- Patch 0.2.5 - Zone Aware and Faction Territory Map - 10 September 2026
Zone Aware and GPS ChangesProfile SectionZoneAware website now has a section where you can see personal information. You can see your reputation, how many kills you have, how many bounties you have on your head etc.Faction Trust TableAnother new page you can access in ZoneAware is your faction trust table. This table will show your trust index with each faction. GPS Faction Territory LayerYou can now see a faction territory map in your GPS. You can enable it by toggling the "Show Faction Territory" button in the right bottom corner of the app.It will also show a simple legend of what color belongs to which faction. Bug Fixes-Fixed a bug causing Raid Squad job to never finish in certain conditions-Fixed a bug causing PDA boot screen to be stuck-Fixed a bug causing the player to be stuck when starting a new game
- Patch 0.2.4 - Faction Trust and Reputation System - 3 September 2026
Faction Trust SystemNow your actions will affect your relations with factions. If you play it cool with a certain faction for a good amount of time, they will start to trust you and you will have certain benefits. Doing many jobs for a faction will slowly make them like you and after a certain threshold their attitude toward you will change. This can also be in a negative way. If you attack a certain faction way too many times they will start to hate you.Best way of increasing trust with a faction is doing jobs for them. Helping a wounded operative can also improve your relations with his factions since he might spread good rumours about you.Anything that helps a faction will help you build trust. On the other hand working against a certain faction for too long will slowly damage the your relations.Some factions has an arch enemy. For instance if your trust increases with IAB, it will d…
- Patch 0.2.3a - 22 August 2026
-Fixed certain jobs not counted towards “completed job” counter-Fixed burnt status persists between loads-Fixed collected debt jobgiver not recognizing you are close enough to give him the money
- Patch 0.2.3 - New jobs, better item placement system and more... - 19 August 2026
Better Item Placement SystemPlacing or moving items is now much better with a system that basically shows you a “ghost” of the item which you can move around with surface snapping and rotate to place it wherever you want safely. This works for both when dropping items from your inventory or just moving an already dropped item around. Organizing your items is now much easier!One other change that I know a lot of people will love is that stashed items will not be affected by explosion knockback! To move the item simply use your mouse. Left click will confirm the move and you can use the mouse wheel to rotate it. Green means it doesn't overlap with anything so you can safely place it. Red means it is overlapping with a nearby object. You can still confirm it when it's red but it might move the objects aronud so be careful!New Job: Search And DestroyThis job requires you to to search buildi…
- Patch 0.2.2 - Open Buildings, PPSh and more... - 15 July 2026
Open BuildingsNow every building is enterable! Every building has interiors and can be explored freely. This means you will have more places you can loot and use as cover. Of course NPCs can also have more places they can hide and sneak up on you now. We also have alternate interior arrangments for some of the buildings to break the repetitions. Basically furniture placements will be different sometimes for the same buildings.New Weapon: PPShWe have a new SMG added to the collection. PPSh will be mainly used by FOA and IAB factions. It comes with a drum mag which makes it a good pick if you are not a fan of reloading too often. I find it particularly effective against drones thanks to it's magazine size.Animation ImprovementsAnimation improvements for Colt 11 and Remington. We have new reload and inspect animations for both weapons. Now Colt 11's slide will be in correct position when i…
- Drone Warfare - Patch 0.2.1 - 3 June 2026
Kamikaze DronesThis update brings player and NPC controlled kamikaze drones. You can attach RPG warheads or grenades to FPV drones and fly them using the Droneer app in your PDA. You can either detonate the warhead or use a grenade release system to drop explosives on your target.NPCs can also deploy drones during combat. These drones will hunt their target down and explode when it’s in close vicinity.You can shoot down drones that are hunting you down or use a jammer to make them lose control.Drone Payload TypesRPG Warhead: Attaching this will turn the drone into a kamikaze type drone. You can press \ to detonate it when you are close to your target.Grenade: This will turn the drone into a release type drone. You can press \ to release the grenade and safely return back to your positions to retrieve your drone and reuse it again.FrequencyYou can adjust the frequency of kamikaze drones…
- Patch 0.2d - Fixes - 14 April 2026
Last patch introduced some really bad bugs due to an engine bug I have completely missed. My apologies everyone!I rolled a patch that fixed these issues make sure you update your game. Jobs were not availableSound issuesMissing or repeating text on menusBroken dialogue menuAnd many more bugsAll these issues should be gone now!
