The Long Journey Home news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak7
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score59% positive
- Total reviews1,922
- Release dateMay 30, 2017
- DeveloperDaedalic Studio West
- PublisherDaedalic Entertainment
Genres: Indie, RPG, Simulation, Strategy
Company pages: Developer: Daedalic Studio WestPublisher: Daedalic Entertainment
The Long Journey Home Steam news
The Long Journey Home news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Daily Deal - The Long Journey Home, 66% Off - 2 June 2018
Today's Deal: Save 66% on The Long Journey Home !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Monday at 10AM Pacific Time
- Tiny update for The Long Journey Home - 10 August 2017
Dear mizzurani friends, The IASA has issued two small updates in all ship systems: Fixed an issue where the mouse tutorial during encounters is displayed every time the player clicks left mouse. Fixed an issue where the player can get stuck under a Wolphax wreckage. The IASA wishes safe travels!
- Tiny update for The Long Journey Home - 10 August 2017
Dear mizzurani friends, The IASA has issued two small updates in all ship systems: Fixed an issue where the mouse tutorial during encounters is displayed every time the player clicks left mouse. Fixed an issue where the player can get stuck under a Wolphax wreckage. The IASA wishes safe travels!
- The Long Journey Home - Update -9.8.2017 - ENGLISH - 9 August 2017
Dear mizzurani friends, Welcome to our Training Day Update. IASA engineers have prepared a new holographic tutorial mode to help you get to grips with lander and ship piloting before embarking on your mission. Practice as much as you want on friendly, hostile and dangerous planet types, as well as getting hands on experience with mining and navigating solar systems. We’ve also added some new features to the Daedalus-7, including new readouts showing where you’ll accumulate damage, and a new damage system that makes it easier to predict when systems are likely to fail. On top of this, visited planets are now marked on your map to prevent pointless return visits. Also, galactic weapons are now colour-coded according to the kinds of damage they do, and glow according to their power. Stand and fight or flee? It’s now much easier to decide. Meanwhile, if you prefer to chat, Story Mode player…
- The Long Journey Home - Update -9.8.2017 - ENGLISH - 9 August 2017
Dear mizzurani friends, Welcome to our Training Day Update. IASA engineers have prepared a new holographic tutorial mode to help you get to grips with lander and ship piloting before embarking on your mission. Practice as much as you want on friendly, hostile and dangerous planet types, as well as getting hands on experience with mining and navigating solar systems. We’ve also added some new features to the Daedalus-7, including new readouts showing where you’ll accumulate damage, and a new damage system that makes it easier to predict when systems are likely to fail. On top of this, visited planets are now marked on your map to prevent pointless return visits. Also, galactic weapons are now colour-coded according to the kinds of damage they do, and glow according to their power. Stand and fight or flee? It’s now much easier to decide. Meanwhile, if you prefer to chat, Story Mode player…
- IASA approves first pictures made during mission - 30 June 2017
The IASA has published a few photo shots that were taken during the first space mission from the survivors making it back home. Plus, they gave away a licence for Trading Cards which you now have access, too. And make sure to look at the new emoticons Terra’s people are using now to celebrate the IASA heroes!
- IASA approves first pictures made during mission - 30 June 2017
The IASA has published a few photo shots that were taken during the first space mission from the survivors making it back home. Plus, they gave away a licence for Trading Cards which you now have access, too. And make sure to look at the new emoticons Terra’s people are using now to celebrate the IASA heroes!
