SPSTEAMPULSELIVE ANALYTICS
Roadside Research

Roadside Research Steam metadata

Cybernetic Walrus | Feb 12, 2026 | game

Released

192players observed · 22 September 2026 - 15:15:09 UTC

CasualSimulationEarly AccessSteam Store

  • Latest observed players192 · 22 September 2026 - 15:15:09 UTC
  • SteamPulse tracked peak5,180
  • Units sold (VGI)688,000
  • Revenue (VGI)$6,400,000
  • Review score87% positive

Roadside Research metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players192 · 22 September 2026 - 15:15:09 UTC
  • SteamPulse tracked peak5,180
  • Units sold (VGI)688,000
  • Revenue (VGI)$6,400,000
  • Review score87% positive
  • Total reviews3,456
  • Release dateFeb 12, 2026
  • DeveloperCybernetic Walrus
  • PublisherOro Interactive

Genres: Casual, Simulation, Early Access

Company pages: Developer: Cybernetic WalrusPublisher: Oro Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

Roadside Research Steam metadata

Roadside Research metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3643170/metadata
Steam Storehttps://store.steampowered.com/app/3643170/
Steam Communityhttps://steamcommunity.com/app/3643170
PCGamingWiki search
IGDB searchSearch IGDB for Roadside Research

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 2,994 positive, 462 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Full controller support, DualShock Controller Support

Achievements

Not available

Platform releases
  • Steam 12 February 2026

Latest Steam announcements

  • Patch 3 ─ F.A.R.T., fireworks & more - 2 September 2026

    Your input on the Abduction Update has resulted in extremely useful data for tweaking systems, finding the right balance, and maximizing the fun output. After carefully processing your transmissions, we’ve synthesized this patch that makes your lives as undercover aliens a whole lot easier. Here's what's new: The F.A.R.T. got a bit of rework based on your suggestions: If the player puts a box on a storage rack, that rack gets marked with the product that was in the box (similar to how it works with the store shelves). You can clear the label by right clicking on the tag or putting a box with different products on it. The restocking robot will put back boxes on shelves where they took them from as long as the shelf is still tagged. The restocking robot will prioritize boxes with less items in it. This means you will have fewer random boxes with only a few items. It will prioritize shelve…

  • Hotfix 13 — Rocket launch, walls & more - 20 August 2026

    Greetings, very average Terran gas station owners,A new hotfix has materialized. After the previous one addressed the battery system and F.A.R.T., this one answers a couple of other reports that have kept our alien engineer busy. Here are the patch notes:Fixed objects that were floating.Fixed walls that had offset collisions.Fixed the rocket not launching and you being unable to buy a blueprint during the invasion tasks.Fixed various issues where NPCs wouldn't use shelves, the ATM and the cash register (there are still some cases e.g. with open fridges where customers won't use them and we'll resolve this with the next hotfix).Added a visual indicator for leftover concrete spots to still smooth out as an invasion task.With that, our work here is almost done (we are going to zap a few other bugs in a bit). Your work, however, has only just begun. The humans aren’t going to abduct themsel…

  • Hotfix 12 ─ Battery System & F.A.R.T. - 19 August 2026

    A priority hotfix is now live, mainly including changes to and fixes for the battery system and F.A.R.T. that were introduced with the Abduction Update. Here are the patch notes: Batteries have been removed from man-made automation upgrades: self-service gas pump and self-scan register. Research Point cost for F.A.R.T. has decreased from 30000 to 15000. Research Point cost for a recharge has decreased from 1000 to 500. Research Point cost for Infinite Batteries has decreased from 250K to 100K. Recharging speed of batteries has increased from 2 min to 30 seconds. Recharging loads of Recharger have increased from 2 to 5. Removed the extra visual battery from the F.A.R.T. to make it less confusing. Lots of F.A.R.T. navigation fixes. F.A.R.T. can now grab boxes even if it can't reach them directly. Reduced battery drain of F.A.R.T. Fixed an issue where if a hunt started after an abduction,…

