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PodrezCrew | Coming soon | game

Coming Soon

GameSteam Store content

IndieSimulation

  • Steam app typegame
  • Steam App ID3612300
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperPodrezCrew

Fool's Trigger news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3612300
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperPodrezCrew
  • PublisherPodrezCrew
  • Parent gameNot available

Genres: Indie, Simulation

Company pages: Developer: PodrezCrewPublisher: PodrezCrew

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Fool's Trigger Steam news

Fool's Trigger news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Playtest is live! - 1 April 2026

    April Fools’ !But this is not a joke — you really can try the multiplayer from April 1 to April 7.Access opens at 12:00 GMT 0. Bring your friends and tell us what you think.A big request: after that, please leave feedback in the Google Form —Here. Or in any other way.

  • Update, info, blah blah blah - 15 March 2026

    So, boys.Nobody probably cares, of course, but we’re still working — for the sake of that one single comment under the previous Steam news post from XXX-Defalt-XXX.I asked an AI to turn the task list that keeps piling up during development into something like patch notes.Anyway, soon — just a few small things left to finish, and I’ll slap out a playtest. Make card sounds.To doMake menu sounds.Redo the resurrect sound.Make the player gun sound.Make the hobo reload-top-up sound.Test it.Rework the lighting.Set up the color correction.Figure out how to redesign the bullet steal.Hook up joker display on res.Make player count on the bottle.Make single-bullet reload.Add a reward for a successful kill.Hook up a PlayStation controller (might not work because of SONY).Fix the chip tower location and hook up color changing for it.Recheck bet-chip appearance.Already To doFix bet-chip spawn: it now…

  • Where We're At with Development - 10 May 2025

    Hi there!The work hasn't stopped. Over the past month, we've done a lot, though a surprising amount of time and energy went into the Steam page itself. (Making the trailer, gifs, and decent-looking screenshots is way harder than it sounds.) The big thing — lighting. I got feedback on the screenshots and trailer — many people didn’t like the lighting, so I redid it. You can already see the updated version in the re-recorded trailer. I’ll probably need to start a regular development log soon, but before that, I guess I should explain what the current state of development looks like: +- Done: Controls: Overall, they're pretty comfortable now. We’re currently finishing up the UI hints. Networking: About 90% complete, excluding the rehost system. Still need to do a bit more with Steam API integration, but everything is not only functional — it's tested. The system is built to handle high pin…

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