Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3636740 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Blood Signature |
| Publisher | Blood Signature |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A turn-based tactical game that relies on teamwork. Form a squad and fight as survivors trying to escape - or as the infected making sure it’s their last course. Choose from unique characters with distinct gear or abilities, and outplay the enemy through strategy and coordination.
About this game
Last Course is a turn-based tactical game set in a brutal zombie apocalypse where teamwork is not just encouraged - it’s essential. Whether you're coordinating as a squad of survivors trying to reach the final location, or playing as the infected determined to stop them, every match is a tense, strategic showdown between two sides with different strengths. CHARACTERS Choose from a diverse roster of characters on both sides - each with their own playstyle, and role in combat. Survivors rely on firearms, consumable, and reusable equipment, while the infected unleash powerful inhuman abilities. MODS Players can experiment with different builds by selecting one of two mod options for each equipment/ability. Mods become active as characters level up and shape their strategy and playstyle. ACTION POINTS Each turn is powered by a randomly determined pool of shared action points. Players must cooperate, plan their moves carefully, prioritize actions, and adapt to the shifting conditions on the battlefield. LOCATIONS Every few rounds, a new location is drawn, lasting for a set duration and introducing effects that impact one or both sides.
Supported languages
English
