- Herbs Update & Controller Improvements - 14 July 2026
Hello everyone! :)This update introduces the new Herb System, expands the Academy with a new questline and NPC, improves controller support across the game, and fixes several issues.New ContentAdded Herbs, which have a small chance to spawn on wild islands.Herb-related talents are now available.Added a new tool, the Herb Scissors, which can be unlocked through the talent system and crafted in the Workshop.Added the Herb Garden Bed, which can be unlocked through the talent system and crafted at the Sawmill.Added a new questline that introduces the Herb talents.The second floor of the Academy is now accessible.Added a new NPC, Professor Thymus, who specializes in herbs.Added controller button prompts for interacting with the Town Notice Board.Renamed the veterinarian Laura to Renata.Increased the chance for a Treasure Chest to spawn on a random island from 8% to 12%.FixesAnimals can now b…
- 0.90.0 – Full Xbox Controller Support and UI Update - 11 May 2026
Hello everyone :)This update looks small at first glance, but it was a huge amount of work behind the scenes. The game now has full Xbox controller support, built completely from scratch. Every action, every menu and every interaction can now be played comfortably with a controller. Getting everything to feel smooth and natural took a lot of time, but I am really happy with how it turned out.The UI has also been updated. Many elements were cleaned up or adjusted so that everything is easier to read and works better with both controller and keyboard and mouse. It is a small change on paper, but it makes the whole game feel more polished.If you want to give feedback about the controller layout or how the controls feel in general, I opened a discussion on Steam where you can share your thoughts. Every bit of feedback helps a lot.Thank you so much for playing and supporting the game. Have f…
- 0.89.03 – Season Adjustments & Questline Fix - 24 March 2026
Hello everyone! :)This small patch focuses on improving the flow of the early game, adjusting the season timing, and preventing a temporary softlock in the main questline. It also includes a few bug fixes and optimizations.ChangesThe length of each season has been adjusted to avoid a temporary softlock in the main questline. The quest requires planting corn, but since corn normally grows only in summer, players who reached this step during spring had to wait an entire season. As a temporary solution, corn is now also available in spring.Additional time adjustments have been made:Season length reduced from 28 days to 14 days.The duration of a full in‑game day reduced from ~26 minutes to ~18 minutes.Feel free to share your thoughts on the new timing in the discussions or on Discord.If you enjoy the game and want to support development, leaving a review helps a lot :)As always, thank you s…
- Fields of Fortune – Dev Playthrough - 16 March 2026
Join us for a chill playthrough of the early game. Tutorial, quests, fishing, academy and first automation.
- 0.89.02 – New Season System & Major Performance Update - 11 March 2026
Hello everyone! :)This update introduces the new Season System, brings several gameplay improvements, visual updates, balancing changes, and important optimizations that significantly improve performance, especially in town.New ContentAdded Seasons. Each season lasts 28 in‑game days.Added an error/feedback notification system to help players understand why certain actions can not be performed.Buildings now display a progress indicator above the structure itself, even when not viewed through the UI.ChangesCrops now only grow during their appropriate seasons. During winter, the world gets covered in snow, but if you prefer the autumn look, you can disable winter snow in the Gameplay-Settings in the main menu.Tim, the seed vendor in town, now only sells seeds that are available and unlocked in the current season.Crops will now die when a new season begins if they are not compatible with th…
- 0.89.01 – New Fishing Quests & NPCs - 4 March 2026
Hello everyone! :)This update expands the early- and mid‑game fishing experience, introduces three new characters, and adds a small but meaningful set of improvements, balance tweaks, and fixes.New ContentReworked water animation along coastlines for smoother and more natural movement.Improved fish pathfinding for more reliable behavior.Added a brand new fishing questline with 8 quests, introducing new mechanics and progression.A new NPC Carlo, the master angler, has arrived in town.Added NPC Aveline, the seamstress.Added NPC Jensen, the carpenter.Added 2 new fishing rod recipes for advanced progression.Added a new tool, the Wood Shovel.You can now add or remove land tiles using this tool.FixesFixed an issue where items would reset their durability when dropped and picked up again.Fixed a bug where learning a recipe could reset all active recipes in your buildings.Fixed an issue where t…
- 0.89.0 – Fishing Rework & Water Update - 27 February 2026
Hello everyone :)This update reworks the water visuals and gives fishing a full overhaul with new mechanics and immersion improvements.New & Reworked FeaturesWater visuals have been reworked with waves and light reflections.Fishing has been fully reworkedFish are now visually visible in the water.Fish will try to bite when they are near the bobber.A small, simple minigame has been added when catching fish. Win it to reel the fish in.Added various fishing sound effects.ImprovementsFish now have individual weights, which affect their buy/sell value.Fish are no longer stackable.Have fun and happy fishing! 🎣Punched
- 0.88.66 – Silicon, New Quests & Improvements - 24 February 2026
