Royal Vermin news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak25
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score82% positive
- Total reviews50
- Release dateFeb 22, 2026
- DeveloperTobafeu Studio inc.
- PublisherTobafeu Studio inc.
Genres: Action, Casual, Indie, Free To Play
Company pages: Developer: Tobafeu Studio inc.Publisher: Tobafeu Studio inc.
Royal Vermin Steam news
Royal Vermin news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch notes - 1.0.5 - 16 March 2026
Hi everyone,We fixed several weird crashes and bugs. Special thanks to Yannick.Thanks for playing. See you in the next match.
- Patch notes - 1.0.4 - 5 March 2026
ImprovementsYou can now switch characters in the Free-To-Play versionUpdated the credits (Bruno we love you
- Patch notes - 1.0.3 - 25 February 2026
Hi everyone, Small update with a few fixes and tweaks: Improved font rendering in some languages (text was looking weird/inconsistent) Clarified match start requirements (you need at least 2 players to play)Fixed various bugs and crashes (Some weird stuff like a tire had a missing sound on collision, the cat crown had a strange position and there was some very obscure crashes) Fixed an issue where some achievements weren’t unlocking Achievements menu now correctly indicate which achievements are unavailable (you should see a small yellow banner indicating it's only available with DLC) Thanks for playing. See you in the next match.
- Royal Vermin Demo Update - 12 June 2025
Hey everyone! We made some changes on our demo, including bugs fixing and adding some cool stuff! Bug fixesFixed an issue where only the first 4 controllers could be used when more than 4 controllers were connectedAdded missing translation textLinux players can actually see their outlines now (they were being shy apparently)Special rounds were getting a bit too predictable - gave the randomizer a good kickImproved hit player projection physicsFixed a bug where players would run indefinitely if the menu was opened while runningFixed an issue where dashing before being hit could sometimes cancel the hit projectionFixed an issue where players could get stuck inside the customization container when falling back into itNew FeaturesGame politely pauses itself when your controller rage-quits on youAdded new splash screen intro sequenceEnhanced camera movement in "Falling Container" special gam…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 March 2026 | Patch notes - 1.0.5 | 1826992588601911 |
| 2 | 5 March 2026 | Patch notes - 1.0.4 | 1826362059921629 |
| 3 | 25 February 2026 | Patch notes - 1.0.3 | 1825727806703593 |
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