downSwapping VFlip in mid-air is now more snappyPlaced another missing Secret sound trigger in Lost Attic FixesFixed input issues and infinite jump exploit when game runs at low FPSRefactored player jump code to no longer be FPS dependentFixed objects failing to place correctly when game runs at low FPSRefactored object placement code to no longer be FPS dependentFixed Cocoboy not playing walking animation when walking on fallen Stalactites
- Demo Disc v1.0.4 - Small Patch - 7 February 2026
FixesFixed certain merch items from clipping into furniture or displacing after reloading save fileFixed by disabling scale-appear animation on merch items when loading save fileRemoved empty Interact prompt from Friendship BraceletSecretsA personalized version of Cocoboy's Cococartoon E1 with a unique ending now plays, if the game is being played by a certain Steam username
- Demo Disc v1.0.3 - Small Patch - 2 February 2026
Hey Coco Crew! We're rolling out another graphics toggle to squeeze out even more FPS for some players, as well as some quick poster-related tweaks and fixes.New Graphics SettingAmbient Occlusion (SSAO) toggleToggles the visibility of shadowed crevices FixesFixed poster rotating in the wrong directions when Adjusting them after reloading your save fileAdjustmentsEach poster now uses appropriate colors on their pushpins Slightly optimized pushpin model and materials
- Demo Disc v1.0.2 - Small Patch - 1 February 2026
Hey Coco Crew! We're rolling out some new graphics settings to help players with lower-end devices, as well as some small level tweaks.New Graphics SettingsRender Scale sliderSlider that controls the quality of the game's rendering while keeping the UI high quality.x 1.0 = default quality, x 0.1 = extremely pixelatedScreen Ambient Light toggleToggles the ambient lights on the Cocoboy CRT, Laptop, and VHS player CRT screensThe calculation for displaying each screen's color on its respective ambient light is somewhat CPU intensive, so disabling this should help give a couple spare FPS to lower-end devices.FixesRemoved unintended Gormless Shroom from the middle of Lost Attic Floor 1This was leftover from testing while producing patch 1.0.1AdjustmentsRemoved various cracks in walls in Coco Coast which falsely implied them to be breakableAdded bullet-shaped wall decals to certain areas in Co…
- Demo Disc v1.0.1 - Small Patch - 31 January 2026
Thanks everyone for checking out COCOBOY Demo Disc! Here's the first batch of fixes, with more on the way.Known IssuesAdded a warning message regarding an issue in which the game screen becomes very dark when setting the game's resolution to something other than your monitor's native resolutionThis bug will take some extra time to diagnose and fix, so this warning is going out for now so that players are aware.You can avoid this "darkening" bug by either sticking to your native resolution, OR playing with your game window unfullscreened. Yes... it is very weird.FixesFixed glitchy visuals while looking at the Cocoboy CRT through the Magnifying GlassFixed incorrect Attic hub theme loop pointAdjustmentsGormless Shroom spinning sound now fades out over timeAdjust room ambience noise 3D spatial balancingNoise is now a bit more isolated to standing around windows
- COCOBOY Demo Disc is launching January 30, 2026! - 9 January 2026
The release date for COCOBOY Demo Disc has finally been confirmed – the demo will be launching on January 30th! To celebrate, check out the shiny new trailer below.This demo will represent the first year of the game's development. See the demo page for more information:We hope to see you at the end of the month!- Adrian
- COCOBOY gets in the Midwinter Spirit! + Development Update - 1 December 2025
Hey all – We're excited to announce that COCOBOY is participating in the Midwinter Spirits fest!COCOBOY captures the experience of exploring a lost retro game, taking place on a cozy late autumn night. The in-game player spends their nights fiddling around in an odd game where not all is as it seems, immersing in its budding fandom and decorating with cute and strange collectibles. It's the perfect game to play at this time of year or on any late night! While it may be a little longer until we get the chance to put a nice trailer together, here's a look at some screenshots that didn't quite make the cut for the store page.As the developers, we've spent hundreds of hours in this little room...The game has been in development for a year now, and is shaping up very nicely. It's been regularly playtested by local communities, and the demo (titled "COCOBOY Demo Disc") is approaching public r…