SPSTEAMPULSELIVE ANALYTICS
Treasure Hunters: Prologue

Treasure Hunters: Prologue Steam metadata

Biax | Jul 17, 2025 | game

Released

0players observed · 4 October 2026 - 09:49:22 UTC

ActionAdventureIndieSimulationFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak140
  • Units sold (VGI)49,366
  • Revenue (VGI)No data available
  • Review score70% positive

Treasure Hunters: Prologue metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak140
  • Units sold (VGI)49,366
  • Revenue (VGI)No data available
  • Review score70% positive
  • Total reviews168
  • Release dateJul 17, 2025
  • DeveloperBiax
  • PublisherPlayWay S.A.

Genres: Action, Adventure, Indie, Simulation, Free To Play

Company pages: Developer: BiaxPublisher: PlayWay S.A.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Treasure Hunters: Prologue Steam metadata

Treasure Hunters: Prologue metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3669530/metadata
Steam Storehttps://store.steampowered.com/app/3669530/
Steam Communityhttps://steamcommunity.com/app/3669530
PCGamingWiki search
IGDB searchSearch IGDB for Treasure Hunters: Prologue

Reviews, pricing, and metadata

Review summary

Mostly Positive

70% positive, 118 positive, 50 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Family Sharing

Achievements

Not available

Platform releases
  • Steam 17 July 2025

Latest Steam announcements

  • DEAR ADVENTURERS, WAIT IS OVER! - One last update to Prologue - 4 March 2026

    Greetings, Dear AdventurersFirstly, I'm really sorry for not updating you. I was digging into fixing every single possible bug I encountered and polishing the game. And finally, I can announce that the Treasure Hunters will be available on March 11th.It's been almost 3 years since I started this journey, and I can't believe we've come to the end. Though it won't be the end, I'm trying to give you the best experience, so I'll keep updating the game even after the release with your feedback. Speaking of feedback, I'm so grateful for every person who tried out the prologue, demo, or the beta version. I might be a solo developer, but I was never alone until the end. Your feedback and suggestions formed this game into what it is right now. And I couldn't appreciate it more. Last Update To The PrologueWith this update, I brought the latest version of the game into the prologue. With the first…

  • Post Beta HUGE Update THANK YOU FOR THE PLAYTEST! - 26 December 2025

    Hello Dear Adventurers, I haven't been posting lately and I'm sorry. Though all of this time I've been incredibly focused on fixing the bugs, balancing the game and adding your feedbacks. Believe me, I was working my ass off. Even if you haven't filled the feedback, your run datas helped me so much adressing issues. So THANK YOU so much.So I'll cut it short because the list is too long anyway. Here are the things I've been doing since the start of the playtest. (Note: This updates are not available in the prologue yet. But I will push a last update to the prologue for better performance and feeling with the same 2 levels before the release of the game.)Features:SYSTEMS AND REWORKS:Small basketball game in lobbyNew columns on hallwaysNew Directional Light (Better looking outside)New Item Use soundsWeapon animationsNew replication system for spectators New Treasure Spawn system (Using Rar…

  • WOULD YOU LIKE TO BE IN THE GAME TRAILER? - 3 November 2025

    Hello Dear Adventurers, I'm planning to create a one last gameplay trailer for the game and I want you to be the actors.I'm planning to include your funny gameplay moments (preferably with you and friends talking, screaming etc.) in the trailer. If you do have some footage please upload them in the form (max 100mb, preferably max 10 seconds, you can upload up to 5 videos)Thanks in advance and keep hunting ːIndyːhttps://docs.google.com/forms/d/e/1FAIpQLSfCkdqZxaVdFvKh7U4-60Ya2SIgVIYWtskuT1WDeQbo6mihlg/viewform?usp=dialog

  • Treasure Hunters: Prologue OPEN BETA UPDATE! - 27 October 2025

    Hello, Dear Adventurers,In this update, I added every bug fix, feature, and optimization I did for the full game. Though you will only have the first 2 dungeons and the first tier of items and %20 of the rooms available. Though if you want to join the open beta, you can request it on the game's page here. (I'm planning to give away keys to random people who filled out the beta feedback form after playing the game):FEATURES:Every update, that I posted here for the full game. But as I said, only the first 2 dungeons. So, new characters, new items, new rooms, new traps, and much more!BUG FIXES: (This list is only 1/10 of all bug fixes, there's more that I didn't noted)Arachnophobia mode needs some work. Right now it's not helpful at all. Consider changing the spiders into something that actually doesn't look like a spider at all, a cube for example.Missing item names.max lvl flashlight not…

