Goblin Gourmet news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3671730
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperBrass Persimmon LLC
- PublisherBrass Persimmon LLC
- Parent gameNot available
Genres: Casual
Company pages: Developer: Brass Persimmon LLCPublisher: Brass Persimmon LLC
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Goblin Gourmet Steam news
Goblin Gourmet news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Goblin Gourmet Devlog #2 - 19 May 2025
Hello again, goblins! I have another vlog for you all. This time about how I approach what’s called “grey boxing” and one of my favorite new additions… Night time and all the things that now glow. I’ve also been working away at new systems like the trading systems that will allow you to sell to a swamp trader for ‘shiny pebbles’. Meet him in the video below, too! Enjoy. https://www.youtube.com/watch?v=58S490g6AaI In addition, accessibility is very important to me while developing games. While Goblin Gourmet centers around cooking creepy crawlies, I understand not everyone is thrilled at the thought of creatures like spiders and roaches. I’ll be looking into ways for players to change settings and remove or change those bugs. If you have any suggestions, feel free to leave them in the comments or join the community Discord. Thanks again for checking out Goblin Gourmet and I’ll see you in…
- Welcome to Goblin Gourmet! A new swampy project. - 6 May 2025
I’m working on a new game: Goblin Gourmet! A cooking game where you play a delightfully gross goblin foraging and cooking delightfully gross meals for the goblin troupe. Welcome to the dev log! I'll keep you updated as I squelch through the mud… I mean, merrily skip through the daisies of coding a groty little gremlin foraging for gross foods in the woods. It's gonna be AWESOME! Quite a bit different from my latest game, Kingdom Flipper. Instead of just typing about it, please enjoy my very first Vlog! https://www.youtube.com/watch?v=okKer16S8d0 I have already done a bunch of work for this project. There are a couple of test levels, notebooks filled with what data I need and how to arrange it, and one with sketches of the UI. So I'll sort of drop in here as I go. First big challenge: I tried to argue with the Unreal Engine about arrays of arrays. UE does not like this. I need a shelf (c…
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