  • Changes to Battery System and F.A.R.T.: Hotfix is on the way - 19 August 2026

    We are sorry for any trouble caused by the Abduction Update and understand your frustrations. Based on your input, a hotfix is in the making to resolve issues regarding the Battery System and the restocking robot (F.A.R.T.). The hotfix will include these major changes: Removal of batteries from self-service gas pump and self-scan cash register Lowered costs to purchase a F.A.R.T. Lowered costs for recharges and the infinite battery upgrade Increased recharging speed and loads of the Recharging Tool Once we got news on the hotfix, we will share it here. Thank you for letting us know your thoughts on the update. Your feedback helps us make Roadside Research the best it can be! The hotfix is now live!

  • The Abduction Update is READY to play! - 18 August 2026

    Greetings, kidnappers from outta space! The new update has just beamed down for you to finally beam up some volunteer-ish humans. We promise, we’re just... borrowing them. More on that in a bit. For this update, we introduced community playtests and they have been a great success with so many of you contributing to this mission. Yes, you made this update happen! Our green hearts go out to you! And to all of you who have kept on researching humanity so diligently by playing the live version of Roadside Research, we want to say thank you! Creating updates that are heavily based on community feedback is what we are striving for, and it could not be possible without your support. Finally, the stars have aligned and based on your input, we have synthesized an update full of player suggestions! Here are the highlights:Now it’s time to clock in for your next shift at your favorite intergalacti…

  • Abduction Update Going Live on August 18th! - 11 August 2026

    Calling all glow heads, Your efforts have paid off! Alien HQ is finally convinced that you will able to handle the next grade of alien tech very well: abductions! This means that it's almost time to brain hack those humans and charge the tractor beam for an involuntary trip to the stars... Because nothing feels better than seeing your specimen float away into the heavens. Brain hack and abduct up to 4 humans at a time to gain Research Points. As the update nears completion this summer, a release date has been generated: The Abduction Update will go online on August 18th! In line with intergalactic protocols, the first of four Invasion Stages will then become available. The stages will lead up until the game’s grand finale and will be released update by update. Each Invasion Stage comes with a range of tasks for you to complete.The bad news about tasks: the required resources on Earth ca…

  • Coming soon: Playtest the Abduction Update - 4 August 2026

    Calling all operators with maximum curiosity levels, Alien HQ requires your assistance! The Abduction Update is about to materialize its beta version, which needs thorough testing. Naturally, Alien HQ has put the Quality Assurance department on this, but nothing is more valuable than hearing what the best of the best (= you) have to say! This means that this is your chance to preview and shape the future of alien research on Earth! What is playtesting? As playtesters, you will soon gain access to an early version of the update that includes new features and improvements. In short: you’ll get an exclusive preview of what’s coming next! During playtest sessions, it is possible that you run into design issues, balance bugs, or gameplay inconsistencies which were not spotted or addressed at that point. Your extraterrestrial assignment is simple: Play the beta version and share your first im…

  • The Goopletter — July 2026 - 24 July 2026

    Greetings, friends of Shlorp! Here’s a brief transmission about what’s new at Alien HQ including the latest previews, playtests, and feature explanations. Discover what will be coming next with the Abduction Update this summer and get ready for increased levels of excitement!Coming this summer with the Abduction Update In the previous Goopletter, we already shared a first glimpse on the upcoming update including details on these cosmic curiosities:Fully Automated Restocking Technician (code name F.A.R.T.)GiuseppeBattery SystemWhile you were pushing Earth operations to maximum absurdity, we were busy synthesizing even more player-feedback based extras to make the next update even more fun for you. Take a look below!Work In Progress — Probing rework, Goopster Fridge & placeable walls Alien HQ Disclaimer: The following content is still being developed, tested, and occasionally sent into a…