  • Treasure Hunters Beta Test : Sign Up Now! GET A CHANCE TO EARN EARLY ACCESS KEYS - 7 October 2025

    Hello Dear Adventurers,After 3 years of development, Treasure Hunters is finally nearing completion!But before the full release, I need your help.I’m opening a Closed Beta to test the game, fix bugs, and improve performance and networking. If you’d like to join this final stage of the journey, simply join our Discord server and fill out the form in the #beta-signup channel.Your feedback will be incredibly valuable in shaping the final version of the game. And planning to give away some early access keys to the people who attended the beta tests. Thank you so much for your support so far, it truly means a lot to me.👉 Join the Discord herehttps://discord.gg/vbmhbQJqRW

  • Treasure Hunters - New Character & Steam Cloud System - 4 October 2025

    Hello Dear Adventurers, There's not much left to add to the game and it is almost finished but I'm adding whatevery comes to my mind in this phase. I mentioned about adding character system, now we have two characters. After the release I might turn this into full customizable character creation system but here it goes for now:Also we are again looking for a name for her:Steam Cloud System:I was thinking of adding a database at first then I realized people might exploit it somehow. So instead I said why not use Steam Cloud to hold the player data just like Phasmo. So from now on, the game will have a dynamic Steam Cloud system, and the data will be updated before and after every run. What's next?I'm opening a closed beta very soon. I'll give priority to people in Discord and players planning to play it with their friends. So don't forget to join Discord with your friends:https://discord…

  • Treasure Hunters - Artifact Spesifications, Item Texts and Icons - 25 September 2025

    Hello again, Dear Adventurers,As I said I attended to a gamejam and couldn't work too much (still worked) on the game last few days. Incase you are wondering what I created with my friends in 72 hours. You can check it out here:https://magarajam.com/game/caretakerRight after the game jam I'm back to work. Here are some of the implementations I made this week. Artifact Spesifications:Now some of the artifacts have their own effects agains the player this way I made carrying them more fun. Carrying Tlaloc's mask and wearing it will make creatures in the dungeon think you are god and won't attack you. But this creates a storm around you and you have a chance to strike your friends with a lightning. Carrying the obsidian mirror will highly decrease your sight and invert your controls.The volcanic rock will heat up and damage you every few seconds.Item Names, Infos, Icons:I've written name a…

  • Treasure Hunters - 10 Different themes & 10 New Artifact Rooms - 17 September 2025

    Greetings Dear Adventurers,Dungeon Themes:You might remember that i mentioned that I implemented a dungeon theme system. This week I created 10 different themes for the 10 dungeons avaiable in the game. Here are some of them (I'm too lazy to upload all of them but i think you get the idea):Artifact Rooms:I also created 10 different main artifact rooms. These rooms will have their own mechanics, traps and lore etc. Optimization:I also worked on optimizing the textures to reduce the VRAM usage. Obviously also some bug fixes.CLOSED BETA:I'll be joining a gamejam next 3-4 days so I won't be working on the game. But after the jam I'm planning to work on the artifact mechanics. Which means, some artifacts will have their own mechanics to make the player have a hard time carry them back to the truck. And I'll be opening closed beta tests from the people in discord soon (I'll announce in the di…

  • Treasure Hunters - Dungeon Themes, Emotes & Network optimization - 8 September 2025

    Hello Dear Adventurers,Emotes:This week, I implemented a emote system and added 8 of them. Incase you get the references let me know when the game comes out.Dungeon Themes:Someone gave a bad review to the Prologue, saying "both 2 dungeons look the same" and I couldn't agree more. So I implemented a theme system, every dungeon will have their own theme based on their lore. Yes I also finished the lores of the all dungeons.Network Optimization:The main reason dungeon wall sometimes not spawning on the clients were because of the high bandwith requirement. With the optimizations I lowered it greatly. I've got an exam this week and I'm finally graduating from my annoying ass school but until next week I'll be working on finishing the all dungeon themes, optimizing and data save.Until next time, keep hunting ːIndyːDon't forget to wishlist :

  • Dungeon Generator, Walls Not Spawning On Clients Bug Fix(?) - 6 September 2025

    I believe that I fixed this bug f*ing finally. But I'm not %100 sure, so if you come across something like the attached photo below, please let me know directly. Or any other major bug. My discord is: biax42

