Byte of the Dead news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews4
- Release dateMay 23, 2025
- DeveloperRoot Code Games LLC
- PublisherRoot Code Games LLC
Company pages: Developer: Root Code Games LLCPublisher: Root Code Games LLC
Byte of the Dead Steam news
Byte of the Dead news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Progress update and state of the game - 19 March 2026
I've had a lot of changes since the last update in July. With windows 10 going out of support I've migrated to Linux. I've switched to using Linux and have been developing the game further. I haven't gotten a Linux version running yet but hopefully I will have a Linux version. I've continued to work on Byte of the dead. I've had to rework a lot of the systems to make them more modular and useful. I've updated to Godot 4.5 and I have found a terrain editor and I've built a larger map with mountains and a new tunnel system. I've added a new resource gathering system, you can now gather resources from vehicles. These resources can be used to upgrade your base, create ammo and other supplies. I still have a lot of system to improve and hope to have a beta branch released. Here is a list of things I've been working on: - New terrain system - New foliage system. - New tunnel system. - reworke…
- update 1.1.1 hotfix - 10 July 2025
Fixed error with riot shield causing ammo types not to display correct amount.
- Update 1.1.0 - 28 June 2025
I've added a Riot shield to the game in this patch. It is a nice change to the game as it adds variety to the game when you run out of ammo. Here is the list of items for this patch:Riot shield was added. This allows you to hold a shield and fire a gun or use the crowbar. The crowbar in this mode is an instant kill. fixed collision issue at the base causing you to be able to walk through a wall in the player house.added a load last save from the death menu.
- update version 1.0.4 - 14 June 2025
Not a lot of updates this week. I've been working on fixing a bug and adding some new features that aren't ready yet. These new features are taking a lot longer and as a result I didn't have much time to do much regular bug fixes. Here is the list of items I finished:added an echo to the AR15 so the sound doesn't just cut off abruptly. fixed audio issue casing AR sound to fire whenever switching weapons.fix how to play menu at 1440p not in the right spot.
- Update version 1.0.3 - 7 June 2025
I've been working on a few reported bugs and some minor changes. Here is the list of changes going into this patch:fixed weapon upgrade text not in the right spot.added camera shake when swinging crowbarmoved spawn point at creates so health will spawn correctly. added lights to the building's interiors. fixed AK ammo not assigned correctly.added text to fence upgrade sign.added/ fixed audio cutting off on the AR-15. (still working on the rest of the guns)fixed vehicle spawner location no collision.I've also discovered a bug where the building upgrades aren't saving properly. The buildings save but it still says you can upgrade. I'll be pushing out a patch as soon as this one is fixed.
- Update version 1.0.2 - 31 May 2025
I've fixed a few bugs this week and added a few things. - fixed audio slider not going all the way down. - Fire bombs now explode on contact with zombies and can be bounced on the ground. - changed settings menu, it now has 3 tabs one for graphics, gameplay and sound. - graphics menu has lots of different settings you can toggle on and off. This will improve performance on lower end machines. - FSR 2.2 is working as intended. - end credits can now be skipped by pressing escape. You can suggest new features and report bugs on the discussion forums.
- update version 1.0.1 - 27 May 2025
I spent the weekend working on minor bugs that people have found. Here is the list of changes I've done this weekend: - added clearer instructions on the activate radio - pressing shift while not moving doesn't cause the camera to shake. - added mouse invert button in the settings menu. - fixed tutorial for throwing bombs to be clearer. - added large exit sign to the exit zone. - fixed audio continually triggering on start. - fixed melee tutorial to delete after use.
- 1.0 Launch of the game! - 23 May 2025
Here it is the 1.0 release of Byte of the Dead! I've opened up 2 forums, one for reporting bugs and one for new feature requests. I have a few ideas on what to add to the game and over the coming months. I hope to add lots more content. Thank you so much for trying the game and leaving feedback. The journey begins now.
- Update version 0.8 - 17 May 2025
This is the last update before release. I've been working on bug fixes and polishing. here is a list of items I fixed this week: - added extra health to boss zombies - fixed escape button on pause menu - polished and balanced missions - general balancing. - added end credits - added sound for vehicle repair mission - animated large windmills - fixed health issue where health pickups will add to much health. - fixed camera showing rifle during cut scenes -added sound to firebomb pickups. - added sound to ammo creation. - balanced starting area and added more smaller enemy spawners. - added sound to supply pick up. - fixed new storage unit area collision - fixed ammo crafting types not correct - fixed gun not aiming correctly - added smoke to missions - added camera sway when idle - added camera sway to run - fixed zombies getting stuck on care piles. -added explanation on how to throw fi…
- Beta update version 0.6 - 10 May 2025
Bug fixes, balancing, polish are the main focuses for this update. As I move towards full release of the game the focus will be on bug fixes. Here is the list of items that made it into the patch: - fixed ammo spawning issue causing all ammo to spawn. - updated text font - fix throwing zombie death animation - fixed weapon textures - added ADS to all weapons. - added weapon sway while idle and firing - added new storage unit are to explore - added new zombie spawner for better balancing - adding loading screen - added melee weapon sounds - added fire bomb pick up sound.
- Update Beta version 0.4 - 3 May 2025
I've been working on bug fixes and polishing the game. The current version is up to 0.4. I'm planning on releasing a patch every Friday until launch. Patched items are: - added arms to all weapons. - fixed fence collision issue - removed zombie clown - fixed vehicle driving sounds - updated button list menu. - balanced weapon damage - building resource cost
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 10 July 2025 | update 1.1.1 hotfix | 1803527891950315 |
| 2 | 27 May 2025 | update version 1.0.1 | 1800357164556530 |
| 3 | 17 May 2025 | Update version 0.8 | 1799817379522918 |
| 4 | 3 May 2025 | Update Beta version 0.4 | 1798454487657287 |
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