Hello everyone :) This update adds some new content, expands the early game a bit, and includes a handful of improvements and fixes based on your feedback.New ContentThe tutorial now includes 2 new tasks that introduce basic automation earlier.Added a new ore, Silicon.Added a new item, Silicon Bar.2 new characters have moved into town.A new Academy questline with 8 quests has been added.Added 2 new unlockable recipes for the Computer and the Memory Card.FixesFixed an issue that prevented wild grass from spawning.Changes & ImprovementsConveyor belts are now a bit faster (base time reduced from 0.6s to 0.45s).Seed Makers are now faster (6s to 4s).Quest turn-ins now check for free inventory space. If your inventory is full, you will need to make some room first.Quest rewards are now added directly to your inventory instead of spawning in the world. This should prevent situations where impo…
- New Patch 0.88.65 - 21 February 2026
Hey everyone,this update focuses on fixing some long standing issues and adding a small but meaningful new system that many of you asked for.FixesFixed an issue where the crafting process could start while a dropdown was open and allowed selecting any item after startingFixed random plants not spawning on random islandsFixed animals getting stuck in an idle state in some situationsFixed double planting when using the automatic harvesterNewYou can now buy a full stack from traders with CTRL plus left mouse clickAdded two new unlockable recipes: Memory Card and ComputerAdded the Computer building where you can manage Memory CardsAdded the Memory Card item. A Memory Card can store up to 12 items and is used to filter items on conveyor belts. This allows sorting multiple items on a single beltNoteA questline for unlocking the recipes for the Computer and the Memory Card will come in the nex…
- 0.88.64 – Stability & Fixes - 16 February 2026
Hello everyone :)This hotfix addresses several issues related to conveyors, stability, and progression, along with a small quality of life improvement.New FeaturesAdded achievement localization for German, English, French, Italian, Spanish, and Brazilian Portuguese.Added a delete confirmation dialog when removing a save file.Introduced the Toggle Actions feature, which can be enabled under Gameplay Settings (currently implemented for sprinting).Feel free to share your thoughts about this feature on the Community Hub or on my Discord!FixesFixed an issue where conveyor belts ignored collisions after being rotated.Fixed an issue where conveyor belts did not drop their inventory when dismantled.Fixed a potential game crash during map transitions.Fixed a rare issue where saving or switching maps could lead to a crash or an “Unable to open file” error.Fixed the trigger for TUTORIAL_FINISHED.F…
- 0.88.63 – Stability & Fixes - 13 February 2026
Hello everyone,Thank you for your feedback and reports! This update focuses on fixing several issues and improving overall stability.Changes in Version 0.88.63Fixed fishing not working correctlyFixed a hidden achievement not triggeringFixed a potential crash when opening chests on islandsFixed a crash that could occur when loading older save filesAdjusted and rebalanced chest lootThank you for your continued support, more updates coming soon :)Punched
- Fields of Fortune is Now Live in Early Access 🌾 - 12 February 2026
Hello everyone,Fields of Fortune is now officially available in Early Access on Steam.After months of development, countless revisions, and a lot of care put into every detail, the game is finally in your hands. From the very beginning, I wanted to create a farming experience that feels calm and cozy while still offering enough depth to let you shape your island, automate your processes, and grow at your own pace.At launch you can:Freely design and build on your islandCreate multi step production chainsRaise and improve animalsUnlock automation systemsDevelop your playstyle through talentsExpand the Academy through questsExplore the world and look forward to upcoming seasonal eventsBut this is only the beginning.The roadmap already includes deeper automation systems, survival mechanics, specialization paths, caves, markets, and much more.Early Access means development will continue toge…
- Fields of Fortune launches today - 12 February 2026
Hello everyone :)Today is the day. Fields of Fortune launches today in Early Access on Steam. Over the past months, I have worked on every detail with great passion. My goal was to create a relaxing yet deep farming experience.What you can experience right nowfreely design your island and place structures wherever you likegrow, care for and harvest a variety of cropsprocess your harvest and build your own production chainsraise, care for and improve animalsuse automation to streamline your processesunlock talents and develop your own playstyleexpand the Academy through questsparticipate in seasonal competitionsexplore an open world, complete tasks and go fishing Roadmap for upcoming updatesThe roadmap shows which features are already planned and what I want to further develop together with you.Planned additions include:survival mechanics such as hunger and thirstdifficulty selectionmont…
- New Patch v0.88.5 EA - 31 January 2026
Hello everyone,With this update, I have added several new features, improved existing systems, and polished many small details throughout the game. Alongside new quests, merchants, and cosmetic items, this update also includes technical improvements and bug fixes to make the overall experience more stable and enjoyable. As always, your feedback plays a huge role in shaping the game, so thank you to everyone who reports bugs, shares ideas, or simply takes the time to play.I hope you enjoy the update, and thank you for your continued support 💚1. New ContentThe AcademyA new main questline is now available. By completing this questline, you unlock the Academy and can enter it afterwards.Unstuck ButtonA new button has been added to the in game menu. When used, you will be teleported to a safe location on your own island in case you get stuck.Crash Report SystemSince it is very important to…