- Patch 0.2d - Overwatch AI, Optimizations and QoL - 13 April 2026
Patch 0.2dOverwatch AI ImprovementsNPCs occasionally put themselves in danger by recklessly running towards the enemy positions. Now they will be more careful if they know an enemy is close by. They might still run towards a cover if they are low on health or ammo etc.NPCs will now change their focus towards other known targets after killing an enemy. They usually still kept their focus on the dead enemy.One problem with NPCs was they would look at the walls while walking which really breaks the immersion. Now when they are in search mode they will not look at walls instead they look towards the direction they are walking. They might orient themselves toward the target either when they expect an enemy or when they are about to push but other times they will look towards where they are walking.NPCs will be less paranoid around the player when you have your weapon equipped. Now they will…
- Patch 0.2c - Difficulty Sliders, UI/UX improvements - 9 April 2026
Patch 0.2cUX ImprovementsIf you have unsaved changes in the settings menu the "Apply" button will flash a yellow color indicating you must apply for the changes to be saved.Added a confirmation to deleting savesChanging keybinds would apply regardless of hitting the "Apply" button. This behaviour was very confusing and now you must hit apply for keybind changes to take effectConflicting keybinds will make the key color redAdded a warning when opening saves created on older versions of the game. Most of the time old saves should be compatible but in rare occasions it might causeDifficulty SlidersThis patch introduces a set of sliders dedicated to adjust difficulty of the various aspects of the game. This way you can customize your experience to your own liking. You can still just choose a preset (Easy, Normal, Hard, Insane) and quickly start the game without worrying about sliders.Here i…
- Patch 0.2b - Particle Effects, QoL and Fixes - 3 April 2026
Patch 0.2bNew explosion particle effectsNew fire particle effectsBetter knockback for grenades and shotgunsImproved explosion soundsAdded settings in the main menuAdded a value display for sliders in the settings menuYou can now clean the gasmask without having a weapon equippedImproved bullet impact particlesAdded new bullet impact particles for metal surfacesAmmo traders will now sell grenadesImproved animations/sounds for MP5, Colt 11 and LugerGetting hit won't cancel leaning anymoreImroved M16 ADS accuracyPouches will now degrade quickerFixed a bug causing weapon conditions to swap with the newly equipped weapon of the same typeFixed a bug causing grenades not do any damage if the NPCs are not in combat.Fixed a bug causing attachments to be lost when quick equipping weaponsVarious bug fixes
- Patch 0.2a_fx - Several fixes - 31 March 2026
Patch 0.2a_f1This patch brings a new option for better physics which should solve the issue of items clipping through terrain and other objects. High Precision Physics setting can be accessed in the Game tab of the pause menu. It's enabled by default but if you are willing to sacrifice physics quality in favor of performance you can disable it.Fixed a bug causing infinite drone drops in scavenger modePatch 0.2a_f2Fixed a bug causing ammo loss when reloading with Remington and Mosin
- Patch 0.2a - 30 March 2026
Sawed-off shotgun is now considered a side arm so it can be equipped alongside your primary and secondary weaponsAdded an alternative fire mode for sawed-off. You can use the fire mode selector to shoot both shells at onceFixed a bug causing other items to be equipped in gasmask slotNPCs will now behave better if the last enemy is wounded
- Patch 0.2 - Gasmasks, Backpacks, Localization and New Weapons! - 29 March 2026
GasmasksThis is the biggest addition this update brings. In the previous devlog I talked about managing gasmasks and it’s filters etc. But during the development I realized too much micro management was not really fun so instead I wanted to keep this system simple and make sure it adds to the immersion and it’s not annoying.With the addition of gasmasks we also have a radiation exposure meter. You can see how much radiation you are getting exposed to and after a certain threshold you will need to wear a gasmask. During sand storms wearing a gasmask is also very much needed. If you don’t wear a mask then you risk getting radiation sickness.Gasmasks are very abundant in the zone. You can almost always find a gasmask on a dead NPC.Getting shot at will break the gasmask and the more holes you have the useless the gasmask becomes and will require a replacement.When you don’t have a gasmask p…
- Patch 0.1.9c - Optimization Update - 12 March 2026
