- Patch notes - 23/09/25 - 23 September 2025
-Fixed an issue where the coal generator would get stuck if fed with any rock other than coal. -Fixed an issue where the coal generator could get stuck when running out of fuel. -Removed unnecessary conditions on the coal generator to make it easier to use.
- 1.2 UPDATE - 10 September 2025
Biggest change is to the Deep and the game’s ending. The Book no longer finishes the game early but instead gives a big bonus. (As a consequence, the hints on the Motivation Screen have been made more subtle.) Quite a few new panels have been added to extend gameplay, and the game now features a completely new ending. I hope you’ll like it!List of changes:-Added a new ending.-Added the Opposite Button, which makes some things… opposite. (Thanks to 93svean for the inspiration!)-Added a new rock type: coal.-Added a Coal Generator to the Drill. It now needs coal to operate.-Added the Sand Maker panel, which turns rocks into sand (Coffee Sand).-Added the Opposite Clicks Capacitor, which buffers positive clicks and can release three times the amount in negative clicks.-Added the PowerSync Chip upgrade for the Auto Unit, which adds Button Power to it.-Added the Keypad Panel and Stain Panel, u…
- Devlog - 29/08/2025 - 29 August 2025
Hi everyone! Just wanted to share a quick devlog to keep you in the loop. I’m making good progress on the next update, the new ending is already implemented, along with several new panels. My trusty playtesters will be checking out the build soon, and if all goes well the update should be ready in about two weeks. See you soon!
- 5000 copies ! - 18 August 2025
That’s… a lot of clicking. Click to Continue has now officially reached over 5,000 copies sold on Steam, which means there are thousands of you out there clicking buttons, opening panels, and occasionally wondering “why am I still doing this?". Thank you for playing, experimenting, and sending bug reports that are somehow both helpful and alarming.The next update is in the works, featuring new panels, fresh mechanics to finally reach the end the “legit” way, and a completely new ending.See you in the next update !
- Patch notes - 08/08/25 - 8 August 2025
-Fixed pickaxe that couldn't be picked up by deactivating substepping.
- Patch notes - 07/08/25 - 7 August 2025
-Fixed tunnel walls not granting any clicks when destroyed.-Added continuous collision detection to stones, polished stones, garbage, lemon, spring, ink cartridge, gold button, and jade button.-Enabled substepping to improve simulation accuracy for moving items.
- Patch notes - 01/08/25 - 1 August 2025
-Added a backup system for save files. If a save gets corrupted, the game will automatically use a backup and replace the broken file.-Fixed the missing collision on the Spin Game glass. Items can no longer be thrown into the machine.-Added a failsafe for spin game prizes. They now auto-delete if they stay stuck for too long.-Removed player collision on both cylinders of the polishing machine.-Removed player collision on all panel covers.-Fixed all panel covers, that could be clicked multiple times when opening a panel.-Fixed the camera’s eye being visible when hacked, even if the eye upgrade was never collected.-Removed shadows for water spray, spring, garbage, and polished stones.-Fixed the pickaxe panel glass that could be triggered multiple times with a rock.-Added lasers to the Deep entry when the laser tower is active.-Fixed lasers that would partially deactivate if the player sto…
- Update 1.1 - 27 July 2025
Click to Continue, Update 1.1 is now live! This patch brings a bunch of new stuff, quality-of-life improvements, and better performance. Here's the full list of changes: -Added the Quadslot Fabricator panel, allowing the creation of a few items to boost click power.-Added new items: jade button, spring, trash, ink cartridge, and polished stones.-Added the Trashcan panel to dispose of small unwanted items.-Added the S.M.O.O.T.H. panel, used to create polished stones.-Added the Spin Game panel, with 7 different click prizes.-Added the Laser Tower panel, which grants a click bonus with each full rotation.-Added the Hardhat panel as a tribute to Real Civil Engineer (grants a drill bonus).-Added a craftable Golden Button at the fabricator (unlocked after enough failed heists).-Added a blacklight hint for Panel 24, as suggested by the community.-Added a FPS limit setting to help reduce CPU us…
- 1,000 Copies Sold! - 21 July 2025
Against all odds, Click to Continue has passed the 1,000 copies sold mark and we’re now over 1,000 click enthusiasts.Thank you so much to everyone who clicked the button, found the secrets, or got weirdly obsessed with that one panel that does something, probably. Your support, feedback, and occasional bug reports have helped the game evolve, and there's more on the way.A major update is on the way, with new panels, new mechanics, and the usual mix of bug fixes and QOL improvements.In the meantime, if you enjoyed the game, feel free to leave a review, share it with a friend, or just keep clicking until something breaks (preferably in the game, not your mouse). Thanks again and see you in the next patch!
