Ashen Dungeon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3612160
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperRasEn Inc
- PublisherRasEn Inc
- Parent gameNot available
Company pages: Developer: RasEn IncPublisher: RasEn Inc
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Ashen Dungeon Steam news
Ashen Dungeon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update Notes (26.09.15) - Exploration Content & Combat Speed Improvements - 14 September 2026
Here are the updates for the demo version.Build Number: 252965462026.09.15 Update 1 (25296546)New ContentAdded a major exploration area (Dark Space).Added the Village Rest feature.Resting in the village reconfigures the major exploration area (Dark Space).Resting in the village restores HP and TP.Resting in the village on Easy Mode revives incapacitated characters.Added an intro scene.Added several new dungeons.Added the Calamity Phase feature.Changed the disposition display method and stat calculation rules.Added a Guidebook feature (UI pop-up appears when new features are updated).Changed the TP deduction rules.Quality of Life ImprovementsWhen playing on Easy Mode, even if a character dies in battle, as long as at least one character remains standing, the rest of the party remains battle-ready.Added an Emergency Escape feature.Added a toggle option (ON/OFF) for camera transitions duri…
- [Event] 2026 GXG x IndieCraft Participation News - 9 September 2026
Hello, I am RasEn, the solo developer of Ashen Dungeon.I have some exciting news to share! Following last year, Ashen Dungeon has been selected for IndieCraft for two consecutive years. I am thrilled to meet you all in person at this year's 2026 GXG x IndieCraft!If you visit my booth, you can play a demo of Ashen Dungeon firsthand. I have also prepared small events and merchandise for visitors and community members.■ Event Schedule & VenueEvent Name: 2026 GXG x IndieCraftDate & Time: Friday, September 11, 2026 | 13:00 - 19:00 (May be extended up to 21:00 depending on venue conditions) Saturday, September 12, 2026 | 11:00 - 19:00Venue: Near Pangyo Station - Tech One Tower 1FBooth Location: Booth No. 35 (Ashen Dungeon)■ On-site Visit & Community Event InfoDetailed information regarding events, how to claim merchandise, and participation links can be found on my official Discord channel. P…
- Coffee, Code, and Ashes #05 : On-Site Recap & Next Steps - 17 August 2026
Hello, this is RasEn, the developer.It's already been three months since I shared the news of my participation in PlayX4. In this edition of 'Coffee, Code, and Ashes,' I'd like to lightly touch upon my post-exhibition thoughts, on-site reactions, and upcoming schedules.■ Exhibition NewsThis year, as originally planned, I intended to focus mainly on domestic exhibitions near my development space. This was because I wanted to personally see how users reacted to my recent updates and gather valuable feedback for the game's improvement.One of those events was 'PlayX4,' which I shared news about in the last announcement. However, during the preparation process, a great opportunity luckily came my way: 'ChinaJoy Express,' an event open only to selected games. Thanks to this, I had a meaningful time directly observing the reactions of overseas players as well.■ Enthusiastic On-Site ResponseAt…
- [Event] PlayX4 Participation Announcement - 19 May 2026
Hello, this is developer RasEn.As previously announced, I’m here to share more details regarding the upcoming PlayX4 participation, including information about the offline demo and booth location!■ Offline Demo Information : PlayX4At this year’s PlayX4, you’ll be able to experience the latest newly added content before anyone else. \Demo Build Update InformationSince this event is being held offline in Korea, I feel truly sorry that I won’t be able to meet many overseas players in person.For global players who may not be able to attend, I plan to further polish and improve the demo build showcased at the exhibition and later release it as an updated Steam demo build. I kindly ask for your understanding and continued anticipation.■ Booth Location* Booth Location : Center of the exhibition hall (between Danawa and the XR/VR area)Thank you sincerely to everyone who continues to wait for th…
- Coffee, Code, and Ashes #04 : feat. Game Exhibition Participation - 8 May 2026
Hello, this is developer RasEn.It has been quite some time since my last post. In this edition of “Coffee, Code, and Ashes,” I’d like to casually share some updates about the development journey so far, along with a few things to look forward to in the future.■ The Direction of Development, and Growing ConcernsLast year, I had planned to share updates with you on a regular basis. However, while continuously reflecting on the question, “How can I make this game even more enjoyable?” and going through extensive R&D, both major and minor changes to the game’s direction occurred quite frequently.As a solo developer, progress may have appeared somewhat slow from the outside, but in reality, it was a constant process of carefully reviewing, refining, and polishing the content to create a better experience.At the same time, I found myself increasingly hesitant about sharing things too early be…
