SPSTEAMPULSELIVE ANALYTICS
Highlands

Highlands Steam news

Burrito Studio | Apr 21, 2015 | game

Released

0players observed · 6 October 2026 - 13:05:35 UTC

IndieRPGStrategyTurn-BasedSteampunkSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive

Highlands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive
  • Total reviews241
  • Release dateApr 21, 2015
  • DeveloperBurrito Studio
  • PublisherBurrito Studio

Genres: Indie, RPG, Strategy

Company pages: Developer: Burrito StudioPublisher: Burrito Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Highlands Steam news

Highlands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Highlands price adjustment - 16 February 2016

    Hi everyone! We are launching a special update to announce our new price tag of 9.99USD. To kick this off to a great start, we are starting a sale at 55% off on top of our new pricing. Want a fresh strategy game experience? Get Highlands and start playing!

  • Highlands price adjustment - 16 February 2016

    Hi everyone! We are launching a special update to announce our new price tag of 9.99USD. To kick this off to a great start, we are starting a sale at 55% off on top of our new pricing. Want a fresh strategy game experience? Get Highlands and start playing!

  • Highlands Autumn Sale 50% Off! - 4 October 2015

    http://i.imgur.com/MdRBhWv.png Trick or treating early this year: grab your copy of Highlands at half the price! If you enjoy challenging turn-based decision-making games and colorful hand-drawn graphics, Highlands is the game for you. Try unlocking our Brutal mode achievement!

  • Highlands Autumn Sale 50% Off! - 4 October 2015

    http://i.imgur.com/MdRBhWv.png Trick or treating early this year: grab your copy of Highlands at half the price! If you enjoy challenging turn-based decision-making games and colorful hand-drawn graphics, Highlands is the game for you. Try unlocking our Brutal mode achievement!

  • Montreal Comiccon Weekend Promo starting July 3! - 3 July 2015

    We will be at Montreal Comiccon all weekend long! If you are on site join us to play Highlands at our booth and meet the devs! If not, you can still benefit from our special promotion and follow us on Twitter!

  • Montreal Comiccon Weekend Promo starting July 3! - 3 July 2015

    We will be at Montreal Comiccon all weekend long! If you are on site join us to play Highlands at our booth and meet the devs! If not, you can still benefit from our special promotion and follow us on Twitter!

  • Highlands soundtrack now available! - 19 June 2015

    Hi everyone! We’ve just released the Highlands soundtrack. 30 minutes of good atmospheric music. Add to that a 20% launch discount to make this one hell of a deal! Grab it if you’ve enjoyed listening to our tracks while killing hordes of swarms!

  • Highlands soundtrack now available! - 19 June 2015

    Hi everyone! We’ve just released the Highlands soundtrack. 30 minutes of good atmospheric music. Add to that a 20% launch discount to make this one hell of a deal! Grab it if you’ve enjoyed listening to our tracks while killing hordes of swarms!

  • Update 1.1.5313 - 10 June 2015

    *** 1.1.5313 update, new soundtrack, and Montreal Comiccon 42% discount available for the rest of the week July 3 to 14! *** Hey everyone! This is a small balancing update based on all the community feedback we had on v1.1, plus a few bug fixes. Enjoy! Balancing: Reworked and added descriptions to difficulty settings. The "Normal" setting is the one we recommend to people new to the game who still seek a great challenge. People playing at the former "Normal" setting are now playing at the "Challenging" setting until they restart a campaign. It is not until that enemies have their first specialized skills. Molotov cocktail can now be crafted as soon as a Workshop is discovered in (no need to find blueprint). Improvements: Added missing "bombardment" sound in combat and made the "double strike" animation bigger. Added glow on the Field kit progress bar when it is filled up completely. Als…

  • Update 1.1.5313 - 10 June 2015

    *** 1.1.5313 update, new soundtrack, and Montreal Comiccon 42% discount available for the rest of the week July 3 to 14! *** Hey everyone! This is a small balancing update based on all the community feedback we had on v1.1, plus a few bug fixes. Enjoy! Balancing: Reworked and added descriptions to difficulty settings. The "Normal" setting is the one we recommend to people new to the game who still seek a great challenge. People playing at the former "Normal" setting are now playing at the "Challenging" setting until they restart a campaign. It is not until that enemies have their first specialized skills. Molotov cocktail can now be crafted as soon as a Workshop is discovered in (no need to find blueprint). Improvements: Added missing "bombardment" sound in combat and made the "double strike" animation bigger. Added glow on the Field kit progress bar when it is filled up completely. Als…

  • Highlands 1.1 NOW AVAILABLE! Big content update - 4 June 2015

    Here it is, the big update we've all been waiting for! We gathered your feedback from the last 4 weeks and are proud to release version 1.1 which contains tons of new features all-around. Please continue to share your thoughts with us and have fun playing Highlands. 27 brand new Steam achievements to enjoy! New In-Combat Skills: Double Strike: Combatants have a new "Double Strike" proc (unlocked at level 3). Combatants now deal half their Combat Points as minimum damage. Heroism: Leaders now have the "Heroism" skill (unlocked at level 5) to buff other characters in combat. Bombardment: When fighting in a bombarded sector, enemy damage is greatly reduced during the first combat turn due to suppressive fire. Field Medic: Academics now add progression points each turn toward the crafting of field kits that can be used in-battle as consumables (unlocked at level 2). Major Changes: New enemy…

