The Count of Monte Clicker news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak189
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score86% positive
- Total reviews270
- Release dateAug 4, 2025
- DeveloperAdam Travers
- PublisherAdam Travers
Genres: Casual
Company pages: Developer: Adam TraversPublisher: Adam Travers
The Count of Monte Clicker Steam news
The Count of Monte Clicker news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 1.15 More fixes for Upgrades Panel disappearing bug. - 7 August 2025
Apologies to anyone that was affected by upgrades/UI disappearing when scrolling the upgrade panel in chapter 2/4. This patch has a few more fixes that should prevent the problem from occurring. If not, please let me know! Cheers,Adam
- 1.14 Fix for disappearing upgrades and small balance changes - 7 August 2025
WHAT'S NEW??BUG FIXMade a few changes to prevent upgrades from disappearing in chapter 2/4. I wasn't able to reproduce this one but I am confident that it is resolved. Please let me know if it's still happening. BALANCE'Motive', 'Fernand the Userper' and 'Villefort the coward' upgrades: Reduced the maximum level cap and increased the strength of each level. Reduced the base iron costs for 'Learning Mindset', 'Brooding' and 'Axes Akimbo' upgrades. Reduced cost scaling for 'Self-loading Musket'.Thanks for playing!! And a huge thank you to everyone who sent in bug reports!!-Adam
- 1.13 Bug fix and balance patch - 6 August 2025
WHAT's NEW??BUG FIXESFixed a bug that could cause upgrades to disappear in chapter 2 and 4.Made changes to stop clicks going through windows 'Depth of character' personality trait no longer resets itself.Made a fix to stop musket balls hanging around. (I had trouble reproducing this one. lmk if it's still happening)Made the options menu available during Chapter 3. Removed the 'heavy shot' skill that shouldn't have been appearing.'Weak Points' skill no longer upgrades twice. Fixed 'return to cell' in chapter 4.Fixed a bug where the achievement for escaping was only granted after finished chapter 3. Fixed a text bug on the mirror and made additional mirror VFX visible.BALANCEShowmanship now affects battle-axe rotation speed as described. Lowered the cost of some skills later in chapter 2, lowered the cost of all skills in chapter 4.Raised 'Mouse Empathy' cap to 16 from 10. Massive thanks…
- Game Launch! - 5 August 2025
Hi everyone!I'm very excited and proud to announce that 'The Count of Monte Clicker' is now available on Steam. For discussions questions and bugs, check out the steam community forums or Join the Count of Monte Clicker Discord. If you run into any issues, please let me know! I'll fix them asap.Thanks for playing!Adam
- Demo update 0.33 - 4 June 2025
WHAT'S NEW IN THE DEMO? - Improved scaling for widescreen displays. - Improved hitboxes for buttons in chapter 1. - Added some new sound effects for buttons. - Added animation for when out of iron in chapter 2. - Improved frame rates / performance in chapter 2. BUG FIXES - Fixed a bug that caused Iron to collect twice. - Fixed a bug where Abbe Faria would say Edmond's line in chapter 2. - Fixed a bug where progress wouldn't load properly in chapter 1. - Fixed a couple of issues with the options menu displaying properly. - Fixed a bug where the musket would show lvl 2/1. - Fixed a bug where chapter 1 ability unlock sound + effect would keep activating. Thanks so much for playing the demo!! Special thanks to everyone who reported bugs and sent in feedback! I really appreciate it. Cheers, Adam Demo page link
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 August 2025 | 1.15 More fixes for Upgrades Panel disappearing bug. | 1807332909557345 |
| 2 | 7 August 2025 | 1.14 Fix for disappearing upgrades and small balance changes | 1807332909554684 |
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