- Beavageddon Demo available now! - 2 September 2025
Beavageddon is participating in the Best Indie Games Fall Showcase! Check out the demo during the event, and be sure to wishlist the game if you haven't already!
- Patch Notes - v2025.8.30.0 - 30 August 2025
Patch Notes - v2025.8.30.0Just a quick patch before the Best Indie Games Fall Showcase!Added multiple save filesConvoy vehicles now have thin outlines when "thick outlines" is disabledElite enemies no longer have thick outlinesDeployable turrets now have 16 sprite directions instead of 8Removed "refund" upgrade from turretsFixed an issue with UI elements moving too quickly at low frame rates
- Patch Notes - v2025.8.26.0 - 26 August 2025
One of the oldest animals currently living, most think Walter long dead - yet the "King of Grove City" still rules from the shadows.HeroesAdded Walter O'Possum!Removed "Weighted Dice" upgrade for Chuck, and replaced with "Spoils of War"MissionsAdded the "Convoy" mission type!Players must destroy a convoy of vehicles circling the mapAdded arena modifiers to increase convoy HP, vehicle count, vehicle armor, and vehicle shieldsUpgradesAdded the "King Of Grove City" upgrade - First purchase in each shop is free (exclusive to Walter O'Possum)Added the "Center Mass" upgrade - Weapon has 100% accuracy but can no longer critAdded the "Homing" upgrade - Projectiles home towards their targetHoming projectiles will ignore enemies other than their target, unless they have pierceWeaponsAdded CarbineAdded Smart RifleAdded JammerAdded Tactical NukeAdded more angles for weapons to be pointing, to match…
- Patch Notes - v2025.8.8.0 - 8 August 2025
Known as "the wrench with a stench," Petals is one of the finest engineers around, yet many find him revolting. Just one of the downsides of being British.HeroesAdded Petals!UIWeapons now show their elemental type in the bottom corner of the weapon plaqueWeapon weight is now shown in the stats section when hovering over them in the armory/loadout screenMissions now show how many skulls they will awardFixed an issue with enemy healthbars showing over the flashbang effectAmmo indicator circle now adjusts precision based on reload timeMiscFixed an issue with "New York Reload" not working properly for revolvers and tube weaponsIncreased base skulls awarded per missionRemoved max count for turrets, and increased reload time
- Patch Notes - v2025.8.1.0 - 1 August 2025
Heiress apparent to the Badger Mafia, Fyodora forgoes her mother's tact in favor of sheer force - and the cruel temper of a Grovograd winter.HeroesAdded Fyodora - specializes in shotguns, HP, and frost damage!Chuck - removed Weakpoint upgrade, added Retail TherapyGosling - removed Reverse Speed upgrade, added WeakpointCurrency ConversionAdded the "Convert Currency" panel to the garageAllows the player to convert scrap to cash and vice versaUpgradesNew upgrade: "Celebratory Feast" - increases HP regained on level-upNew upgrade: "Tortoise Shell" - all armor applied to BACK onlyNew upgrade: "Pacifist" - weapon deals +100% damage, but can no longer kill or deal elemental dmgNew upgrade: "Backhoe" - Deal plow and building damage while reversing"Fat Reserves": armor effectiveness changed from 0% -> 50%"Booze Cruise": accuracy penalty changed from 50% -> 25%Accuracy ReworkAccuracy previously o…
- Patch Notes - v2025.7.18.0 - 18 July 2025
None have found a way to kill Bucky yet - no matter how he searches. Tortured by his past, only in a blaze of glory may the "Kamikaze Cockerel" atone.HeroesAdded Bucky, the Kamikaze Cockerel!Specializes in explosive weaponsUpgradesNew upgrade: "Stopping Power" - increased weapon knockbackNew upgrade: "Retail Therapy" - coins restore HPElemental upgrades (e.g. Hailstorm, Short Circuit, etc.) will now only appear if the player has a weapon with the relevant elementBuildingsAdded the Hardware Store building type, which drops large amounts of woodMap GenerationReworked the map generation algorithm to better distribute special locations (Armory, Black Market, etc.) throughout the mapVisualsWood collectibles now travel to the player portrait when collectedAdded trail effects for projectiles with elemental upgradesWhile in a mission, the cursor will disappear if not moved for 1 secondEnemiesFi…
- Patch Notes - v2025.7.11.0 - 11 July 2025