- New Patch 0.88.4 - 23 December 2025
Hello everyone, I am happy to share Patch 0.88.4 with you. This update introduces a winter atmosphere, new systems, and major improvements to both the main game and the demo. Thank you for all the feedback that helped shape this update.Winter UpdateSnow now covers the entire game world, creating a cozy winter atmosphere. This feature can be disabled at any time in the settings menu.New ContentYou can now purchase a Christmas tree from the plant merchant in town.A new charcoal recipe is now available at the forge.Quest System A brand new quest system has been added to the game. The first questline becomes available after completing the tutorial in town. The quest interface can be opened by pressing the 'P' key .Seasons Pre Patch Seasons is a global competition that runs for a limited time. Items can be placed into a Season Chest to earn Season Points. Each Season features a special item…
- New Patch 0.88.3 - 15 November 2025
Hello everyone :)this update brings a small balancing and bugfix patch. Below you can find all changes in detail.Bug FixesAdded a 1-second cooldown after fishing to fix strange behavior that occurred when reeling in a catch and immediately starting to fish again.ChangesIn the tutorial, Task 3 and Task 4 have been swapped so you no longer have to wait for the wheat to grow before being able to continue with another task.Wheat seeds are now already placed in the toolbar at the start of a new save.Added mining sound effects for coal, copper, and iron.Added an animal cap to prevent animal overpopulation. The animal breeding behavior has also been adjusted again.Thank you all for your feedback and your support! Your feedback helps me make the game even better, and I’m grateful for every suggestion and every bug report. Keep playing and enjoy the updates! :)Punched
- New Patch 0.88.2 - 9 November 2025
Hello everyone!I have made some exciting updates to improve your gameplay experience! In this patch, I have fixed several bugs and made quality-of-life improvements throughout the game. Here’s what’s new:Bug Fixes:Fixed a bug where animals were running in place.Fixed a bug in Task 12 where the last wheat was not counted.Fixed a bug where cosmetics were not carried over when restarting a save.Fixed a bug where the player ship buttons did not respond correctly.Changes:Improved interaction between conveyor belts and buildings for better access to objects behind buildings.Buildings are now partially transparent when standing behind them.Animals now sleep at night.Adjusted animal mating behavior.Various shader optimizations.Reduced building demolition time from 5 seconds to 2.5 seconds.V-Sync is now enabled by default.Default shader quality is now set to medium.Added a game loop limiter, so…
- Fields of Fortune launches in Early Access on February 12 2026 - 4 November 2025
Hey everyone I am super excited to finally announce the release date for Fields of Fortune.The game will enter Early Access on February 12 2026.Without Early Access, the game would have been released at the earliest in Q4 2026. Now you have the chance to jump in earlier and give feedback while the game continues to grow.Why Early Access?The game is already fully playable. Currently you have around 25 hours of content until you reach the fully automated farm (depending on RNG ːsteamhappyː).With Early Access, I also want to deliver further major updates and improve the game based on your feedback.The main reason for starting Early Access is you. Your feedback will go directly into the game to make Fields of Fortune even better.Try the demo, test the new features, and tell me what you think :)Don’t forget to wishlist and follow to stay up to date and be part of the journey :)Seasons Short…
- New Patch 0.88.1 - 2 November 2025
Hey everyone!I’ve spent some more time working on the game and added a few cool new features, bug fixes, and improvements. Here are the details for the latest patch in Fields of Fortune:1. New FeaturesConveyor Splitter: Now distributes items evenly in two directions.Conveyor Splitter Recipe: A new recipe has been added to craft the conveyor splitter.Character Creation: You can now customize your character when starting a new game.2. Bug FixesFixed a bug where animals could be picked up multiple times if they were close together.Minor UI fixes and improvements.3. ChangesRecipes for the conveyor and conveyor splitter have been added to the Tech Bench.Conveyor now has a new texture to make the transport direction clearer.💡 Early AccessThe Early Access release date is set! Check out our latest announcement on the store page for all the details.Try out the new features in the demo and let u…
- New patch 0.88 - 27 October 2025
Hello everyone,In this update, I added two new buildings. This opens up new possibilities for production chains. I don’t want to give too much away, so just try it out yourself. :)Additionally, various recipes have been adjusted and better balanced.New Features / BuildingsAutomatic Drill (Building) Automatically drills for stone, which can be transported via conveyor belts.Automatic Crusher (Building) Takes in stone and has a chance to extract coal, copper ore, or iron ore.Sales Chest (Object) An enlarged chest where you can store any items. Once per day, it will automatically empty and sell the contents. A 10 percent fee is deducted from the sale value.⚙️ Quality of LifeThe Machine Part can now be crafted. The recipe can be found at the Tech Workbench.Various recipes have been adjusted.🐞 FixesA faulty interaction between conveyor belts and buildings has been fixed.The Trader UI no lon…