- Check out Jerome's new roguelike deckbuilder! - 16 October 2026
Hi all! Jerome speaking. I have started working on a new game: Frost 2! It's actually the sequel to a game I made ten years ago. If you liked the gameplay of Barda, you might want to take a look!I'm currently running a Kickstarter campaign to get the production going (I'm working solo on this one). Check it out! https://www.kickstarter.com/projects/jeromebodin/frost-the-solo-survival-deckbuilding-card-gameEvery pledge counts! Thank you!!
- 1.3 / Run Save / Widescreen / Swiich / Mobile / Soundtrack - 16 July 2026
Hi everyone, this is Jérôme speaking! I hope everyone's okay. I've been busy with Barda those past few weeks for different reasons, but this update will probably be one of the last about Barda and its development.So what's new?1.3 PATCH: Save system & WidescreenMany players asked for it so I took some time to achieve this feature that will allow you to interrupt a run mid-game. I hope there won't be any issue with it! But if that's the case let me know.I've also added support for different sizes of screen including Widescreens. As I was at it because I spent much of my time porting the game to different platforms.Ports!BARDA is coming to Nintendo Switch tomorrow! If you want to play the game on a new device or if you know someone you wanted to try out the game but plays on Switch, there you go!The game should also be available on mobile / tablets soon, but Apple and Google are giving me…
- 1.1 Update! - 12 June 2026
Our first post-release update! We tried to listen to as much feedback as we could with our tiny team.Our main addition is:New Game Mode: Hard Mode!The most common criticism was that the game was too easy and that the upgrades were not useful for beating the main mode. We created this new mode to challenge the most skilled Barda players out there! Enjoy!A new achievement has been added.We also increased the difficulty of the main mode slightly.Visual varietyWe have added visual variants for almost every region in the game. It's not much, but you'll see that it'll give you a better sense of discovery and exploration.QoL and bug fixesWe did our best to fix as many things as possible, including but not limited to:You can now close tutorial pop-ups.Fixed many small issues with using the gamepad.We've improved the failsafes for the bag to prevent objects from flying into the sky as much as po…
- 🎒FULL RELEASE NOW✨ - 2 June 2026
There we go!Despite the game's poor coverage and reception, we found the courage and inner resources to push through, and we're quite happy with the result!Thanks to everyone who participated in this effort! Thanks also to those who had kind words about the game: those comments gave us the fuel we needed.1.0 update!We tried to fix as many bugs as humanly possible by one guyThe audio guys made a big push forward, this version includes several new tracksWe reduced the physical glitches that may happen when there is a lot of objects in the bagVariety has been added to many zonesWhat's next?Switch version is on its way! We hope we can include some more languages, but that will depend on the game's sales (we have no money left)We plan on updating the game with a small patch soon, including bugs that you may find and some tweaks we didn't have the time to include in this versionWe hope the ga…
- UPDATE 4: Chinese, Gamepad & Achievements - 12 May 2026
Chinese support! We are very happy to announce that we have added support for the Simplified Chinese language to the game. This is the last language we’ll add before version 1.0. More may be added afterwards! Achievements This new update also includes Steam Achievements! There are 33 of them. Please let us know if any of them don't work.Gamepad supportIt's now possible to play with a gamepad! We're still testing things so let us know if there's any issue.
- UPDATE 3 - 30 April 2026
This is our last content update before the release in June!New bag: CrateThis last playable bag can be upgraded a lot!New itemsOur last batch of items before the release!New BadgesAnd here is also a last batch of badgesAnd as always, a whole lot of bug fixes and QoL improvements!What's next?Next update will include a new language support. Apart from that, only fixes and balance! Thanks to the few persons who will read this and support us!
- UPDATE 2 - 10 April 2026
We released our second update since our Early Access started! It includes a new bag, a new NPC, and new objects.New bag: the MimicThis bag will eat one of your item on travel, but you'll never go hungry!New encounter: Scout ApprenticeHe specialises in badges!New items!Here's a selection of new, fun ideas that we came up with, including the Holobook from our previous game, Pilo!Gameplay improvementsWe have made significant changes to the quantity of items you can loot, as well as implementing other balance changes. We are very happy with the current state of the game, which is closer to our original vision. Let us know what you think!
- UPDATE 1 - 26 March 2026
This is our first update since the Early Access release! We've received lots of feedback and tried to fix as many issues as possible. We’re a tiny team, but we’re doing our best. Please let us know what you think in the comments, in your Steam review or via the in-game form. Thank you!A call to all our players: leave a review!Reviews are one of the main ways in which Steam promotes our game to other players. If you have played the game and enjoyed it, please consider leaving a review! Thank you!Patch notes : v0.21Our focus was on resolving as many issues as possible and implementing as many quality-of-life improvements as we could. This update does not include any new major content.Tutorial mode is removedEasy mode is removedDev note: We’ve got many comments on the complexity of the tutorial, and on the feeling the Easy mode was lacking motivational goal and difficulty. We decided to fo…
- We're live! - 9 March 2026
BARDA is now available in Early Access!After a long journey of prototyping, testing, and climbing many imaginary mountains, Barda is finally out in Early Access today.This is only the beginning. The game will keep evolving during development, and your feedback will play a big role in shaping it. If you enjoy chaotic survival, clever inventory management, and the quiet tension of climbing higher and higher, we’d love to hear what you think.Thanks for being part of the adventure, and for helping us make Barda the best game it can be.-Jérôme, Fred, and the team
- Dev talk for #TurnBasedThursdayFest 2026 - 6 March 2026
Come and join Fred and I as we talk about Barda's Early Access, our roadmap and for a dev Q&A!We'll be live for one hour (or more) as a special event during the #TurnBasedThursdayFest 2026.Come and have a chat with us! See you all there!