- The Long Journey Home - Update 14.06.2017 - ENGLISH - 14 June 2017
Dear mizzurani friends, we are releasing an update that fixes faulty encounter collision boxes. You should no longer get stuck on jumping into an encounter or into any other encounter situation. We also took this opportunity to add two minor fixes: first, in-game full screen mode switching and 'ALT-Enter' should now work properly in combination with the respective command line switches ('-fullscreen' and '-windowed'). Second, overall loading times should be improved slightly and perceivably when loading into the star system map. Your saves and option settings are not affected by the update. Tendrils crossed, your TLJH Team System: Fixed a bug that lead to players jumping into a wreckage model Slightly improved loading times concerning the star system map Removed a “crackling” sound effect from the ship menu that could stack by accident Fixed an issue that could prevent ALT+ENTER from wo…
- The Long Journey Home - Update 14.06.2017 - ENGLISH - 14 June 2017
Dear mizzurani friends, we are releasing an update that fixes faulty encounter collision boxes. You should no longer get stuck on jumping into an encounter or into any other encounter situation. We also took this opportunity to add two minor fixes: first, in-game full screen mode switching and 'ALT-Enter' should now work properly in combination with the respective command line switches ('-fullscreen' and '-windowed'). Second, overall loading times should be improved slightly and perceivably when loading into the star system map. Your saves and option settings are not affected by the update. Tendrils crossed, your TLJH Team System: Fixed a bug that lead to players jumping into a wreckage model Slightly improved loading times concerning the star system map Removed a “crackling” sound effect from the ship menu that could stack by accident Fixed an issue that could prevent ALT+ENTER from wo…
- The Long Journey Home - Update 6.9.2017 - 9 June 2017
Note: This update will reset your settings back to their defaults. Sorry for the inconvenience. Game Start / “ISV Serenity” issues ● The collision model of the lander “ISV Serenity” has been changed. It is now much easier to get it back on its feet, particularly for new players. ● A display bug in the lander preview in the mission selection lead to people assuming that the Serenity was the best lander. For new players, we recommend the “ISV Odyssey”. ● Story Mode is now selected by default when game is started the first time ● In Story Mode the lander is not rotated during surface entry anymore, making it easier to prevent crashes. Star System: ● Changed out of bounds handling in star systems: Ship now activates autopilot mode and returns to star system ● Star System jump out sound was being played a bit too early which could cause to an unwanted jump abort by the player ● Sometimes the…
- The Long Journey Home - Update 6.9.2017 - 9 June 2017
Note: This update will reset your settings back to their defaults. Sorry for the inconvenience. Game Start / “ISV Serenity” issues ● The collision model of the lander “ISV Serenity” has been changed. It is now much easier to get it back on its feet, particularly for new players. ● A display bug in the lander preview in the mission selection lead to people assuming that the Serenity was the best lander. For new players, we recommend the “ISV Odyssey”. ● Story Mode is now selected by default when game is started the first time ● In Story Mode the lander is not rotated during surface entry anymore, making it easier to prevent crashes. Star System: ● Changed out of bounds handling in star systems: Ship now activates autopilot mode and returns to star system ● Star System jump out sound was being played a bit too early which could cause to an unwanted jump abort by the player ● Sometimes the…
- The Long Journey Home gets easier in Story Mode - 4 June 2017
Splendid space exploration game The Long Journey Home has got a new ‘Story Mode’ with dialled-down difficulty after player feedback suggested the game was just too damned hard for some. Developers Daedalic say that the new mode adds more resources, makes your planet-exploring Lander craft more resilient, and improves targeting in combat. …
- THE LONG JOURNEY HOME – IASA RESPONDS TO MISSION CRITICISM - 2 June 2017