- 500 copies sold! - 20 June 2025
Hey everyone!Click to Continue has officially sold over 500 copies on Steam! For a strange little clicker game full of nonsense… that's honestly amazing.Thank you for playing, clicking, and sometimes breaking things.I made this game as a weird experiment, and your support means the world. Keep clicking !
- Patch Notes – 20/06/2025 - 20 June 2025
- Completely reworked the Color Simon Says mini-game. It shouldn't get stuck anymore (hopefully). The rules have also changed: the player can now press a button to view the pattern, then replicate it.
- Spanish Translation - 16 June 2025
Spanish version of Click To Continue is now live on Steam! Try the game in Spanish today!
- Patch Notes – 16/06/2025 - 16 June 2025
-Added full Spanish translation. -Removed the numpad "-" shortcut for opening the escape menu. -Fixed an issue where the escape menu could be opened from the title screen, causing loss of focus and unintended movement. -Added a few missing French translations. -Fixed the Autounit effect not appearing in the hack console when hacking or using /status. (Note: if already hacked, the effect remains blank due to save data.) -Prevented player movement during popups (was happening when a direction key was held while the popup appeared).
- Patch Notes – 01/06/2025 - 1 June 2025
-Reworked the coffee system, identical coffees can now be stacked. This means a coffee can be consumed while it's already active, and the timers will stack. -Added a stop button to the color game (it stop the color game at its current state to apply the bonus). -Fixed an issue where the end button could be clicked multiple times, causing multiple end screens to open. -Fixed end actors being spawned multiple times. -Increased a few tick rates for better performance. -Removed the pause for several popups. -Disabled camera debug and gameplay debugger keys that were still accessible to players. -Created a new sticky note with modified text for panel 39b. -Fixed number grouping for the French language on the main button (floating text). -Reduced the volume of the drill. -Replaced the anti auto-clicker with a clicks-per-second cap. -The Book of Clicks can now be returned to its original posit…
- French language now available - 27 May 2025
The game is now fully playable in French. The game should detect your language automatically, but you can also change it from the main menu.
- Patch notes 2 - 27/05/2025 - 27 May 2025
-Removed console screen messages that were still showing for the user. -Added a new save file for languages.
- Patch Notes - 27/05/2025 - 27 May 2025
-Added full French translation. -Changed golden texture; it wasn't showing in low graphic settings. -Added arrows on the « password generation rules » button to indicate it is clickable. -Fixed back arrow button getting stuck on the « password generation rules » widget. -Fixed several bugs on the hacking terminal. -Fixed the message from the Deep Old Door showing after the door opened.
- Patch Notes – 19/05/2025 - 19 May 2025
-Renamed the coffee machine used in the hacking minigame to reduce confusion. -Adjusted console latency to a more realistic value. -Added two new hidden achievements based on community suggestions.
- Patch Notes – 18/05/2025 - 18 May 2025
-Added a hint to the memory puzzle panel. -Reduced volume of several overly loud sounds. -Reduced anti auto-clicker sensitivity. -Increased air control while jumping. -Fixed collision issue with the Omnipress, which could be activated before the panel opened.
- Patch Notes – 17/05/2025 - 17 May 2025
-Fixed an issue where Panel 39 would open prematurely after restarting the game.