Become Deity news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak8
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score78% positive
- Total reviews73
- Release dateAug 19, 2025
- Developer月核
- Publisher月核
Genres: Adventure, Indie, RPG, Strategy
Company pages: Developer: 月核Publisher: 月核
Become Deity Steam news
Become Deity news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update duplicate equipment - 17 October 2025
1. New Xu Yue Illusion Realm challenge content has been added, unlocked after the character reaches the Nascent Divinity stage, and can be accessed by checking in the Spiritual Illusion Realm. 2. New equipment with higher base attributes has been added, which can be obtained in the Ru Yue Illusion Realm. 3. Fixed the description issues of professional martial arts skills and related upgrade items.
- Fix minor bugs and progress - 28 September 2025
1. Fixed the issue of abnormal character upgrade experience in certain situations. 2.We won't run away. If there are any bugs in the game, you can go to the group to give feedback, and we will fix them as soon as possible 3.In September, we are working on a challenge dungeon, which will be launched soon.
- Fixes and updates - 3 September 2025
1. Increased the number of secret realm drops in high difficulty levels. 2. Fixed the issue of incorrect display of some scene levels in the Fengrenyan Map. 3. Optimized the display effect of equipment slots in the backpack.
- Fix some bugs - 29 August 2025
1. Fixed the issue where experience points would not increase during level completion settlement in certain cases 2. Fixed the issue where weapon skins disappeared when Zixiao Sect members died 3. Fixed the issue where wearing weapon skins in Zixiao Sect caused the loss of character skin materials 4. Fixed the issue where monsters got stuck and blocked in certain areas of the Geo Pulse Mystic Ice Cave map
- Updated some bugs - 27 August 2025
1. Fix the issue of incorrect display level of the bamboo forest map 2. Fixed the issue where clicking the back button caused the card to load 3. Fixed the issue where switching languages caused the UI to disappear 4. Fixed the issue of incorrect display of equipment in the backpack under certain conditions
- updates and optimizations - 27 August 2025
1. Fixed the issue where some monsters on the map would move outside the map 2. Added a button to return to the main interface 3. Optimized the early-game loot content, making the player's early-game progression smoother 4. Fixed the text description issue of the cultivation manual 5. Fixed the issue of incorrect description of the triggering probability of the skill bar
- Fix two existing bugs - 25 August 2025
1. Fixed the issue where character attributes were not calculated properly in some cases. 2. Fixed the issue where the health bar was not cleared properly after a monster died.
- Update and optimize - 25 August 2025
1. Fixed the issue where monsters killed with excessive damage would leave their corpses on the field. 2. Fixed the issue of incomplete UI coverage when switching scenes. 3. Fixed the issue where enhancement and refinement equipment failed to be successfully saved in certain situations. 4. Reduce the difficulty of the first two chapters overall. 5. Increased the drop rate of storage rings for humanoid monsters and the rewards obtained by activating storage rings. 6. Add that when the mouse moves over a character's properties, the property details will be displayed. 7. A hidden button has been added to the battle prompt. 8. An announcement has been added. From now on, both game updates and game update plans will be displayed simultaneously in the announcement.
- Update some minor bugs to adapt to the fish screen - 22 August 2025
1. Updated the automatic attack when holding the left mouse button 2. Adapted for 21:9 resolution 3. Fixed UI misalignment 4. Adjusted display text and fonts 5. Added a skill option for Fortune after leveling up (increases drop quantity) 6. Fixed an issue where the equipment interface would not clear in certain situations
- Updated the guideline to optimize lag - 21 August 2025
1. Optimized the cliff map display effect 2. Optimized the display effect of the archive interface 3. Added interface quick opening and closing methods 4. Added real-time explanation effect of skills 5. Optimized the refresh and stuttering of monsters in the scene 6. Optimize font effects 7. Added progress display in the dungeon 8. Solved the problem of individual monster death errors Subsequent similar situations will not affect normal clearance 9. The store has added a new Shenxiao Jade fashion and decoration with a unit price of 1
- Permanent price reduction and explanations of some situations - 21 August 2025
Thank you all for your attention to "Ascend to Immortality". In the early stage of the "Ascend to Immortality" project, it was developed as an online game. The online version consumed a large amount of funds. The departure of the server in the middle led to the entire project crashing. Most of the original gameplay programs were in the server. When it was changed to a single-player version, almost every single one needed to be redone. Many gameplay features of the online version, such as alchemy, secret realms, adventures, sword repair classes, high-level maps, and challenge gameplay, have been completed and are currently undergoing optimization and adaptation. They will be released for everyone to experience as soon as possible. We will listen carefully to everyone's opinions and discuss and reflect within the team. Regarding the price issue, we suggest contacting customer service for…
- Solve some of the lag problems - 20 August 2025
Solve some of the lag problems
- Solve some lag problems - 20 August 2025
1. Solve some lag problems 2. Add some beginner guidelines
- Resolved some issues in the warehouse - 20 August 2025
Updated an issue where all repositories could not be deposited at once
- "Ascending to Immortality" is officially released - 20 August 2025
Thank you all for your attention and support towards "Ascension to Immortality". After a bumpy journey, "Ascension to Immortality" has officially been released. The subsequent version updates of "Ascension to Immortality" will introduce new professions such as the Weapon Cultivator of the Endless Palace, new level maps, challenge dungeons, pill refining, and other gameplay elements. This series of gameplay is in the final stages and will be available to everyone soon! Once again, thank you for your anticipation and companionship. I hope in the subsequent versions, we can embark on the path to immortality together and face those so-called "immortals".
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 October 2025 | Update duplicate equipment | 1813674388956762 |
| 2 | 28 September 2025 | Fix minor bugs and progress | 1811772772337108 |
| 3 | 3 September 2025 | Fixes and updates | 1809869179994145 |
| 4 | 29 August 2025 | Fix some bugs | 1809235871614529 |
| 5 | 27 August 2025 | Updated some bugs | 1809235871548819 |
| 6 | 27 August 2025 | updates and optimizations | 1809235871544689 |
| 7 | 25 August 2025 | Fix two existing bugs | 1808601382571210 |
| 8 | 25 August 2025 | Update and optimize | 1808601382567492 |
| 9 | 22 August 2025 | Update some minor bugs to adapt to the fish screen | 1808601382475296 |
| 10 | 21 August 2025 | Updated the guideline to optimize lag | 1808601382445977 |
| 11 | 21 August 2025 | Permanent price reduction and explanations of some situations | 1808601382433494 |
| 12 | 20 August 2025 | Solve some of the lag problems | 1808601382408681 |
| 13 | 20 August 2025 | Solve some lag problems | 1808601382407320 |
| 14 | 20 August 2025 | Resolved some issues in the warehouse | 1808601382403567 |
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