Just Madness: Earth Apocalypse 1979 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3652470
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperRodrigo Banzato
- PublisherTBA
- Parent gameNot available
Genres: Action, Adventure, RPG
Company pages: Developer: Rodrigo BanzatoPublisher: TBA
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Just Madness: Earth Apocalypse 1979 Steam news
Just Madness: Earth Apocalypse 1979 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Milestone Update: Classic Manual Release, New Screenshots & Gameplay Shorts - 18 August 2026
I have just published a comprehensive video showcasing the entire manual layout, the design philosophy behind its retro aesthetics, and a deeper breakdown of our direct funding logistics. Watch the full production breakdown directly below:The journey of developing an atmospheric survival horror game is built on milestone engineering and precise mechanical execution. Since our universe is deeply rooted in a gritty, retro 1979 atmosphere, I wanted to deliver a feature that bridges the gap between classic gaming heritage and modern gameplay structure.The official Digital Game Manual is completed and available for immediate download here. Back in the classic era of gaming, opening a box and reading the physical booklet was half the experience. It wasn't just text, it was the gateway into the game's universe. This manual has been formatted to serve as an exhaustive guide to prepare you for o…
- From Handmade Collector's Editions to the Steam Wishlist Grind - 11 August 2026
As a solo developer, creating a game is only half the battle. The other half is ensuring it survives in a digital landscape that often threatens to make indie projects invisible.Today, I want to take a step back from raw programming and talk about something close to my heart: physical preservation and the tangible relationship between a creator and their players. In my latest YouTube video, I open up about my personal dedication to physical game collectibles. I review the handmade custom Collector's Edition that I created entirely by myself for my previous title, Parallel, and dive deep into my strategic and creative vision for physical media regarding Just Madness: Earth Apocalypse 1979.Watch the Full Video & Journey Breakdown:Escaping the Wishlist Limbo: Why I Am Playing the Long GameTo anyone outside the industry, looking at a combined pool of nearly 10,000 Steam wishlists sounds lik…
- Official Companion Novel Released + Deep Dive into the Lore of Just Madness! - 5 August 2026
Hello, Survivors!A great survival horror experience requires an unbreakable narrative foundation. Today, we are proud to announce the official global release of our companion novel: Just Madness: Earth Apocalypse 1979, now available on Amazon and Kindle Unlimited!This book represents the absolute heart, essence, and structural base of our universe. Every mechanic, character arc, and environmental horror we are currently programming in Unreal Engine 5 is being meticulously adapted directly from these pages.Watch the full Inside the Lore presentation video below to see how the book directly dictates our gameplay systems:📖 The Narrative: What Awaits You in 1979Set in 1979, as global tensions ignite a catastrophic nuclear war, a pilot named Max, his wife Sarah, and their young daughter Clara flee for their lives—only to be torn apart in a brutal accident on the road.Waking into a devastate…
- [OFFICIAL] Just Madness: Earth Apocalypse 1979 - Official Gameplay Trailer - 30 July 2026
Hello, survivors!The wait is officially over. Today, we are incredibly excited to share the Official Gameplay Trailer for our post-apocalyptic journey! Dive deep into the radioactive wasteland, experience the tense psychological dread, and witness the power of tactical V8 vehicular warfare.🔥 WATCH THE NEW GAMEPLAY TRAILER NOWExperience the Madness: Trailer Description: Experience the official gameplay trailer for Just Madness: Earth Apocalypse 1979, an atmospheric post-apocalyptic survival horror game developed by Rodrigo Banzato. Set in a brutal nuclear wasteland, the game blends third-person exploration with intense first-person action, tactical V8 driving mechanics, and tense psychological suspense inspired by classic survival horror.☢️ MAX MADNESS HAS EVOLVEDFor those who have been tracking our development diary: yes, the working title Max Madness is officially dead. To build a com…
- A New Visual Identity for Hardcore Survival! - 28 July 2026
Hello everyone!Following the official announcement of our transition to Just Madness: Earth Apocalypse 1979, today we want to show you how this new chapter reflects the visual soul of the game. We are proud to present our brand new official Key Art!This artwork was created to faithfully capture the brutal experience of our gameplay: the oppression of the nuclear wasteland, the isolation of our protagonist Max, and the constant threat of the creatures lurking in the radioactive ruins. We wanted the very first visual impact on the storefront to deliver the exact same heavy immersion you feel while playing our build.We’d love to hear your thoughts! What do you think of the new look and art style? Leave your comments below.If you like the new artistic direction, please support the project by adding the game to your Wishlist and sharing it with your friends!— Rodrigo Banzato