  • Highlands 1.1 NOW AVAILABLE! Big content update - 4 June 2015

    Here it is, the big update we've all been waiting for! We gathered your feedback from the last 4 weeks and are proud to release version 1.1 which contains tons of new features all-around. Please continue to share your thoughts with us and have fun playing Highlands. 27 brand new Steam achievements to enjoy! New In-Combat Skills: Double Strike: Combatants have a new "Double Strike" proc (unlocked at level 3). Combatants now deal half their Combat Points as minimum damage. Heroism: Leaders now have the "Heroism" skill (unlocked at level 5) to buff other characters in combat. Bombardment: When fighting in a bombarded sector, enemy damage is greatly reduced during the first combat turn due to suppressive fire. Field Medic: Academics now add progression points each turn toward the crafting of field kits that can be used in-battle as consumables (unlocked at level 2). Major Changes: New enemy…

  • Impressions: Highlands - 18 May 2015

    I fought all the way to my enemy’s doorstep, but now here I am, ten minutes later, back where I started and with an insurmountable force at my door. I started playing Highlands because of the hand-drawn artwork, but its turn-based tactics are harder than they first appear. …

  • Planning our first big update - 30 April 2015

    First launch week went amazing and we are super excited to announce Highlands first big update that should be available mid-June. We spent a lot of time listening to our growing community in order to work on what people want the most. Here are the key points we will be improving: • Combat phase evolved: This update will contain features and improvements during the combat phase. The most notable one will be additional skills from all classes that are triggered during combat. Bring your academic in combat and use class-specific skills to turn the tides in your favor! More Awesomeness: We are looking at making skills that trigger on the map having an effect directly inside the combat screen. Think support strategy. We are starting with bombardment: instead of simply blocking the enemy advance, it will also affect all combats in adjacent sectors. You will see a bombardment animation in comb…

  • Planning our first big update - 30 April 2015

    First launch week went amazing and we are super excited to announce Highlands first big update that should be available mid-June. We spent a lot of time listening to our growing community in order to work on what people want the most. Here are the key points we will be improving: • Combat phase evolved: This update will contain features and improvements during the combat phase. The most notable one will be additional skills from all classes that are triggered during combat. Bring your academic in combat and use class-specific skills to turn the tides in your favor! More Awesomeness: We are looking at making skills that trigger on the map having an effect directly inside the combat screen. Think support strategy. We are starting with bombardment: instead of simply blocking the enemy advance, it will also affect all combats in adjacent sectors. You will see a bombardment animation in comb…

  • Update 1.0.4974 - 28 April 2015

    Here is our second small maintenance update, we'll continue to roll them out every few days as necessary to make Highlands always better! Stay tuned for our bigger roadmap. Highlands 1.0.4974 =============== Options menu: fullscreen setting was not always saved correctly. Options menu: save games are now sorted by date. Prevent multiple sounds from being played when more than one enemy is hit at once. In the case full-screen video playback is not supported (cause still unknown), it will now no longer crash but instead skip directly to the tutorial. Also fixed a few minor issues and typos.

  • Update 1.0.4974 - 28 April 2015

    Here is our second small maintenance update, we'll continue to roll them out every few days as necessary to make Highlands always better! Stay tuned for our bigger roadmap. Highlands 1.0.4974 =============== Options menu: fullscreen setting was not always saved correctly. Options menu: save games are now sorted by date. Prevent multiple sounds from being played when more than one enemy is hit at once. In the case full-screen video playback is not supported (cause still unknown), it will now no longer crash but instead skip directly to the tutorial. Also fixed a few minor issues and typos.

  • Update 1.0.4936 - 24 April 2015

    Hi everyone! Here's our first patch since launch that addresses a few minor issues that were reported. Thank you all for your amazing feedback so far, we'll keep you updated as we focus back on development and plan our next bigger updates. Highlands 1.0.4936 =============== Standardized the set of supported resolutions. Added more space for text to be displayed during dialogs so it is not trimmed in smaller resolutions. Last map of the game has more starting resources & improved links between sectors. Consumable items now stack properly when viewed from the main items bag. Fixed a crash that could occur when unlocking the Old Man and the Sky Kickstarter side-quest from the Options menu (note that the quest was still unlocked correctly). Master volume is now applied correctly over SFX and Music.

  • Update 1.0.4936 - 24 April 2015

    Hi everyone! Here's our first patch since launch that addresses a few minor issues that were reported. Thank you all for your amazing feedback so far, we'll keep you updated as we focus back on development and plan our next bigger updates. Highlands 1.0.4936 =============== Standardized the set of supported resolutions. Added more space for text to be displayed during dialogs so it is not trimmed in smaller resolutions. Last map of the game has more starting resources & improved links between sectors. Consumable items now stack properly when viewed from the main items bag. Fixed a crash that could occur when unlocking the Old Man and the Sky Kickstarter side-quest from the Options menu (note that the quest was still unlocked correctly). Master volume is now applied correctly over SFX and Music.

Patch notes and updates

S.noRelease datePatch nameGID number
110 June 2015Update 1.1.53134249665521682814756
24 June 2015Highlands 1.1 NOW AVAILABLE! Big content update4249665521682814853
328 April 2015Update 1.0.49744249665521682815055
424 April 2015Update 1.0.49364249665521682815167

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.