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ShaderGlass

ShaderGlass Steam news

mausimus | Apr 29, 2025 | game

Released

68players observed ยท 24 September 2026 - 20:19:11 UTC

Free To PlayPhoto EditingUtilitiesVideo ProductionGame DevelopmentSteam Store

  • Latest observed players68 ยท 24 September 2026 - 20:19:11 UTC
  • SteamPulse tracked peak98
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive

ShaderGlass news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players68 ยท 24 September 2026 - 20:19:11 UTC
  • SteamPulse tracked peak98
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive
  • Total reviews397
  • Release dateApr 29, 2025
  • Developermausimus
  • Publishermausimus

Genres: Free To Play, Photo Editing, Utilities, Video Production, Game Development

Company pages: Developer: mausimusPublisher: mausimus

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ShaderGlass Steam news

ShaderGlass news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • ShaderGlass v1.3.0 - 19 March 2026

    New stable version of ShaderGlass, now with better Linux support!Ability to use ScreenCast/PipeWire for window and desktop capture when running under Wine/Proton on Linux (see manual for more info)Shader search functionCrop applicable to image & device inputsOff-screen startup protectionShader library updateIf you'd like to remain on v1.2, right-click on ShaderGlass in your library, go to Properties -> Game Versions & Betas, and choose "v1.2.x" branch.

  • ShaderGlass v1.2.5 beta - 28 February 2026

    New beta version of ShaderGlass is available for testing!Ability to use ScreenCast/PipeWire for window and desktop capture when running under Wine/Proton on LinuxOnly "Clone" mode is supported, "Glass" mode is not currently possibleAfter starting up ShaderGlass on Linux, go to Input menu to trigger input chooserSee https://github.com/mausimus/ShaderGlass/issues/263 for more detailsShader search functionCrop applicable to image & device inputsOff-screen startup protectionShader library updateTo access the beta version, right-click on ShaderGlass in your ilbrary, go to Properties -> Game Versions & Betas, and choose "beta" branch.

  • ShaderGlass v1.2.3 - 7 December 2025

    Minor bugfix release, larger update in the works: fix loading of profiles with imported shaders and modified parameters fix occasional crash when using Device Capture uncap Max Capture Rate beyond 250 fps

  • ShaderGlass v1.2.2 - 29 August 2025

    Minor bugfix release: workaround for browser video blanking out when inactive fix for moving mouse to top or left screen edges showing cursor

  • ShaderGlass v1.2.1 - 19 August 2025

    Minor bugfix release around device capture: allow hardware transforms in device capture (less lag, more fps) fix Pixel Size not saving with device profiles ignore bad capture devices/formats

  • ShaderGlass v1.2.0 - 8 August 2025

    New major release of ShaderGlass. Changes since v1.1.4:device capture input (webcam/capture card) - apply shaders over webcam or another PC/console using a USB capture cardimproved "Capture Cursor" function now attempting to hide the original mouse cursorability to edit global hotkeysnew global hotkeys: Capture Cursor, Shader Active, Toggle Menu (also in fullscreen!)added Sonkun's presets and shader library updateminor QoL tweaks and fixes If you're having issues with the new version, you can switch to 1.1 branch using Steam Betas.

  • ShaderGlass v1.1.6 beta - 2 August 2025

    Changes in v1.1.5 beta plus:ability to edit global hotkeysnew global hotkey: Capture Cursor on/offnew global hotkey: Shader Active on/offnew global hotkey: Toggle Menu (allows bringing up menu even in fullscreen)add Pixel Size slider and Parameters button to Shader Browser windowfix for dialog windows so they don't get covered behind main windowNot planning any more bigger changes for now, this will likely become v1.2 stableThank you for testing & feedback, much appreciated!To try the new beta, switch Steam to "beta" branch (right-click in Steam library, Properties -> Betas -> Beta Participation).

  • ShaderGlass v1.1.5 beta - 23 July 2025

    New beta introducing two new features:device capture input (webcam/capture card) - apply shaders on top of webcam or another PC/console using a USB capture cardwhen "Capture Cursor" is enabled in Glass mode, original mouse cursor will be hiddenTesting and feedback would be most appreciated - especially mouse cursor hiding has been tough since it requires full mouse emulation, extraction of pointer images, including those new colorful ones, DPI scaling etc. ๐Ÿ˜ตโ€๐Ÿ’ซ There might be cases where it won't apply but hopefully should be good enough.To try the new beta, switch Steam to "beta" branch (right-click in Steam library, Properties -> Betas -> Beta Participation).

  • ShaderGlass v1.1.4 - 5 July 2025

    Minor bugfix release: fix high-refresh capture (removes 65fps limit) - make sure to enable "Max Capture Rate" in "Processing -> Advanced" menu and restart ShaderGlass if you have a >60 Hz monitor

  • ShaderGlass v1.1.2 - 18 June 2025

    Minor bugfix release: fix input alignment when using multiple monitors with different DPIsfix saving of changes to preset overrides in profile filesshow .gifs in input load dialogremove obsolete "x" shortcut keyfix mirror/repeat stages (adds bezel reflections on koko-aio)

Patch notes and updates

S.noRelease datePatch nameGID number
128 February 2026ShaderGlass v1.2.5 beta1825727806713040
27 December 2025ShaderGlass v1.2.31818118366180065
329 August 2025ShaderGlass v1.2.21809235871606774
419 August 2025ShaderGlass v1.2.11808061939498982
58 August 2025ShaderGlass v1.2.01807332909619031
62 August 2025ShaderGlass v1.1.6 beta1806698490735904
723 July 2025ShaderGlass v1.1.5 beta1806064758569569
85 July 2025ShaderGlass v1.1.41803527891813589
918 June 2025ShaderGlass v1.1.21802893906689613

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