  • Treasure Hunters - New Hall Events & 10 Dungeons - 3 September 2025

    Hello Dear Adventurers,New Hallway Events:In this update, I mostly worked on the hallways. There used to be around 7-8 hallway events in the prologue; now there's around 20 - 25, and I'm planning to make more later. I don't want to mention what kind of things I added because I want you to be surprised by them while playing the full game. All 10 Dungeons:I implemented every dungeon in the game, their enemies, artifacts etc. Still haven't written their lores but I will do that soon. (The names are just placeholders)PlayFab analytics:I implemented an analytics system so that I can watch you anytime. And of course, analyze the XPs, levels, difficulty of dungeons, duration, etc. So that I can balance the game. Features:Enemies can be stunned Spider will be stunned if you hold a flashlight while it is crawling on the ceilingDungeon unlocking systemItem balancesSynchronizations of the traps an…

  • Treasure Hunters - Rat Swarm Enemy & New Tools - 28 August 2025

    Hello Dear Adventurers, This week I worked on a new freaky ah enemy and added a couple of new tools to use. I hope you like it.RATS:I was inspired by Plague Tale while making this enemy. Every single rat has really low hp but you can hit one at a time. So kicking, shooting with pistol etc. might not work on them. You will need to find another way.NEW ITEMS:Dynamite: F*CKING KABOOM! You can blow up things. Even that stony ass mf creeping through the dungeon. And if you are too lazy to solve the puzzle, just make the door non existent ;)Insect Repeller: Keeps the insects (ants, mosquitos, spiders) away until the battery is ran out.Map creator: Creates the layout of the dungeon while the owner is roaming around. So you can now know where you were headed, and find your back to truck easily.Shotgun: Well, it's a shotgun. It's the 3rd tier of the weapons.New Features:Tier 2,3 HEAL ITEMS CAN R…

  • Treasure Hunters - New Lobby - 21 August 2025

    Hello Dear Adventurers, After many feedbacks and requests I finally implemented a new 3D lobby in the game. The lobby is consist of 2 rooms. Hope you like it!Headquarter room:In this room you'll be able to manage your equipment, change the contract, invite friends and start the adventure. Showcase Room:In the showcase room you'll be able to see the objective artifacts you've returned so far. Also has a huge free space to spam run slide. ːsansː I also added a playable piano in the headquarters room. If you have any classical piano music requests you can write it down in the comments and I'll add them. Also please don't forget to wishlist the full game:

  • Treasure Hunters - New Playable Character & New Enemy - 16 August 2025

    Hello Dear Adventurers,I've been working on a new character and a new enemy since the last update and of course some fixes. This update and the future ones won't be included in the prologue version (I might do some fixes for prologue not sure)Though we are finally saying goodbye to our dear friend "the guy" (he didn't even have a name) that we played with for a long time. Waiting for your "RIP"s in the comment ːcsgo_despairːːsteamsadːMetahuman Character:I created a new playable character with Unreal Engine's metahuman creator. What so exciting about this update is that this character is fully modular. So every part (hands, head, clothes etc.) are seperate. And with this implementation, we can have a character customization in the future ;)And I have a favor to ask, what should we name this character? I'm planning to go with "Adam" at the moment. Please let me know in the comments.Tzitzi…

  • Treasure Hunters: Prologue - v1.2 Update - 7 August 2025

    Hello Dear Adventurers,In this update, I mostly reworked everything related to clients. Most of the objects used to work server side so clients used to wait for a bit of time to get a feedback from anything. With this update most of the gears, items, mechanics etc. works client sided. So clients will get an instant feedback even if they have very high pings. Here are the changes I made in this update:FEATURES:Added a more clear tutorialRanged Enemies will miss by chance if is lightened by a flashlight (for example, you can point a flashlight at a mosquito to miss when they shoot)Random treasures spawn system by specified rarityLever has two notifications for cooldown and for stuck.Inspectable Paper better rotation (F*CKING FINALLY)High Ping Warning for clientsPlayers spawn blood particles when get damagedLess report noise call from footstepsFixes on enemies' hearing settingsNow the over…

  • Treasure Hunters: Prologue - Hotfix 4 - 28 July 2025

    Hello Dear Adventurers,Firstly, I changed the main font of the game so that the font owners wouldn't sue my ass. Please let me know in the comments if you like the new font or not. I might change it againFixed crushing wall hitting player even very close to playerFixed wall arrows hit player even a bit furtherFixed not being able to swim after jump kick into the waterFixed flame trap hitting player even a bit furtherAlso don't forget to wishlist the full game:

  • Treasure Hunters: Prologue - Hotfix 3 - 21 July 2025

    Hi everyone, again thanks to your feedback I was able to fix some major and minor bugs. And here are some of them. Also the voice chat works properly now. Newly FeaturesIncreased pistol rangeIncreased fire rest duration on flame trapsAdded microphone thresholdBug FixesSymbol rocks used to collide with player and disappear now they don't (thanks to rhavegn and 龍龍uwu in discord)Fixed spikes on the walls going through each otherFixed input devices duplicationFixed input device changing every time opening the options screenFixed pressure pads inside the spike ceiling room, causing players to be stuck outInspectable papers used to push pickup items and pickups would disappear, now they don'tAdded a collision at the back of the pickupFixed, moving stone disappears which is going up in a coop light puzzle room Fixed dungeon generator removes the last room at the beginningThank you so much for…

  • Treasure Hunters: Prologue - v1.1 Update - 19 July 2025

    Hello Dear Adventurers, Thanks all of you for your feedbacks. They are helping me update the game much much faster. In this update I added some little helpful features and fixed some major bugs. Features:Added Information PopupsAdded loading screen right after pressing Start GameAdded change icon on map selectorNOW YOU CAN CLOSE OPTIONS MENU WITH PRESSING ESC!!Increased the default graphic optionsBug Fixes:Fixed 4 people can’t join bug (Thanks to asd4916134, their friends for reporting this bug)Squeezing Wall not synched bug is fixedObjects fallingthrough terrain is “mostly” fixedFixed rarity detector’s charactersFixed doors are showing up on in rooms with no exit (for clients)Fixed keys spawning on rooms with no doorsYou can jump onto these shelves and clip through the tentFlickering textures in spike ceiling roomPicking up the artifact without switching bug is fixedAgain thanks to all…

  • Treasure Hunters: Prologue - Hotfix 2 - 18 July 2025

    Can unlock the doors with "E" aswell. Fixed the fatal error related to unlocking doors. Welcome Pop Up added

  • Treasure Hunters:Prologue is on the top of the "Trending Free"! - 18 July 2025

    Dear Adventurers,Treasure Hunters: Prologue is in the "Trending Free" section thanks to all of you! The interest in Treasure Hunters is much more than I expected and I will not disappoint you. Also please don't forget to leave a review on Steam and wishlist the main game on Steam, that would help me a lot.See you soon and keep hunting!

Patch notes and updates

S.noRelease datePatch nameGID number
16 September 2025Dungeon Generator, Walls Not Spawning On Clients Bug Fix(?)1809869180105078
228 July 2025Treasure Hunters: Prologue - Hotfix 41806064758747125
321 July 2025Treasure Hunters: Prologue - Hotfix 31805431065476000
418 July 2025Treasure Hunters: Prologue - Hotfix 21805431065381790
517 July 2025Treasure Hunters: Prologue Hotfix-11805431065343777

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3669530
Live current players0
SteamPulse tracked peak140
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateJul 17, 2025
DeveloperBiax
PublisherPlayWay S.A.
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent70%
Positive reviews118
Negative reviews50
Total reviews168
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3669530/

Short description

Treasure Hunters: Prologue is a free version of 'Treasure Hunters', an intense, co-op treasure-hunting game set in mysterious dungeons filled with puzzles, platforms, and deadly creatures, where your goal is to find and steal the most valuable treasures

About this game

Every dungeon you step into presents its own set of challenges. To stand a chance against the odds, your equipment selection is key. Choose wisely, for your survival depends on it. Set off on exciting adventures through randomly generated dungeons. Each trip brings fresh surprises. Seek the most valuable hidden treasures and overcome different challenges while wandering through twisting paths and mysterious rooms with your friends. As one of the few talented treasure hunters out there, your only duty is to find and steal the most valuable treasures in various dungeons alongside your gang. But keep that in mind not all loot is worth the haul. Heavy, cheap finds could slow you down, choose 'em wisely. And sell them to acquire new equipment for raiding larger and more perilous dungeons, or purchasing cosmetics to customize your character. These dungeons are too dangerous and complicated to raid alone. Form your gang to overcome the creatures that you will encounter and solve the puzzles that require cooperation. Within ominous depths of these ancient dungeons, fraught with twisting passages and hidden traps, lie in wait for an array of perilous creatures, each more fearsome than the last, their eyes gleaming with malevolence and hunger, so do your utmost to stay alive against these formidable odds!