Hello everyone!I have been working on optimizing the game for past week and it's finally here! There is not much to talk about here honestly because what went into this update is very technical. I identified the bits and pieces that caused the most frame drops and replaced that with more efficient code. You can expect about 20 to 50 FPS gain depending on your rig. Generally game will run more smoothly. Combat situations still affect the performance a little bit but it shouldn't tank your FPS like it did before. There is still room for more optimization so this is just the beginning! Please let me know how this patch affected your performance. Feedback is very important. Thank you all so much!If you notice any difference in the behaviour of game systems there is a chance some of the optimization techniques I used might have affected it unexpectedly so please report such cases. I apprecia…
- Patch 0.1.9b - 1 March 2026
Hello everyone! I hope you are all doing good! I am still working on version 0.2 and things are going very well. Meanwhile I wanted to roll this patch to add some quality of life features and fix some bugs. Patch 0.1.9bSwitching to canted aim was not possible when you tried to do it right after you ADS. This is not an issue anymore you can instantly switch to canted aimCanted aim mode is now rememberedCanted aim will now use iron sight sensitivity instead of scoped sensitivityTree leaves will now block NPC vision. This usually became a problem when you had the high guard. NPCs would see through the leaves of the trees and it gave them an unfair advantage.Improved Mosin-Nagant PU scope accuracyImproved Human NPC animations. Sometimes rigging components would freak out and make the NPCs bend weird ways. Especially when they started running towards the opposite direction. These issues are…
- Devlog: What's coming for 0.2? - 22 February 2026
Hello everyone!I hope you are all doing good! I wanted to talk about some of the new features that are in development for the next patch 0.2! As you guys know we have been doing weekly patches up until now and it worked out pretty well. But now I think we are ready to step up to version 0.2 and for this I want to add some big features. This patch will need some more time to cook so that it's ready with no issues.I would like to talk about what is coming for version 0.2 and some of the other plans and developments happening.So what is coming?GasmasksOne feature that I am excited about is the addition of the gasmasks. Air quality in Asran Exclusion Zone is not best as you all know. Which forces operators to take a precaution against it. The ones that can get their hands on a proper gasmask are lucky but the poor ones have to wrap a fabric around their faces and just hope for the best.Basi…
- Patch 0.1.9a - Various Fixes - 18 February 2026
Fixed a not reachable dropzoneFixed several issues related to map shortcut. PDA screen was black when opening the map for the first the with the shortcut. Turning off the PDA using the map shortcut did not equip the last weapon. All these issues are now fixed.Added some missing manual pages
- Patch 0.1.9 - Achievements - 14 February 2026
Steam achievements are here!This update brings steam achievements. I wanted to have a big range of achievements. Some of them are early game achievements while others are for rewarding completing harder tasks. I will add more achievements as more content gets added. We will also have story specific achievements in the future! If you have any ideas that could make a good achievement please let me know!I tried my best to find a good balance for the achievements since I don't want them to be unrealistic or way too grindy. But I also want some achievements that will reward the players that like to play the game in a hardcore way. I think you guys will enjoy this!NotesI highly recommend starting a new save for achievements since some stats were not saved in the previous patches and you might not be able to get some of the achievements.Some achievements will display a trophy in your safe hous…
- Patch 0.1.8a - Various Fixes - 8 February 2026
Fixed occlusion culling problems. Some areas had problems with models popping in and out. These issues are now fixedImproved scavenger mode randomized spawns. Enemies will not spawn close to player when you start a new scavenger game.Improved flashlight intensity. Fixed keybinds sometimes not loading properly when starting a new game
- Patch 0.1.8 - Scavenger Mode and Drop Zones - 7 February 2026
New Game Mode: ScavengerThis game mode is designed for the most hardcore survival fans. In this mode you are a lone scavenger. You have no friends and you can not trade with well-known traders. Everybody will shoot you on sight. Only trader that will work with you is the radianite trader Kachak.Your only option to survive is loot and craft items with whatever you can find. You start with a random weapon and some randomized items. You might get lucky and start with good items or be very unlucky and start with very useless stuff. Your spawn location is also randomized.Scavenger mode also gives you randomized goals you can work towards. For instance collecting a certain amount of weapons. After collecting the required amount you can drop them in a dropzone and as a reward you will receive up to 3 random items via a drone delivery.Combining this mode with Ironman will be extremely hardcore.…