- Madness has a new name: Meet Just Madness: Earth Apocalypse 1979! - 23 July 2026
Hello everyone!If you have been following the development of the game, you might have noticed a big visual change around here. The project has grown, the atmosphere has become even darker, and now our official title is Just Madness: Earth Apocalypse 1979!To explain the reasons behind this brand transition in detail, its alignment with our retro-apocalyptic lore, and to show the future direction of the game, I have prepared a special video on my channel.Watch the full video announcement here: I want to thank everyone who has been supporting the project since the very beginning, participating in tests, and leaving their feedback. Stay tuned here to follow the upcoming devlogs and updates from Max's world!Don't forget to share the video and invite your friends to add the game to their Wishlist!— Rodrigo Banzato
- Testing gameplay mechanics - 18 May 2026
Hi everyone! I've made a major update to my website with lots of new features about Max Madness: www.rodrigobanzato.comNow that you saw the news on the website, don't forget to follow my YouTube Channel, I'm always bringing something new about the game or game development, good for students, professionals, investors, or to get that extra inspiration or motivation. Take a look on the most recent video:I also make some new images, this one specially for the Game Key Art:I believe it's important at this point to show the first metrics/impressions of the game to potential investors and/or publishers. I'm publicly releasing my game's pitch on my website because I believe this makes everything clear and transparent.www.rodrigobanzato.com/investorsUpdates will be constant from time to time, and the idea is to always evolve in all aspects, whether it's the quality of the game, the presentation,…
- I invite you to play and test Max Madness - 26 March 2026
Before making any decisions about releasing the Max Madness demo, we want to ensure the game has the potential it deserves. With your help, we'll create a fantastic game. This is a testing period, and it'll last until the game meets both your and our expectations. Our future is bright, and we can't wait to show you more of what we're developing!The team behind Max Madness will choose the top 20 evaluations of the game and will grant you a copy of the game in the future, along with a shoutout in the game credits. Additionally, you might have a chance to work with us on future tests – it all depends on how you see the game and what you think can make it even better. We make this game for you.Send an email to [email protected] with the subject “TESTER”, telling a little about yourself and your experience with the game genre. If you're selected, you'll receive a game key (demo) and a…
- Demo V3 - ready for tests ( new creatures added ) - 25 March 2026
After several months of hard work, we're pleased to announce that we've started testing the demo with potential publishers and investors. This is a crucial step for us – otherwise, there's no point in releasing this game alone. That's why your support is so important right now. Add the game to your wishlist and spread the word!This time we have some more videos, which you can check out on our YouTube series. While we're waiting for the negotiations for the entire game production, our commitment is to grow our community, bringing more videos to YouTube from time to time with new creatures, characters, story details, and more. We're always open to hearing what you'd like to see in the Max Madness universe. We're passionate developers, and we hope you'll have a great experience with a possible demo in the near future. Keep an eye on our content here and on social media! Thanks a lot for al…
- New gameplay trailer and screenshots 😄 - 22 February 2026
Hello players! I'm excited to share a new trailer and screenshots with you. You can also follow the YouTube channel for updates and news about the game. The demo is in production, and I'm working hard to get it out to you. I've recently completed work on 9 language versions (full audio and subtitles), and now I'm polishing and fixing bugs. One more thing - I'm adding a new creature to increase the challenge! Feel free to share your thoughts or suggestions. Thanks!
- Producer Game Tittles - 22 February 2026
Hello folks. My name is Rodrigo Banzato. I'm here to share with you my other 4 titles and the New Upcoming Title called Max Madness. More info about our Team: https://www.rodrigobanzato.comMax Madness will be available in 9 languages (audio and subtitles). This is a way to promote my games to more people, and I hope you appreciate this effort. Games are my passion, and I love learning and improving every day. For me, it's like a long journey, and I continue walking it with great faith. I created a YouTube channel where I will share news about my work and my experience in game production with you. I graduated in Design in 2003 and have been studying game development ever since. I would love to have more resources to produce more, but I understand that I'm on a difficult path without a publisher. But now things can be different. I'm committed to finding a great publisher/investor for Ma…
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