- Status Report - 13/11/2015 - 13 November 2015
Hello Spy Bugs players! It's been a while since our last status report! (sorry! my fault!) So we just want to tell you that we are still working on full throttle. Unfortunately we are still a small team in numbers so we can't produce as fast as we would want to. But hey, we are doing our best here! Francisco, our lead programmer is rocket coding all the scripts needed to make bugs a little bit... smarter! Yes, I'm talking about AI! And by AI you know what that means. Offline training vs AI controlled opponents is coming! As you may know, this feature could take a little while to be implemented in the public branch. As soon as we have more info to share, we will let you know! And that's it! Thanks for all the support! If you have any question, suggestion or if you just want to talk about the game and stuff don't hesitate! We want to hear from you! See you online!
- Status Report - 13/11/2015 - 13 November 2015
Hello Spy Bugs players! It's been a while since our last status report! (sorry! my fault!) So we just want to tell you that we are still working on full throttle. Unfortunately we are still a small team in numbers so we can't produce as fast as we would want to. But hey, we are doing our best here! Francisco, our lead programmer is rocket coding all the scripts needed to make bugs a little bit... smarter! Yes, I'm talking about AI! And by AI you know what that means. Offline training vs AI controlled opponents is coming! As you may know, this feature could take a little while to be implemented in the public branch. As soon as we have more info to share, we will let you know! And that's it! Thanks for all the support! If you have any question, suggestion or if you just want to talk about the game and stuff don't hesitate! We want to hear from you! See you online!
- Status Report - 01-10-2015 - 1 October 2015
Hello there! Time for a Status Report! Yes, we are moving in larger steps to a new update! Yes, there will be bugs in it! It's time to reveal to you the next Cyborg Bug that will join the roster! Ladies and Gentleman... I present to you... The Darner Dragonfly! http://images.akamai.steamusercontent.com/ugc/428196799414662584/133EC0929F233BD7A2EF2A96E22BA108138F9A54/ Equipped with a Minigun as a primary weapon (or Mini-Minigun because...ahm....reasons) and Locking Missiles for a Special Attack this baby will be a terror for air assault! Also, the flying maneuverability of this bug will be different from the rest, since this very insect can Hover and Strafe/Dodge while Hovering, like and Helicopter! http://images.akamai.steamusercontent.com/ugc/428196799414665084/C954B8DFC10038DC69BFF9A4B0E83FFDC8CF74D0/ Also, there is a new map incoming! The Living Room will be 2x bigger than the current…
- Status Report - 01-10-2015 - 1 October 2015
Hello there! Time for a Status Report! Yes, we are moving in larger steps to a new update! Yes, there will be bugs in it! It's time to reveal to you the next Cyborg Bug that will join the roster! Ladies and Gentleman... I present to you... The Darner Dragonfly! http://images.akamai.steamusercontent.com/ugc/428196799414662584/133EC0929F233BD7A2EF2A96E22BA108138F9A54/ Equipped with a Minigun as a primary weapon (or Mini-Minigun because...ahm....reasons) and Locking Missiles for a Special Attack this baby will be a terror for air assault! Also, the flying maneuverability of this bug will be different from the rest, since this very insect can Hover and Strafe/Dodge while Hovering, like and Helicopter! http://images.akamai.steamusercontent.com/ugc/428196799414665084/C954B8DFC10038DC69BFF9A4B0E83FFDC8CF74D0/ Also, there is a new map incoming! The Living Room will be 2x bigger than the current…
- Update to 0.92 - Server back online - 1 September 2015
Server back online
- Update to 0.92 - Server back online - 1 September 2015
Server back online
- Update to 0.92 - Server downtime begin - 1 September 2015
Server downtime begin.
- Update to 0.92 - Server downtime begin - 1 September 2015
Server downtime begin.