- Seasonal Run - Happy Holidays! - 24 December 2025
To celebrate the end of the year, we put together a temporary and unique "Winter Run" you can find in your base camp for the next couple of weeks.It's also a way for us to beta test a seasonal / weekly run feature we would like to include in the Early Access version which will be available early 2026!Hopefully you'll get a nice present! The run is pretty hard, let us know on our socials or on Discord if you managed to reach the end!We also revamped the way challenges are done. The dice is gone! Let us know what you think.Happy holidays to all of you, and see you in 2026 for the release of Barda!!
- New Demo! 1-8dec - 2 December 2025
Barda is participating in a new and small event call Midwinter Spirits and for the occasion we decided to update our demo for one week!Afterwards we will proceed with our open playtest.What's new?A brand new intro for the game - we're testing a new way of starting the game and progressing in the game, with a base camp and quests. We can't wait to hear what you think!Difficulty & QoLWe received many comments on game progression and difficulty, so we made many adjustements, let us know if you manage to reach the summit this time!Thank you for your support!
- Playtest season reopens - with a MASSIVE update - 21 November 2025
Hi all! We would like to say a big thank you to everyone who has taken the time to provide us with feedback – it is very much appreciated!We've decided to pause the demo version and reopen the playtest to everyone, as we're currently testing new features and the entire gaming experience. Let us know what you think! The game will be free to play during the test phase for a couple of months, after which it will be released on Early Access (est. mid February).Alpha VillageOne MAJOR feature that we wanted to test as early as possible was the Village! It's VERY rough at the moment, but it will give you an idea of what we are aiming for. You can unlock new options by completing quests for characters in the Mountain. Dungeon BiomeOur new Dungeon biome is in the game! It might take a couple of runs until you run into it. It features new items, and a brand new skill, Lockpicking!Alpha encounters…
- Playtest is back, road to Early Access! - 7 November 2025
We have reopened our playtest as of today, so you can take a look at our new content and features! We have updated the public demo to version 0.12, and it is unlikely that we will update it again for quite some time. If you want to follow our development, subscribe to our playtest and join our Discord server! https://discord.gg/kAQXzQJMGmWhat's next? We took the time to consider all the feedback we received during Next Fest, and we have worked hard to improve the user experience, making things clearer and smoother. We hope you'll like the changes!We are now going back to adding new features, such as our Dungeon biome and our Village, which will be available for testing in our playtest branch in the coming weeks!Early AccessOnce we have added these two new features, we will be ready for our Early Access release. We plan to launch in early 2026, so stay tuned!Thank you for your support! T…
- Thank you for this Next Fest! - 17 October 2025
Thank you to everyone who took the time to give us feedback, try out the demo, add the game to their wishlist, or even just take a look at it! We received lots of positivity and constructive criticism.We used all of this to patch the game several times this week, and we published the final 0.10.4 version a few minutes ago. We hope this will resolve some of the issues you encountered and encourage you to start or restart the game!We'll be back in a couple of weeks with the playtest, so stay in touch if you'd like to beta test our future features.We're eager to announce Early Access some day soon!Until next time! -Jérôme & Fred
- Update 0.9 is here! 🎉 - 1 October 2025
Update 0.9 is here! 🎉We’ve just released version 0.9 of BARDA, and it brings a lot of polish and improvements:✨ A new progression system for a smoother and more rewarding experience 💫 Plenty of fresh visual effects to make your runs feel even more alive 🔧 And of course… a good round of bug fixes!We’d love to hear what you think. Jump in, try it out, and let us know your feedback using the form we included in the game!
- Our demo is out! - 22 September 2025
🎒 The BARDA Demo is now live on Steam!It’s time to pack your bag and begin your adventure — our free demo is finally available! In this first glimpse of BARDA, you’ll explore a few biomes, discover over a hundred unique items, and test your survival skills in runs lasting 1–2 hours.This demo is a faithful taste of the full game: charming visuals, tactical roguelike gameplay, and the thrill of building the perfect inventory.We’d love to hear your feedback, so dive in, share your thoughts, and help us shape the journey ahead.
- First Playtest! - 3 June 2025
The first playtest has begun! Thank you all for following Barda! We have randomly picked 60 players to have an exclusive peek at a very early build of the game: 0.2.1 It features the very basic fundations of the game: Our 2D physics-based bag A first version of a randomly generated mountain to climb 75 items, alhtough many of them are still roughly drawn Exclusive preview of our new Volcano biome We're looking at any useful feedback or ideas you can give us, either here on Steam or over at our discord server: https://discord.gg/kAQXzQJMGm If you want to be part of Barda development, sign in for our future sessions! Enjoy!