SPSTEAMPULSELIVE ANALYTICS
Uncanny Valley

Uncanny Valley Steam news

Tiny Mold | Apr 23, 2015 | game

Released

0players observed · 24 September 2026 - 02:59:26 UTC

ActionAdventureIndiePixel GraphicsHorrorSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak61
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score55% positive

Uncanny Valley news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak61
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score55% positive
  • Total reviews498
  • Release dateApr 23, 2015
  • DeveloperTiny Mold
  • PublisherTiny Mold

Genres: Action, Adventure, Indie

Company pages: Developer: Tiny MoldPublisher: Tiny Mold

Top Steam chartsTop 100 gamesGame directorySteam Store page

Uncanny Valley Steam news

Uncanny Valley news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Controller Support Added + Patch Notes #2 - 10 May 2015

    Update #2 brings: Controller support! We finally managed to add controller support to the game, and it feels great, a lot more natural - and that's hard to admit since we're proud PC gamers here at Cowardly Creations. If you have any issues while playing with a controller please contact us at our email or post here in the Known bugs thread. Keep in mind that the engine only supports Xbox and PS3 controllers, meaning you must have some sort of a masking program like Xpadder if you own some other controller device. Steam Trading cards We added Steam trading cards, complete with foil cards and backgrounds to collect. The whole deal, so get on collecting! Bug fixes: - fixed some more crashes - removed Bucks glitchy movement if he goes to lower sections with you - Buck lost his teleportation powers - fixed cover problems in the hospital - Tom kept moaning in credits/main menu if you finished…

  • Controller Support Added + Patch Notes #2 - 10 May 2015

    Update #2 brings: Controller support! We finally managed to add controller support to the game, and it feels great, a lot more natural - and that's hard to admit since we're proud PC gamers here at Cowardly Creations. If you have any issues while playing with a controller please contact us at our email or post here in the Known bugs thread. Keep in mind that the engine only supports Xbox and PS3 controllers, meaning you must have some sort of a masking program like Xpadder if you own some other controller device. Steam Trading cards We added Steam trading cards, complete with foil cards and backgrounds to collect. The whole deal, so get on collecting! Bug fixes: - fixed some more crashes - removed Bucks glitchy movement if he goes to lower sections with you - Buck lost his teleportation powers - fixed cover problems in the hospital - Tom kept moaning in credits/main menu if you finished…

  • Uncanny Valley - Patch Notes #1 - 25 April 2015

    Hello people, The launch was a bit rocky for some people who unfortunately ran into bugs. We did play test a month with about 25 people, but due to the nature of the game it's hard to find all of the bugs. Some of them were also depending on all the different hardware set ups. But! We are fixing all the issues really fast, two days after launch we should be getting rid of the majority of bugs. Here's the list so far: Bug fixes: - fixed several crashes (all of the reported ones) - weird crash happening when interacting with generator puzzle, it only happens to a few people randomly (it didn't happen for me, so we're unsure if it fixes it, but upon testing it a lot of times I didn't get any crash) - fixed player not spawning correctly for some players - restricted controllers until we implement full support - prevented multiple inventory instances appearing for some players, it caused ite…

  • Uncanny Valley - Patch Notes #1 - 25 April 2015

    Hello people, The launch was a bit rocky for some people who unfortunately ran into bugs. We did play test a month with about 25 people, but due to the nature of the game it's hard to find all of the bugs. Some of them were also depending on all the different hardware set ups. But! We are fixing all the issues really fast, two days after launch we should be getting rid of the majority of bugs. Here's the list so far: Bug fixes: - fixed several crashes (all of the reported ones) - weird crash happening when interacting with generator puzzle, it only happens to a few people randomly (it didn't happen for me, so we're unsure if it fixes it, but upon testing it a lot of times I didn't get any crash) - fixed player not spawning correctly for some players - restricted controllers until we implement full support - prevented multiple inventory instances appearing for some players, it caused ite…

Patch notes and updates

S.noRelease datePatch nameGID number
110 May 2015Controller Support Added + Patch Notes #2518256108459582475
210 May 2015Controller Support Added + Patch Notes #24249665521682812469
325 April 2015Uncanny Valley - Patch Notes #1517128939714289830
425 April 2015Uncanny Valley - Patch Notes #14249665521682812579

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.