Sweepin' XS news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews18
- Release dateJun 2, 2025
- DeveloperFungalVoiid
- PublisherCremini
Company pages: Developer: FungalVoiidPublisher: Cremini
Sweepin' XS Steam news
Sweepin' XS news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- ~New features, reworked flags, and more!~ - 22 June 2025
~Changes~ (1.3.0 – 1.3.9) Green Flag behavior has changed: it now starts at x3 multiplier and decreases with each placed flagBlack Flag can no longer copy the same tile multiple times or copies of the same tileMine count now only shows non-debuffed mines instead of the totalDebuffed mines are automatically uncovered when shuffling the board with Jimmy, if they end up under a covered tileAdded loading screen tips!Boss and Final Boss boards now have different background patterns to distinguish them from regular boardsShop prices now scale after each boss, instead of after every boardNew option settings:Motion: Reduce/disable the movement of buttons and iconsVisual Aid: When enabled, selected tiles will glowTimer: Active throughout the run (except loading screens); useful for Speedrunner/Fast Clicker achievements or speedruns in general~Fixes~Fixed grammatical errorsBlack Flag no longer cr…
- ~Rebalancing + Demo Update~ - 14 June 2025
I figured a lot of changes were made, so the demo should be updated as well since it doesn't play the same anymoreFULL GAME CHANGES: Green and interest tiles are now temporary. The price of Interest and Green tiles don't scale with each board anymore. Scoring has been adjusted. Chording doesn't trigger mines when having a shield anymore. Prices now scale with rank.DEMOThe demo has been updated and now has all the fixes and changes from the current version, differences:No achievementsOnly first 2 Faces can be played (Jimmy/Joe)Only first 2 flags can be used (Red/Blue)
- ~Reworkin'~ - 13 June 2025
Made various reworks to how the game is played Basically: tile permanence, reworked shops and prices, fixed some stuff, changed the way progression works ☻Changes☻ ~Progression~ New progress bar in the shop to keep track of your run Boards are now choices In the shop, instead of seeing a set of 3 boards you have to beat, you can now choose between these boards. Pick whichever one you like the most! The only instance where you cannot choose your next board is the final boss. Some effects are easier to deal with than others, so those effects which are harder to deal with have lower completion percentage, and those which are easier needs you to make more progress on the board! Boards now display unique backgrounds when hovering the mouse over them. When completing a board, it no longer just says "Completed!" But displays the percentage of completion you have along with the multiplier it'll…
- --Dragging the camera, bugfixes and more!-- - 6 June 2025
I heard some people wanted to be able to drag the board to see better, so i did that!Also, got rid of more annoying bugs and changed some stuff for better communication--CHANGES-- You can drag the board by pressing middle click, to see better at higher zoom levels Faces now wear sunglasses when you still have uses of your ability, and have a poker-face when you got no uses left, as an indicator. Face description also changes when you can't currently use you ability The game now remembers the last face, flag and rank you selected. At the bottom of the shop, progression is now clearer so you know what challenge you're facing next Jimmy's Description is now shorter to avoid confusion. Social media has been moved to a corner instead of being with the rest of the menuAdded version number to the bottom of main menu to help with bug reports--FIXES--Safe clicks don't get disabled when clicking…
- --Patchin' XS-- - 3 June 2025
I've been reading some complaints about certain bugs today. And i hate bugs. So. Much So yeah i did my best to fix 'em! --CHANGES-- Middle Click no longer ends the run. Instead, there's a pause menu you can access by pressing Escape. Twisted Jimmy and Blue Flag are now unlocked by default Lowered prices of unlocks! --FIXES-- Cannot click buttons in the middle of a transition anymore. Fixed audio bug where a black tile would play a buzz in a loop when self destructed. Fixed bug where regular joe couldn't be triggered after black tile self destructed. That's it for today. tysm for letting me know about these issues!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 14 June 2025 | ~Rebalancing + Demo Update~ | 1802354289630846 |
| 2 | 13 June 2025 | ~Reworkin'~ | 1802354289585506 |
| 3 | 6 June 2025 | --Dragging the camera, bugfixes and more!-- | 1801617199422034 |
| 4 | 3 June 2025 | --Patchin' XS-- | 1800991756479435 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