- Coffee, Code, and Ashes #03 - 30 December 2025
Hello, this is developer RasEn.For this edition of 'Coffee, Code, and Ashes,' I have outlined the major changes I am currently working on in full swing.Trait System Overhaul DirectionIn the previous trait system, it was difficult to grasp the specific effects a trait had on a character. This made it challenging for players to fully anticipate and enjoy the fun of formulating strategies.Moving forward, the impact of each trait on combat, growth, and exploration will be clearly displayed. This will allow players to utilize more diverse and granular trait characteristics—even among characters of the same class—to anticipate and deeply enjoy the process of building their own unique strategies.While the game may feel slightly more challenging as the risks associated with traits become clearer, I intend to provide these mechanics in a way that can be sufficiently overcome by understanding the…
- Coffee, Code, and Ashes #02 - 30 November 2025
Hello, this is developer RasEn.For this round of Coffee, Code, and Ashes, I’ve organized the current improvement plans based on the feedback many of you have shared.Recently, I had the chance to attend several events and speak directly with players. Hearing your thoughts on the game helped me clearly understand which areas need improvement. Below is a brief overview of the work I’m currently doing and the direction I’m moving toward.Combat SystemSome players mentioned that when a character’s HP reaches 0 and disappears during combat but then returns with 1 HP after winning the battle, it feels like a bug. This issue arose because I focused too heavily on balancing difficulty, which unintentionally created behavior that didn’t feel natural. I understand how this could be confusing.In an upcoming update, characters who reach 0 HP will remain completely incapacitated for the rest of that b…
- Update Notes (25.11.06) - 6 November 2025
Demo Version Update NotesBuild Number: 206938562025.11.06 Update 1 (20693856)The camera view in dungeons and camps has been changed to a free top-down and quarter-view perspective. (Reflecting feedback that the camera often felt too close to the character.)The load function is now available.Adjusted the trap locations in certain dungeons.Changed the experience point display format.Added several new system messages.Several minor bugs have been fixed.
- Update Notes (25.10.30) - 30 October 2025
Demo Version Update NotesBuild Number: 20603609Emergency Update NoticeA bug was discovered that allowed players to move into areas where progression was not possible during dungeon exploration. We strongly recommend updating to the latest version before playing.2025.10.30 Update 1 (20603609)Fixed a bug that caused players to move into inaccessible areas during dungeon exploration.Fixed an issue where monster deaths were not processed correctly when returning to the world or dungeon after battle.
- Update Notes (25.10.29) - 28 October 2025
Demo Version Update NotesBuild Number: 205799302025.10.29 Update 1 (20579930)The camera perspective in the dungeon and campsite has been changed.A running feature has been added (press the Shift key).The movement animation in exploration mode has been updated.The viewing distance in exploration mode has been adjusted.New BGM has been added and some existing tracks have been replaced.Movement with the arrow keys is now available. (This is a temporary feature based on user requests until full key remapping is implemented.)Several minor bugs have been fixed.
- Ashen Dungeon Gameplay Video - 25 October 2025
Build: 20442848Recent Build Gameplay Footage
- Coffee, Code, and Ashes #01 - 24 October 2025
Hello, this is developer RasEn.Through a series of posts in the form of “Coffee, Code, and Ashes”, I plan to regularly share reflections, development directions, and progress updates to help ease the wait for those looking forward to Ashen Dungeon’s updates.It’s been about 20 days since I uploaded the demo of Ashen Dungeon. Many players have enjoyed multiple playthroughs despite its shortcomings, while others couldn’t overcome the lack of a tutorial or the game’s initial entry barrier. To everyone who played and shared their thoughts — thank you sincerely.Based on both the data and player feedback, I’ve been deeply reflecting on the game’s future direction. Some players have enjoyed over five runs, taking the time to experience each piece of content the game currently offers — yet it’s clear there are still several weak points.Even considering that Ashen Dungeon only contains early-game…
- [Event] Looking for the Goblin Slayer! - 21 October 2025
Ashen Dungeon is holding an in-game event for the demo build!Here are the event details:📅 Event Period: Until the official release🎯 Objective: Defeat the Elder Goblin in battle.🏆 Reward: In the full version, a mercenary with the name you specify (in English) will appear in-game.📝 How to Participate:Defeat the Elder Goblin in battle.Take a screenshot of the battle result.(A result window will automatically appear after defeating the Elder Goblin.)Submit your screenshot through the following survey link:https://forms.gle/6EmBqox9Mp81zaBM9In the survey, enter the mercenary name you’d like to appear in the full version.Your participation is greatly appreciated!