NEW ‘STORY MODE’ ALLOWS EASIER GALACTIC EXPLORATION. ALL THE WONDERS, LESS OF THE FRUSTRATION. PLUS: NEW IMPROVEMENTS FOR ALL ASTRONAUTS. https://scontent.xx.fbcdn.net/v/t31.0-0/p526x395/18768330_1033303533466488_8760397642682909620_o.png?oh=fdece26df6de386df7b11a1b6518bef0&oe=59AEA3A5 Following the disappearance of the Daedalus-7 on May 30th, IASA scientists have been working around the clock to make The Long Journey Home as comfortable for our missing crew as possible. Reviewers and civilian observers of the ship’s troubled launch have identified a number of issues that we are pleased to announce have now been resolved with the addition of Project “Story Mode”. Needless to say, the existing modes remain as before, offering the same advanced challenge, aside from a few Quality of Life improvements designed to make for a smoother, more enjoyable mission. Story Mode is aimed primarily at…
- THE LONG JOURNEY HOME – IASA RESPONDS TO MISSION CRITICISM - 2 June 2017
NEW ‘STORY MODE’ ALLOWS EASIER GALACTIC EXPLORATION. ALL THE WONDERS, LESS OF THE FRUSTRATION. PLUS: NEW IMPROVEMENTS FOR ALL ASTRONAUTS. https://scontent.xx.fbcdn.net/v/t31.0-0/p526x395/18768330_1033303533466488_8760397642682909620_o.png?oh=fdece26df6de386df7b11a1b6518bef0&oe=59AEA3A5 Following the disappearance of the Daedalus-7 on May 30th, IASA scientists have been working around the clock to make The Long Journey Home as comfortable for our missing crew as possible. Reviewers and civilian observers of the ship’s troubled launch have identified a number of issues that we are pleased to announce have now been resolved with the addition of Project “Story Mode”. Needless to say, the existing modes remain as before, offering the same advanced challenge, aside from a few Quality of Life improvements designed to make for a smoother, more enjoyable mission. Story Mode is aimed primarily at…
- Update inbound! - 1 June 2017
Hello everyone! A famous motion picture once used the slogan “In space no one can hear you scream”! In this universe – luckily - things run differently and we heard you. An update is currently planned for the weekend, adding options to make the journey easier to get into, and your ride smoother. Stay tuned!
- Update inbound! - 1 June 2017
Hello everyone! A famous motion picture once used the slogan “In space no one can hear you scream”! In this universe – luckily - things run differently and we heard you. An update is currently planned for the weekend, adding options to make the journey easier to get into, and your ride smoother. Stay tuned!
- Now Available on Steam - The Long Journey Home, 10% off! - 30 May 2017
The Long Journey Home is Now Available on Steam and is 10% off!* Explore an endlessly shifting universe. Forge alliances with powerful alien races. Harness your crew ™s skills, from research to archaeology to space combat. Do whatever it takes to get Home. *Offer ends June 6 at 10AM Pacific Time
- Wot I Think: The Long Journey Home - 30 May 2017
It’s not all that long, the journey, but it is very busy. About six hours might do the trick, but you’re likely to get distracted along the way. Part Star Trek Voyager and part The Odyssey, The Long Journey Home puts you in charge of a small crew who have been stranded far from Earth due to a tech malfunction, and must make their way home, making friends and enemies along the way. Though it’s clearly inspired by the likes of Star Control and Captain Blood, I’ve found myself thinking of No Man’s Sky as I play. Here’s wot I think. …
- The Long Journey Home is available! - 30 May 2017
Hello everyone! Space: the final frontier… Oops...wrong universe. Anyway, your mission is to return your crew home from its first interstellar journey and the trip begins now! And here some more info for ambitious space-farers: The Long Journey Home Discord channel The place you can share your stories and request help directly from the developers! Tutorials: Part 1 – Ship & Crew Part 2 – Flight School Part 3 – Lander Missions Playlist link
- The Long Journey Home is available! - 30 May 2017
Hello everyone! Space: the final frontier… Oops...wrong universe. Anyway, your mission is to return your crew home from its first interstellar journey and the trip begins now! And here some more info for ambitious space-farers: The Long Journey Home Discord channel The place you can share your stories and request help directly from the developers! Tutorials: Part 1 – Ship & Crew Part 2 – Flight School Part 3 – Lander Missions Playlist link
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 10 August 2017 | Tiny update for The Long Journey Home | 4249665521682884794 |
| 2 | 9 August 2017 | The Long Journey Home - Update -9.8.2017 - ENGLISH | 4249665521682884963 |
| 3 | 30 June 2017 | IASA approves first pictures made during mission | 4249665521682885130 |
| 4 | 14 June 2017 | Untitled | 4249665521682885279 |
| 5 | 14 June 2017 | The Long Journey Home - Update 14.06.2017 - ENGLISH | 4249665521682885450 |
| 6 | 2 June 2017 | THE LONG JOURNEY HOME – IASA RESPONDS TO MISSION CRITICISM | 4249665521682885774 |
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