GarageAdded the "Remove Weapon Upgrades" panelSpend scrap to remove upgrades from weaponsUpgradesProjectiles fired from the "Dual Wield" upgrade now start on the opposite side of the bulldozer, instead of the same position as the original projectileNew upgrade: "Refund" - weapon has chance to use no ammo when firingNew upgrade: "Double Tap" - weapon deals extra damage against damaged enemiesNew upgrade: "Handicraft" - scrap cost for repairs, armor upgrades, etc. reducedNew upgrade: "Symbiosis" - when a weapon gets a kill, a different weapon gains +1 ammo or speeds up its reloadVisualsFixed cockpit and flee sprites for IzumiAdded exhaust smoke that emanates from the dozerExplosions now create smokeScrap and coins now travel to their respective HUD icons when collected EnemiesAdded the "Flash" status affect that enemies can inflict on the player, which impedes the player's vision when the…
- Patch Notes - v2025.7.4.0 - 4 July 2025
HeroesAdded a new hero, Izumi - Master Of 1,000 NeedlesMarvin : Replaced Quick Hands (Heavy) with Jobsite ExperienceEnemiesAdded the Shotgunner enemy typeAdded the Elite Shotgunner enemy typeDifficultyAdjusted the formula for tier difficulty Starting at Tier 2, enemies gain a +50 starting level bonus. This bonus doubles each tier, so Tier 3 -> 100, Tier 4 -> 200, Tier 5 -> 400, etc.Buildings now gain extra health that scales with arena levelNew Upgrades"Luck" : gives the player a chance to take zero damage when hit"Hail Storm" : frozen enemies shatter into a burst of projectiles on death"Poison Barbs" : Deal poison damage when hit by a melee enemy"Smite" : Shock damage no longer spreads, but instantly deals all of its damage in a small radius"Up In Smoke" : Fire damage ticks twice as quickly"Mag Dump" : Upgraded weapon shoots more rapidly while firing continuously"Extended Bags" : +X am…
- Patch Notes - v2025.6.20.0 - 20 June 2025
Patch Notes - v2025.6.20.0Added smoke and spark effects to bullet weaponsUpdated RPG sound effectUpdated sound effect for collecting scrap/coins
- Patch Notes - v2025.6.18.1 - 19 June 2025
Patch Notes - v2025.6.18.1Fixed a bug causing the game to freeze after generating a map
- Patch Notes - v2025.6.18.0 - 18 June 2025
Patch Notes - v2025.6.18.0VisualsDoubled the number of directions the player can face from 8 -> 16Added a "Thick Outlines" option which can be toggled under Video OptionsAdded bullet casings that are dropped when a weapon fires/reloads, depending on weaponPilot is now shown running from the wreckage after the player is destroyedAdded a small flash effect to bullets when firedBuildingsAdded a system for different random building typesAdded one new type of building, the "Bank," which drops Cash instead of ScrapUpgradesAdded the "Thorns" upgrade, which causes melee enemies to take damage when they hit the playerOtherDebug logs are now written to file. Can be found in %localappdata% -> ProjectGranby -> logsFixed an issue with screenshot file names
- Play the Beavageddon Demo until June 23rd! - 16 June 2025
Massive thanks to everyone who has played the Beavageddon demo during the Steam Next Fest! While the Next Fest is coming to a close, I want to give anyone who missed out on it another chance to play the demo!If you enjoyed the demo, remember to add the game to your wishlist, which helps the game massively! If you want to keep up to date with the game and participate in closed testing, you can also join the Official Discord! Thanks again for playing, and I'll see you all in Grove City!
- Patch Notes - v2025.6.12.0 - 12 June 2025
Patch Notes - v2025.6.12.0Hovering over a character in the character select screen now shows their primary abilityHovering over a weapon in the loadout screen or the armory now shows the weapon's stats
- Patch Notes - v2025.6.11.0 - 11 June 2025
Patch Notes - v2025.6.11.0Added the "Collateral Damage" upgrade, which allows weapons to deal damage to buildingsAdded a delay to coins and scrap being attracted to the player, to better show what the player is collectingUpdated game logoBug FixesPressing the pause/play button while the options menu is open during a mission will now resume the gamePotentially fixed a bug where the game freezes after generating a new map
- Join the Beavageddon Discord! - 10 June 2025
Join the official Beavageddon discord today! Connect with other players and the developer, keep up to date with the game, report bugs and feedback, and gain exclusive access to the game before release! All are welcome!https://discord.gg/2G8sEncndp
- Beavageddon Demo Available Now! - 9 June 2025
Watch the Official Trailer!Beavageddon is part of the Steam Next Fest! Play a demo of the game from June 9th through the 16th! The demo will let players experience the first tier of difficulty with five playable characters, 26 starting weapons, and 26 more weapons to unlock! Rev up those engines; it's time to start destroying Grove City!