- Changelog - Update 0.92 - 31 August 2015
Surprise, suprise! Its an update! *Crowd Cheering* Okay guys, so while we are working to release a new map in a very near future (more info about it will come in the next few days) we are proudly to announce a new game mode and other awesome stuff to make your experience even more... ehm.... Bugged (in a good way!) *ba dum tss* So enough chit chat! Lets go see the changes! 0.92 * Added: New Gamemode: Database Domination * Added: Steam Invites: You can now invite a friend through Steam * Added: Custom Match * Added: Training mode is now the Basic Tutorial * Added: South Pacific game server node * Changed: Now you can join a running match * Fixed: Gamepad support: now you can set the controls on the Input Settings And that's all folks! On the next few updates you can expect a new bug *cough* Dragonfly *cough* and much more! As always, if you encounter any problem with the game or if you h…
- Changelog - Update 0.92 - 31 August 2015
Surprise, suprise! Its an update! *Crowd Cheering* Okay guys, so while we are working to release a new map in a very near future (more info about it will come in the next few days) we are proudly to announce a new game mode and other awesome stuff to make your experience even more... ehm.... Bugged (in a good way!) *ba dum tss* So enough chit chat! Lets go see the changes! 0.92 * Added: New Gamemode: Database Domination * Added: Steam Invites: You can now invite a friend through Steam * Added: Custom Match * Added: Training mode is now the Basic Tutorial * Added: South Pacific game server node * Changed: Now you can join a running match * Fixed: Gamepad support: now you can set the controls on the Input Settings And that's all folks! On the next few updates you can expect a new bug *cough* Dragonfly *cough* and much more! As always, if you encounter any problem with the game or if you h…
- Changelog - Update 0.91 - 31 July 2015
Hello! New update inbound! Be ready and check this post to know what's been changed, added or fixed! 0.91 Added: Hornet Special attack - Behead Added: Localizations - Turkish, French, Italian, Russian Added: Power-Ups: Speed Increase, Heat Sink Added: Steam Leaderboards: Most Kills, Top blackbox collector, Top Streak Added: Steam Voice support Added: Battery recharge on lightspots. Added: Insect Stats on Lobby Added: Player Profile Added: Menu sounds Added: HUD warning sounds Changed: Control sensitivities and movement behaviour Changed: Battery is now consumed when moving at full speed Changed: Temperature now only affects primary and secondary fire Bugfix: Sound continuous looping Bugfix: Camera and Player get into the walls Bugfix: Player can go through walls (fixed most of it) And that's it for now! If you see any kind of bug, please report to us so we can squash it! Hope you enjoy!
- Changelog - Update 0.91 - 31 July 2015
Hello! New update inbound! Be ready and check this post to know what's been changed, added or fixed! 0.91 Added: Hornet Special attack - Behead Added: Localizations - Turkish, French, Italian, Russian Added: Power-Ups: Speed Increase, Heat Sink Added: Steam Leaderboards: Most Kills, Top blackbox collector, Top Streak Added: Steam Voice support Added: Battery recharge on lightspots. Added: Insect Stats on Lobby Added: Player Profile Added: Menu sounds Added: HUD warning sounds Changed: Control sensitivities and movement behaviour Changed: Battery is now consumed when moving at full speed Changed: Temperature now only affects primary and secondary fire Bugfix: Sound continuous looping Bugfix: Camera and Player get into the walls Bugfix: Player can go through walls (fixed most of it) And that's it for now! If you see any kind of bug, please report to us so we can squash it! Hope you enjoy!