  • The Goopletter — June 2026 - 26 June 2026

    Greetings, fellow "human" gas station owners! Welcome to the very first edition of The Goopletter: your exclusive news transmission by Alien HQ (known on Earth as the Devs at Cybernetic Walrus)! Beaming in from deep space right into your home, it informs you about the latest developments, stories, and community contributions during Early Access. Here's what to expect in this inaugural news transmission:Preview of the Summer UpdateFirst glance at the prototype of F.A.R.T. (a cute restocking helper)Sneak peek at Giuseppe di Hampter e Testico and the new battery systemBreakdown of customer NPC behaviorCollection of community artwork and screenshots of plant palooza gas stations that have caused us to question reality itselfThe transmission is now fully decoded. Try not to get too much goop on it while reading! Summer Update PreviewLet's start this transmission by saying thank you for playi…

  • Hotfix 11 - Box to Box Transfer and more - 22 May 2026

    Alien HQ thanks you for your stellar feedback on the latest update! Your kind words and detailed anomaly reports helped us identify and fix a number of issues. Here is a list of all the fixes:Box-Box transfer is back babyyyyyyy Boxes fall under the floor less often. This is not a perfect solution but it should make it better. We are working on a proper fix. Added an icon on the Data Analyzer to make it clear the DNA sample needs to be attached for the symbol puzzle. Fixed several placement issues in the storage room Tool reset icon is now disabled correctly Made it possible to go under the stairs once the last storage update is unlocked. Fixed wrong suspicion values for the probing toilet Brought back old cat sound Fixed the issue where it was impossible to go to page 21 on the How to Play with a controller. If a product is losing money, it should now be indicated with a negative sign a…

  • Hotfix 10 - Client VS Pump - 19 May 2026

    Hey Goopers, We fixed an issue where the client was unable to attach the pump to the car Happy Goopin'!

  • More Alien, More Sim Update is LIVE now! - 19 May 2026

    Welcome to next level gas station chaos! Alien HQ has upgraded its invasion protocols with everything being slightly more alien, slightly more sim-heavy, and significantly more fun! With over 730K copies sold so far, this mission has been a great success already! And it would not be possible without all of you fantastic undercover operators! Thanks to your support, Roadside Research is being played, streamed and used worldwide by friends and families to come together and have a good laugh gooping on the floor. Here are the biggest upgrades: Open your receptors as a new transmission of highly requested upgrades has entered your systems: a storage upgrade, extra alien stuff, and lots more! Amp up your operations because Alien HQ is watching... and expects results! Here are the highlights: An upgraded Alien Room now features the Data Analyzer minigame to boost alien tech...... and your loy…

  • More Alien, More Sim Update Coming May 19! - 12 May 2026

    Attention, researchers in disguise! What started as a perfectly ordinary undercover mission involving Boneless Bananas and “totally normal human behavior” is about to escalate beyond parameters with next week’s update: expect bizarre new alien technology, more sim elements, and enough fresh chaos to make local authorities deeply uncomfortable. See for yourself in the brand-new Roadside Research trailer!The next update will go live on May 19th!Thanks to your many feedback transmissions, stellar new features are about to increase the fun level to the max! Here are the biggest upgrades: The Alien Room will be your extraterrestrial sanctuary on planet Earth: Check on your pet Greg!Grab all of your alien tools!Run your operations from this upgraded backroom incl. playing the new minigame! New content will hit the sweet spot between what you asked for and what you didn’t know you need: Play t…

  • Easter content update is HERE! - 3 April 2026

    Happy Wester... Easter, fellow undercover operators! Based on recently decrypted signals, we understand that humans enjoy being exposed to colorful ovum units (“Easter eggs”) and cranial appendages resembling bipedal mammals (“bunny ears”) during this time of the year. However, we still wonder why these items are used to celebrate cardinal directions...Either way, the mothership has deployed a fresh batch of festive seasonal decorations for you to better blend in. Caution: excessive exposure to this Earth custom may result in… actually liking it? The Easter update is live now and includes the following: 10 Easter-themed decoration items 6 new skin colors 10 new hats (including a “bunny ears” and "Frog Sqwad" disguise) Minor bug fixes The agents were tweaked:We received reports that agents react too erratically when it comes to probing. Consequently, we made some adjustments. Please keep…

  • Hotfix 9 - 25 March 2026

    Hello Goopers! We know that the previous bug sweep left out a few stragglers. Thanks to your reports, we’ve found the root causes of many and wiped them out. The eradication efforts of this hotfix include the following: Fixed an issue where the shop would be unusable with a controller due to two different actions being assigned to the same button Fixed invisible agents Decreased memory load of the game Fixed an issue where it was impossible to remove some placeables because the game thought a customer is still using them Fixed various desync issues Please continue let us know if you are encountering issues still! This week we will work further to stabilize the game so your reports are very handy! Beam up to our Discord and tell us if you are encountering any problems!