Supported languages

English * , French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese, Turkish, Hindi * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
48LAN Co-op
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência
steam germany16Drastische Gewalt Derbe Sprache
igrs18Interaksi Daring Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: Free
  • Highest observed: Free

Treasure Hunters: Prologue's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Treasure Hunters: Prologue's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Treasure Hunters: Prologue at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-04FreeFreeNo discountSteam Store

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Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS424,8434 October 2026 - 11:33:23 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™123,1884 October 2026 - 10:53:46 UTC624,4731,047,228Respawn
Rust113,9134 October 2026 - 09:41:50 UTC259,6461,403,838Facepunch Studios
Valheim96,3944 October 2026 - 07:22:28 UTC498,478533,888Iron Gate AB
Delta Force86,5984 October 2026 - 06:39:34 UTC246,418192,933Team Jade
Aniimo76,5314 October 2026 - 08:56:16 UTC140,219Not availablePawprint Studio
Palworld61,4994 October 2026 - 11:18:48 UTC2,101,535451,088Pocketpair
Grand Theft Auto V Enhanced60,3994 October 2026 - 10:59:09 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy55,0474 October 2026 - 09:26:32 UTC360,7612,058,145Rockstar North
The Outlast Trials49,5954 October 2026 - 11:23:46 UTC71,315101,323Red Barrels
Baldur's Gate 346,1484 October 2026 - 11:15:21 UTC875,343836,282Larian Studios
VRChat41,9554 October 2026 - 10:39:05 UTC74,217261,953VRChat Inc.

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat177,6104 October 2026 - 10:55:12 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS153,2774 October 2026 - 10:53:29 UTC399,748Not availableBULKHEAD
Rust113,9134 October 2026 - 09:41:50 UTC259,6461,403,838Facepunch Studios
Valheim96,3944 October 2026 - 07:22:28 UTC498,478533,888Iron Gate AB
Wallpaper Engine94,9664 October 2026 - 10:38:01 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero74,8994 October 2026 - 11:24:06 UTC546,13043,714Nugem Studio, Tesseract Studio
Stardew Valley69,4844 October 2026 - 11:26:00 UTC236,6141,016,067ConcernedApe
Palworld61,4994 October 2026 - 11:18:48 UTC2,101,535451,088Pocketpair
Slay the Spire 260,6004 October 2026 - 10:32:14 UTC574,638199,438Mega Crit
Project Zomboid53,3994 October 2026 - 10:13:49 UTC122,811467,999The Indie Stone
The Outlast Trials49,5954 October 2026 - 11:23:46 UTC71,315101,323Red Barrels
How to Fish42,9384 October 2026 - 10:44:56 UTC373,97130,342Dazed Games

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat177,6104 October 2026 - 10:55:12 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS153,2774 October 2026 - 10:53:29 UTC399,748Not availableBULKHEAD
Stardew Valley69,4844 October 2026 - 11:26:00 UTC236,6141,016,067ConcernedApe
War Thunder69,3854 October 2026 - 10:00:44 UTC125,317781,076Gaijin Entertainment
Hearts of Iron IV55,4464 October 2026 - 11:33:59 UTC93,196377,014Paradox Development Studio
Project Zomboid53,3994 October 2026 - 10:13:49 UTC122,811467,999The Indie Stone
EA SPORTS FC™ 2752,8194 October 2026 - 09:54:41 UTC88,015842EA CANADA, EA Romania
Farming Simulator 2543,1424 October 2026 - 11:22:00 UTC135,88351,357GIANTS Software
How to Fish42,9384 October 2026 - 10:44:56 UTC373,97130,342Dazed Games
VRChat41,9554 October 2026 - 10:39:05 UTC74,217261,953VRChat Inc.
Euro Truck Simulator 241,8374 October 2026 - 10:06:01 UTC73,289940,058SCS Software
Dressmaker37,9463 October 2026 - 20:20:13 UTC37,946Not availableelyaradine, raithza, oomsarel

Free To Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2986,8514 October 2026 - 11:35:04 UTC1,818,3689,896,033Valve
Dota 2732,6654 October 2026 - 11:33:01 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS424,8434 October 2026 - 11:33:23 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat177,6104 October 2026 - 10:55:12 UTC193,859110,826Marcel Zurawka, Julius Krüger
Apex Legends™123,1884 October 2026 - 10:53:46 UTC624,4731,047,228Respawn
Delta Force86,5984 October 2026 - 06:39:34 UTC246,418192,933Team Jade
Aniimo76,5314 October 2026 - 08:56:16 UTC140,219Not availablePawprint Studio
Team Fortress 275,4474 October 2026 - 11:29:08 UTC253,2251,230,475Valve
TBH: Task Bar Hero74,8994 October 2026 - 11:24:06 UTC546,13043,714Nugem Studio, Tesseract Studio
War Thunder69,3854 October 2026 - 10:00:44 UTC125,317781,076Gaijin Entertainment
Warframe60,3764 October 2026 - 09:22:37 UTC181,509676,031Digital Extremes
Tom Clancy's Rainbow Six Siege47,5454 October 2026 - 11:15:15 UTC200,4761,547,383Ubisoft Montreal

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