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Sandboxels

Sandboxels Steam news

R74n | May 16, 2025 | game

Released

48players observed · 25 September 2026 - 23:19:51 UTC

CasualIndieSimulationSandboxScienceSteam Store

  • Latest observed players48 · 25 September 2026 - 23:19:51 UTC
  • SteamPulse tracked peak85
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive

Sandboxels news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players48 · 25 September 2026 - 23:19:51 UTC
  • SteamPulse tracked peak85
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive
  • Total reviews1,123
  • Release dateMay 16, 2025
  • DeveloperR74n
  • PublisherR74n

Genres: Casual, Indie, Simulation

Company pages: Developer: R74nPublisher: R74n

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Sandboxels Steam news

Sandboxels news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Sandboxels v1.15: Update of the Century - 14 July 2026

    We’ve added some of the most requested features EVER in this large update to Sandboxels. Let’s go through the most promising ones!Undo & RedoHave you ever misclicked, used the wrong element, or just regretted a decision? You can now easily go back multiple brush strokes with the Undo and Redo buttons!And yes, we refreshed the Control Bar with all new pixel art icons! This makes room for these new controls, and more to come.Editing ToolsWe added 5 new tools to make editing the canvas easier.The first 4 are all related: Select, Copy, Cut, Paste. These are pretty self-explanatory if you’ve used any image editor before.You can also apply many tools to selections, including the Erase tool to delete every pixel within it.We added a LOT of keyboard shortcuts to help power users edit super fast. Many of them should be familiar and intuitive:Hold Alt and drag on canvas to quickly start a selecti…

  • Sandboxels Update: Pushers, Text Display, Draggable Humans + 100 - 8 March 2026

    Sandboxels v1.14 is out now with long-awaited features and many less-awaited details.PushersSandboxels now has a Pusher machine!When powered, it pushes pixels in a direction. This is great for transportation needs that Pipes or Portals don’t suffice, such as a conveyor belt or moving a pixel group!TextThere is a new Text display element!It dynamically reacts to color, size, and even some special elements, like Rainbow.When placing Text, the underlying pixels are visible, but will be hidden once deselected.They even support special variables for displaying temperature, charge, and more.Human ImprovementsWe overhauled the code for Humans to use that new pixel-grouping system. Don’t worry, old saves with Humans will be migrated seamlessly when loaded.Humans can be dragged without breaking apartHumans can swimHumans can now control pixel groups when they are included - maybe you can make a…

  • Sandboxels UI Update - 26 February 2026

    This minor update refreshes the look of the UI in preparation for upcoming updates. Please provide feedback and be patient as we work through edge cases.All buttons now have a sleek and darker look. The Settings menu has been redesigned to look less chaotic.We have some exciting updates planned very soon!! Try out the new UI and let us know any feedback so we can include it in the next version.If you would prefer to use the old UI, just enable the "old.js" mod and reset the canvas.

  • Version 1.13.2: Pixel Groups, Cooler (Hotter?) Fire, and 1 billion more features - 11 January 2026

    Our new update to Sandboxels, v1.13.2, is out now! Let’s dive right into the new features and changes.Edit ModeRemember all those weird miscellaneous tools in the Special category? They have been moved to the new “Edit” tab!The “Edit” button is where the “TPS” option used to be, which is now in Settings.We expect to add a lot more editing tools to this tab in the future, but for now we added TWO - Group and Ungroup!Use the Group tool to merge multiple pixels into a single structure, which will make them all move together - even Solids which are usually stationary. They can be dragged and can displace fluids.And if you attach something like a Fly…Graphical UpdatesFire has been given a better transition from yellow to red as it burns. This applies to Cold Fire, too!Liquids and Gases will appear less grainy than other pixels.When placing Lightning near certain elements, such as Neon or Cop…

  • Sandboxels v1.13 - Gizmos & Gadgets OUT NOW - 17 December 2025

    We worked hard to bring some highly requested features and improvements to this new Sandboxels update.New machinesFirst, we added the Filter! It acts like a sieve, allowing only certain elements to pass through.It also has a cousin called the Gate, which only allows pixels through if it is powered by electricity.Pipes can interact with these new machines, transferring pixels between them.The new “Shift-Select” option brings extra functionality to existing elements. Just hold shift while selecting any of the following elements:Erase - Only erase certain elementsCloner - Clone multiple elementsFilter - Allow specific states or multiple elementsSensor - Sense specific elementsPortal - Set unique channelsVoid - Only delete certain elementsRandom - Randomly place specific elementsExplosion - Custom explosion radiusAntibomb - Explode into specific elementsTo make room in the Machines category…

  • NEW on Steam: Trading Cards, Emoticons, Badges, & Backgrounds - 19 August 2025

    Players can now unlock trading cards just by playing Sandboxels on Steam!A card drops every 30 minutes of playtime. Collect the whole set and craft the cards into a badge, emoticon, and profile background!You can also use Steam Points to buy the emotes.Enjoy!

  • Sandboxels v1.12 - Saves For All - OUT NOW - 17 July 2025

    This may have been the longest update to develop so far! It brings anticipated online features to the Steam Edition, along with many features for the web version, too!🎨 Save Browsing 💾There are now multiple ways to browse and load community-made canvases! Select one of the new tabs of the Saves menu:Try our curated selection in the “Featured” tab. These have no mods enabled and should work for all players!The “Discord” tab allows you to browse, search, and filter saves posted in our Discord server.Finally, for those with the Steam Edition… Sandboxels now fully supports the Steam Workshop! You can publish saves right from the game for everyone to immediately try out.🎮 More Steam Features 💨In addition to Workshop support, Sandboxels now has a dedicated data folder on your computer, similar to other games.This folder has subfolders for locally-stored saves and mods. The saves can be ma…

  • Sandboxels OUT ON STEAM + New Update (v1.11.2) - 16 May 2025

    Sandboxels has officially been released on Steam! To celebrate, we also have a new update (v1.11.2) with some small but neat features! ♨️ CHECK STEAM ♨️ The Steam edition of Sandboxels can be picked up now for under a dollar! And even better: For a limited time, it’s 40% off! It comes with fancy lighting pre-installed! Don’t want it yet? Put in on your wishlist to support us for free! 🆕 THE UPDATE 🆕 This update has many small but fun features! First, we added a new set of themes that you can select from. Each one is based on an element in Sandboxels! Below you can see the Brick theme. Themes include the default Dark, Fire, Juice, Plant, Steam, Water, Plasma, and Snow – which is the equivalent of a light mode. Additionally, we made the backgrounds of menus translucent, so you can see what’s going on behind them! We also added a new “Destroyable” border mode, where your canvas is surrou…

Patch notes and updates

S.noRelease datePatch nameGID number
126 February 2026Sandboxels UI Update1825727806708591

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