  • Hotfix 8 - Can't interact with screen - 23 March 2026

    Hello Goopers! Your feedback was received, your player logs cherished and your patience deeply appreciated by command. Here are the bugs that got zapped: - Fixed an issue where the client has everything highlighted in green and can't interact with the screen - Fixing this issue likely resolved a bunch of other weird bugs as well. - Fixed an issue where cleaning robot would go on a strike and would stop cleaning. - Fixed an issue where items would get stuck on the self scan. Please continue let us know if you are encountering issues still! This week we will work further to stabilize the game so your reports are very handy! As we will start working on the next big update, we’re also refining our internal processes first to keep future updates far more stable and only the fun kind of chaotic. Beam up to our Discord and tell us if you are encountering any problems!

  • Hotfix 7 - Fix for items stuck in hand - 20 March 2026

    Hello goopers, - Fixed an issue where it was impossible to drop tools after interacting with the alien screen Sorry for the troubles!

  • Hotfix 6 - Automation Tweaks & Other Fixes - 20 March 2026

    Unacceptable levels of weirdness in the latest version of the game have been identified and neutralized. Thanks to everyone for staying patient and helping us troubleshoot this! The following has been corrected with the hotfix: Fixed an issue where the cleaning robot would spawn on the roof Fixed an issue where players would not be able to interact with the alien screen Automation tweaks including the following: Reduced overfilling when auto pump is on. Pumping speed has slightly decreased to compensate. The cleaning robot breaks less often Self-checkout requires assistance less often Fixed an issue where agents would get stuck Fixed an issue where customer spawn rates were not functioning as intended resulting in fewer customers Fixed an issue where customers would not be dropping trash in trashcans. If any other anomalies manifest, report them to us on Discord for us to hunt them down…

  • Hotfix 5 - Stuck NPCs - 19 March 2026

    Hello Goopers! Small hotfix to make sure NPCs don't get stuck at their cars! Hope you enjoy!

  • Automation Update Is Out NOW! - 19 March 2026

    Your intergalactic espionage mission is kicking into overdrive... And as every lifeform knows, efficiency is key! Let’s buckle up for automation! This means less chores, higher sales, and more time to run extremely invasive human research. Watching so many of you play Roadside Research has been an absolute blast (especially with over 400,000 copies sold in just the first month of Early Access)! Thanks to your support, we’ve already been able to improve the game so much in such a short time and seeing it featured in this month's Steam Top Releases truly feels out of this world. What’s new: Summary of the automation update As promised, the update will include lots of features that you have been asking for! Plus, the new partial automation will pump up the fun especially for solo and duo players (you can turn these upgrades on and off anytime). Here are the highlights: The new "Automatic S…

Patch notes and updates

S.noRelease datePatch nameGID number
12 September 2026Patch 3 ─ F.A.R.T., fireworks & more1842846814440986
220 August 2026Hotfix 13 — Rocket launch, walls & more1841579228665840
319 August 2026Hotfix 12 ─ Battery System & F.A.R.T.1841579228663575
419 August 2026Changes to Battery System and F.A.R.T.: Hotfix is on the way1841579228662121
522 May 2026Hotfix 11 - Box to Box Transfer and more1833334318571461
619 May 2026Hotfix 10 - Client VS Pump1832700592801270
725 March 2026Hotfix 91827626365768834
823 March 2026Hotfix 8 - Can't interact with screen1827626365764092
920 March 2026Hotfix 7 - Fix for items stuck in hand1827626365759020
1020 March 2026Hotfix 6 - Automation Tweaks & Other Fixes1827626365758363
1119 March 2026Hotfix 5 - Stuck NPCs1827626365755168
1216 March 2026Hotfix 4 – Backend Optimizations1826992588601903
1327 February 2026Patch 2 - Hotfix for crashes1825727806710637