- Ashen Dungeon Gameplay Video - 20 October 2025
Build: 20442848Recent Build Gameplay Footage
- Ashen Dungeon Gameplay Video - 18 October 2025
Build: 20442848Recent Build Gameplay Footage
- Camp Content Update (25.10.18) - 18 October 2025
Demo Version Update NotesBuild Number: 204428482025.10.18 Update 1 (20442848)Added Camp SystemYou can now place various objects in the camp.Through each object, you can craft a variety of items.Added new in-game events.Changed Content Unlock MethodCertain content will now unlock when you obtain new items.Certain content will unlock when you place new objects.Certain content will unlock when you craft new items.Upcoming UpdatesAdditional types of buildable structures will be added.One-time use items will be added to allow for more diverse strategies during combat.
- Update Notes (25.10.14) - 14 October 2025
Demo Version Update NotesBuild Number: 203930872025.10.13 Update 1 (20393087)Fixed an issue where the player could fall through the stairs at the dungeon entrance.(Except for the first dungeon you enter, all other dungeons can only be exited through their designated exits.)Fixed an issue where pressing the “Hire” button in the shop would recruit a test character.Fixed an issue where the game could occasionally freeze during level up.Fixed an issue where progress could be blocked intermittently due to insufficient TP.Fixed an issue where quest monsters were spawning as incorrect types.Fixed an issue where the effects of the “Blessing of the Three” skill were not displayed correctly.
- [Event Ended] Looking for the Goblin Slayer! - 13 October 2025
Ashen Dungeon is holding an in-game event for the demo build!Here are the event details:📅 Event Period: Oct 13 – Oct 20, 2025🎯 Objective: Defeat the Elder Goblin in battle.🏆 Reward: In the full version, a mercenary with the name you specify (in English) will appear in the game, and that mercenary will be granted a special ability.📝 How to Participate:Defeat the Elder Goblin in battle.Take a screenshot of the battle result.(A result window will automatically appear after defeating the Elder Goblin.)Submit your screenshot through the following survey link:In the survey, enter the mercenary name you’d like to appear in the full version.Your participation is greatly appreciated!
- Update Notes (25.10.13) - 13 October 2025
Demo Version Update NotesBuild Number: 203701462025.10.13 Update 1 (20370146)Reduced the required installation size (approximately 26GB → 6GB).Added new in-game events.Fixed an issue where characters occasionally got stuck after visiting a village.Reduced the detection radius of world traps.
- Update Notes (25.10.09) - 9 October 2025
Demo Version UpdateBuild Number: 203143052025.10.09 Update 1 (20314305)Added tooltip functionality to certain UI elements.You can now check the effects of buffs, debuffs, and stacks during combat.You can infer how each character’s temperament affects their overall performance.You can now see how Str, Dex, Int, and Con influence a character’s abilities.The main menu (title screen) text now changes based on language settings.Fixed an issue where duplicate choices could appear during level-up.e.g. Skill or Temperament options will no longer appear redundantly.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 6 November 2025 | Update Notes (25.11.06) | 1815580768262378 |
| 2 | 30 October 2025 | Update Notes (25.10.30) | 1815034432866814 |
| 3 | 28 October 2025 | Update Notes (25.10.29) | 1814309641619080 |
| 4 | 14 October 2025 | Update Notes (25.10.14) | 1813674388885394 |
| 5 | 13 October 2025 | Update Notes (25.10.13) | 1813041031339852 |
| 6 | 9 October 2025 | Update Notes (25.10.09) | 1813041031201092 |
| 7 | 6 October 2025 | Update Notes (25.10.02 ~ 25.10.07) | 1811772772616156 |
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