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Atlas Hands

Atlas Hands Steam news

Kernel Red Games | Sep 22, 2025 | game

Released

0players observed · 22 September 2026 - 17:33:23 UTC

ActionAdventureSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

Atlas Hands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews8
  • Release dateSep 22, 2025
  • DeveloperKernel Red Games
  • PublisherKernel Red Games

Genres: Action, Adventure

Company pages: Developer: Kernel Red GamesPublisher: Kernel Red Games

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Atlas Hands Steam news

Atlas Hands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 10.9.3 Quick Fix! - 26 March 2026

    Bugs fixed: With the mindgun and while in "reading" mode, player could trigger map (Tab/Select), resulting in a softlock.

  • Smoother, faster! - 26 March 2026

    You must go to the array if not already... it's dope.Update 10.9.2I increased movement speed to better reflect the game's flow, otherwise some areas seem to long to traverse.Framerate has been uncapped. It was clamped to 50 fps, now the game runs as fast as your monitor can.You can now rebind keyboard to actions (from main or pause menu).Steam cloud has been setup for the game progression and almost all options: except for the binding association (remains local).Some typos and bugs have been corrected.Some issues causing softlock have been adressed.After Atlas HandsI am currently working on something new... but not so different in a way.More coming soon!Cheers,Kernel Red Games

  • Someone left some stuff there... - 23 December 2025

    "Well well, what a mess" (red for contrast)Always a good reason to add more crispy stuff (version 10.9.0):Debugged some places here and there (colliders, invisible walls)The legged sentinel have been reworked in the last area, avoiding useless frustrationsImproved save/load for better sentinels behavior predictionsPolished contrast between using/not using the torch (increased penumbra light to still be able to see in very dark places)Sentinel in glasshouse should not be able to "leave the place" anymore, otherwise yielding soflockHave fun!Arkitek

  • Softlock patch, don't get stuck! - 22 December 2025

    Due to its bended nature, the array probably broke the game. So meta.In 10.8.8, some have experienced a broken progression.The path to the archives is no longer blocked by an invisible wallA thing was stuck in the wall too: it came back to its original spot.I forgot to add an option in the menu to toggle lens distortion effect: done.See you around!Arkitek

  • Explore the array and find the last bullet! - 18 December 2025

    Thank you for sticking around! ;)This is a major update, featuring a hole new area to explore.A new area landed in this world, find your path to explore it.Find the Mindgun's 8th bulletUnlock a new abilitySteam Achievements are now live!"It felt like it was there all along... right next to the research labs. Did we discover something?"IMPORANT: The state of the previous build did not allow for maintaining your saved progress. All data for all players have been wiped out. Hoping for the best: the current version has more stability and a hole new area to explore.Also there are changes:- Fixed bug where Guardians where blocked or offset- Weakpoints explodes after a short delay now- Fixed Anomalies behavior- Player can no longer push sentinels into walls- Improved player movement and reaction to enemies- Improved some annoying collisions- Improved some missplaced materials- Screen tears in…

  • Update note (10.8.7) - 1 October 2025

    The map now handles progressive discovery!⚠️ Important - If you already have launched the game before and you want to enable the map progressive discovery feature: you will have to reset your progress entirely (starting back to the beginning) → "Forget everything" option in the main menu of the game.❓Otherwise - The map will be shown fully discovered, as it was before.We recommend that you reset your data to fully enjoy the new map feature, as it plays a huge role in Atlas Hands' exploration experience!✅ If you launch the game for the first time, you don't have to worry: the map progressive discovery feature will be there.More things have changed...The rooms need to be physically explored for them to be displayed in the map (after you got the MindGun)Added text to the panels to indicate location or directionThe map is now clearerThe thing "; ;" now let more room for player's reactionFix…

  • Post-launch patch 1 (10.8.6) - 24 September 2025

    Added main volume slider to option menu Added a display for the current version id in the main menu Proper gamepad (xbox) support for the main, pause and option menus (especialy resolution dropdown) Fix: the light on pods' circular switch now flick properly Stay tuned for more upcoming releases and patchs. A huge thanks to all who got the game and their support during developement! Arkitek, Kernel Red Games

  • PLAYTEST SESSION #1 - 11 April 2025

    Subscribe from the store page! Hello everyone! In this first playtest session, we aim to understand how the game plays for you: your thoughts about the tone, gameplay and visual style. Atlas Hands is a horror maze about spheres The game tends to be a unique horror experience in its original approach of gameplay. What we seek the most is the right balance and blend between puzzle solving and thrilling encounters. Your goal What is this playtest session for? On what configuration are you running the game and does it play smoothly How does the main gameplay loop feel How the mood, tone and visual style hit you, either good or bad Do the very little elements of narrative still made you curious How to How can I participate? Playtest subscription is open to anyone for more than a week. Simply go on the store page to subscribe! Where do I report my feedback? Directely from the game pause menu,…

Patch notes and updates

S.noRelease datePatch nameGID number
126 March 202610.9.3 Quick Fix!1827626365771067
223 December 2025Someone left some stuff there...1819386365104920
322 December 2025Softlock patch, don't get stuck!1819386365102582
424 September 2025Post-launch patch 1 (10.8.6)1811772772205178

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