- Status Report - 28-07-2015 - 28 July 2015
Hello! Its been a while since a status report so be ready... this is going to be intense! The next update will be deployed on the July 31! On that day I'll post a change log with everything that is new on the game as well as some bug fixes. For now I just want to give you a sneak-peak of what we've been working on and that is going to be live this Friday! To begin with we've been working on a more than an handful of updates and tweaks to the gameplay to give you an awesome bug free experience! (no puns intended :D ). To begin with we've implemented a way to distinguish your teammates from your enemy without guessing who is who with the T (target). Nevertheless you will need to target your enemy for better aiming or to do some special attacks. This is what it looks like: http://images.akamai.steamusercontent.com/ugc/446205724329479150/1AF2CD5868873E4FD7F66AB2DAC24CB9A79D093C/ Note that t…
- Status Report - 28-07-2015 - 28 July 2015
Hello! Its been a while since a status report so be ready... this is going to be intense! The next update will be deployed on the July 31! On that day I'll post a change log with everything that is new on the game as well as some bug fixes. For now I just want to give you a sneak-peak of what we've been working on and that is going to be live this Friday! To begin with we've been working on a more than an handful of updates and tweaks to the gameplay to give you an awesome bug free experience! (no puns intended :D ). To begin with we've implemented a way to distinguish your teammates from your enemy without guessing who is who with the T (target). Nevertheless you will need to target your enemy for better aiming or to do some special attacks. This is what it looks like: http://images.akamai.steamusercontent.com/ugc/446205724329479150/1AF2CD5868873E4FD7F66AB2DAC24CB9A79D093C/ Note that t…
- Linux and Mac support is coming! - 9 July 2015
Hello! We are proud to announce that Spy Bugs will have native support for Mac OSX and Linux! Update coming later this day! Stay tuned!
- Linux and Mac support is coming! - 9 July 2015
Hello! We are proud to announce that Spy Bugs will have native support for Mac OSX and Linux! Update coming later this day! Stay tuned!
- Spy Bugs - Small Report 07/07/2015 - 7 July 2015
Hello! So our Concept Artist began the concepts for the next map, the Living Room! In this map we are trying to eliminate the issue of the big open areas that we found while playing in the Room level. This map will be bigger and more complex. This will open a window for kinds of strategies then the ones we can make in the current map. https://cld.pt/dl/download/3bf0b9f7-d907-499a-a0db-16a2e68c00b0/blockin_paintover_dsglogo.png Also, we are planning to improve the training mode and to introduce a small tutorial! What would you like to see as a tutorial? Something fast like a video/images? Something playable? Both? Tell us in the comment section! And this is it for now! Stay tuned for further updates as we move forward to the first major update!
- Spy Bugs - Small Report 07/07/2015 - 7 July 2015
Hello! So our Concept Artist began the concepts for the next map, the Living Room! In this map we are trying to eliminate the issue of the big open areas that we found while playing in the Room level. This map will be bigger and more complex. This will open a window for kinds of strategies then the ones we can make in the current map. https://cld.pt/dl/download/3bf0b9f7-d907-499a-a0db-16a2e68c00b0/blockin_paintover_dsglogo.png Also, we are planning to improve the training mode and to introduce a small tutorial! What would you like to see as a tutorial? Something fast like a video/images? Something playable? Both? Tell us in the comment section! And this is it for now! Stay tuned for further updates as we move forward to the first major update!
- Spy Bugs - Status Report 01/07/2015 - 1 July 2015
Status Report Hello Spy Bugs players! First of all we want to thank you for all the input and support you guys are giving to us! You guys are AMAZING! With this, we are starting to make our roadmap based on your feedback and most wanted features! First of all I want to state that we want to be as transparent as we could be. If there will be delays on the updates we will give you the reason why. For now I ask you to keep in mind that we are just a 5 man team, with some of us having another job besides game development. Our dream is to have everyone here working on full time and aim to be a greater studio always with the players in mind! With Spy Bugs we want to show to you that Early Access is a viable option to make a game with the community's help and not a way to "trying to sell broken games". By no means we will halt Spy Bugs development, not now nor ever! Personally, as a Early Acce…
- Spy Bugs - Status Report 01/07/2015 - 1 July 2015
Status Report Hello Spy Bugs players! First of all we want to thank you for all the input and support you guys are giving to us! You guys are AMAZING! With this, we are starting to make our roadmap based on your feedback and most wanted features! First of all I want to state that we want to be as transparent as we could be. If there will be delays on the updates we will give you the reason why. For now I ask you to keep in mind that we are just a 5 man team, with some of us having another job besides game development. Our dream is to have everyone here working on full time and aim to be a greater studio always with the players in mind! With Spy Bugs we want to show to you that Early Access is a viable option to make a game with the community's help and not a way to "trying to sell broken games". By no means we will halt Spy Bugs development, not now nor ever! Personally, as a Early Acce…