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3643170
Live current players192
SteamPulse tracked peak5,180
Live count (today's peak floor)192
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateFeb 12, 2026
DeveloperCybernetic Walrus
PublisherOro Interactive
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent87%
Positive reviews2,994
Negative reviews462
Total reviews3,456
Steam recommendations4,006
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3643170/

Short description

Roadside Research is a 1 to 4 player co-op gas station simulator. Except you’re aliens. And undercover. Do very human things like restocking shelves while preparing for the invasion. Just don’t get caught.

About this game

2026 Roadmap for Early Access About the Game Aliens have landed on Earth… to run a gas station. Play solo or up to 4 players and do human tasks to blend in. People depend on you, it’s your job to make sure that the shelves have the correct items, refuel customers passing by, and provide food for travelers. But most importantly, you must conduct your research. Stay Undetected Your mission is simple. Gather all data you can from humans without their knowledge. Scan, steal, and test various methods on customers while they stop by the gas station. Be careful not to raise the “suspicion meter” too high, as that will trigger the visit of government officials. Be Normal, Be Human During the day, take care of the gas station as an ordinary employee. Restock the shelves, order wares for the shop, refuel passersby, and exchange goods for cash. At night you will be able to gather your thoughts, and plan for the next day. Upgrade and Customize Balance between two missions, upgrading the gas station to attract more customers and upgrading your alien tech to process data and gather information more efficiently. To blend in, draw a very normal human expression on your state-of-the-art disguise. During closing hours, you can also upgrade the station, inside and outside to make sure everything is going according to plan. Features Chaotic solo or co-op fun: Gather friends or play alone to manage the gas station while pursuing your alien mission. Dual Upgrade Path: Manage upgrades for your gas station and for your alien technology at the same time Satisfying Simulation: Clean, cook, and stock your workplace with all necessary supplies and items to make sure every customer leaves satisfied. Alien Deception: Make sure to stay disguised and don’t get caught by human government officials. If you are too suspicious, they will turn you into goo.

Supported languages

English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Turkish, Russian, Dutch, Korean, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
28Full controller support
55DualShock Controller Support
57DualSense Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Atos criminosos Violência fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Roadside Research's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Roadside Research's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Roadside Research at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$14.99$14.99No discountSteam Store

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The Sims™ 425,22722 September 2026 - 16:03:57 UTC96,185193,399Maxis
How to Fish19,08622 September 2026 - 12:42:32 UTC373,97110,040Dazed Games
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
IdleOn12,05322 September 2026 - 09:15:02 UTC21,01828,570Lavaflame2
Unturned10,86122 September 2026 - 16:33:45 UTC112,648564,603Smartly Dressed Games

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid53,38822 September 2026 - 16:36:41 UTC122,811467,999The Indie Stone
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2646,67222 September 2026 - 15:22:27 UTC159,35063,186EA Canada, EA Romania
Hearts of Iron IV39,48322 September 2026 - 12:42:50 UTC93,196366,107Paradox Development Studio
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games
Don't Starve Together30,24422 September 2026 - 15:53:50 UTC122,662531,182Klei Entertainment

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Slay the Spire 274,19522 September 2026 - 16:01:03 UTC574,638199,438Mega Crit
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Project Zomboid53,38822 September 2026 - 16:36:41 UTC122,811467,999The Indie Stone
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
R.E.P.O.21,61722 September 2026 - 17:05:53 UTC266,908420,693semiwork
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive20,93922 September 2026 - 15:32:24 UTC44,232392,944BeamNG
The Isle16,43522 September 2026 - 12:01:37 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds12,72422 September 2026 - 12:42:25 UTC39,10324,686Jagex Ltd

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