Rise Of Transport news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 6 October 2026 - 02:29:01 UTC
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score64% positive
- Total reviews11
- Release dateSep 1, 2025
- DeveloperSoftdimension Games
- PublisherSoftdimension Games
Genres: Adventure, Indie, RPG, Simulation, Early Access
Company pages: Developer: Softdimension GamesPublisher: Softdimension Games
Rise Of Transport Steam news
Rise Of Transport news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Hot Fix #2 - Mayaban Island performance issue - 30 September 2026
Fixed an issue of having corrupted baked data on the vegetation making vegetation render twise. Applied better culling. Tropical vegetation materials and LODs may look unestable at the moment. but performance issue needed to be fixed.
- Hot Fix - Player Resolution Management Fixes - 30 September 2026
Configured the player to avoid native monitor resolution since a non 16:9 screen would clip the menu out of screen. It should be now be avoided until ROT natevely incorporates dynamic scalable UI In the event of the game stil running on an aspect ratio other than 16:9 the UI will still adjust vertically so most UI is still accecible. But is recomended to play in any of the resolutions listed in options.
- Update 0.97 is out! but patchs on optimizations will follow - 29 September 2026
This is somewhat the complete list of the changes on .97 - Fixed character head and other sync issues. - Fixed Items collision layer. - Droped Items now attach to a ship deck. - Added Mayaban Island v1 to the world. - Re-enabled wild animals - Added animals sync - Added Seagulls and future birds mechanics - Added more NPC variations - Added more NPC residences - Improved all NPC pathfinding - Improved NPC ships navigation patches pre v0.97 - Foot steps sounds by terrain type - Wheel colliders dynamic drag and slip by terrain type - Major improvements to Wheel physics - Improvements to low speed handling of ships - Improvements to networking syncronization - Fixed bug where you were able to push a ship while on the ship itself - Fixed NPCs not returning home from market - Fixed scenery unload distances causing some small island scenery to dissapear - Added NPC variations - Added new (und…
- New Major Update Coming Soon - 23 September 2026
Enhanced Volumetric Lighting and Occlusion A major overhaul to the lighting and camera behavior in ROT. A new and more modern rendering approach brings a fresh visual appeal to the world, enhancing its atmosphere, depth, and overall presentation. There's still some more tweaking to do but here are some screenshots... New Island Also, a new location to discover: Mayaban Island. A small, Mayan-inspired society set in a lush tropical land, with a welcoming harbour for visitors and travelers. \ Networking Fixes and improvements The patch will bring a more stable and smoother remote simulation, as well as improved weather and ocean synchronization. Also serval fixes on various player mechanics. Coming soon along a lot of improvements to the NPC pathfinding system. Stay tunned. Cheers!
- Pre Update v0.97b patch 2 - 7 September 2026
Updates v0.97b (pre update patch 2) Gameplay & PhysicsAdded footstep sounds based on terrain type.Wheel colliders now use dynamic drag and slip values based on terrain type.Major improvements to wheel physics.Improved low-speed handling of ships.AI crew is now less prone to glitches on heavily moving ships.AI & NPCsFixed an issue where NPCs would not return home after visiting the market.Added NPC variations.Added AI ships with simple navigation for testing.Added more AI paths across Cancrorum and Ferrum Islands.Added new land jobs at Cancrorum originating from the port.World & EnvironmentAdded a new deep-water port at Cancrorum (currently under construction).Fixed scenery unloading distances causing small island scenery to disappear.Improved cloud depth blending.NetworkingImproved networking synchronization.Fixed a bug that allowed players to push a ship while standing on the ship itse…
- Quick Fix - 4 August 2026
Fixed rotation issue with character external camera while on board a ship.
- Persistent Data Fix - 1 August 2026
- Fixed a culture variance error preventing proper load and save of positions - Fixed out of sync vehicle spawned state
- - Cloth Bug Fix - 31 July 2026
this patch fix an issue in cloth metadata causing incorrect culling while riding ships.
- 0.97 b Pre Update - 28 July 2026
This update introduces the first step toward a micro-economy, including item trading and persistent inventory data. Along with that comes a new item-based clothing system, allowing players to own and wear different outfits. These changes also lay the foundation for buying and selling items in shops, making it possible to introduce many new sources of valuable goods in future updates. This opens up a new style of gameplay focused on trading locally, rather than relying exclusively on long-distance transport missions as part of a fixed profession. The update also make use of the equipment hotbar, allowing players to actively use some items. One of the first usable items is the lantern, making it possible to explore and work after dark. Another major addition is persistent world time and weather. As more game data becomes permanent, leaving the game no longer resets the world in the same w…
- Patch 0.9.60 - 18 November 2025
This patch adds trade houses at Ferrum and Cancrorum ports. So you can take new jobs at those ports instead of having to return home or respawn.
- patch v0.9.5b - 20 October 2025
Changed transition animation coroutines design. Fixed bug where horse walk alone when dismounting while pressing forward key.Changed grass layer and grass placement in Lumen island.Changed horse camera anchoring while riding horse.Adjusted 3rd person view camera anchoring.
- Transition bug fix - 18 October 2025
This patch changes the logic in the main menu transition managment hopefully preventing coroutines to not execute in some PCs.
- patch v0.9.47b - 16 October 2025
Minor fixes to all buyable residences. Fixed residences spawn pointsFixed some residences missing spawn zonesFixed bug where vehicle preview pages pile up by clicking directly in another preview buttonAdded Sea spawn and docks to the most expensive Lumen residence
- New Cart and minor fixes - 15 October 2025
Added a new Cart for cargo with 8 cargo holds. Fixed Main menu transition.Fixed lumen acces y passenger terminalFixed bug that character cant move on dialoge disengageAdded SSAOGraphics optimizations.
- Pre auto-cloud avatars patch - 10 October 2025
This patch forces creation of avatar for those that had created the avatar before cloud save was incorporated for avatars. Note that this bug was introduced only for players that last edited the avatar before the 18th of last month. Users with missing cloud save file had broken avatar data causing certain funtions to not fully work. So you could have been potentially experiencing a broken gameplay. This new patch ensures that if the avatar data is not on steam or local then avatar editor mode will be triggered. Also have in mind that avatar data is not the same as progress and deeds data. The game data is stored in steam cloud from the release of the game. This bug does not affect your game data in any way. just the blendshapes of the avatar. Thanks!
- patch v0.9.45b - 3 October 2025
- Fixed head bug - Improved head camera placement - Adjusted 3rd person camera settings - Fixed can't move issue after teleport/respawn - Fixed 3rd camera rotating by it own when changing views - Fixed owner was able to ride as co-driver - Fixed client not owner of vehicle wasn't able to get in as co-driver - Fixed Reset data triggering twice.
- patch v0.9.4b - 1 October 2025
- Added jobs manager in Lumen port - Changed Lumen port layout - Fixed buy state UI - Added house preview - Added menu location to current residence - Fixed camera angle clamp on horse - Fixed mouse cursor visibility - Fixed Data reset bug
- patch v0.9.3b - 27 September 2025
- Optimizations and fixes
- Hot fix - 21 September 2025
- Fixed model on the Alert Cutter - Fixed yards rotating bug on Cutter
- Alert Class Cutter Ship - 18 September 2025
New ship added to the fleet of ROT! A step between the Sloop and the Brig.
Patch notes and updates
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